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...
41 Commits
Author SHA1 Message Date
dkeruza 0e8b3b4a59 Merge pull request #92 from dkeruza-neo/master
AppImage support.
2025-04-12 00:41:08 -04:00
dkeruza-neo f17dd93778 Merge remote-tracking branch 'upstream/master' 2025-04-12 00:30:36 -04:00
dkeruza-neo e359cbb0bd Added AppImage, fixed 2Spicy Resolution, again. 2025-04-12 00:28:50 -04:00
dkeruza 72f70ccda1 Merge pull request #90 from dkeruza-neo/master
2Spicy error in the scaling code.
2025-04-06 16:14:12 -04:00
dkeruza-neo 0a29307870 2Spicy error in the scaling code. 2025-04-06 16:12:48 -04:00
dkeruza-neo d202f31717 fixed changelog 2025-04-06 16:12:48 -04:00
dkeruza a68dcbbdcf Merge pull request #88 from dkeruza-neo/master
Resolution patches for 2Spicy and HOD-Ex
2025-04-06 13:28:44 -04:00
dkeruza 75642e285e Merge branch 'master' into master 2025-04-06 13:22:14 -04:00
dkeruza-neo d9d076f120 Added 2Spicy and HOD-Ex resolution patches. 2025-04-06 13:11:58 -04:00
dkeruza a5633bbf1d Fixed an indentation in the Flatpak script. 2025-04-06 12:38:17 -04:00
dkeruza d72ac379ea Fixed Flatpak script.
There was a bug in the script preventing it to launch.
2025-04-06 11:34:49 -04:00
dkeruza-neo c5c44ce395 Fixed flatpak build script. 2025-04-06 11:33:14 -04:00
dkeruza 988a9ee6e3 Merge pull request #86 from dkeruza-neo/master
libCg.so path, better folder redirection.
2025-04-06 04:31:52 -04:00
dkeruza-neo ea19a688cc Recompiled shaders redirectio, and lib path. 2025-04-06 04:30:09 -04:00
dkeruza c5fa5871d1 Merge pull request #85 from dkeruza-neo/master
changelog and guide.
2025-04-05 18:17:04 -04:00
dkeruza-neo 5be9aef4e0 changelog and guide 2025-04-05 18:16:04 -04:00
dkeruza f89f8e41ab Merge pull request #84 from dkeruza-neo/master
Stand alone lindbergh loader
2025-04-05 17:45:30 -04:00
dkeruza-neo ad085a1610 Stand alone lindbergh ELF. 2025-04-05 17:43:45 -04:00
dkeruza edba8bac7a Merge pull request #83 from dkeruza-neo/master
Preprocessos and HOD4-SP testome stretch.
2025-04-05 17:37:01 -04:00
dkeruza-neo 98c6b740fd Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
Test mode in HOD4 SP now stretches.
2025-04-05 17:34:07 -04:00
dkeruza 32d7347282 Merge pull request #82 from dkeruza-neo/master
Fixed passed game folders with spaces
2025-04-02 03:03:44 -04:00
dkeruza-neo d500a5b80d fixed again 2025-04-02 02:59:14 -04:00
dkeruza-neo e9390c85fa reverted main.yml 2025-04-02 02:58:14 -04:00
dkeruza-neo 412d19e5f9 Fixed passed game folders with spaces 2025-04-02 02:37:26 -04:00
dkeruza a374dec081 Merge pull request #80 from lindbergh-loader/neo-pr-test
Fixed main.yml
2025-04-01 18:51:38 -04:00
dkeruza-neo d1c98e6a7f Fixed main.yml 2025-04-01 18:48:05 -04:00
dkeruza 1ade940d2f Merge pull request #79 from lindbergh-loader/neo-pr-test
Improved Distro detection function.
2025-04-01 18:41:46 -04:00
dkeruza-neo 2e2a2b4052 lindbergh can run games in a different folder than current. 2025-04-01 18:39:49 -04:00
dkeruza-neo 23152f5788 Improved Distro detection function. 2025-04-01 16:42:43 -04:00
dkeruza efe34307e3 Merge pull request #78 from lindbergh-loader/neo-pr-test
Neo-pr-test
2025-03-30 21:44:06 -04:00
dkeruza-neo 11b657e961 Update changelog 2025-03-30 21:26:00 -04:00
dkeruza-neo 5ea59a05fd Fix Outrun 2 high scores. 2025-03-30 20:58:52 -04:00
dkeruza-neo 8d1f2764f3 Reverted passthough.c changes and fixed a typo in lindbergh.c 2025-03-29 15:37:45 -04:00
dkeruza f677f1cd3f Merge pull request #76 from nadenislamarre/fixevdevarrays
evdev: add array allocation checks on snprintf and for loops
2025-03-29 15:22:39 -04:00
Nicolas Adenis-Lamarre 3cd8e7019f evdev: add array allocation checks on snprintf and for loops
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2025-03-26 08:00:31 +01:00
Nicolas Adenis-Lamarre 38643436f2 Revert Reverted reverse axis and shake in evdev.
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2025-03-26 07:59:11 +01:00
dkeruza-neo 527bdc418f Fixed LGJ, VT3 and ID4/ID5 JVS passthrough. 2025-03-25 15:36:26 -04:00
Bobby Dilley a3e3f51003 Attempt to fix LGJ with JVS 2025-03-25 18:50:16 +00:00
dkeruza-neo a96b1fcf30 Reverted reverse axis and shake in evdev. 2025-03-13 20:07:29 -04:00
dkeruza-neo 6e751f16f0 Fixed bug in ABC res patch after cleaning up code. 2025-03-09 16:19:41 -04:00
dkeruza-neo 03ccfd3449 Forgot to uncomment code. 2025-03-09 03:42:05 -04:00
52 changed files with 2018 additions and 1170 deletions
+29
View File
@@ -0,0 +1,29 @@
name: 🐧 Linux AppImage
on:
workflow_call:
workflow_dispatch:
jobs:
linux-appimage:
name: "Build"
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Install Packages
run: scripts/appimage/install-packages.sh
- name: Compile Build
shell: bash
run: |
make
scripts/appimage/make-appimage.sh
- name: Upload AppImage
uses: actions/upload-artifact@v4
with:
name: "linux-appimage"
path: "lindbergh-loader.AppImage"
+9 -4
View File
@@ -3,15 +3,19 @@ name: Automated Builds
on:
workflow_dispatch:
pull_request:
branches:
- master
paths-ignore:
- '**.md'
- '.github/ISSUE_TEMPLATE/*'
- '.docs/changelog'
push:
branches:
- master
paths-ignore:
- '**.md'
- '.github/ISSUE_TEMPLATE/*'
- '.docs/changelog'
jobs:
linux-build:
@@ -20,10 +24,13 @@ jobs:
linux-flatpak:
name: 📦 Linux Flatpak
uses: "./.github/workflows/flatpak-build.yml"
linux-appimage:
name: 📦 Linux AppImage
uses: "./.github/workflows/appimage-build.yml"
create-release:
name: 📤 Create Release
needs: [linux-build, linux-flatpak]
needs: [linux-build, linux-flatpak, linux-appimage]
runs-on: ubuntu-22.04
if: github.ref == 'refs/heads/master'
steps:
@@ -40,9 +47,6 @@ jobs:
NEW_RUN_NUMBER=$(( ${{ github.run_number }} + 161 ))
echo "NEW_RUN_NUMBER=$NEW_RUN_NUMBER" >> $GITHUB_ENV
# - name: Display Updated Number
# run: echo "Updated Run Number: ${{ env.NEW_RUN_NUMBER }}"
- name: Create Preview Release
if: github.ref == 'refs/heads/master'
uses: "marvinpinto/action-automatic-releases@latest"
@@ -54,3 +58,4 @@ jobs:
files: |
./artifacts/linux-flatpak/lindbergh-loader.flatpak
./artifacts/linux-build/build.tar.gz
./artifacts/linux-appimage/lindbergh-loader.AppImage
+43
View File
@@ -2,6 +2,49 @@
All notable changes to this project will be documented in this file.
## [2.0.12]
### Added
- AppImage support.
### Fixed
- 2Spicy error in the scaling code, again.
## [2.0.11]
### Added
- Resolution patches for 2Spicy and HOD-Ex
- Code clean up.
### Fixed
- 2Spicy error in the scaling code.
## [2.0.10]
### Added
- Config option to specify a path for the library libCg.so required for some shader compilation.
- Improved folder patching for recompiled shaders (2Spicy, Rambo, Harly and HOD-EX).
- Cleaned a bit of lindbergh elf.
## [2.0.9]
- lindbergh elf mostly redone to make the loader work as a stand alone mode (read guide.md).
## [2.0.8]
### Added
- Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
### Fixed
- Test mode in HOD4 SP now stretches.
## [2.0.7]
### Added
- Option -g | --gamepath to lindbergh to point to games in a different folder.
- lindbergh elf searches for lindbergh.so in common library folders ("/usr/lib/i386-linux-gnu", "/usr/lib32", etc).
- Improved Distro detection function to inform that the Distro is not based on Debian.
## [2.0.6]
### Fixed
- Reverted (Fixed LGJ, VT3 and ID4/ID5 JVS passthrough).
- Outrun 2 High Scores.
## [2.0.5]
### Fixed
- Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
## [2.0.4]
### Added
- Boost render res option for Rambo, LGJ, HOD4, HOD-EX, ID4/ID5, 2Spicy and Harley.
+48
View File
@@ -90,6 +90,10 @@ sudo ln -s /lib/i386-linux-gnu/libglut.so /lib/i386-linux-gnu/libglut.so.3
- You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
### Hummer (all versions)
The games will ask for libGLcore.so.1 and libnvidia-tls.so.1 you can copy for example libkswapapi.so as libGLcore.so.1 and libnvidia-tls.so.1 and the game will work fine.
## Configuration File : lindbergh.conf
All configurable options are set and explained in the [`lindbergh.conf`](lindbergh.conf) file itself, and should be reasonably easy to understand. This chapter further explains some of those setup options.
@@ -220,3 +224,47 @@ flatpak install com.github.tchx84.Flatseal
```
Then, run Flatseal and grant Lindbergh Loader access to additional directories.
### Stand alone mode
Now, you have the option to run the games without copying any files to the game's folder.
Your system's 32 bit library folder, your current folder and the game's folder will be added to LD_LIBRARY_PATH env variable,
so you can han the loader libs in any of those locations.
Passing -c option you can specify the location of the .conf file like this:
```
./lindbergh -c /my/custom/folder/myconfig.conf
```
## -g or --gamepath
With this new option, you can specify the location of the game, where the game's ELF resides.
```
./lindbergh -g /my/custom/folder/hod4/elf
```
The loader will search for known elf files in that folder but you can also run it like this:
```
./lindbergh myCustom.elf -g /my/custom/folder/hod4/elf
```
The loader will load `myCustom.elf` inside the passed folder.
## Passing a folder containing an elf
With this option, you pass a full path, including an ELF name like this:
```
./lindbergh /my/custom/folder/hod4/elf/myCustom.elf
```
The loader will load the ELF in that folder.
You can combine all options.
You can have the needed libraries in the folder where `lindbergh` resides, in the system's 32 bit lib folder or in the game's folder.
The loader will try to find the files.
If by mistake, you pass both, a full path including an ELF and a path with -g option, the path passed with -g option will be omitted.
Remember that if the path containg spaces, which is not recommended, pass the path inside double quotes or `\` before the space.
+4
View File
@@ -72,6 +72,10 @@ EMULATE_CARDREADER AUTO
# Define the path to the eeprom.bin file
# EEPROM_PATH eeprom.bin
# If set, the library libCG.so needed for 2Spicy, Harley, Rambo and HOD-Ex shader recompilation
# will be loaded from the specifyied location. (include the name of file in the location)
# LIBCG_PATH /my/file/location/myLibCg.so
# Set the GPU vendor (0 = Autodetect / 1 = NVidia / 2 = AMD / 3 = ATI(AMD-PRO) / 4 = Intel / 5 = Unknown)
# GPU_VENDOR 0
+11
View File
@@ -0,0 +1,11 @@
#!/usr/bin/env bash
echo "Install Packages Running..."
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get -y install --no-install-recommends \
build-essential gcc-multilib fuse freeglut3-dev:i386 libsdl2-dev:i386 libfaudio-dev:i386 libvdpau1:i386 \
libstdc++5:i386 libxmu6:i386 libpcsclite1:i386 libncurses5:i386 unzip
sudo add-apt-repository ppa:kisak/kisak-mesa -y
sudo apt-get -y update && sudo apt -y dist-upgrade
+103
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@@ -0,0 +1,103 @@
#!/usr/bin/env bash
APPIMAGENAME=lindbergh-loader
APPIMAGEDIRNAME=lindbergh-loader.AppDir
declare -a ADDED_LIBS=(
"libOpenGL.so.0"
"libGLdispatch.so.0"
"libGLX.so"
"libGLX_indirect.so.0"
"libGLX_mesa.so.0"
"libGL.so.1"
"libGLU.so.1"
"libglut.so.3"
"libglapi.so.0"
"libX11.so.6"
"libX11-xcb.so.1"
"libxcb.so.1"
"libxcb-dri2.so.0"
"libxcb-dri3.so.0"
"libxcb-glx.so.0"
"libXmu.so.6"
"libncurses.so.5"
"libpcsclite.so.1"
"libstdc++.so.5"
"libdrm.so.2"
"libexpat.so.1"
)
set -e
if [ ! -f "linuxdeploy-x86_64" ]; then
wget -O "linuxdeploy-x86_64" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x "linuxdeploy-x86_64"
fi
if [ ! -f "appimagetool-x86_64" ]; then
wget -O "appimagetool-x86_64" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod +x "appimagetool-x86_64"
fi
cd build
OUTPUT_FOLDER=$(realpath "./$APPIMAGEDIRNAME")
rm -fr "$OUTPUT_FOLDER"
ADDED_LIBS_ARGS=()
for lib in "${ADDED_LIBS[@]}"; do
ADDED_LIBS_ARGS+=("--library=/usr/lib/i386-linux-gnu/$lib")
done
echo "Copying files into AppDir..."
mkdir -p "$OUTPUT_FOLDER/usr/bin"
mkdir -p "$OUTPUT_FOLDER/usr/lib"
mkdir -p "$OUTPUT_FOLDER/usr/lib32"
# We create the AppRun file
cat > "$OUTPUT_FOLDER/AppRun" << 'EOF'
#!/bin/bash
APP_IMG_ROOT="$(dirname "$(readlink -f "$0")")"
export APP_IMG_ROOT=$APP_IMG_ROOT
export LD_LIBRARY_PATH="$APP_IMG_ROOT/usr/lib32:$LD_LIBRARY_PATH"
exec "$APP_IMG_ROOT/usr/bin/lindbergh" "$@"
EOF
chmod +x "$OUTPUT_FOLDER/AppRun"
cp libkswapapi.so $OUTPUT_FOLDER/usr/lib
cp libsegaapi.so $OUTPUT_FOLDER/usr/lib
cp lindbergh.so $OUTPUT_FOLDER/usr/lib
cp libposixtime.so $OUTPUT_FOLDER/usr/lib
mv lindbergh $OUTPUT_FOLDER/usr/bin
mkdir -p $OUTPUT_FOLDER/usr/lib/dri
cp /usr/lib/i386-linux-gnu/dri/* $OUTPUT_FOLDER/usr/lib/dri
cp ../libs/libcrypto.so.0.9.7 $OUTPUT_FOLDER/usr/lib
cp ../libs/libssl.so.0.9.7 $OUTPUT_FOLDER/usr/lib
cp ../libs/libopenal.so.0 $OUTPUT_FOLDER/usr/lib
cd ..
echo "Running linuxdeploy to create AppDir..."
./linuxdeploy-x86_64 --appimage-extract-and-run --appdir="$OUTPUT_FOLDER" ${ADDED_LIBS_ARGS[@]} \
--desktop-file="./scripts/lindbergh-loader.desktop" \
--icon-file="./scripts/lindbergh-loader.png"
mv $OUTPUT_FOLDER/usr/lib/libkswapapi.so $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/libsegaapi.so $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/lindbergh.so $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/libposixtime.so $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/libcrypto.so.0.9.7 $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/libssl.so.0.9.7 $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/libopenal.so.0 $OUTPUT_FOLDER/usr/lib32
mv $OUTPUT_FOLDER/usr/lib/dri $OUTPUT_FOLDER/usr/lib32
unzip libs/Cg-3.1.zip -d $OUTPUT_FOLDER/usr/lib32
cp libs/libCg.so $OUTPUT_FOLDER/usr/lib32/libCg2.so
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.1
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.2.4
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libGLcore.so.1
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libnvidia-tls.so.1
echo "Generating AppImage..."
rm -f "$APPIMAGENAME.AppImage"
./appimagetool-x86_64 -v "$OUTPUT_FOLDER" "$APPIMAGENAME.AppImage" --appimage-extract-and-run
+64 -83
View File
@@ -1,28 +1,27 @@
app-id: com.github.lindberghloader
runtime: org.freedesktop.Platform
runtime-version: &runtime-version '24.08'
x-gl-version: &gl-version '1.4'
x-gl-versions: &gl-versions 24.08;1.4
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d
sdk: org.freedesktop.Sdk
x-gl-versions: &gl-versions '24.08;1.4'
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d # Define GL merge dirs alias
x-i386-build-options: &i386-build-options
libdir: /app/lib32
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
LDFLAGS: "-L/app/lib32"
command: lindbergh
# SDK extensions needed for building 32-bit components
sdk-extensions:
- org.freedesktop.Sdk.Extension.toolchain-i386
- org.freedesktop.Sdk.Compat.i386
x-arch-build-options:
i386: &i386-build-options
libdir: /app/lib32
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
LDFLAGS: "-L/app/lib32"
finish-args:
- --env=LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
- --env=LDFLAGS="-L/app/lib32"
- --env=PATH=/app/bin:/usr/bin
- --allow=multiarch
- --share=ipc
@@ -33,23 +32,17 @@ finish-args:
- --socket=pulseaudio
- --filesystem=~/Games
# Runtime extensions automatically downloaded and installed with the app (For some reason does not work)
add-extensions:
org.freedesktop.Platform.Compat.i386:
directory: lib/i386-linux-gnu
version: *runtime-version
no-autodownload: true
org.freedesktop.Platform.Compat.i386.Debug:
directory: lib/debug/lib/i386-linux-gnu
version: *runtime-version
no-autodownload: true
# 32-bit graphics driver extension
org.freedesktop.Platform.GL32:
directory: lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
versions: *gl-versions
subdirectories: true
no-autodownload: true
autodelete: false
add-ld-path: lib
merge-dirs: *gl-merge-dirs
@@ -57,17 +50,8 @@ add-extensions:
enable-if: active-gl-driver
autoprune-unless: active-gl-driver
org.freedesktop.Platform.GL32.Debug:
directory: lib/debug/lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
merge-dirs: *gl-merge-dirs
enable-if: active-gl-driver
autoprune-unless: active-gl-driver
modules:
# Pre-built 32-bit library (if required)
- name: libstdcxx5
buildsystem: simple
build-commands:
@@ -77,6 +61,7 @@ modules:
- type: file
path: ./assets/libstdc++.so.5
# Build 32-bit libGLU
- name: libGLU
buildsystem: autotools
config-opts:
@@ -90,11 +75,13 @@ modules:
url: https://mesa.freedesktop.org/archive/glu/glu-9.0.2.tar.xz
sha256: 6e7280ff585c6a1d9dfcdf2fca489251634b3377bfc33c29e4002466a38d02d4
# Build 32-bit freeglut
- name: freeglut
buildsystem: cmake
config-opts:
- -DCMAKE_BUILD_TYPE=Release
- -DCMAKE_INSTALL_PREFIX=/app
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
sources:
- type: archive
url: https://downloads.sourceforge.net/freeglut/freeglut-3.2.2.tar.gz
@@ -103,6 +90,7 @@ modules:
arch:
x86_64: *i386-build-options
# Build 32-bit libFAudio (dynamic)
- name: libFAudio-Dynamic
buildsystem: cmake-ninja
config-opts:
@@ -121,28 +109,25 @@ modules:
url: https://github.com/FNA-XNA/FAudio.git
tag: "24.12"
# Build 32-bit libXmu
- name: libxmu
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --prefix=/app
- --with-shared
sources:
- type: archive
url: https://xorg.freedesktop.org/releases/individual/lib/libXmu-1.2.1.tar.gz
sha256: bf0902583dd1123856c11e0a5085bd3c6e9886fbbd44954464975fd7d52eb599
build-options:
# arch:
# x86_64: *i386-build-options
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
libdir: /app/lib32
arch:
x86_64: *i386-build-options
# Build 32-bit libmd
- name: libmd
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --prefix=/app
sources:
- type: archive
url: https://archive.hadrons.org/software/libmd/libmd-1.1.0.tar.xz
@@ -151,10 +136,11 @@ modules:
arch:
x86_64: *i386-build-options
# Build 32-bit libbsd
- name: libbsd
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --prefix=/app
sources:
- type: archive
url: https://libbsd.freedesktop.org/releases/libbsd-0.12.2.tar.xz
@@ -163,10 +149,11 @@ modules:
arch:
x86_64: *i386-build-options
# Build 32-bit ncurses (very old version)
- name: ncurses
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --prefix=/app
- --with-shared
- --without-debug
sources:
@@ -181,7 +168,8 @@ modules:
env:
CPPFLAGS: "-P"
CXXFLAGS: "-std=c++14"
# Install pre-built 32-bit Nvidia Cg Toolkit (old)
- name: nvidia-cg-toolkit
buildsystem: simple
build-commands:
@@ -192,10 +180,11 @@ modules:
url: http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_x86.tgz
sha256: cef3591e436f528852db0e8c145d3842f920e0c89bcfb219c466797cb7b18879
# Build 32-bit libsndio (dynamic)
- name: libsndio-dynamic
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --prefix=/app
- --enable-dynamic
- --enable-alsa
sources:
@@ -206,23 +195,11 @@ modules:
arch:
x86_64: *i386-build-options
- name: libsndio-static
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --enable-static
- --enable-alsa
sources:
- type: archive
url: https://www.sndio.org/sndio-1.10.0.tar.gz
sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54
build-options:
arch:
x86_64: *i386-build-options
# Build 32-bit libopenal (old version)
- name: libopenal
buildsystem: cmake
config-opts:
- -DCMAKE_INSTALL_PREFIX=/app
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
- -DALSOFT_BACKEND_PULSEAUDIO=ON
- -DALSOFT_BACKEND_ALSA=ON
@@ -241,22 +218,24 @@ modules:
CFLAGS: "-m32 -mstackrealign"
CXXFLAGS: "-m32 -std=c++14 -mstackrealign"
# Build 32-bit OpenSSL (extremely old and insecure version)
- name: openssl
buildsystem: simple
build-commands:
- ./Configure --prefix=/app --openssldir=/app/etc/ssl shared 386 no-asm no-krb5 linux-pentium
- make CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib
- mv libcrypto.* /app/lib32
- mv libssl.* /app/lib32
- install -d /app/lib32
- mv libcrypto.so* /app/lib32/
- mv libssl.so* /app/lib32/
sources:
- type: archive
url: https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
sha256: 14e3a90f75994689e8c1bef098a97021f225a1a1623a7b8012079bd8b2eca1e8
# Build 32-bit libpcsclite
- name: libpcsclite
buildsystem: meson
config-opts:
- --libdir=/app/lib32
- -Dpolkit=false
- -Dlibsystemd=false
build-options:
@@ -265,20 +244,19 @@ modules:
env:
CFLAGS: "-m32"
CXXFLAGS: "-m32"
LDFLAGS: "-m32"
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig"
LD_LIBRARY_PATH: "/app/lib32:/usr/lib/i386-linux-gnu/pkgconfig:$LD_LIBRARY_PATH"
LDFLAGS: "-m32 -L/app/lib32"
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig:/usr/lib/sdk/toolchain-i386/lib/pkgconfig"
sources:
- type: archive
url: https://pcsclite.apdu.fr/files/pcsc-lite-2.3.1.tar.xz
sha256: a641d44d57affe1edd8365dd75307afc307e7eefb4e7ad839f6f146baa41ed56
# Build the main application (lindbergh-loader)
- name: lindbergh-loader
buildsystem: simple
build-commands:
- export LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
- make
- mkdir -p /app/bin
- make -j$(nproc)
- mkdir -p /app/lib/i386-linux-gnu
- mkdir -p /app/lib/i386-linux-gnu/GL
- install -Dm755 ./build/lindbergh /app/bin/
@@ -287,11 +265,11 @@ modules:
- install -Dm755 ./build/libkswapapi.so /app/lib32/
- install -Dm755 ./build/libposixtime.so /app/lib32/
- install -Dm755 ./libs/libCg.so /app/lib32/libCg2.so
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.1
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.2.4
- ln -s -f libopenal.so /app/lib32/libopenal.so.0
- ln -s -f libkswapapi.so /app/lib32/libGLcore.so.1
- ln -s -f libkswapapi.so /app/lib32/libnvidia-tls.so.1
- ln -sf libposixtime.so /app/lib32/libposixtime.so.1
- ln -sf libposixtime.so /app/lib32/libposixtime.so.2.4
- ln -sf libopenal.so.1 /app/lib32/libopenal.so.0
- ln -sf libkswapapi.so /app/lib32/libGLcore.so.1
- ln -sf libkswapapi.so /app/lib32/libnvidia-tls.so.1
- mv /app/lib/libopenal* /app/lib32/
build-options:
arch:
@@ -300,6 +278,7 @@ modules:
- type: dir
path: ../..
# Setup dynamic linker configuration
- name: bundle-setup
buildsystem: simple
build-commands:
@@ -308,16 +287,18 @@ modules:
- type: file
path: ./assets/ld.so.conf
# Cleanup unnecessary files to reduce final flatpak size
- name: cleanup
buildsystem: simple
build-commands:
- find /app/lib /app/lib32 -name '*.a' -type f -delete
- find /app/lib /app/lib32 -name '*.la' -type f -delete
- find /app/bin -mindepth 1 ! -name "lindbergh*" -exec rm -f {} \;
- rm -d /app/lib/terminfo
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share
- rm /app/lib32/libmenu.*
- rm /app/lib32/libform.*
- rm /app/lib32/libpanel.*
- rm /app/lib32/libXmuu.*
- rm /app/lib32/libbsd.so
- find /app/lib32 -name '*.a' -type f -delete
- find /app/lib32 -name '*.la' -type f -delete
- find /app/bin -mindepth 1 ! -name "lindbergh" -exec rm -f {} \;
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig
- rm -rf /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share /app/etc/bash_completion.d
- rm -f /app/lib32/libmenu.so*
- rm -f /app/lib32/libform.so*
- rm -f /app/lib32/libpanel.so*
- rm -f /app/lib32/libXmuu.so*
- rm -f /app/lib32/libbsd.so*
- rm -rf /app/lib/terminfo
+7
View File
@@ -0,0 +1,7 @@
[Desktop Entry]
Name=Lindbergh Loader
Exec=lindbergh
Icon=lindbergh-loader
Type=Application
Categories=Utility;ConsoleOnly;
Terminal=true
Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

+183 -183
View File
@@ -2,7 +2,6 @@
#include <string.h> /* String function definitions */
#include <unistd.h> /* UNIX standard function definitions */
#include <fcntl.h> /* File control definitions */
#include <errno.h> /* Error number definitions */
#include <stdlib.h> /* Standard library functions like malloc, free, exit, and atoi */
#include <sys/select.h>
@@ -30,10 +29,10 @@
typedef struct
{
uint32_t srcAddress;
uint32_t srcSize;
uint32_t destAddress;
uint32_t destSize;
uint32_t srcAddress;
uint32_t srcSize;
uint32_t destAddress;
uint32_t destSize;
} BaseboardCommand;
BaseboardCommand jvsCommand = {0};
@@ -41,16 +40,16 @@ BaseboardCommand serialCommand = {0};
typedef struct
{
uint32_t *data;
uint32_t offset;
uint32_t size;
uint32_t *data;
uint32_t offset;
uint32_t size;
} readData_t;
typedef struct
{
uint32_t offset;
uint32_t *data;
uint32_t size;
uint32_t offset;
uint32_t *data;
uint32_t size;
} writeData_t;
FILE *sram = NULL;
@@ -64,224 +63,225 @@ int jvsPacketSize = -1;
int initBaseboard()
{
char *sramPath = getConfig()->sramPath;
char *sramPath = getConfig()->sramPath;
sram = fopen(sramPath, "a");
sram = fopen(sramPath, "a");
// Create file if it doesn't exist
if (sram == NULL)
{
printf("Error: Cannot open %s\n", sramPath);
return 1;
}
fclose(sram);
sram = fopen(sramPath, "rb+");
fseek(sram, 0, SEEK_SET);
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
{
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
if (jvsFileDescriptor < 0)
// Create file if it doesn't exist
if (sram == NULL)
{
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
return -1;
printf("Error: Cannot open %s\n", sramPath);
return 1;
}
fclose(sram);
sram = fopen(sramPath, "rb+");
fseek(sram, 0, SEEK_SET);
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
{
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
if (jvsFileDescriptor < 0)
{
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
return -1;
}
initJVSSerial(jvsFileDescriptor);
startJVSFrameThread(&jvsFileDescriptor);
}
initJVSSerial(jvsFileDescriptor);
startJVSFrameThread(&jvsFileDescriptor);
}
return 0;
return 0;
}
ssize_t baseboardRead(int fd, void *buf, size_t count)
{
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
return count;
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
return count;
}
ssize_t baseboardWrite(int fd, const void *buf, size_t count)
{
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
return count;
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
return count;
}
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds, struct timeval *restrict timeout)
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
struct timeval *restrict timeout)
{
return selectReply;
return selectReply;
}
int baseboardIoctl(int fd, unsigned int request, void *data)
{
switch (request)
{
case BASEBOARD_GET_VERSION:
{
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
memcpy(data, versionData, 4);
return 0;
}
break;
case BASEBOARD_INIT:
{
// selectReply = -1; Considering adding this in
return 0;
}
break;
case BASEBOARD_READY: // Not sure if this is what it should be called
{
selectReply = 0;
return 0;
}
break;
case BASEBOARD_SEEK_SHM:
{
sharedMemoryIndex = (unsigned int)data;
return 0;
}
break;
case BASEBOARD_READ_SRAM:
{
readData_t *_data = data;
fseek(sram, _data->offset, SEEK_SET);
fread(_data->data, 1, _data->size, sram);
return 0;
}
break;
case BASEBOARD_WRITE_SRAM:
{
writeData_t *_data = data;
fseek(sram, _data->offset, SEEK_SET);
fwrite(_data->data, 1, _data->size, sram);
return 0;
}
break;
case BASEBOARD_REQUEST:
{
uint32_t *_data = data;
switch (_data[0])
switch (request)
{
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
case BASEBOARD_GET_VERSION:
{
serialCommand.destAddress = _data[1];
serialCommand.destSize = _data[2];
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
memcpy(data, versionData, 4);
return 0;
}
break;
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
case BASEBOARD_INIT:
{
log_warn("The game attempted to write to the baseboard flash\n");
// selectReply = -1; Considering adding this in
return 0;
}
break;
case BASEBOARD_PROCESS_JVS:
case BASEBOARD_READY: // Not sure if this is what it should be called
{
jvsCommand.srcAddress = _data[1];
jvsCommand.srcSize = _data[2];
jvsCommand.destAddress = _data[3];
jvsCommand.destSize = _data[4];
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
selectReply = 0;
return 0;
}
break;
if (getConfig()->emulateJVS)
{
processPacket(&jvsPacketSize);
}
else if (jvsFileDescriptor >= 0)
{
for (int i = 0; i < jvsCommand.srcSize; i++)
case BASEBOARD_SEEK_SHM:
{
sharedMemoryIndex = (unsigned int)data;
return 0;
}
break;
case BASEBOARD_READ_SRAM:
{
readData_t *_data = data;
fseek(sram, _data->offset, SEEK_SET);
fread(_data->data, 1, _data->size, sram);
return 0;
}
break;
case BASEBOARD_WRITE_SRAM:
{
writeData_t *_data = data;
fseek(sram, _data->offset, SEEK_SET);
fwrite(_data->data, 1, _data->size, sram);
return 0;
}
break;
case BASEBOARD_REQUEST:
{
uint32_t *_data = data;
switch (_data[0])
{
write(jvsFileDescriptor, &inputBuffer[i], 1);
if (inputBuffer[i] == 0xF0)
{
setSenseLine(3);
}
else if (inputBuffer[i] == 0xF1)
{
setSenseLine(1);
}
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
{
serialCommand.destAddress = _data[1];
serialCommand.destSize = _data[2];
}
}
break;
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
{
log_warn("The game attempted to write to the baseboard flash\n");
}
break;
case BASEBOARD_PROCESS_JVS:
{
jvsCommand.srcAddress = _data[1];
jvsCommand.srcSize = _data[2];
jvsCommand.destAddress = _data[3];
jvsCommand.destSize = _data[4];
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
if (getConfig()->emulateJVS)
{
processPacket(&jvsPacketSize);
}
else if (jvsFileDescriptor >= 0)
{
for (int i = 0; i < jvsCommand.srcSize; i++)
{
write(jvsFileDescriptor, &inputBuffer[i], 1);
if (inputBuffer[i] == 0xF0)
{
setSenseLine(3);
}
else if (inputBuffer[i] == 0xF1)
{
setSenseLine(1);
}
}
}
}
break;
case BASEBOARD_GET_SENSE_LINE:
break;
default:
printf("Error: Unknown baseboard command %X\n", _data[0]);
}
// Acknowledge the command
_data[0] |= 0xF0000000;
return 0;
}
break;
case BASEBOARD_GET_SENSE_LINE:
break;
default:
printf("Error: Unknown baseboard command %X\n", _data[0]);
}
// Acknowledge the command
_data[0] |= 0xF0000000;
return 0;
}
break;
case BASEBOARD_RECEIVE:
{
uint32_t *_data = data;
switch (_data[0] & 0xFFF)
case BASEBOARD_RECEIVE:
{
uint32_t *_data = data;
case BASEBOARD_GET_SERIAL:
{
memcpy(&sharedMemory[serialCommand.destAddress + 96], SERIAL_STRING, strlen(SERIAL_STRING));
_data[1] = 1; // Set the status to success
}
break;
switch (_data[0] & 0xFFF)
{
case BASEBOARD_GET_SENSE_LINE:
{
_data[2] = getSenseLine();
_data[1] = 1; // Set the status to success
}
break;
case BASEBOARD_GET_SERIAL:
{
memcpy(&sharedMemory[serialCommand.destAddress + 96], SERIAL_STRING, strlen(SERIAL_STRING));
_data[1] = 1; // Set the status to success
}
break;
case BASEBOARD_PROCESS_JVS:
{
if (getConfig()->emulateJVS)
{
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
_data[2] = jvsCommand.destAddress;
_data[3] = jvsPacketSize;
_data[1] = 1; // Set the status to success
}
else if (jvsFileDescriptor >= 0)
{
JVSFrame frame = readJVSFrameFromThread();
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
_data[2] = jvsCommand.destAddress;
_data[3] = frame.size;
_data[1] = frame.ready;
}
case BASEBOARD_GET_SENSE_LINE:
{
_data[2] = getSenseLine();
_data[1] = 1; // Set the status to success
}
break;
case BASEBOARD_PROCESS_JVS:
{
if (getConfig()->emulateJVS)
{
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
_data[2] = jvsCommand.destAddress;
_data[3] = jvsPacketSize;
_data[1] = 1; // Set the status to success
}
else if (jvsFileDescriptor >= 0)
{
JVSFrame frame = readJVSFrameFromThread();
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
_data[2] = jvsCommand.destAddress;
_data[3] = frame.size;
_data[1] = frame.ready;
}
}
break;
default:
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
}
// Acknowledge the command
_data[0] |= 0xF0000000;
return 0;
}
break;
default:
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
printf("Error: Unknown baseboard ioctl %X\n", request);
}
// Acknowledge the command
_data[0] |= 0xF0000000;
return 0;
}
break;
default:
printf("Error: Unknown baseboard ioctl %X\n", request);
}
return 0;
}
+1 -4
View File
@@ -1,6 +1,3 @@
#ifndef BORDER_H
#define BORDER_H
#pragma once
void drawGameBorder(int width, int height, float whiteBorderPercentage, float blackBorderPercentage);
#endif // BORDER_H
+1 -4
View File
@@ -76,10 +76,7 @@ int initCardReader()
int carReaderGetFdIdx(int fd)
{
if (fd == serialFD[0].fd)
return 0;
return 1;
return (fd == serialFD[0].fd) ? 0 : 1;
}
uint8_t cardReaderGenChecksum(int fdIdx)
+2 -4
View File
@@ -1,6 +1,6 @@
#ifndef CARD_READER_H
#define CARD_READER_H
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <sys/types.h>
@@ -32,5 +32,3 @@ int initCardReader();
size_t cardReaderWrite(int fd, const void *buf, size_t count);
size_t cardReaderRead(int fd, void *buf, size_t count);
void cardReaderSetFd(int serial, int fd, char *fName);
#endif
+14
View File
@@ -174,6 +174,8 @@ static int detectGame(uint32_t elf_crc)
config.gameStatus = WORKING;
config.jvsIOType = SEGA_TYPE_1;
config.gameType = ABC;
config.width = 640;
config.height = 480;
return 0;
}
break;
@@ -188,6 +190,8 @@ static int detectGame(uint32_t elf_crc)
config.gameStatus = WORKING;
config.jvsIOType = SEGA_TYPE_1;
config.gameType = ABC;
config.width = 640;
config.height = 480;
return 0;
}
break;
@@ -249,6 +253,8 @@ static int detectGame(uint32_t elf_crc)
config.gameNativeResolutions = "";
config.gameType = DRIVING;
config.gameStatus = WORKING;
config.width = 1280;
config.height = 768;
return 0;
}
break;
@@ -262,6 +268,8 @@ static int detectGame(uint32_t elf_crc)
config.gameNativeResolutions = "1280x768";
config.gameType = DRIVING;
config.gameStatus = WORKING;
config.width = 1280;
config.height = 768;
return 0;
}
break;
@@ -275,6 +283,8 @@ static int detectGame(uint32_t elf_crc)
config.gameNativeResolutions = "";
config.gameType = DRIVING;
config.gameStatus = WORKING;
config.width = 1280;
config.height = 768;
return 0;
}
break;
@@ -1113,6 +1123,9 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
else if (strcmp(command, "SRAM_PATH") == 0)
strcpy(config->sramPath, getNextToken(NULL, " ", &saveptr));
else if (strcmp(command, "LIBCG_PATH") == 0)
strcpy(config->libCgPath, getNextToken(NULL, " ", &saveptr));
else if (strcmp(command, "EMULATE_RIDEBOARD") == 0) {
int defaultValue = config->emulateRideboard;
config->emulateRideboard = getNextIntOrAuto(saveptr, defaultValue);
@@ -1529,6 +1542,7 @@ int initConfig(const char* configFilePath)
config.lindberghColour = YELLOW;
strcpy(config.eepromPath, "eeprom.bin");
strcpy(config.sramPath, "sram.bin");
strcpy(config.libCgPath, "");
strcpy(config.jvsPath, "/dev/ttyUSB0");
strcpy(config.serial1Path, "/dev/ttyS0");
strcpy(config.serial2Path, "/dev/ttyS1");
+2 -3
View File
@@ -1,5 +1,4 @@
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include <stdint.h>
#include <sys/types.h>
@@ -233,6 +232,7 @@ typedef struct
int fullscreen;
char eepromPath[MAX_PATH_LENGTH];
char sramPath[MAX_PATH_LENGTH];
char libCgPath[MAX_PATH_LENGTH];
char jvsPath[MAX_PATH_LENGTH];
char serial1Path[MAX_PATH_LENGTH];
char serial2Path[MAX_PATH_LENGTH];
@@ -300,4 +300,3 @@ const char *getLindberghColourString(Colour lindberghColour);
const char *getGameRegionString(GameRegion region);
const char *getGpuTypeString(GpuType gpuType);
#endif
-3
View File
@@ -1,5 +1,3 @@
#ifndef CUSTOM_CURSORS_H
#define CUSTOM_CURSORS_H
int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight);
void loadCursors();
@@ -7,4 +5,3 @@ void setCursor(void *cursor);
void hideCursor();
void showCursor();
void showPhCursor();
#endif
+65 -57
View File
@@ -862,7 +862,7 @@ static ControllerStatus listControllers(Controllers *controllers)
int controller = open(controllers->controller[i].path, O_RDONLY);
if (controller < 0)
{
strcpy(controllers->controller[i].name, "Unknown");
strncpy(controllers->controller[i].name, "Unknown", SIZE);
continue;
}
@@ -912,21 +912,26 @@ static ControllerStatus listControllers(Controllers *controllers)
{
if (test_bit(code, bit[EV_KEY]))
{
if(controllers->controller[i].inputCount >= MAX_INPUTS) { // the number of input is limited
fprintf(stderr, "warning, maximum number of inputs reached !\n");
break;
}
controllers->controller[i].enabled = 1;
ControllerInput *controllerInput =
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
controllerInput->evType = EV_KEY;
controllerInput->evCode = code;
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
strcpy(controllerInput->inputName, controllers->controller[i].name);
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
strcat(controllerInput->inputName, "_");
strcat(controllerInput->inputName, codename(EV_KEY, code));
normaliseName(controllerInput->inputName);
// if(snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path,
// code) >= 1024) {
// // hum ok, truncated value
// }
// strcpy(controllerInput->inputTechNegName, "-"); // unassignable value (not "" while some conf are empty)
if (snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path, code) >= 1024)
{
// hum ok, truncated value
}
strncpy(controllerInput->inputTechNegName, "-", SIZE); // unassignable value (not "" while some conf are empty)
}
}
}
@@ -944,67 +949,70 @@ static ControllerStatus listControllers(Controllers *controllers)
controllerInput->evType = EV_ABS;
controllerInput->evCode = code;
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
strcpy(controllerInput->inputName, controllers->controller[i].name);
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
strcat(controllerInput->inputName, "_");
strcat(controllerInput->inputName, codename(EV_ABS, code));
normaliseName(controllerInput->inputName);
// if(snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path,
// code) >= 1024) {
// // hum ok, truncated value
// }
// if(snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
if (snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path, code) >= 1024)
{
// hum ok, truncated value
}
if (snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i", controllers->controller[i].path, code) >= 1024)
{
// hum ok, truncated value
}
ControllerInput *minControllerInput =
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
minControllerInput->evType = EV_ABS;
minControllerInput->evCode = code;
minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
strcpy(minControllerInput->inputName, controllerInput->inputName);
strncpy(minControllerInput->inputName, controllerInput->inputName, SIZE);
strcat(minControllerInput->inputName, "_MIN");
// if(snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
// if(snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
if (snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN", controllers->controller[i].path, code) >= 1024)
{
// hum ok, truncated value
}
if (snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN", controllers->controller[i].path, code) >=
1024)
{
// hum ok, truncated value
}
ControllerInput *maxControllerInput =
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
maxControllerInput->evType = EV_ABS;
maxControllerInput->evCode = code;
maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
strcpy(maxControllerInput->inputName, controllerInput->inputName);
strncpy(maxControllerInput->inputName, controllerInput->inputName, SIZE);
strcat(maxControllerInput->inputName, "_MAX");
// if(snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
// if(snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
if (snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX", controllers->controller[i].path, code) >= 1024)
{
// hum ok, truncated value
}
if (snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX", controllers->controller[i].path, code) >=
1024)
{
// hum ok, truncated value
}
ControllerInput *shakeControllerInput = &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
shakeControllerInput->evType = EV_ABS;
shakeControllerInput->evCode = code;
shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
strncpy(shakeControllerInput->inputName, controllerInput->inputName, SIZE);
strcat(shakeControllerInput->inputName, "_SHAKE");
if (snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE", controllers->controller[i].path, code) >=
1024)
{
// hum ok, truncated value
}
// ControllerInput *shakeControllerInput =
// &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
// shakeControllerInput->evType = EV_ABS;
// shakeControllerInput->evCode = code;
// shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
// strcpy(shakeControllerInput->inputName, controllerInput->inputName);
// strcat(shakeControllerInput->inputName, "_SHAKE");
// if(snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE",
// controllers->controller[i].path, code) >= 1024) {
// // hum ok, truncated value
// }
//
struct input_absinfo absoluteFeatures;
ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
controllers->controller[i].absMin[code] = absoluteFeatures.minimum;
controllers->controller[i].absMax[code] = absoluteFeatures.maximum;
}
}
}
@@ -1292,7 +1300,7 @@ ControllerStatus getArcadeInputByName(char *name, ArcadeInput *input)
{
if (strcmp(tempName, name) == 0)
{
strcpy(input->name, arcadeInputs[index].name);
strncpy(input->name, arcadeInputs[index].name, SIZE);
input->channel = arcadeInputs[index].channel;
input->player = arcadeInputs[index].player;
return CONTROLLER_STATUS_SUCCESS;
@@ -1369,8 +1377,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].channel =
input.channel;
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
input.name);
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
input.name, SIZE);
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
input.player;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
@@ -1384,8 +1392,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxEnabled = 1;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxChannel =
input.channel;
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
input.name);
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
input.name, SIZE);
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
input.player;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
@@ -1399,8 +1407,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minEnabled = 1;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minChannel =
input.channel;
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
input.name);
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
input.name, SIZE);
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
input.player;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
@@ -1414,8 +1422,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
input.channel;
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
input.name);
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
input.name, SIZE);
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
input.player;
}
@@ -1432,8 +1440,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].channel =
input.channel;
strcpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
input.name);
strncpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
input.name, SIZE);
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].player =
input.player;
+5 -5
View File
@@ -2,9 +2,9 @@
#include <linux/input-event-codes.h>
#define SIZE 128
#define SIZE 300
#define CONTROLLER_THREAD_MAX 256
#define MAX_INPUTS 512
typedef struct
{
@@ -69,12 +69,12 @@ typedef struct
typedef struct
{
char name[SIZE];
char path[320];
char physicalLocation[128];
char path[SIZE];
char physicalLocation[SIZE];
int absMax[ABS_MAX];
int absMin[ABS_MAX];
ControllerInput inputs[320];
ControllerInput inputs[MAX_INPUTS];
int inputCount;
ArcadeInput keyTriggers[KEY_MAX];
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef FPS_LIMITER_H
#define FPS_LIMITER_H
#pragma once
typedef struct
{
@@ -13,5 +12,3 @@ typedef struct
long Clock_now();
void FpsLimiter(fps_limit *stats);
double calculateFps();
#endif
-4
View File
@@ -1,4 +0,0 @@
#ifndef GLUTHOOKS_H
#define GLUTHOOKS_H
#endif
+418 -45
View File
@@ -95,6 +95,12 @@ static int callback(struct dl_phdr_info *info, size_t size, void *data);
uint16_t basePortAddress = 0xFFFF;
/**
* @brief Signal handler for SIGSEGV.
*
* This function handles segmentation faults (SIGSEGV) and attempts to recover
* from certain types of memory access errors, particularly those related to I/O ports.
*/
/**
* Signal handler for the SIGSEGV signal, which is triggered when a process tries to access an illegal memory location.
* @param signal
@@ -177,34 +183,97 @@ static void handleSegfault(int signal, siginfo_t *info, void *ptr)
}
}
char *checkIDlike()
/**
* @brief Trims leading and trailing whitespace and quotes from a string.
*
* This function removes leading and trailing whitespace characters, as well as
* single and double quotes, from the input string.
* @param str The string to trim.
*/
char *trimOS_ID(char *str)
{
FILE *file = fopen("/etc/os-release", "r");
if (!file)
if (!str)
return str;
char *end;
while (isspace((unsigned char)*str) || *str == '"' || *str == '\'')
str++;
if (*str == 0)
return str;
end = str + strlen(str) - 1;
while (end > str && (isspace((unsigned char)*end) || *end == '"' || *end == '\''))
end--;
*(end + 1) = '\0';
return str;
}
/**
* @brief Checks if the operating system is Debian-based.
*
* This function reads the /etc/os-release file to determine if the current
* operating system is Debian or Ubuntu, or a derivative of them.
*/
bool checkOS_ID()
{
FILE *fp = fopen("/etc/os-release", "r");
if (!fp)
{
perror("Failed to open /etc/os-release");
return NULL;
return false;
}
char line[256];
char *result = NULL;
bool found = false;
while (fgets(line, sizeof(line), file))
while (fgets(line, sizeof(line), fp))
{
if (strncmp(line, "ID_LIKE=", 8) == 0)
if (strncmp(line, "ID=", 3) == 0)
{
char *id_like = strchr(line, '=');
if (id_like)
char *value = trimOS_ID(line + 3);
if (strcmp(value, "debian") == 0 || strcmp(value, "ubuntu") == 0)
{
result = strdup(id_like);
found = true;
break;
}
}
else if (strncmp(line, "ID_LIKE=", 8) == 0)
{
char value_part[256];
strncpy(value_part, line + 8, sizeof(value_part) - 1);
value_part[sizeof(value_part) - 1] = '\0';
char *value_trimmed = trimOS_ID(value_part);
char *token = strtok(value_trimmed, " \t\n");
while (token != NULL)
{
char *clean_token = trimOS_ID(token);
if (strcmp(clean_token, "debian") == 0 || strcmp(clean_token, "ubuntu") == 0)
{
found = true;
break;
}
token = strtok(NULL, " \t\n");
}
if (found)
break;
}
}
fclose(file);
return result;
fclose(fp);
return found;
}
/**
* @brief Initialization function for the hook library.
*
* This function is called automatically when the library is loaded. It sets up
* signal handlers, initializes configuration, and performs other setup tasks.
*/
void __attribute__((constructor)) hook_init()
{
// Get offsets of the Game's ELF and calculate CRC32.
@@ -221,12 +290,7 @@ void __attribute__((constructor)) hook_init()
gId = getConfig()->crc32;
char *id_like = checkIDlike();
if (id_like == NULL)
{
log_warn("Unable to get system info on current OS");
}
else if (strstr(id_like, "debian") == NULL)
if (!checkOS_ID())
{
log_warn("Seems like you're not in debian-like system. There might be unexpected issues.");
}
@@ -321,6 +385,13 @@ void __attribute__((constructor)) hook_init()
}
}
/**
* @brief Hook for the opendir function.
*
* This function intercepts calls to opendir and redirects them to different
* directories based on the game ID.
* @param dirname The name of the directory to open.
*/
DIR *opendir(const char *dirname)
{
DIR *(*_opendir)(const char *dirname) = dlsym(RTLD_NEXT, "opendir");
@@ -337,9 +408,88 @@ DIR *opendir(const char *dirname)
return _opendir(dirname + 1);
}
}
// Fix for Outrun high scores
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(dirname, "/home/disk1/rankingdata") == 0)
{
return _opendir("./rankingdata");
}
}
}
return _opendir(dirname);
}
/**
* @brief Hook for the remove function.
*
* This function intercepts calls to remove and redirects them to different
* paths based on the game ID.
* @param path The path to remove.
*/
int remove(const char *path)
{
int (*_remove)(const char *path) = dlsym(RTLD_NEXT, "remove");
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(path, "/home/disk1/rankingdata/%s") == 0)
{
return _remove("./rankingdata/%s");
}
}
}
return _remove(path);
}
/**
* @brief Hook for the mkdir function.
*
* This function intercepts calls to mkdir and redirects them to different
* paths based on the game ID.
* @param path The path to create.
*/
int mkdir(const char *path, mode_t mode)
{
int (*_mkdir)(const char *path, mode_t mode) = dlsym(RTLD_NEXT, "mkdir");
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(path, "/home/disk1/rankingdata") == 0)
{
return _mkdir("./rankingdata", mode);
}
}
}
return _mkdir(path, mode);
}
/**
* @brief Hook for the __xstat64 function.
*
* This function intercepts calls to __xstat64 and redirects them to different
* paths based on the game ID.
* @param path The path to stat.
*/
int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
{
int (*___xstat64)(int ver, const char *path, struct stat64 *stat_buf) = dlsym(RTLD_NEXT, "__xstat64");
@@ -351,6 +501,13 @@ int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
return ___xstat64(ver, path, stat_buf);
}
/**
* @brief Hook for the open function.
*
* This function intercepts calls to open and redirects them to different
* files or devices based on the pathname.
* @param pathname The path to open.
*/
int open(const char *pathname, int flags, ...)
{
va_list args;
@@ -437,6 +594,13 @@ int open(const char *pathname, int flags, ...)
return _open(pathname, flags, mode);
}
/**
* @brief Hook for the open64 function.
*
* This function intercepts calls to open64 and redirects them to different
* files or devices based on the pathname.
* @param pathname The path to open.
*/
int open64(const char *pathname, int flags, ...)
{
va_list args;
@@ -447,6 +611,13 @@ int open64(const char *pathname, int flags, ...)
return open(pathname, flags, mode);
}
/**
* @brief Hook for the fopen function.
*
* This function intercepts calls to fopen and redirects them to different
* files based on the pathname.
* @param pathname The path to open.
*/
FILE *fopen(const char *restrict pathname, const char *restrict mode)
{
FILE *(*_fopen)(const char *restrict pathname, const char *restrict mode) = dlsym(RTLD_NEXT, "fopen");
@@ -572,6 +743,22 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
pathname = newPathname;
}
// Fix for Outrun high scores
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if ((newPathname = strstr(pathname, "/home/disk1")) != NULL)
{
pathname = newPathname + 12;
}
}
}
// This forces LGJ games and ID games to not use the pre-compiled shaders.
if ((strstr(pathname, "asm_lbg") != NULL) || (strstr(pathname, "asm_gl") != NULL))
{
@@ -644,6 +831,13 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
return _fopen(pathname, mode);
}
/**
* @brief Hook for the fopen64 function.
*
* This function intercepts calls to fopen64 and redirects them to different
* files based on the pathname.
* @param pathname The path to open.
*/
FILE *fopen64(const char *pathname, const char *mode)
{
FILE *(*_fopen64)(const char *restrict pathname, const char *restrict mode) = dlsym(RTLD_NEXT, "fopen64");
@@ -744,6 +938,13 @@ FILE *fopen64(const char *pathname, const char *mode)
return _fopen64(pathname, mode);
}
/**
* @brief Hook for the fclose function.
*
* This function intercepts calls to fclose and performs cleanup operations
* for the file hooks.
* @param stream The file stream to close.
*/
int fclose(FILE *stream)
{
int (*_fclose)(FILE *stream) = dlsym(RTLD_NEXT, "fclose");
@@ -765,6 +966,14 @@ int fclose(FILE *stream)
}
return _fclose(stream);
}
/**
* @brief Hook for the openat function.
*
* This function intercepts calls to openat and redirects them to different
* files or devices based on the pathname.
* @param pathname The path to open.
*/
int openat(int dirfd, const char *pathname, int flags, ...)
{
int (*_openat)(int dirfd, const char *pathname, int flags) = dlsym(RTLD_NEXT, "openat");
@@ -779,6 +988,13 @@ int openat(int dirfd, const char *pathname, int flags, ...)
return _openat(dirfd, pathname, flags);
}
/**
* @brief Hook for the close function.
*
* This function intercepts calls to close and performs cleanup operations
* for the file hooks.
* @param fd The file descriptor to close.
*/
int close(int fd)
{
int (*_close)(int fd) = dlsym(RTLD_NEXT, "close");
@@ -795,6 +1011,13 @@ int close(int fd)
return _close(fd);
}
/**
* @brief Hook for the fgets function.
*
* This function intercepts calls to fgets and redirects them to different
* files based on the stream.
* @param stream The file stream to read from.
*/
char *fgets(char *str, int n, FILE *stream)
{
char *(*_fgets)(char *str, int n, FILE *stream) = dlsym(RTLD_NEXT, "fgets");
@@ -832,6 +1055,13 @@ char *fgets(char *str, int n, FILE *stream)
return _fgets(str, n, stream);
}
/**
* @brief Hook for the read function.
*
* This function intercepts calls to read and redirects them to different
* files or devices based on the file descriptor.
* @param fd The file descriptor to read from.
*/
ssize_t read(int fd, void *buf, size_t count)
{
int (*_read)(int fd, void *buf, size_t count) = dlsym(RTLD_NEXT, "read");
@@ -851,17 +1081,11 @@ ssize_t read(int fd, void *buf, size_t count)
return driveboardRead(fd, buf, count);
}
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
if ((fd == hooks[SERIAL0] || fd == hooks[SERIAL1]) && getConfig()->emulateCardreader)
{
return cardReaderRead(fd, buf, count);
}
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
{
return cardReaderRead(fd, buf, count);
}
// If we don't hook the serial just reply with nothing
if (fd == hooks[SERIAL0] || fd == hooks[SERIAL1])
{
if (gId == PRIMEVAL_HUNT && getConfig()->emulateTouchscreen == 1)
@@ -881,6 +1105,13 @@ ssize_t read(int fd, void *buf, size_t count)
return _read(fd, buf, count);
}
/**
* @brief Hook for the fread function.
*
* This function intercepts calls to fread and redirects them to different
* files based on the stream.
* @param stream The file stream to read from.
*/
size_t fread(void *buf, size_t size, size_t count, FILE *stream)
{
size_t (*_fread)(void *buf, size_t size, size_t count, FILE *stream) = dlsym(RTLD_NEXT, "fread");
@@ -901,11 +1132,6 @@ size_t fread(void *buf, size_t size, size_t count, FILE *stream)
return freadReplace(buf, size, count, fileRead[FILE_RW2]);
}
// if (stream == fileHooks[FILE_HARLEY])
// {
// return harleyFreadReplace(buf, size, count, fileHooks[FILE_HARLEY]);
// }
if (stream == fileHooks[FILE_FONT_ABC])
{
memcpy(buf, fontABC + fontABCidx, size * count);
@@ -933,6 +1159,13 @@ size_t fread(void *buf, size_t size, size_t count, FILE *stream)
return _fread(buf, size, count, stream);
}
/**
* @brief Hook for the ftell function.
*
* This function intercepts calls to ftell and redirects them to different
* files based on the stream.
* @param stream The file stream to get the position from.
*/
long int ftell(FILE *stream)
{
long int (*_ftell)(FILE *stream) = dlsym(RTLD_NEXT, "ftell");
@@ -954,6 +1187,13 @@ long int ftell(FILE *stream)
return _ftell(stream);
}
/**
* @brief Hook for the fseek function.
*
* This function intercepts calls to fseek and redirects them to different
* files based on the stream.
* @param stream The file stream to seek in.
*/
int fseek(FILE *stream, long int offset, int whence)
{
int (*_fseek)(FILE *stream, long int offset, int whence) = dlsym(RTLD_NEXT, "fseek");
@@ -977,6 +1217,13 @@ int fseek(FILE *stream, long int offset, int whence)
return _fseek(stream, offset, whence);
}
/**
* @brief Hook for the rewind function.
*
* This function intercepts calls to rewind and redirects them to different
* files based on the stream.
* @param stream The file stream to rewind.
*/
void rewind(FILE *stream)
{
void (*_rewind)(FILE *stream) = dlsym(RTLD_NEXT, "rewind");
@@ -990,6 +1237,13 @@ void rewind(FILE *stream)
_rewind(stream);
}
/**
* @brief Hook for the write function.
*
* This function intercepts calls to write and redirects them to different
* files or devices based on the file descriptor.
* @param fd The file descriptor to write to.
*/
ssize_t write(int fd, const void *buf, size_t count)
{
int (*_write)(int fd, const void *buf, size_t count) = dlsym(RTLD_NEXT, "write");
@@ -1015,12 +1269,7 @@ ssize_t write(int fd, const void *buf, size_t count)
return driveboardWrite(fd, buf, count);
}
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
{
return cardReaderWrite(fd, buf, count);
}
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
if ((fd == hooks[SERIAL0] || fd == hooks[SERIAL1]) && getConfig()->emulateCardreader)
{
return cardReaderWrite(fd, buf, count);
}
@@ -1028,6 +1277,13 @@ ssize_t write(int fd, const void *buf, size_t count)
return _write(fd, buf, count);
}
/**
* @brief Hook for the ioctl function.
*
* This function intercepts calls to ioctl and redirects them to different
* devices based on the file descriptor.
* @param fd The file descriptor to perform the ioctl on.
*/
int ioctl(int fd, unsigned int request, void *data)
{
int (*_ioctl)(int fd, int request, void *data) = dlsym(RTLD_NEXT, "ioctl");
@@ -1057,6 +1313,13 @@ int ioctl(int fd, unsigned int request, void *data)
return _ioctl(fd, request, data);
}
/**
* @brief Hook for the tcgetattr function.
*
* This function intercepts calls to tcgetattr and redirects them to different
* devices based on the file descriptor.
* @param fd The file descriptor to get the attributes from.
*/
int tcgetattr(int fd, struct termios *termios_p)
{
int (*_tcgetattr)(int fd, struct termios *termios_p) = dlsym(RTLD_NEXT, "tcgetattr");
@@ -1067,6 +1330,13 @@ int tcgetattr(int fd, struct termios *termios_p)
return _tcgetattr(fd, termios_p);
}
/**
* @brief Hook for the tcsetattr function.
*
* This function intercepts calls to tcsetattr and redirects them to different
* devices based on the file descriptor.
* @param fd The file descriptor to set the attributes on.
*/
int tcsetattr(int fd, int optional_actions, const struct termios *termios_p)
{
int (*_tcsetattr)(int fd, int optional_actions, const struct termios *termios_p) = dlsym(RTLD_NEXT, "tcsetattr");
@@ -1077,6 +1347,13 @@ int tcsetattr(int fd, int optional_actions, const struct termios *termios_p)
return _tcsetattr(fd, optional_actions, termios_p);
}
/**
* @brief Hook for the cfgetispeed function.
*
* This function intercepts calls to cfgetispeed and redirects them to different
* devices based on the file descriptor.
* @param termios_p The termios structure to get the input speed from.
*/
speed_t cfgetispeed(const struct termios *termios_p)
{
speed_t (*_cfgetispeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetispeed");
@@ -1087,6 +1364,13 @@ speed_t cfgetispeed(const struct termios *termios_p)
return _cfgetispeed(termios_p);
}
/**
* @brief Hook for the cfgetospeed function.
*
* This function intercepts calls to cfgetospeed and redirects them to different
* devices based on the file descriptor.
* @param termios_p The termios structure to get the output speed from.
*/
speed_t cfgetospeed(const struct termios *termios_p)
{
speed_t (*_cfgetospeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetospeed");
@@ -1097,6 +1381,13 @@ speed_t cfgetospeed(const struct termios *termios_p)
return _cfgetospeed(termios_p);
}
/**
* @brief Hook for the cfsetispeed function.
*
* This function intercepts calls to cfsetispeed and redirects them to different
* devices based on the file descriptor.
* @param termios_p The termios structure to set the input speed on.
*/
int cfsetispeed(struct termios *termios_p, speed_t speed)
{
int (*_cfsetispeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetispeed");
@@ -1107,6 +1398,13 @@ int cfsetispeed(struct termios *termios_p, speed_t speed)
return _cfsetispeed(termios_p, speed);
}
/**
* @brief Hook for the cfsetospeed function.
*
* This function intercepts calls to cfsetospeed and redirects them to different
* devices based on the file descriptor.
* @param termios_p The termios structure to set the output speed on.
*/
int cfsetospeed(struct termios *termios_p, speed_t speed)
{
int (*_cfsetospeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetospeed");
@@ -1117,6 +1415,14 @@ int cfsetospeed(struct termios *termios_p, speed_t speed)
return _cfsetospeed(termios_p, speed);
}
/**
* @brief Hook for the select function.
*
* This function intercepts calls to select and redirects them to different
* devices based on the file descriptor.
* @param nfds The highest file descriptor number plus one.
* @param readfds The file descriptors to check for readability.
*/
int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
struct timeval *restrict timeout)
{
@@ -1141,6 +1447,13 @@ int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set
return _select(nfds, readfds, writefds, exceptfds, timeout);
}
/**
* @brief Hook for the system function.
*
* This function intercepts calls to system and redirects them to different
* commands based on the command string.
* @param command The command to execute.
*/
int system(const char *command)
{
int (*_system)(const char *command) = dlsym(RTLD_NEXT, "system");
@@ -1178,6 +1491,36 @@ int system(const char *command)
return _system(command);
}
/**
* @brief Hook for the strncpy function.
*
* This function intercepts calls to strncpy and redirects them to different
* strings based on the game ID.
* @param dest The destination string.
*/
char *strncpy(char *dest, const char *src, size_t n)
{
char *(*_strncpy)(char *dest, const char *src, size_t n) = dlsym(RTLD_NEXT, "strncpy");
switch (gId)
{
case HARLEY_DAVIDSON:
case RAMBO:
case THE_HOUSE_OF_THE_DEAD_EX:
case TOO_SPICY:
if (getConfig()->GPUVendor != NVIDIA_GPU && (strstr(src, "../fs/compiledshader") != NULL || strstr(src, "../fs/compiled") != NULL))
return _strncpy(dest, "../fs/compiledmesa", n);
}
return _strncpy(dest, src, n);
}
/**
* @brief Hook for the iopl function.
*
* This function intercepts calls to iopl and always returns 0.
* @param level The I/O privilege level to set.
* @return Always returns 0.
*/
int iopl(int level)
{
return 0;
@@ -1193,10 +1536,11 @@ void kswap_collect(void *p)
}
/**
* Hook for function used by Primevil
* @param base The number to raise to the exponent
* @param exp The exponent to raise the number to
* @return The result of raising the number to the exponent
* @brief Hook for the powf function.
*
* This function intercepts calls to powf and redirects them to pow.
* @param base The base number.
* @param exponent The exponent.
*/
float powf(float base, float exponent)
{
@@ -1211,6 +1555,13 @@ int sem_wait(sem_t *sem)
}
*/
/**
* @brief Gets the machine's IP address.
*
* This function retrieves the machine's IP address and stores it in the
* provided sockaddr_in structure.
* @param addr The sockaddr_in structure to store the IP address in.
*/
int get_machine_ip(struct sockaddr_in *addr)
{
struct ifaddrs *ifaddr, *ifa;
@@ -1283,7 +1634,11 @@ int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen)
}
/**
* Callback function to get the offset and size of the execution program in memory of the ELF we hook to.
* @brief Callback function for dl_iterate_phdr.
*
* This function is called for each program header in the loaded shared
* objects. It is used to calculate the CRC32 of the ELF file.
* @param info Information about the program header.
*/
static int callback(struct dl_phdr_info *info, size_t size, void *data)
{
@@ -1295,7 +1650,11 @@ static int callback(struct dl_phdr_info *info, size_t size, void *data)
}
/**
* Stop the game changing the DISPLAY environment variable
* @brief Hook for the setenv function.
*
* This function intercepts calls to setenv and prevents the game from
* changing the DISPLAY environment variable.
* @param name The name of the environment variable.
*/
int setenv(const char *name, const char *value, int overwrite)
{
@@ -1310,7 +1669,10 @@ int setenv(const char *name, const char *value, int overwrite)
}
/**
* Fake the TEA_DIR environment variable to games that require it to run
* @brief Hook for the getenv function.
*
* This function "Fakes" the TEA_DIR environment variable to games that require it to run
* @param name The name of the environment variable.
*/
char *getenv(const char *name)
{
@@ -1357,7 +1719,11 @@ char *getenv(const char *name)
}
/**
* Stop the game unsetting the DISPLAY environment variable
* @brief Hook for the unsetenv function.
*
* This function intercepts calls to unsetenv and prevents the game from
* unsetting the DISPLAY environment variable.
* @param name The name of the environment variable.
*/
int unsetenv(const char *name)
{
@@ -1384,6 +1750,13 @@ char *__strdup(const char *string)
return ___strdup(string);
}
/**
* @brief Hook for the localtime_r function.
*
* This function intercepts calls to localtime_r and redirects them to different
* times based on the game ID.
* @param timep The time to convert.
*/
struct tm *localtime_r(const time_t *timep, struct tm *result)
{
struct tm *(*_localtime_r)(const time_t *, struct tm *) =
+5 -2
View File
@@ -621,10 +621,13 @@ void sdlEventShooting(SDL_Event *event)
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_x)
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
setSwitch(PLAYER_2, BUTTON_2, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_c)
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
setSwitch(PLAYER_2, BUTTON_3, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_v)
setSwitch(PLAYER_2, BUTTON_4, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_u)
setSwitch(PLAYER_2, BUTTON_UP, event->type == SDL_KEYDOWN);
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef JVS_H_
#define JVS_H_
#pragma once
#include <stdio.h>
#include <stdlib.h>
@@ -242,5 +241,3 @@ JVSIO* getJVSIO();
int setSwitch(JVSPlayer player, JVSInput switchNumber, int value);
int incrementCoin(JVSPlayer player, int amount);
int setAnalogue(JVSInput channel, int value);
#endif // JVS_H_
+350 -228
View File
@@ -1,9 +1,14 @@
#include <dirent.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <unistd.h>
#include <libgen.h>
#include <sys/stat.h>
#include <limits.h>
#include "config.h"
#include "evdevinput.h"
#include "version.h"
#include "log.h"
@@ -11,35 +16,17 @@
#define LD_LIBRARY_PATH "LD_LIBRARY_PATH"
#define LD_PRELOAD "LD_PRELOAD"
#define PRELOAD_FILE_NAME "lindbergh.so"
#define PRELOAD_FILE_FLATPAK "/app/lib32/lindbergh.so"
#define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x"
#define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH"
#define LINDBERGH_LOADER_CURRENT_DIR "LINDBERGH_LOADER_CURRENT_DIR"
uint32_t elf_crc = 0;
// List of all lindbergh executables known, not including the test executables
char *games[] = {"main.exe",
"ramboM.elf",
"vt3_Lindbergh",
"hummer_Master.elf",
"drive.elf",
"chopperM.elf",
"vsg",
"Jennifer",
"dsr",
"abc",
"hod4M.elf",
"lgj_final",
"vt3",
"id4.elf",
"id5.elf",
"lgjsp_app",
"gsevo",
"vf5",
"apacheM.elf",
"hodexRI.elf",
"a.elf",
"END"};
char *games[] = {"a.elf", "abc", "apacheM.elf", "chopperM.elf", "drive.elf", "dsr",
"gsevo", "hod4M.elf", "hodexRI.elf", "hummer_Master.elf", "id4.elf", "id5.elf",
"Jennifer", "lgj_final", "lgjsp_app", "main.exe", "mj4", "ramboM.elf",
"vf5", "vsg", "vt3", "vt3_Lindbergh", "END"};
/**
* An array containin clean games elf's CRC32
@@ -96,6 +83,7 @@ uint32_t cleanElfCRC32[] = {
0xB0A96E34, // DVP-0043 | vf5
0xF99E5635, // DVP-0044 | drive.elf
0x4143F6B4, // DVP-0048A | main.exe
0x65489691, // DVP-0049 | mj4
0x653BC83B, // DVP-0057 | a.elf
0x04D88552, // DVP-0057B | a.elf
0x089D6051, // DVP-0060 | dsr
@@ -106,6 +94,7 @@ uint32_t cleanElfCRC32[] = {
0x2E6732A3, // DVP-0070F | id5.elf
0xF99A3CDB, // DVP-0075 | id5.elf
0x05647A8E, // DVP-0079 | hummer_Master.elf
0x0AD7CF0F, // DVP-0081 | mj4
0x4442EA15, // DVP-0083 | hummer_Master.elf
0x8DF6BBF9, // DVP-0084 | id5.elf
0x2AF8004E, // DVP-0084A | id5.elf
@@ -122,7 +111,7 @@ int cleanElfCRC32Count = sizeof(cleanElfCRC32) / sizeof(uint32_t);
uint32_t calcCrc32(uint32_t crc, uint8_t data)
{
crc ^= data; // No shift needed; working in LSB-first order
crc ^= data;
for (int i = 0; i < 8; i++)
{
if (crc & 1)
@@ -137,6 +126,30 @@ uint32_t calcCrc32(uint32_t crc, uint8_t data)
return crc;
}
int calculateCRC32inChunks(const char *filename, uint32_t *crc)
{
FILE *file = fopen(filename, "rb");
if (file == NULL)
{
log_error("Could not open file to calculate the CRC32.");
return EXIT_FAILURE;
}
*crc = 0xFFFFFFFF;
uint8_t buffer[4096];
size_t bytesRead;
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
{
for (size_t i = 0; i < bytesRead; i++)
{
*crc = calcCrc32(*crc, buffer[i]);
}
}
fclose(file);
return 0;
}
int lookupCrcTable(uint32_t crc)
{
for (int x = 0; x < cleanElfCRC32Count; x++)
@@ -147,35 +160,41 @@ int lookupCrcTable(uint32_t crc)
return 0;
}
int fileExists(const char *path)
{
struct stat buffer;
return stat(path, &buffer) == 0;
}
int dirExists(const char *path)
{
struct stat buffer;
return stat(path, &buffer) == 0 && S_ISDIR(buffer.st_mode);
}
void isCleanElf(char *command)
{
const char *space_pos = strchr(command, ' ');
size_t length = space_pos ? (size_t)(space_pos - command) : strlen(command);
char *lastSpace = strrchr(command, ' ');
size_t length;
if (lastSpace != NULL && strcmp(lastSpace, " -t") == 0)
length = (size_t)(lastSpace - command);
else
length = strlen(command);
char elfName[256];
strncpy(elfName, command, length);
elfName[length] = '\0';
FILE *file = fopen(elfName, "rb");
if (!file)
if (dirExists(elfName))
{
log_error("Could not calculate the Elf CRC32.");
log_error("There is a folder named \'%s\' in the current directory instead of a game's ELF.", elfName + 2);
exit(EXIT_FAILURE);
}
uint32_t crc;
if (calculateCRC32inChunks(elfName, &crc) != 0)
return;
}
uint32_t crc = 0xFFFFFFFF;
uint8_t buffer[4096];
size_t bytesRead;
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
{
for (size_t i = 0; i < bytesRead; i++)
{
crc = calcCrc32(crc, buffer[i]);
}
}
fclose(file);
crc = crc ^ 0xFFFFFFFF;
if (!lookupCrcTable(crc))
@@ -188,88 +207,142 @@ void isCleanElf(char *command)
}
}
/**
* Tests if the game uses a seperate elf for test mode
* and updates the command line to this elf.
*
* @param name The command path to run
*/
void testModePath(char *name)
void extractPathFromProg(const char *input, char *out_path, char *out_prog)
{
// Check if a different testmode elf is used
if (strcmp(name, "./hod4M.elf") == 0)
{
strcpy(name, "./hod4testM.elf");
return;
}
if (strcmp(name, "./hodexRI.elf") == 0)
{
strcpy(name, "./hodextestR.elf");
return;
}
if (strcmp(name, "./Jennifer") == 0)
{
strcpy(name, "../JenTest/JenTest");
return;
}
if (strcmp(name, "./apacheM.elf") == 0)
{
strcpy(name, "./apachetestM.elf");
return;
}
if (strcmp(name, "./vt3_Lindbergh") == 0)
{
strcpy(name, "./vt3_testmode");
return;
}
// Otherwise add the standard -t to the end
strcat(name, " -t");
char tmp1[MAX_PATH_LENGTH], tmp2[MAX_PATH_LENGTH];
strncpy(tmp1, input, MAX_PATH_LENGTH);
strncpy(tmp2, input, MAX_PATH_LENGTH);
strncpy(out_prog, basename(tmp1), MAX_PATH_LENGTH);
strncpy(out_path, dirname(tmp2), MAX_PATH_LENGTH);
}
/**
* Makes sure the environment variables are set correctly
* to run the game.
*/
void setEnvironmentVariables(int isFlatpak, int zink, int nvidia)
void testModePath(char *program)
{
// Ensure the library path is set correctly
char libraryPath[128] = {0};
if (strcmp(program, "hod4M.elf") == 0)
strcpy(program, "hod4testM.elf");
else if (strcmp(program, "hodexRI.elf") == 0)
strcpy(program, "hodextestR.elf");
else if (strcmp(program, "apacheM.elf") == 0)
strcpy(program, "apachetestM.elf");
else if (strcmp(program, "vt3_Lindbergh") == 0)
strcpy(program, "vt3_testmode");
else if (strcmp(program, "Jennifer") == 0)
strcpy(program, "../JenTest/JenTest");
else
strcat(program, " -t");
}
const char *currentLibraryPath = getenv(LD_LIBRARY_PATH);
if (currentLibraryPath != NULL)
char *findPreloadLibrary(const char *originalDir, const char *gameDir)
{
static char result[MAX_PATH_LENGTH];
char appImageLib[MAX_PATH_LENGTH];
snprintf(appImageLib, MAX_PATH_LENGTH, "%s/usr/lib32", getenv("APP_IMG_ROOT"));
const char *folderCandidates[] = {"/app/lib32", appImageLib, originalDir, "/usr/lib/i386-linux-gnu", "/usr/lib/i686-linux-gnu",
"/usr/lib32", "/usr/lib", NULL};
for (int i = 0; i < sizeof(folderCandidates) / sizeof(folderCandidates[0]); i++)
{
strcat(libraryPath, currentLibraryPath);
strcat(libraryPath, ":");
snprintf(result, MAX_PATH_LENGTH, "%s/%s", folderCandidates[i], PRELOAD_FILE_NAME);
if (fileExists(result))
return result;
}
if (fileExists(PRELOAD_FILE_NAME))
return PRELOAD_FILE_NAME;
return NULL;
}
int pathsDiffer(const char *p1, const char *p2)
{
char real1[MAX_PATH_LENGTH], real2[MAX_PATH_LENGTH];
if (!realpath(p1, real1) || !realpath(p2, real2))
return 1;
return strcmp(real1, real2) != 0;
}
bool hasSpaces(const char *path)
{
if (strchr(path, ' '))
return true;
return false;
}
void setEnvironmentVariables(const char *ldLibPath, const char *originalDir, const char *gameDir, int zink, int nvidia,
const char *confFilePath)
{
setenv("LD_PRELOAD", ldLibPath, 1);
if (hasSpaces(ldLibPath))
{
log_error("The path \'%s\' where lindbergh.so is located cannot contain spaces.", ldLibPath);
exit(EXIT_FAILURE);
}
strcat(libraryPath, ".:lib:../lib");
char *currentLibraryPath = getenv("LD_LIBRARY_PATH");
char newLdLibPath[MAX_PATH_LENGTH * 3] = "";
setenv(LD_LIBRARY_PATH, libraryPath, 1);
if (currentLibraryPath && strlen(currentLibraryPath) > 0)
snprintf(newLdLibPath, sizeof(newLdLibPath), "%s:", currentLibraryPath);
// Ensure the preload path is set correctly
if (!isFlatpak)
setenv(LD_PRELOAD, PRELOAD_FILE_NAME, 1);
else
setenv(LD_PRELOAD, PRELOAD_FILE_FLATPAK, 1);
char *tmpLibPath = dirname(strdup(ldLibPath));
if (strcmp(tmpLibPath, ".") != 0)
{
strcat(newLdLibPath, ":");
strcat(newLdLibPath, tmpLibPath);
}
if (originalDir != NULL && originalDir[0] != '\0' && pathsDiffer(originalDir, tmpLibPath) != 0)
{
strcat(newLdLibPath, ":");
strcat(newLdLibPath, originalDir);
}
if (gameDir && gameDir[0] != '\0' && pathsDiffer(originalDir, gameDir) && pathsDiffer(tmpLibPath, gameDir))
{
strcat(newLdLibPath, ":");
strcat(newLdLibPath, gameDir);
}
strcat(newLdLibPath, ":.:lib:../lib");
if (newLdLibPath[0] == ':')
memmove(newLdLibPath, newLdLibPath + 1, strlen(newLdLibPath));
setenv("LD_LIBRARY_PATH", newLdLibPath, 1);
if (strlen(confFilePath) > 0)
{
if (hasSpaces(confFilePath))
{
log_error("The path \'%s\' for the config file cannot contain spaces.", confFilePath);
exit(EXIT_FAILURE);
}
setenv(LINDBERGH_CONFIG_PATH, confFilePath, 1);
}
if (zink && nvidia)
{
log_error("Cannot pass both, zink and nvidia options at the same time.");
exit(EXIT_FAILURE);
}
if (zink)
{
setenv("MESA_LOADER_DRIVER_OVERRIDE", "zink", 1);
}
if (nvidia)
{
setenv("__GLX_VENDOR_LIBRARY_NAME", "nvidia", 1);
setenv("__NV_PRIME_RENDER_OFFLOAD", "1", 1);
}
char libglDriPath[MAX_PATH_LENGTH];
sprintf(libglDriPath, "%s/usr/lib32/dri", getenv("APP_IMG_ROOT"));
setenv("LIBGL_DRIVERS_PATH", libglDriPath, 1);
}
/**
* Prints the usage for the loader
*/
void printUsage(char *argv[])
{
printf("%s [GAME_PATH] [OPTIONS]\n", argv[0]);
@@ -283,11 +356,15 @@ void printUsage(char *argv[])
printf(" --version Displays the version of the loader and team's names\n");
printf(" --help Displays this usage text\n");
printf(" --config | -c Specifies configuration path\n");
printf(" --gamepath | -g Specifies game path without ELF name\n");
}
void printVersion()
{
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
printf("Created by: %s\n", TEAM);
}
/**
* Lists available evdev controllers and their inputs
*/
int listControllers()
{
Controllers controllers;
@@ -295,7 +372,7 @@ int listControllers()
ControllerStatus status = initControllers(&controllers);
if (status != CONTROLLER_STATUS_SUCCESS)
{
printf("Failed to list controllers\n");
log_error("Failed to list controllers\n");
return EXIT_FAILURE;
}
@@ -312,81 +389,20 @@ int listControllers()
printf(" - %s\n", controller.inputs[i].inputName);
}
}
stopControllers(&controllers);
return EXIT_SUCCESS;
}
/**
* Small utility to automatically detect the game and run it without
* having to type a long string in.
*/
void printVersion() {
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
printf("Created by: %s\n", TEAM);
}
/**
* Small utility to automatically detect the game and run it without
* having to type a long string in.
*/
int main(int argc, char *argv[])
{
// Check for --version before directory operations
if (argc > 1 && strcmp(argv[1], "--version") == 0) {
if (argc > 1 && strcmp(argv[1], "--version") == 0)
{
printVersion();
return EXIT_SUCCESS;
}
// Look for the games
struct dirent *ent;
DIR *dir = opendir(".");
if (dir == NULL)
{
log_error("Could not list files in current directory.");
return EXIT_FAILURE;
}
char *game = NULL;
int lindberghSharedObjectFound = 0;
int isFlatpak = 0;
while ((ent = readdir(dir)) != NULL)
{
if (ent->d_type != DT_REG)
continue;
if (strcmp(ent->d_name, PRELOAD_FILE_NAME) == 0)
{
lindberghSharedObjectFound = 1;
continue;
}
int index = 0;
while (game == NULL)
{
if (strcmp(games[index], "END") == 0)
break;
if (strcmp(ent->d_name, games[index]) == 0)
{
game = games[index];
break;
}
index++;
}
if (game != NULL && lindberghSharedObjectFound)
break;
}
closedir(dir);
if (argc > 1 && strcmp(argv[1], "--help") == 0)
{
printUsage(argv);
@@ -398,61 +414,47 @@ int main(int argc, char *argv[])
return listControllers();
}
if (!lindberghSharedObjectFound)
{
FILE *file = fopen(PRELOAD_FILE_FLATPAK, "r");
if (file)
{
fclose(file);
isFlatpak = 1;
}
else
{
log_error("The preload object lindbergh.so was not found in this directory.");
return EXIT_FAILURE;
}
}
// Build up the command to start the game
int testMode = 0;
int gdb = 0;
int zink = 0;
int nvidia = 0;
int forceGame = 0;
int segaboot = 0;
char extConfigPath[PATH_MAX] = {0};
char forceGamePath[128] = {0};
char passedGamePath[MAX_PATH_LENGTH] = "";
char forcedGamePath[MAX_PATH_LENGTH] = "";
char forcedGameDir[MAX_PATH_LENGTH] = "";
char gameELF[MAX_PATH_LENGTH] = "";
char extConfigPath[MAX_PATH_LENGTH] = "";
char originalDir[MAX_PATH_LENGTH] = "";
bool gdb = false;
bool testMode = false;
bool segaboot = false;
bool zink = false;
bool nvidia = false;
for (int i = 1; i < argc; i++)
{
if (strcmp(argv[i], "-t") == 0 || strcmp(argv[i], "--test") == 0)
{
testMode = 1;
testMode = true;
continue;
}
if (strcmp(argv[i], "-s") == 0 || strcmp(argv[i], "--segaboot") == 0)
{
segaboot = 1;
segaboot = true;
continue;
}
if (strcmp(argv[i], "--gdb") == 0)
{
gdb = 1;
gdb = true;
continue;
}
if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--ziink") == 0)
if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--zink") == 0)
{
zink = 1;
zink = true;
continue;
}
if (strcmp(argv[i], "-n") == 0 || strcmp(argv[i], "--nvidia") == 0)
{
nvidia = 1;
nvidia = true;
continue;
}
@@ -462,40 +464,157 @@ int main(int argc, char *argv[])
{
break;
}
strncpy(extConfigPath, argv[i + 1], PATH_MAX);
strncpy(extConfigPath, argv[i + 1], MAX_PATH_LENGTH);
i += 1;
continue;
}
// Treat the argument as the game name
strcpy(forceGamePath, argv[i]);
forceGame = 1;
if ((strcmp(argv[i], "-g") == 0 || strcmp(argv[i], "--gamepath") == 0) && i + 1 < argc)
{
strncpy(passedGamePath, argv[i + 1], MAX_PATH_LENGTH);
i++;
continue;
}
strncpy(forcedGamePath, argv[i], MAX_PATH_LENGTH);
}
// Ensure environment variables are set correctly
setEnvironmentVariables(isFlatpak, zink, nvidia);
char command[128] = {0};
strcpy(command, "./");
if (forceGame)
if (!getcwd(originalDir, sizeof(originalDir)))
{
strcat(command, forceGamePath);
perror("getcwd");
return EXIT_FAILURE;
}
else if (segaboot)
int useForceCommandPath = strlen(forcedGamePath) > 0;
bool commandOnlyElf = useForceCommandPath && strchr(forcedGamePath, '/') == NULL;
if (useForceCommandPath && !commandOnlyElf)
{
strcat(command, "segaboot -t");
if (!fileExists(forcedGamePath))
{
log_error("File does not exist: %s\n", forcedGamePath);
return EXIT_FAILURE;
}
extractPathFromProg(forcedGamePath, forcedGameDir, gameELF);
if (hasSpaces(forcedGameDir))
{
log_warn("The path contains spaces, this most likely will cause issues.");
log_warn("Please, make sure you don't use spaces in the path.");
}
if (!dirExists(forcedGameDir))
{
log_error("Directory does not exist: %s\n", forcedGameDir);
return EXIT_FAILURE;
}
chdir(forcedGameDir);
}
else if (strlen(passedGamePath) > 0)
{
if (hasSpaces(passedGamePath))
{
log_warn("The path contains spaces, this most likely will cause issues.");
log_warn("Please, make sure you don't use spaces in the path.");
}
if (!dirExists(passedGamePath))
{
log_error("Directory does not exist: %s\n", passedGamePath);
return EXIT_FAILURE;
}
chdir(passedGamePath);
if (commandOnlyElf)
{
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
if (!fileExists(gameELF))
{
log_error("Program '%s' not found in %s\n", gameELF, passedGamePath);
return EXIT_FAILURE;
}
}
else
{
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
{
if (fileExists(games[i]))
{
strncpy(gameELF, games[i], MAX_PATH_LENGTH);
break;
}
}
if (strlen(gameELF) == 0)
{
log_error("No known game file found in %s\n", passedGamePath);
return EXIT_FAILURE;
}
}
}
else if (commandOnlyElf)
{
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
if (!fileExists(gameELF))
{
log_error("'%s' not found in current directory\n", gameELF);
return EXIT_FAILURE;
}
}
else
{
if (game == NULL)
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
{
log_error("No lindbergh game found in this directory.");
if (access(games[i], F_OK) == 0)
{
strncpy(gameELF, games[i], sizeof(gameELF) - 1);
gameELF[sizeof(gameELF) - 1] = '\0';
printf("Auto-detected ELF: %s\n", gameELF);
break;
}
}
if (gameELF[0] == '\0')
{
log_error("No game ELF found in current directory.\n");
printUsage(argv);
return EXIT_FAILURE;
}
strcat(command, game);
}
if (testMode)
testModePath(command);
{
testModePath(gameELF);
}
char *targetedGameDir = strlen(forcedGameDir) ? forcedGameDir : passedGamePath;
char *lib_path = findPreloadLibrary(originalDir, targetedGameDir);
if (!lib_path)
{
log_error("Error: %s not found in known locations.\n", PRELOAD_FILE_NAME);
return 1;
}
setEnvironmentVariables(lib_path, originalDir, targetedGameDir, zink, nvidia, extConfigPath);
if (segaboot)
{
strcpy(gameELF, "segaboot -t");
// testMode = true;
}
// Final command
char command[MAX_PATH_LENGTH];
if (strcmp(gameELF, "../JenTest/JenTest") == 0)
{
snprintf(command, MAX_PATH_LENGTH, "%s", gameELF);
}
else
{
snprintf(command, MAX_PATH_LENGTH, "./%s", gameELF);
}
isCleanElf(command);
@@ -507,12 +626,15 @@ int main(int argc, char *argv[])
strcpy(command, temp);
}
if (extConfigPath[0] != '\0')
{
setenv(LINDBERGH_CONFIG_PATH, extConfigPath, 1);
}
log_info("Starting $ %s", command);
return system(command);
int sysCmd = system(command);
if (chdir(originalDir) != 0)
{
log_error("Could not return to the original directory.");
return EXIT_FAILURE;
}
return sysCmd;
}
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef LINDBERGH_LOADER_LOG_H
#define LINDBERGH_LOADER_LOG_H
#pragma once
#include <stdarg.h>
@@ -46,5 +45,3 @@ LogFormattedMessage logFormatMessage(const char *message, va_list args);
FILE* logGetStream();
void logInitTimer();
void logGetElapsedTime(long *seconds, long *milliseconds);
#endif //LINDBERGH_LOADER_LOG_H
+12 -9
View File
@@ -159,7 +159,8 @@ void *readJVSFrameThread(void * arg)
ackSize = 0;
waitForEnd = 0;
do {
do
{
// printf("SERIAL thread debug: trying to read byte.\n");
// Try to read a byte from serial, this call will be blocking if VMIN > 0 and VTIME = 0
bytesRead = read(fd, &localBuffer[byteCount], 1);
@@ -194,7 +195,6 @@ void *readJVSFrameThread(void * arg)
}
} while (waitForEnd);
// Lock the buffer while we write to it
pthread_mutex_lock(&jvsBuffer_lock);
memcpy(jvsFrameBuffer.buffer, localBuffer, byteCount);
@@ -212,8 +212,8 @@ void *readJVSFrameThread(void * arg)
* @param fd
* @return 0|1
*/
int startJVSFrameThread(int * fd) {
int fdlocal = *((int *) fd);
int startJVSFrameThread(int *fd)
{
printf("SERIAL: starting thread.\n");
// Clean shared JVS frame buffer
@@ -236,18 +236,21 @@ int startJVSFrameThread(int * fd) {
* Return a JVSFrame structure with empty or full data, no in between
* @return
*/
JVSFrame readJVSFrameFromThread() {
JVSFrame readJVSFrameFromThread()
{
JVSFrame frame;
// Lock while reading/writing to shared frame
pthread_mutex_lock(&jvsBuffer_lock);
// Check if we have a valid frame
if (jvsFrameBuffer.ready == 1) {
if (jvsFrameBuffer.ready == 1)
{
frame = jvsFrameBuffer;
// It has been red, we disable this frame
// It has been read, we disable this frame
jvsFrameBuffer.ready = 0;
} else {
}
else
{
frame.ready = 0;
frame.size = 0;
memset(frame.buffer, 0, JVSBUFFER_SIZE);
+5 -11
View File
@@ -628,11 +628,9 @@ int initPatch()
if (GPUVendor != NVIDIA_GPU)
{
cacheModedShaderFiles();
loadLibCg();
cacheModedShaderFiles();
cacheNnstdshader();
patchMemory(0x082d4437, "9090909090"); // Stop the folder rename
patchMemory(0x088a6127, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
patchMemory(0x082646b3, "01"); // Compile using CGC
replaceCallAtAddress(0x082d48ac, compileWithCGC);
replaceCallAtAddress(0x082d4b3b, compileWithCGC);
@@ -2059,12 +2057,9 @@ int initPatch()
{
loadLibCg();
cacheNnstdshader();
patchMemory(0x08200c17, "9090909090"); // Stop the folder rename
patchMemory(0x084173e7, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
patchMemory(0x080b3d71, "01"); // Compile using CGC
replaceCallAtAddress(0x082015bf, compileWithCGC);
replaceCallAtAddress(0x082012c1, compileWithCGC);
// patchMemory(0x080b3d65, "00"); // Force recompile shaders
}
}
break;
@@ -2141,6 +2136,7 @@ int initPatch()
detourFunction(0x084d44fc, amDipswSetLed);
detourFunction(0x084d4485, amDipswGetData);
patchMemory(0x0804edb2, "9090909090"); //__intel_new_proc_init_P
detourFunction(0x08178e6c, stubRetOne); // _ZN7am_ctrl18SetNetworkAddrEth0Ejj.
detourFunction(0x0804e594, gl_XGetProcAddressARB);
srtvElfShaderPatcher();
@@ -2487,9 +2483,8 @@ int initPatch()
// Mesa Patches
if (GPUVendor != NVIDIA_GPU)
{
patchMemory(0x08503bfa, "6d657361"); // Rename compile folder to compmesa
cacheModedShaderFiles();
loadLibCg();
cacheModedShaderFiles();
cacheNnstdshader();
replaceCallAtAddress(0x08370aa7, compileWithCGC);
replaceCallAtAddress(0x08370bb6, compileWithCGC);
@@ -2550,10 +2545,9 @@ int initPatch()
if (GPUVendor != NVIDIA_GPU)
{
loadLibCg();
cacheNnstdshader();
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
patchMemory(0x08413f04, "646d657361"); // Changes compiledshader folder to compiledshdmesa
cacheModedShaderFiles();
cacheNnstdshader();
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
replaceCallAtAddress(0x08259fe5, compileWithCGC);
replaceCallAtAddress(0x0825a089, compileWithCGC);
}
+237 -10
View File
@@ -214,13 +214,12 @@ void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
}
}
break;
// case THE_HOUSE_OF_THE_DEAD_4_REVA:
// case THE_HOUSE_OF_THE_DEAD_4_REVB:
// case THE_HOUSE_OF_THE_DEAD_4_REVC:
case THE_HOUSE_OF_THE_DEAD_4_REVA_TEST:
case THE_HOUSE_OF_THE_DEAD_4_REVB_TEST:
case THE_HOUSE_OF_THE_DEAD_4_REVC_TEST:
case THE_HOUSE_OF_THE_DEAD_EX_TEST:
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB_TEST:
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
{
if (width == 640 && height == 480)
{
@@ -370,8 +369,8 @@ int isTestMode()
void myGlBindTexture(GLenum target, GLuint texture)
{
// const char *targetName = "";
// switch (target)
curTarget = target;
curTextureID = texture;
void (*_glBindTexture)(GLenum, GLuint) = dlsym(RTLD_NEXT, "glBindTexture");
_glBindTexture(target, texture);
@@ -1268,6 +1267,182 @@ void glVertex3fHOD4(GLfloat x, GLfloat y, GLfloat z)
_glVertex3f(x, y, z);
}
void tooSpicySC(uint32_t param_1, uint32_t param_2)
{
myEnableScaling = true;
SDL_WarpMouseInWindow(SDLwindow, 1280 / 2, 768 / 2);
((void (*)(uint32_t, uint32_t))0x082fa77c)(param_1, param_2);
}
void tooSpicyPR(uint32_t param_1, uint32_t param_2)
{
myEnableScaling = false;
((void (*)(uint32_t, uint32_t))0x081eb4d4)(param_1, param_2);
}
int tooSpicyVsprintf(char *str, const char *format, va_list arg)
{
int (*_vsprintf)(char *str, const char *format, va_list arg) = dlsym(RTLD_NEXT, "vsprintf");
int res = _vsprintf(str, format, arg);
if (strcmp(str, "Additional 475") == 0)
{
myEnableScaling = false;
}
return res;
}
void glVertex3f2SP(GLfloat x, GLfloat y, GLfloat z)
{
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
void *returnAddress = __builtin_return_address(0);
float scaleX = gWidth / 1280.0f;
float scaleY = gHeight / 768.0f;
float TestX = ((((gWidth - 1280.0) / 2.0) * 1.1116317809) / 1280.0) * (1.5 / scaleX);
float TestY = ((((gHeight - 768.0) / 2.0) * 0.666979044) / 768.0) * (1.5 / scaleX);
float OffsetX = TestX; // test
float OffsetY = TestY;
float scaleZ = fabs(z) / 1.510000;
float AdjOffsetX = OffsetX * scaleZ;
float AdjOffsetY = OffsetY * scaleZ;
if (z == -1.000000f || z == -3.000000f)
{
// We skip 3d and videos
;
}
else if (z == -1.010000f)
{
// bd main
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.510000f)
{
// logo - coin/start - 2D
if (curTextureID == 497) // right
{
x -= OffsetX;
y -= OffsetY;
x *= scaleX;
y *= scaleY;
}
else if (curTextureID == 498)
{ // deadend
;
}
else
{
x += OffsetX;
y -= OffsetY;
x *= scaleX;
y *= scaleY;
}
}
else if (z == -1.460000f)
{
// 2D title
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.490000f)
{
// 2D title
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.500000f)
{
// 2D title
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.310000f)
{
// 2D
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.210000f)
{
// 2D
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.5109999180f)
{
// 2D
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z == -1.200000f)
{
// target - select
if (curTextureID == 454 || curTextureID == 461 || curTextureID == 456)
{
// 457 X - 454 461 456 O
if (myEnableScaling)
{
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
}
}
else if (z == -1.710000f)
{
// 2D
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
else if (z > -1.85f)
{
// 2d
x += AdjOffsetX;
y -= AdjOffsetY;
x *= scaleX;
y *= scaleY;
}
_glVertex3f(x, y, z);
}
void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
{
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
@@ -1287,11 +1462,6 @@ void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
y *= scaleY;
}
void *addr = __builtin_return_address(0);
// printf("glVertex3f is hooked: x=%f, y=%f, z=%f\n", x, y, z);
// printf("z values: %.10f\n", z);
// if ( z == -3517.2272949219f){ //1360x768
// if ( z == -4271.795898f){ //900p
if (z == -5300.7529296875)
{ // 1080p
printf("glVertex3f hooked: x=%f, y=%f, z=%f, addr: %p\n", x, y, z, addr);
@@ -1302,6 +1472,38 @@ void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
_glVertex3f(x, y, z);
}
void glVertex3fHodEx(GLfloat x, GLfloat y, GLfloat z)
{
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
float scaleX = 600.0 / gWidth;
float scaleY = 240.0 / gHeight;
if (z == -1.210000f && (y == 0.0035231018f || y == -0.0152667547f || y == -0.0209428426f || // coin/start
y == -0.0397327021f || y == -0.0454087853f || y == -0.0641986430f || y == -0.0790739134f ||
y == -0.0931663215f || y == -0.0692875385f || y == -0.0833799466f ||
y == 0.0456045270f || y == 0.0268146675f || y == 0.0211385805f || y == 0.0023487248f || y == -0.0033273622f ||
y == -0.0221172161f || y == -0.0787803382f || y == -0.0934598967f ||
y == 0.0524549857f || y == 0.0336651318f || y == 0.0279890448f || y == 0.0091991890f
))
{
x += scaleX;
y -= scaleY;
}
else if (y == 0.0042380672f || y == -0.0169522688f || y == 0.0360235684f || y == 0.0148332343f)
{ // Main bd
x += scaleX;
y -= scaleY;
}
_glVertex3f(x, y, z);
}
int initResolutionPatches()
{
gWidth = getConfig()->width;
@@ -2656,6 +2858,21 @@ int initResolutionPatches()
{
break;
}
setVariable(0x08785b80, gWidth); // main
setVariable(0x08785b84, gHeight);
patchMemory(0x082a3222, "02");
setVariable(0x08785ad8, 1360); // sprite res 1280x768
setVariable(0x08785adc, 768);
setVariable(0x087859b8, 1360); // sprite res 640x480
setVariable(0x087859bc, 768);
patchMemory(0x081775d2, "b801000000"); // target
patchMemory(0x0804e5d2, "909090909090");
setVariable(0x087aa080, gWidth); // render res
patchMemory(0x0804e60c, "909090909090");
patchMemory(0x0828cc2f, "909090909090");
}
break;
case TOO_SPICY:
@@ -2670,6 +2887,16 @@ int initResolutionPatches()
{
break;
}
setVariable(0x08202b22, gWidth); // render res
patchMemory(0x08202b19, "74");
setVariable(0x08664410, gWidth); // 1280x768
setVariable(0x08664414, gHeight);
detourFunction(0x0804d0d0, glVertex3f2SP);
detourFunction(0x0804dda0, myGlBindTexture);
replaceCallAtAddress(0x080d96ff, tooSpicySC);
replaceCallAtAddress(0x080da026, tooSpicyPR);
detourFunction(0x0804ce10, tooSpicyVsprintf);
patchMemory(0x081f96b9, "02"); // 5
}
break;
case TOO_SPICY_TEST:
+87 -27
View File
@@ -1,7 +1,6 @@
#ifndef __i386__
#define __i386__
#include "shader_work/vf5.h"
#include <stdint.h>
#endif
#undef __x86_64__
@@ -23,6 +22,7 @@
#include "../libxdiff/xdiff/xdiff.h"
#include "config.h"
#include "patch.h"
#include "log.h"
#include "shader_work/2spicy.h"
#include "shader_work/abc.h"
@@ -93,8 +93,8 @@ char *replaceSubstring(const char *buffer, int start, int end, const char *searc
maxOccurrences++;
tmp += searchLen;
}
int maxNewLen = (bufferLen + (maxOccurrences * (replaceLen - searchLen))) +
15; // 15 instead of 1 because it crashes with SRTV for no reason??
int maxNewLen =
(bufferLen + (maxOccurrences * (replaceLen - searchLen))) + 15; // 15 instead of 1 because it crashes with SRTV for no reason??
char *newBuffer = malloc(maxNewLen);
memset(newBuffer, '\0', maxNewLen);
@@ -1542,41 +1542,101 @@ int parseCgcArgs(const char *input, const char ***compilerArgs, const char **out
return 0;
}
void loadLibCg()
char *findLibCg()
{
int isFlatpak = 0;
void *handle = dlopen("./libCg.so", RTLD_NOW);
if (!handle)
const char *foundPath = NULL;
FILE *libCgF = NULL;
char appImageLib[MAX_PATH_LENGTH];
snprintf(appImageLib, MAX_PATH_LENGTH, "%s/usr/lib32/libCg2.so", getenv("APP_IMG_ROOT"));
char *pathsToCheck[] = {NULL, "/app/lib32/libCg2.so", appImageLib, "./libCg.so", NULL};
if (strcmp(getConfig()->libCgPath, "") != 0)
{
handle = dlopen("/app/lib32/libCg2.so", RTLD_NOW);
if (!handle)
pathsToCheck[0] = getConfig()->libCgPath;
}
const char *currentDir = getenv("LINDBERGH_LOADER_CURRENT_DIR");
if (currentDir != NULL)
{
size_t pathLen = strlen(currentDir) + strlen("/libCg.so") + 1;
pathsToCheck[3] = malloc(pathLen);
if (pathsToCheck[4] != NULL)
{
fprintf(stderr, "Error: Unable to load library libCg.so %s\n", dlerror());
fprintf(stderr, "Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
exit(1);
}
else
{
isFlatpak = 1;
snprintf(pathsToCheck[4], pathLen, "%s/%s", currentDir, "libCg.so");
}
}
char libCgVersion[9];
FILE *libF;
if (isFlatpak)
libF = fopen("/app/lib32/libCg2.so", "r");
else
libF = fopen("./libCg.so", "r");
for (int i = 0; i < 5; ++i)
{
if (pathsToCheck[i] == NULL)
continue;
fseek(libF, 0x226d84, SEEK_SET);
fread(libCgVersion, 9, 1, libF);
fclose(libF);
if (access(pathsToCheck[i], F_OK) == 0)
{
foundPath = pathsToCheck[i];
break;
}
}
if (foundPath != pathsToCheck[4] && pathsToCheck[4] != NULL)
{
free(pathsToCheck[4]);
}
if (foundPath == NULL)
{
log_error("Error: Unable to find library libCg.so\n");
log_error("Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
exit(EXIT_FAILURE);
}
char libCgVersion[9] = {0};
libCgF = fopen(foundPath, "rb");
if (libCgF == NULL)
{
log_error("Failed to open: %s\n", foundPath);
exit(EXIT_FAILURE);
}
fseek(libCgF, 0x226d84L, SEEK_SET);
if (fread(libCgVersion, 1, sizeof(libCgVersion) - 1, libCgF) != sizeof(libCgVersion) - 1)
{
log_error("Failed to read version from: %s\n", foundPath);
fclose(libCgF);
exit(EXIT_FAILURE);
}
fclose(libCgF);
if (strcmp(libCgVersion, "2.0.0.12") != 0)
{
printf("ERROR: Wrong libCg.so, version 2.0.0.12 is needed.\n");
exit(1);
log_error("ERROR: Wrong libCg.so version '%s', version 2.0.0.12 is needed.\n", libCgVersion);
exit(EXIT_FAILURE);
}
char *resultPath = strdup(foundPath);
if (resultPath == NULL)
{
log_error("Error allocating memory for result path");
exit(EXIT_FAILURE);
}
return resultPath;
}
void loadLibCg()
{
void *handle;
char *libCgFilePath = findLibCg();
handle = dlopen(libCgFilePath, RTLD_NOW);
if (!handle)
{
log_error("Error: Unable to find library libCg.so\n");
log_error("Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
exit(EXIT_FAILURE);
}
free(libCgFilePath);
dlerror();
char *error;
+307 -357
View File
@@ -1,36 +1,31 @@
#ifndef TWOSPICY_H
#define TWOSPICY_H
#include "common.h"
// File: average.frag
const char toospicyFileName_0[] = "average.frag";
const size_t toospicyPatchSize_0 = 271;
const unsigned char toospicyPatchBuffer_0[] = {
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b,
0x76, 0x65, 0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09,
0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43,
0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x69, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x14, 0x66, 0x6c, 0x6f,
0x61, 0x74, 0x20, 0x63, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x02, 0xac,
0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x3f, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00,
0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x6c, 0x01, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x4f, 0x09, 0x09, 0x63,
0x72, 0x64, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x20, 0x2b,
0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x31, 0x32, 0x38, 0x2e, 0x30,
0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43,
0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x79, 0x29,
0x02, 0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69,
0x7a, 0x65, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67,
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x29, 0x02, 0xeb, 0x01, 0x00,
0x00, 0x2d, 0x00, 0x00, 0x00};
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b, 0x76, 0x65,
0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09, 0x0d, 0x0a, 0x76, 0x61,
0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02,
0x69, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x14, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x63, 0x20, 0x3d, 0x20, 0x30,
0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x02, 0xac, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f,
0x2f, 0x02, 0x3f, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x6c, 0x01, 0x00, 0x00, 0x2e, 0x00,
0x00, 0x00, 0x01, 0x4f, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72,
0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x31, 0x32,
0x38, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78,
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x79, 0x29, 0x02,
0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69, 0x7a, 0x65, 0x50,
0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72,
0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x29, 0x02, 0xeb, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00};
// File: average.vert
const char toospicyFileName_1[] = "average.vert";
const size_t toospicyPatchSize_1 = 82;
const unsigned char toospicyPatchBuffer_1[] = {
0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x01, 0x15, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78,
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x1b, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x02,
0x2f, 0x2f, 0x02, 0x5b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x09, 0x74, 0x65, 0x78, 0x43,
0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x15, 0x61, 0x72,
0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x1b,
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01,
0x09, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
// File: DoF.frag
const char toospicyFileName_2[] = "DoF.frag";
@@ -46,146 +41,131 @@ const unsigned char toospicyPatchBuffer_2[] = {
const char toospicyFileName_3[] = "GaussH.frag";
const size_t toospicyPatchSize_3 = 241;
const unsigned char toospicyPatchBuffer_3[] = {
0xae, 0x80, 0x41, 0x90, 0xa9, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x61,
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// File: GaussH.vert
const char toospicyFileName_4[] = "GaussH.vert";
const size_t toospicyPatchSize_4 = 53;
const unsigned char toospicyPatchBuffer_4[] = {
0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x01,
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0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
const unsigned char toospicyPatchBuffer_4[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
0x01, 0x00, 0x00, 0x01, 0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b,
0x30, 0x2e, 0x35, 0x29, 0x2a, 0x57, 0x49, 0x44, 0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30,
0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
// File: GaussH_Depth.frag
const char toospicyFileName_5[] = "GaussH_Depth.frag";
const size_t toospicyPatchSize_5 = 495;
const unsigned char toospicyPatchBuffer_5[] = {
0x80, 0x58, 0x2b, 0x1c, 0x71, 0x04, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68,
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// File: GaussH_Depth.vert
const char toospicyFileName_6[] = "GaussH_Depth.vert";
const size_t toospicyPatchSize_6 = 53;
const unsigned char toospicyPatchBuffer_6[] = {
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const unsigned char toospicyPatchBuffer_6[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
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// File: GaussV.frag
const char toospicyFileName_7[] = "GaussV.frag";
const size_t toospicyPatchSize_7 = 281;
const unsigned char toospicyPatchBuffer_7[] = {
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// File: GaussV.vert
const char toospicyFileName_8[] = "GaussV.vert";
const size_t toospicyPatchSize_8 = 40;
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00,
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const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x65,
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// File: GetBrightArea.frag
const char toospicyFileName_9[] = "GetBrightArea.frag";
const size_t toospicyPatchSize_9 = 63;
const unsigned char toospicyPatchBuffer_9[] = {
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// File: GlareCompose.frag
const char toospicyFileName_10[] = "GlareCompose.frag";
const size_t toospicyPatchSize_10 = 482;
const unsigned char toospicyPatchBuffer_10[] = {
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// File: gradate.frag
const char toospicyFileName_11[] = "gradate.frag";
const size_t toospicyPatchSize_11 = 101;
const unsigned char toospicyPatchBuffer_11[] = {
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// File: intensitytest.frag
const char toospicyFileName_12[] = "intensitytest.frag";
@@ -199,286 +179,256 @@ const unsigned char toospicyPatchBuffer_12[] = {0x2c, 0xe4, 0xe3, 0x09, 0x56, 0x
const char toospicyFileName_13[] = "Laplacian.frag";
const size_t toospicyPatchSize_13 = 152;
const unsigned char toospicyPatchBuffer_13[] = {
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// File: Monochrome.frag
const char toospicyFileName_14[] = "Monochrome.frag";
const size_t toospicyPatchSize_14 = 330;
const unsigned char toospicyPatchBuffer_14[] = {
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// File: Monochrome.vert
const char toospicyFileName_15[] = "Monochrome.vert";
const size_t toospicyPatchSize_15 = 121;
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// File: nnstdshader.vert
const char toospicyFileName_16[] = "nnstdshader.vert";
const size_t toospicyPatchSize_16 = 652;
const unsigned char toospicyPatchBuffer_16[] = {
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// File: Posterization.frag
const char toospicyFileName_17[] = "Posterization.frag";
const size_t toospicyPatchSize_17 = 59;
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const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01,
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// File: Sepia.frag
const char toospicyFileName_18[] = "Sepia.frag";
const size_t toospicyPatchSize_18 = 320;
const unsigned char toospicyPatchBuffer_18[] = {
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// File: Sepia.vert
const char toospicyFileName_19[] = "Sepia.vert";
const size_t toospicyPatchSize_19 = 68;
const unsigned char toospicyPatchBuffer_19[] = {
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const unsigned char toospicyPatchBuffer_19[] = {0xd1, 0x30, 0x7b, 0xf2, 0x9a, 0x00, 0x00, 0x00, 0x01, 0x31, 0x76, 0x61, 0x72, 0x79,
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// File: Solarization.frag
const char toospicyFileName_20[] = "Solarization.frag";
const size_t toospicyPatchSize_20 = 98;
const unsigned char toospicyPatchBuffer_20[] = {
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// File: Test0.frag
const char toospicyFileName_21[] = "Test0.frag";
const size_t toospicyPatchSize_21 = 907;
const unsigned char toospicyPatchBuffer_21[] = {
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// File: Test1.frag
const char toospicyFileName_22[] = "Test1.frag";
const size_t toospicyPatchSize_22 = 544;
const unsigned char toospicyPatchBuffer_22[] = {
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// File: YUVCompose.frag
const char toospicyFileName_23[] = "YUVCompose.frag";
const size_t toospicyPatchSize_23 = 507;
const unsigned char toospicyPatchBuffer_23[] = {
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0x0a};
ShaderFilesToPatch tooSpicyShaderPatches[] = {
{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
ShaderFilesToPatch tooSpicyShaderPatches[] = {{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
int tooSpicyShaderPatchesCount = sizeof(tooSpicyShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-4
View File
@@ -1,5 +1,3 @@
#ifndef ABC_H
#define ABC_H
#include "common.h"
// Fragment ABC
@@ -63,5 +61,3 @@ SearchReplace abcVsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
{"skinning_end:", " "}};
int abcVsMesaCount = sizeof(abcVsMesa) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef GSEVO_H
#define GSEVO_H
#include "common.h"
ElfShaderOffsets gsevoElfShaderOffsets[] = {
@@ -1194,5 +1191,3 @@ ShaderFilesToPatch gsevoNvidiaShaderPatches[] = {
};
int gsevoShaderPatchesCount = 4;
#endif
-4
View File
@@ -1,5 +1,3 @@
#ifndef HARLEY_H
#define HARLEY_H
#include "common.h"
// File: 16box.frag
@@ -1191,5 +1189,3 @@ ShaderFilesToPatch harleyShaderPatches[] = {
};
int harleyShaderPatchesCount = sizeof(harleyShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
+1 -5
View File
@@ -1,6 +1,4 @@
#ifndef HOD4_H
#define HOD4_H
#pragma once
#include "common.h"
// File: DoF.dat1
@@ -324,5 +322,3 @@ ShaderFilesToPatch hod4ShaderPatches[] = {
};
int hod4ShaderPatchesCount = sizeof(hod4ShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef HOD4SP_H
#define HOD4SP_H
#include "common.h"
#include "hod4.h"
@@ -163,5 +160,3 @@ ShaderFilesToPatch hod4spShaderPatches[] = {
};
int hod4spShaderPatchesCount = sizeof(hod4spShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef HODEX_H
#define HODEX_H
#include "common.h"
// File: average.frag
@@ -286,5 +283,3 @@ ShaderFilesToPatch hodexShaderPatches[] = {
};
int hodexShaderPatchesCount = sizeof(hodexShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
+1 -5
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@@ -1,6 +1,3 @@
#ifndef HUMMER_H
#define HUMMER_H
#include "common.h"
int hummerExtremeShaderFileIndex;
@@ -43,5 +40,4 @@ SearchReplace hummerShaderReplaceFlicker[] = {
{"#pragma optionNV(fastmath on)", "#pragma optionNV(fastmath off)"},
{"#pragma optionNV(fastprecision on)", "#pragma optionNV(fastprecision off)"}};
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
#endif
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
-5
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@@ -1,6 +1,3 @@
#ifndef ID_H
#define ID_H
#include "common.h"
ShaderFilesToMod idShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
@@ -63,5 +60,3 @@ SearchReplace id5ShaderReplaceSetForSmoke[] = {
"0.5h);\nh4OutputColor.a = 0.2h;\n#else\nh4OutputColor.a = h4Color_ColorMap.a;\n#endif"}};
int id5ShaderReplaceSetForSmokeCount = sizeof(id5ShaderReplaceSetForSmoke) / sizeof(SearchReplace);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef LGJ_H
#define LGJ_H
#include "common.h"
ShaderFilesToMod lgjShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
@@ -26,5 +23,3 @@ SearchReplace lgjCompiledShadersPatch[] = {
{"TEX R0.x, R0, texture[0], SHADOW2D;", "TEX R0.x, R0, texture[0], 2D;"}};
int lgjCompiledShadersPatchCount = sizeof(lgjCompiledShadersPatch) / sizeof(SearchReplace);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef MJ4_H
#define MJ$_H
#include "common.h"
// Fragment
@@ -315,5 +312,3 @@ SearchReplace mj4VsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
{"SEQC", "#SEQC "}};
int mj4VsMesaCount = sizeof(mj4VsMesa) / sizeof(SearchReplace);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef OR2_H
#define OR2_H
#include "common.h"
SearchReplace orFsMesa[] = {
@@ -123,5 +120,3 @@ SearchReplace orVsAti[] = {{"!!VP2.0\nBB1:\n",
{"v10", "vertex.attrib[10]"}};
int orVsAtiCount = sizeof(orVsAti) / sizeof(SearchReplace);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef PRIMEVAL_H
#define PRIMEVAL_H
#include "common.h"
// File: nnstdshader.frag
@@ -90,5 +87,3 @@ ShaderFilesToPatch phShaderPatches[] = {
};
int phShaderPatchesCount = sizeof(phShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef RAMBO_H
#define RAMBO_H
#include "common.h"
// File: 16box.frag
@@ -1661,5 +1658,3 @@ ShaderFilesToPatch ramboNvidiaShaderPatches[] = {
};
int ramboNvidiaShaderPatchesCount = sizeof(ramboNvidiaShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-4
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@@ -1,5 +1,3 @@
#ifndef RTUNED_H
#define RTUNED_H
#include "common.h"
// Fragment
@@ -155,5 +153,3 @@ SearchReplace rtunedVsMesa[] = {
{"DP3_SAT diff.w, normal_w, tmp;", "DP3 diff.w, normal_w, tmp;MAX diff.w, diff.w, 0.0;MIN diff.w, diff.w, 1.0;"}};
int rtunedVsMesaCount = sizeof(rtunedVsMesa) / sizeof(SearchReplace);
#endif
-20
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@@ -1,20 +0,0 @@
#pragma once
#include "2spicy.h"
#include "abc.h"
#include "gsevo.h"
#include "harley.h"
#include "hod4.h"
#include "hod4sp.h"
#include "hodex.h"
#include "hummer.h"
#include "id.h"
#include "lgj.h"
#include "mj4.h"
#include "or2.h"
#include "primeval.h"
#include "rambo.h"
#include "rtuned.h"
#include "srtv.h"
#include "vf5.h"
#include "vt3.h"
-5
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@@ -1,6 +1,3 @@
#ifndef SRTV_H
#define SRTV_H
#include "common.h"
ElfShaderOffsets srtvElfShaderOffsets[] = {
@@ -168,5 +165,3 @@ dec_retio_list_1[4] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].z;\r\n\t\t\t
dec_retio_list_1[5] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].w;\r\n"}};
int srtvVsMesaCount = sizeof(srtvVsMesa) / sizeof(SearchReplace);
#endif
-5
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@@ -1,7 +1,4 @@
#ifndef VF5_H
#define VF5_H
#include "common.h"
#include <stdbool.h>
// Fragment
SearchReplace vf5FsMesa[] = {
@@ -400,5 +397,3 @@ Vf5StagesList vf5StageList[] = {{"are", "Arena", true},
{"yuk", "Snow Mountain", false}};
int vf5StageListCount = sizeof(vf5StageList) / sizeof(Vf5StagesList);
#endif
-5
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@@ -1,6 +1,3 @@
#ifndef VT3_H
#define VT3_H
#include "common.h"
ShaderFilesToMod vt3ShaderFilesToMod[] = {{"/shader/baka.fx", 0, ""}, {"/shader/main_p.fx", 0, ""},
@@ -21,5 +18,3 @@ SearchReplace vt3ShaderReplaceSet2[] = {{"POSITION0", "ATTR0"}, {"COLOR", "ATT
{"BLENDWEIGHT", "ATTR1"}, {"BLENDINDICES", "ATTR7"}};
int vt3ShaderReplaceCount2 = sizeof(vt3ShaderReplaceSet2) / sizeof(SearchReplace);
#endif
+1 -4
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@@ -1,9 +1,6 @@
#ifndef TOUCHSCREEN_H
#define TOUCHSCREEN_H
#pragma once
#include <sys/types.h>
void phCoordinates(int x, int y, int w, int h, int button);
ssize_t phRead(int fd, void *buf, size_t count);
#endif
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@@ -1,8 +1,3 @@
#ifndef VERSION_H
#define VERSION_H
// Common file to hold the version information
#define MAJOR_VERSION 2
#define MINOR_VERSION 0
#endif // VERSION_H
-4
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@@ -1,4 +0,0 @@
#ifndef X11_H
#define X11_H
#endif