mirror of
https://github.com/lindbergh-loader/lindbergh-loader.git
synced 2026-10-13 17:48:27 +03:00
Compare commits
| Author | SHA1 | Date | |
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a3e3f51003 | ||
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a96b1fcf30 | ||
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6e751f16f0 | ||
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03ccfd3449 |
+16
-129
@@ -922,11 +922,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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strcat(controllerInput->inputName, "_");
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strcat(controllerInput->inputName, codename(EV_KEY, code));
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normaliseName(controllerInput->inputName);
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// if(snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path,
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// code) >= 1024) {
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// // hum ok, truncated value
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// }
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// strcpy(controllerInput->inputTechNegName, "-"); // unassignable value (not "" while some conf are empty)
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}
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}
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}
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@@ -948,14 +943,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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strcat(controllerInput->inputName, "_");
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strcat(controllerInput->inputName, codename(EV_ABS, code));
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normaliseName(controllerInput->inputName);
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// if(snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path,
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// code) >= 1024) {
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// // hum ok, truncated value
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// }
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// if(snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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ControllerInput *minControllerInput =
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&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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@@ -964,14 +951,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
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strcpy(minControllerInput->inputName, controllerInput->inputName);
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strcat(minControllerInput->inputName, "_MIN");
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// if(snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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// if(snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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ControllerInput *maxControllerInput =
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&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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@@ -980,27 +959,7 @@ static ControllerStatus listControllers(Controllers *controllers)
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maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
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strcpy(maxControllerInput->inputName, controllerInput->inputName);
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strcat(maxControllerInput->inputName, "_MAX");
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// if(snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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// if(snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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// ControllerInput *shakeControllerInput =
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// &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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// shakeControllerInput->evType = EV_ABS;
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// shakeControllerInput->evCode = code;
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// shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
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// strcpy(shakeControllerInput->inputName, controllerInput->inputName);
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// strcat(shakeControllerInput->inputName, "_SHAKE");
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// if(snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE",
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// controllers->controller[i].path, code) >= 1024) {
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// // hum ok, truncated value
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// }
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//
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struct input_absinfo absoluteFeatures;
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ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
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controllers->controller[i].absMin[code] = absoluteFeatures.minimum;
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@@ -1107,67 +1066,31 @@ void *controllerThread(void *_args)
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((double)event.value - (double)args->controller->absMin[event.code]) /
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((double)args->controller->absMax[event.code] - (double)args->controller->absMin[event.code]);
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if(args->controller->absTriggers[event.code].isNeg == 1) {
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scaled = 1.0 - scaled;
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}
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if (args->controller->absTriggers[event.code].enabled)
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{
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int channel = args->controller->absTriggers[event.code].channel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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// Deadzone handling
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if (scaled < analogue_deadzones[channel].start_max)
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// Deadzone handling
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if (scaled < analogue_deadzones[channel].start_max)
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scaled = 0.0;
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if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
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if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
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scaled = 0.5;
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if (scaled > analogue_deadzones[channel].end_min)
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if (scaled > analogue_deadzones[channel].end_min)
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scaled = 1.0;
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setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
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} else {
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setSwitch(args->controller->absTriggers[event.code].player,
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args->controller->absTriggers[event.code].channel, scaled < 0.8 ? 0 : 1);
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}
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setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
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}
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if(event.value <= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
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if (args->controller->absTriggers[event.code].minEnabled)
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{
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int channel = args->controller->absTriggers[event.code].minChannel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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setAnalogue(channel, scaled < 0.2 ? 0.0 : pow(2, jvsBits) * 1.0);
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} else {
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setSwitch(args->controller->absTriggers[event.code].minPlayer,
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args->controller->absTriggers[event.code].minChannel, scaled < 0.2 ? 1 : 0);
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}
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}
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if (args->controller->absTriggers[event.code].minEnabled)
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{
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setSwitch(args->controller->absTriggers[event.code].minPlayer,
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args->controller->absTriggers[event.code].minChannel, scaled < 0.2);
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}
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if(event.value >= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
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if (args->controller->absTriggers[event.code].maxEnabled)
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{
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int channel = args->controller->absTriggers[event.code].maxChannel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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setAnalogue(channel, scaled > 0.8 ? pow(2, jvsBits) : 0.0);
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} else {
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setSwitch(args->controller->absTriggers[event.code].maxPlayer,
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args->controller->absTriggers[event.code].maxChannel, scaled > 0.8 ? 1 : 0);
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}
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}
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if (args->controller->absTriggers[event.code].maxEnabled)
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{
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setSwitch(args->controller->absTriggers[event.code].maxPlayer,
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args->controller->absTriggers[event.code].maxChannel, scaled > 0.8);
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}
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if (args->controller->absTriggers[event.code].shakeEnabled)
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{
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int channel = args->controller->absTriggers[event.code].shakeChannel;
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if( (scaled > args->controller->absTriggers[event.code].shakePreviousScaled && scaled - args->controller->absTriggers[event.code].shakePreviousScaled > 0.1) ||
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(scaled < args->controller->absTriggers[event.code].shakePreviousScaled && -scaled + args->controller->absTriggers[event.code].shakePreviousScaled > 0.1)) {
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setAnalogue(channel, 0);
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} else {
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setAnalogue(channel, pow(2, jvsBits) / 2);
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}
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args->controller->absTriggers[event.code].shakePreviousScaled = scaled;
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}
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}
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break;
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@@ -1320,9 +1243,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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controllers->controller[i].absTriggers[j].enabled = 0;
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controllers->controller[i].absTriggers[j].minEnabled = 0;
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controllers->controller[i].absTriggers[j].maxEnabled = 0;
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controllers->controller[i].absTriggers[j].shakeEnabled = 0;
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controllers->controller[i].absTriggers[j].isNeg = 0;
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controllers->controller[i].absTriggers[j].isAnalogue = 1;
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}
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for (int j = 0; j < KEY_MAX; j++)
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@@ -1335,20 +1255,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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for (int j = 0; j < controllers->controller[i].inputCount; j++)
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{
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char *mapping = getMapping(controllers->controller[i].inputs[j].inputName);
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int negabs = 0;
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if (mapping == NULL) {
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// give a 2nd chance with a techninal mapping
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mapping = getMapping(controllers->controller[i].inputs[j].inputTechName);
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if (mapping == NULL) {
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// give a 3rd change with negativ technical mapping
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mapping = getMapping(controllers->controller[i].inputs[j].inputTechNegName);
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negabs = 1;
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if (mapping == NULL) {
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continue;
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}
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}
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}
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if (mapping == NULL)
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continue;
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ArcadeInput input = {0};
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ControllerStatus status = getArcadeInputByName(mapping, &input);
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@@ -1373,9 +1281,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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@@ -1388,9 +1293,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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@@ -1403,21 +1305,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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case ANALOGUE_SHAKE:
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{
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
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input.channel;
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strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
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input.player;
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}
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break;
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@@ -2,7 +2,7 @@
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#include <linux/input-event-codes.h>
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#define SIZE 128
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#define SIZE 1024
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#define CONTROLLER_THREAD_MAX 256
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@@ -31,14 +31,6 @@ typedef struct
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int maxEnabled;
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int isAnalogue;
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int isNeg; // reversed axis
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char shakeName[SIZE];
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int shakeChannel;
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int shakeEnabled;
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int shakePlayer;
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double shakePreviousScaled;
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int isCoin;
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} ArcadeInput;
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@@ -52,15 +44,12 @@ typedef enum {
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NO_SPECIAL_FUNCTION = 0,
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ANALOGUE_TO_DIGITAL_MAX,
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ANALOGUE_TO_DIGITAL_MIN,
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DIGITAL_TO_ANALOGUE,
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ANALOGUE_SHAKE
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DIGITAL_TO_ANALOGUE
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} SpecialFunction;
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typedef struct
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{
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char inputName[SIZE];
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char inputTechName[SIZE];
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char inputTechNegName[SIZE];
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int evType;
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int evCode;
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SpecialFunction specialFunction;
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@@ -69,12 +58,12 @@ typedef struct
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typedef struct
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{
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char name[SIZE];
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char path[320];
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char physicalLocation[128];
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char path[SIZE];
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char physicalLocation[SIZE];
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int absMax[ABS_MAX];
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int absMin[ABS_MAX];
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ControllerInput inputs[320];
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ControllerInput inputs[SIZE];
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int inputCount;
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ArcadeInput keyTriggers[KEY_MAX];
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@@ -621,10 +621,13 @@ void sdlEventShooting(SDL_Event *event)
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setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
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else if (event->key.keysym.sym == SDLK_x)
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setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
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setSwitch(PLAYER_2, BUTTON_2, event->type == SDL_KEYDOWN);
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else if (event->key.keysym.sym == SDLK_c)
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setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
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setSwitch(PLAYER_2, BUTTON_3, event->type == SDL_KEYDOWN);
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else if (event->key.keysym.sym == SDLK_v)
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setSwitch(PLAYER_2, BUTTON_4, event->type == SDL_KEYDOWN);
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else if (event->key.keysym.sym == SDLK_u)
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setSwitch(PLAYER_2, BUTTON_UP, event->type == SDL_KEYDOWN);
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@@ -444,7 +444,7 @@ int main(int argc, char *argv[])
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continue;
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}
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if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--ziink") == 0)
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if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--zink") == 0)
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{
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zink = 1;
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continue;
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@@ -160,6 +160,10 @@ void *readJVSFrameThread(void * arg)
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waitForEnd = 0;
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do {
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while(jvsFrameBuffer.ready == 1) {
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usleep(10);
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}
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// printf("SERIAL thread debug: trying to read byte.\n");
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// Try to read a byte from serial, this call will be blocking if VMIN > 0 and VTIME = 0
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bytesRead = read(fd, &localBuffer[byteCount], 1);
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@@ -237,14 +241,13 @@ int startJVSFrameThread(int * fd) {
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* @return
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*/
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JVSFrame readJVSFrameFromThread() {
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JVSFrame frame;
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// Lock while reading/writing to shared frame
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pthread_mutex_lock(&jvsBuffer_lock);
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// Check if we have a valid frame
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if (jvsFrameBuffer.ready == 1) {
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frame = jvsFrameBuffer;
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memcpy(&frame, &jvsFrameBuffer, sizeof(JVSFrame));
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// It has been red, we disable this frame
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jvsFrameBuffer.ready = 0;
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} else {
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@@ -370,8 +370,8 @@ int isTestMode()
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void myGlBindTexture(GLenum target, GLuint texture)
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{
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// const char *targetName = "";
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// switch (target)
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curTarget = target;
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curTextureID = texture;
|
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void (*_glBindTexture)(GLenum, GLuint) = dlsym(RTLD_NEXT, "glBindTexture");
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_glBindTexture(target, texture);
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||||
|
||||
Reference in New Issue
Block a user