mirror of
https://github.com/lindbergh-loader/lindbergh-loader.git
synced 2026-10-14 01:49:12 +03:00
Compare commits
65
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b129220822 | ||
|
|
e7d8c5a80a | ||
|
|
55fd8955c1 | ||
|
|
ea35dcdad2 | ||
|
|
fb557044d7 | ||
|
|
0e8b3b4a59 | ||
|
|
f17dd93778 | ||
|
|
e359cbb0bd | ||
|
|
72f70ccda1 | ||
|
|
0a29307870 | ||
|
|
d202f31717 | ||
|
|
a68dcbbdcf | ||
|
|
75642e285e | ||
|
|
d9d076f120 | ||
|
|
a5633bbf1d | ||
|
|
d72ac379ea | ||
|
|
c5c44ce395 | ||
|
|
988a9ee6e3 | ||
|
|
ea19a688cc | ||
|
|
c5fa5871d1 | ||
|
|
5be9aef4e0 | ||
|
|
f89f8e41ab | ||
|
|
ad085a1610 | ||
|
|
edba8bac7a | ||
|
|
98c6b740fd | ||
|
|
32d7347282 | ||
|
|
d500a5b80d | ||
|
|
e9390c85fa | ||
|
|
412d19e5f9 | ||
|
|
a374dec081 | ||
|
|
d1c98e6a7f | ||
|
|
1ade940d2f | ||
|
|
2e2a2b4052 | ||
|
|
23152f5788 | ||
|
|
efe34307e3 | ||
|
|
11b657e961 | ||
|
|
5ea59a05fd | ||
|
|
8d1f2764f3 | ||
|
|
f677f1cd3f | ||
|
|
3cd8e7019f | ||
|
|
38643436f2 | ||
|
|
527bdc418f | ||
|
|
a3e3f51003 | ||
|
|
a96b1fcf30 | ||
|
|
6e751f16f0 | ||
|
|
03ccfd3449 | ||
|
|
4e82f6fdef | ||
|
|
ccf54ab6ad | ||
|
|
1fb45a1e5c | ||
|
|
9bbc0f983e | ||
|
|
cc500aa7ef | ||
|
|
cafd6276c3 | ||
|
|
a2dbf1cbda | ||
|
|
74d61985ec | ||
|
|
4d0996b905 | ||
|
|
52cb3eaf6b | ||
|
|
8b6604efc5 | ||
|
|
7b426f0d11 | ||
|
|
442d03b144 | ||
|
|
50a1a35f7f | ||
|
|
728c308835 | ||
|
|
543ebe4817 | ||
|
|
1f20a51aba | ||
|
|
8347b61468 | ||
|
|
3642e2392b |
@@ -0,0 +1,33 @@
|
||||
name: 🐧 Linux AppImage
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
linux-appimage:
|
||||
name: "Build"
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Install Packages
|
||||
run: scripts/appimage/install-packages.sh
|
||||
|
||||
- name: Build Deps
|
||||
run: scripts/appimage/build-deps.sh
|
||||
|
||||
- name: Compile Build
|
||||
shell: bash
|
||||
run: |
|
||||
make
|
||||
scripts/appimage/make-appimage.sh
|
||||
|
||||
- name: Upload AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "linux-appimage"
|
||||
path: "lindbergh-loader.AppImage"
|
||||
@@ -1,73 +0,0 @@
|
||||
name: Build and Release Lindbergh
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-and-release:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
# Checkout the repository
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Set up Docker Buildx
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v2
|
||||
|
||||
# Build the Docker image
|
||||
- name: Build Docker image
|
||||
run: |
|
||||
docker build --target lindbergh-build -t lindbergh-loader .
|
||||
|
||||
# Extract build artifacts
|
||||
- name: Extract build artifacts
|
||||
run: |
|
||||
docker create --name lindbergh-builder lindbergh-loader
|
||||
docker cp lindbergh-builder:/output ./build
|
||||
docker rm lindbergh-builder
|
||||
|
||||
# Compress the build directory
|
||||
- name: Compress build directory
|
||||
run: tar -czvf build.tar.gz -C ./build .
|
||||
|
||||
# Archive the build directory as an artifact for debugging
|
||||
- name: Archive build directory
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-output
|
||||
path: ./build
|
||||
|
||||
# Create a GitHub release and capture the upload URL (only on push events)
|
||||
- name: Create Release
|
||||
if: github.event_name == 'push'
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: v${{ github.run_number }}
|
||||
release_name: "Build v${{ github.run_number }}"
|
||||
draft: false
|
||||
prerelease: false
|
||||
|
||||
# Upload the compressed build artifact to the release (only on push events)
|
||||
- name: Upload Release Asset
|
||||
if: github.event_name == 'push'
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
asset_path: ./build.tar.gz
|
||||
asset_name: build.tar.gz
|
||||
asset_content_type: application/gzip
|
||||
@@ -0,0 +1,44 @@
|
||||
name: 📦 Linux Flatpak
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
linux-flatpak-build:
|
||||
name: "Build"
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.8
|
||||
options: --privileged
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
|
||||
|
||||
# Work around container ownership issue
|
||||
- name: Set Safe Directory
|
||||
shell: bash
|
||||
run: git config --global --add safe.directory "*"
|
||||
|
||||
- name: Build Flatpak
|
||||
uses: flathub-infra/flatpak-github-actions/flatpak-builder@master
|
||||
with:
|
||||
bundle: lindbergh-loader.flatpak
|
||||
upload-artifact: false
|
||||
manifest-path: scripts/flatpak/com.github.lindberghloader.yml
|
||||
build-bundle: true
|
||||
verbose: true
|
||||
branch: stable
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: flatpak-${{ hashFiles('scripts/flatpak/*.yaml') }}
|
||||
|
||||
- name: Upload Flatpak
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "linux-flatpak"
|
||||
path: "lindbergh-loader.flatpak"
|
||||
@@ -0,0 +1,45 @@
|
||||
name: Build and Release Lindbergh
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-and-release:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
# Checkout the repository
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Set up Docker Buildx
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v2
|
||||
|
||||
# Build the Docker image
|
||||
- name: Build Docker image
|
||||
run: |
|
||||
docker build --target lindbergh-build -t lindbergh-loader .
|
||||
|
||||
# Extract build artifacts
|
||||
- name: Extract build artifacts
|
||||
run: |
|
||||
docker create --name lindbergh-builder lindbergh-loader
|
||||
docker cp lindbergh-builder:/output ./build
|
||||
docker rm lindbergh-builder
|
||||
|
||||
# Compress the build directory
|
||||
- name: Compress build directory
|
||||
run: tar -czvf build.tar.gz -C ./build .
|
||||
|
||||
# Archive the build directory as an artifact for debugging
|
||||
- name: Archive build directory
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: linux-build
|
||||
path: build.tar.gz
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
name: Automated Builds
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
name: 💻 Linux
|
||||
uses: "./.github/workflows/linux-build.yml"
|
||||
linux-flatpak:
|
||||
name: 📦 Linux Flatpak
|
||||
uses: "./.github/workflows/flatpak-build.yml"
|
||||
linux-appimage:
|
||||
name: 📦 Linux AppImage
|
||||
uses: "./.github/workflows/appimage-build.yml"
|
||||
|
||||
create-release:
|
||||
name: 📤 Create Release
|
||||
needs: [linux-build, linux-flatpak, linux-appimage]
|
||||
runs-on: ubuntu-22.04
|
||||
if: github.ref == 'refs/heads/master'
|
||||
steps:
|
||||
- name: Download Artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: ./artifacts/
|
||||
|
||||
- name: Display Downloaded Artifacts
|
||||
run: find ./artifacts/
|
||||
|
||||
- name: Add 161 to github.run_number
|
||||
run: |
|
||||
NEW_RUN_NUMBER=$(( ${{ github.run_number }} + 161 ))
|
||||
echo "NEW_RUN_NUMBER=$NEW_RUN_NUMBER" >> $GITHUB_ENV
|
||||
|
||||
- name: Create Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: "marvinpinto/action-automatic-releases@latest"
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: v${{ env.NEW_RUN_NUMBER }}
|
||||
prerelease: false
|
||||
title: "Build v${{ env.NEW_RUN_NUMBER }}"
|
||||
files: |
|
||||
./artifacts/linux-flatpak/lindbergh-loader.flatpak
|
||||
./artifacts/linux-build/build.tar.gz
|
||||
./artifacts/linux-appimage/lindbergh-loader.AppImage
|
||||
+5
-6
@@ -12,9 +12,8 @@ set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build)
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build)
|
||||
|
||||
# Source files for various targets
|
||||
file(GLOB LIND_OBJS "src/lindbergh/*.c" "src/lindbergh/*.cpp")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/lindbergh.o")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/evdevinput.o")
|
||||
file(GLOB LIND_OBJS "src/lindbergh/*.c")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/lindbergh.c")
|
||||
|
||||
file(GLOB XDIFF_SRCS "src/libxdiff/xdiff/*.c")
|
||||
|
||||
@@ -27,12 +26,12 @@ set(LINDBERGH_CXX_FLAGS ${LINDBERGH_C_FLAGS} -std=c++11)
|
||||
set(LIBXDIFF_C_FLAGS -DHAVE_CONFIG_H -fPIC -m32)
|
||||
set(LIBSEGAAPI_CXX_FLAGS -m32 -fPIC -shared)
|
||||
set(LIBSEGAAPI_LINKER_FLAGS -m32 -lFAudio)
|
||||
set(SHARED_LINKER_FLAGS -m32 -Wl,-z,defs -rdynamic -static-libstdc++ -static-libgcc -lc -ldl -lGL -lglut -lX11 -lSDL2 -lm -lpthread -shared -lstdc++ -nostdlib -lasound)
|
||||
set(SHARED_LINKER_FLAGS -m32 -Wl,-z,defs -rdynamic -static-libstdc++ -static-libgcc -lc -ldl -lGL -lglut -lX11 -lXcursor -lSDL2 -lm -lpthread -shared -lstdc++ -nostdlib -lasound)
|
||||
|
||||
# Build executable for lindbergh
|
||||
add_executable(lindyloader src/lindbergh/lindbergh.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h)
|
||||
add_executable(lindyloader src/lindbergh/lindbergh.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h src/lindbergh/log.c src/lindbergh/log.h src/lindbergh/jvs.c src/lindbergh/jvs.h src/lindbergh/config.h src/lindbergh/config.c)
|
||||
set_target_properties(lindyloader PROPERTIES OUTPUT_NAME "lindbergh")
|
||||
set_target_properties(lindyloader PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} LINK_FLAGS "-m32")
|
||||
set_target_properties(lindyloader PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} LINK_FLAGS "-m32 -lm")
|
||||
target_compile_options(lindyloader PRIVATE ${LINDBERGH_EXE})
|
||||
|
||||
# Build static library libxdiff.a with its own flags
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
CC = gcc -m32 -pthread
|
||||
CFLAGS = -g -fPIC -m32 -Wall -Werror -Wno-misleading-indentation -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-function -D_GNU_SOURCE -Wno-char-subscripts
|
||||
LD = g++ -m32
|
||||
LDFLAGS = -Wl,-z,defs -rdynamic -static-libgcc -lc -ldl -lGL -lglut -lX11 -lSDL2 -lm -lpthread -shared -nostdlib -lasound -L./src/libxdiff -lxdiff
|
||||
CC ?= gcc
|
||||
CFLAGS = -g -fPIC -m32 -pthread -Wall -Werror -Wno-misleading-indentation -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-function -D_GNU_SOURCE -Wno-char-subscripts
|
||||
CXX ?= g++
|
||||
LD = $(CXX)
|
||||
LDFLAGS = -m32 -Wl,-z,defs -rdynamic -static-libgcc -lc -ldl -lGL -lglut -lX11 -lXcursor -lSDL2 -lm -lpthread -shared -nostdlib -lasound -L./src/libxdiff -lxdiff -L/app/lib32
|
||||
|
||||
BUILD = build
|
||||
|
||||
@@ -17,14 +18,14 @@ all: lindbergh libxdiff.a lindbergh.so libsegaapi.so libkswapapi.so libposixtime
|
||||
|
||||
lindbergh: src/lindbergh/lindbergh.c src/lindbergh/log.c src/lindbergh/log.h src/lindbergh/jvs.c src/lindbergh/jvs.h src/lindbergh/config.h src/lindbergh/config.c src/lindbergh/evdevinput.h src/lindbergh/evdevinput.c
|
||||
mkdir -p $(BUILD)
|
||||
$(CC) src/lindbergh/lindbergh.c src/lindbergh/log.h src/lindbergh/log.c src/lindbergh/jvs.h src/lindbergh/jvs.c src/lindbergh/config.h src/lindbergh/config.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h -o $(BUILD)/lindbergh -lm
|
||||
$(CC) -m32 src/lindbergh/lindbergh.c src/lindbergh/log.h src/lindbergh/log.c src/lindbergh/jvs.h src/lindbergh/jvs.c src/lindbergh/config.h src/lindbergh/config.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h -o $(BUILD)/lindbergh -lm
|
||||
|
||||
libxdiff.a: $(XDIFF_OBJS)
|
||||
mkdir -p $(BUILD)
|
||||
ar rcs src/libxdiff/libxdiff.a $(XDIFF_OBJS)
|
||||
|
||||
src/libxdiff/xdiff/%.o: src/libxdiff/xdiff/%.c
|
||||
$(CC) -DHAVE_CONFIG_H -fPIC -c $< -o $@
|
||||
$(CC) -m32 -DHAVE_CONFIG_H -fPIC -c $< -o $@
|
||||
|
||||
lindbergh.so: $(OBJS)
|
||||
mkdir -p $(BUILD)
|
||||
@@ -34,13 +35,13 @@ lindbergh.so: $(OBJS)
|
||||
$(CC) $(CFLAGS) -c $< -o $@
|
||||
|
||||
libsegaapi.so: src/libsegaapi/libsegaapi.o
|
||||
gcc -m32 -O0 -g src/libsegaapi/libsegaapi.c -lFAudio -fPIC -shared -o $(BUILD)/libsegaapi.so
|
||||
$(CC) -m32 -O0 -g src/libsegaapi/libsegaapi.c -lFAudio -L/app/lib32 -fPIC -shared -o $(BUILD)/libsegaapi.so
|
||||
|
||||
libkswapapi.so: src/libkswapapi/libkswapapi.o
|
||||
$(CC) src/libkswapapi/libkswapapi.o -fPIC -shared -o $(BUILD)/libkswapapi.so
|
||||
$(CC) -m32 src/libkswapapi/libkswapapi.o -fPIC -shared -o $(BUILD)/libkswapapi.so
|
||||
|
||||
libposixtime.so:
|
||||
$(CC) src/libposixtime/libposixtime.c src/libposixtime/libposixtime.h -m32 -shared -o $(BUILD)/libposixtime.so
|
||||
$(CC) -m32 src/libposixtime/libposixtime.c src/libposixtime/libposixtime.h -m32 -shared -o $(BUILD)/libposixtime.so
|
||||
ln -s -f libposixtime.so $(BUILD)/libposixtime.so.1
|
||||
ln -s -f libposixtime.so $(BUILD)/libposixtime.so.2.4
|
||||
|
||||
|
||||
+62
-1
@@ -2,7 +2,68 @@
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
## [2.0.3]
|
||||
## [2.0.12]
|
||||
### Added
|
||||
- AppImage support.
|
||||
### Fixed
|
||||
- 2Spicy error in the scaling code, again.
|
||||
|
||||
## [2.0.11]
|
||||
### Added
|
||||
- Resolution patches for 2Spicy and HOD-Ex
|
||||
- Code clean up.
|
||||
### Fixed
|
||||
- 2Spicy error in the scaling code.
|
||||
|
||||
## [2.0.10]
|
||||
### Added
|
||||
- Config option to specify a path for the library libCg.so required for some shader compilation.
|
||||
- Improved folder patching for recompiled shaders (2Spicy, Rambo, Harly and HOD-EX).
|
||||
- Cleaned a bit of lindbergh elf.
|
||||
|
||||
## [2.0.9]
|
||||
- lindbergh elf mostly redone to make the loader work as a stand alone mode (read guide.md).
|
||||
|
||||
## [2.0.8]
|
||||
### Added
|
||||
- Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
|
||||
### Fixed
|
||||
- Test mode in HOD4 SP now stretches.
|
||||
|
||||
## [2.0.7]
|
||||
### Added
|
||||
- Option -g | --gamepath to lindbergh to point to games in a different folder.
|
||||
- lindbergh elf searches for lindbergh.so in common library folders ("/usr/lib/i386-linux-gnu", "/usr/lib32", etc).
|
||||
- Improved Distro detection function to inform that the Distro is not based on Debian.
|
||||
|
||||
## [2.0.6]
|
||||
### Fixed
|
||||
- Reverted (Fixed LGJ, VT3 and ID4/ID5 JVS passthrough).
|
||||
- Outrun 2 High Scores.
|
||||
|
||||
## [2.0.5]
|
||||
### Fixed
|
||||
- Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
|
||||
|
||||
## [2.0.4]
|
||||
### Added
|
||||
- Boost render res option for Rambo, LGJ, HOD4, HOD-EX, ID4/ID5, 2Spicy and Harley.
|
||||
- Flatpak build as a bundle. (For installation, read the guide in docs folder.)
|
||||
- Add COINS with evdev for player 2.
|
||||
- Merged code that adds support for COINS with evdev.
|
||||
- Makefile, lindbergh.c and shader_patches.c changes to support Flatpak.
|
||||
- "--zink" option in lindbergh elf to run the games using Zink.
|
||||
- "--nvidia" option in lindbergh elf to force the secondary nVidia GPU in laptops.
|
||||
- Click and drag in PH touchscreen.
|
||||
- Hide custom crosshair cursor in PH when not needed.
|
||||
- Custom mouse cursors working with X11, GLX and Glut.
|
||||
- Custom mouse cursor in Primeval Hunt TouchScreen.
|
||||
- TouchScreen emulation fro Primeval Hunt
|
||||
- Display a warning if the distro you are running is not based on Debian.
|
||||
- Cleaned up most of the code changing Ifs to Switch and sorting Alphabetically.
|
||||
- Let's go Jungle and Let's go Jungle Special resolution patches.
|
||||
|
||||
## [2.0.3] 2025-02-02
|
||||
### Added
|
||||
- Display a warning when loading an Elf that is not clean.
|
||||
- Added to the lib folder, common libraries that are usually missing.
|
||||
|
||||
+173
-40
@@ -4,31 +4,67 @@
|
||||
|
||||
The follow list of games are supported. It is worth noting that there are multiple releases of these games, and some specific releases may not be supported.
|
||||
|
||||
| Game Name | Game ID | DVP | NVidia | Intel (Mesa) | AMD (Mesa) | AMD (proprietary) |
|
||||
|---------------------------------|---------|----------|--------|--------------|------------|-------------------|
|
||||
| 2 Spicy | SBMV | DVP-0027 | ✓ | ✓ | ✓ | ✓ |
|
||||
| After Burner Climax | SBLR | DVP-0009 | ✓ | ✓ | ✓ | |
|
||||
| Ghost Squad Evolution | SBNJ | DVP-0029 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Harley Davidson | SBRG | DVP-5007 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer Extreme | SBST | DVP-0079 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer | SBQN | DVP-0057 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Let's Go Jungle | SBLU | DVP-0011 | ✓ | ✓ | ✓ | |
|
||||
| Let's Go Jungle Special | SBNR | DVP-0036 | ✓ | ✓ | ✓ | |
|
||||
| Outrun 2 SP SDX | SBMB | DVP-0015 | ✓ | ✓ | ✓ | ✓ |
|
||||
| R-Tuned | SBQW | DVP-0060 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Race TV | SBPF | DVP-0044 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Rambo | SBQL | DVP-0069 | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 | SBLC | DVP-0003 | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Special | SBLS | DVP-0010 | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead Ex | SBRC | DVP-0063 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 | SBLM | DVP-0008 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 R | SBQU | DVP-5004 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 FS | SBUV | DVP-5019 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D 4 | SBNK | DVP-0030 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D 5 | SBTS | DVP-0075 | ✓ | ✓ | ✓ | |
|
||||
| Virtua Tennis 3 | SBKX | DVP-0005 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Primeval Hunt | SBPP | DVP-0048 | ✓ | ✓ | ✓ | ✓ |
|
||||
|
||||
| Game Name | Game ID | DVP | NVidia | Intel (Mesa) | AMD (Mesa) | AMD (proprietary) |
|
||||
|--------------------------------------------------|---------|-----------|--------|--------------|------------|-------------------|
|
||||
| After Burner Climax | SBLR | DVP-0009 | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax Rev A | SBLR | DVP-0009A | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax Rev B | SBLR | DVP-0009B | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax SDX | SBMN | DVP-0018 | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax SDX Rev A | SBMN | DVP-0018A | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax SE | SBLR | DVP-0031 | ✓ | ✓ | ✓ | |
|
||||
| After Burner Climax SE Rev A | SBLR | DVP-0031A | ✓ | ✓ | ✓ | |
|
||||
| Ghost Squad Evolution | SBNJ | DVP-0029 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Harley Davidson | SBRG | DVP-5007 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer | SBQN | DVP-0057B | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer SDLX | SBST | DVP-0057 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer Extreme | SBST | DVP-0079 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Hummer Extreme MDX | SBST | DVP-0083 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Rev A | SBML | DVP-0019A | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Rev B | SBML | DVP-0019B | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Rev C | SBML | DVP-0019C | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Rev D | SBML | DVP-0019D | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Rev G | SBML | DVP-0019G | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Export Rev B | SBNK | DVP-0030B | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Export Rev C | SBNK | DVP-0030C | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D Arcade Stage 4 Export Rev D | SBNK | DVP-0030D | ✓ | ✓ | ✓ | ✓ |
|
||||
| Initial D 5 EXP | SBRY | DVP-0075 | ✓ | ✓ | ✓ | |
|
||||
| Initial D 5 EXP 2.0 | SBTS | DVP-0084 | ✓ | ✓ | ✓ | |
|
||||
| Initial D 5 EXP 2.0 Rev A | SBQN | DVP-0084A | ✓ | ✓ | ✓ | |
|
||||
| Initial D Arcade Stage 5 Rev A | SBQZ | DVP-0070A | ✓ | ✓ | ✓ | |
|
||||
| Initial D Arcade Stage 5 Rev F | SBQZ | DVP-0070F | ✓ | ✓ | ✓ | |
|
||||
| Let's Go Jungle | SBLU | DVP-0011 | ✓ | ✓ | ✓ | |
|
||||
| Let's Go Jungle! Rev A | SBLU | DVP-0011A | ✓ | ✓ | ✓ | |
|
||||
| Let's Go Jungle Special | SBNR | DVP-0036 | ✓ | ✓ | ✓ | |
|
||||
| SEGA Network Taisen Mahjong MJ4 | SBPN | DVP-0049G | ✓ | ✓ | ✓ | ✓ |
|
||||
| SEGA Network Taisen Mahjong MJ4 Evolution | SBTA | DVP-0081 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Outrun 2 SP SDX | SBMB | DVP-0015 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Outrun 2 SP SDX Rev A | SBMB | DVP-0015A | ✓ | ✓ | ✓ | ✓ |
|
||||
| Primeval Hunt | SBPP | DVP-0048 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Rambo | SBQL | DVP-0069 | ✓ | ✓ | ✓ | ✓ |
|
||||
| R-Tuned | SBQW | DVP-0060 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Sega Race TV | SBPF | DVP-0044 | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Rev A | SBLC | DVP-0003A | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Rev B | SBLC | DVP-0003B | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Rev C | SBLC | DVP-0003C | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Special | SBLS | DVP-0010 | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead 4 Special Rev B | SBLS | DVP-0010B | ✓ | ✓ | ✓ | ✓ |
|
||||
| The House of the Dead Ex | SBRC | DVP-0063 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Too Spicy | SBMV | DVP-0027 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 | SBLM | DVP-0008 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Rev A | SBLM | DVP-0008A | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Rev B | SBLM | DVP-0008B | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Rev E (Public Version C) | SBLM | DVP-0008E | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Export | SBLM | DVP-0043 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Final Showdown REV A | SBUV | DVP-5019 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Final Showdown REV B | SBXX | DVP-5020 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 Final Showdown REV B ver 6.0000 | SBXX | DVP-5020 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 R | SBQU | DVP-5004 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 R Rev D | SBQU | DVP-5004D | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Fighter 5 R Rev G | SBQU | DVP-5004G | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Tennis 3 | SBKX | DVP-0005 | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Tennis 3 Rev A | SBKX | DVP-0005A | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Tennis 3 Rev B | SBKX | DVP-0005B | ✓ | ✓ | ✓ | ✓ |
|
||||
| Virtua Tennis 3 Rev C | SBKX | DVP-0005C | ✓ | ✓ | ✓ | ✓ |
|
||||
|
||||
## Game Issues & Fixes
|
||||
|
||||
@@ -48,26 +84,15 @@ sudo ln -s /lib/i386-linux-gnu/libglut.so /lib/i386-linux-gnu/libglut.so.3
|
||||
|
||||
### Let's Go Jungle Rev A
|
||||
|
||||
The game must be run in export mode to have the stereo sound option.
|
||||
- The game must be run in export mode to have the stereo sound option.
|
||||
|
||||
### Outrun 2 SP SDX
|
||||
|
||||
You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
|
||||
- You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
|
||||
|
||||
### Ghost Squad / 2Spicy
|
||||
### Hummer (all versions)
|
||||
|
||||
You may have sound issues such as the game complaining that the system cannot open `/dev[/sound]/dsp`. You **must not** use the `libopenal.so.0` files that came with the game, please delete those if you've moved them into your game folder. Do the following:
|
||||
|
||||
```
|
||||
sudo apt install pipewire-audio-client-libraries:i386
|
||||
sudo cp /usr/share/doc/pipewire/examples/alsa.conf.d/99-pipewire-default.conf /etc/alsa/conf.d/
|
||||
```
|
||||
|
||||
Then in the game folder you must create a symlink to the `libopenal.so.1` library installed on your system:
|
||||
|
||||
```
|
||||
ln -s /usr/lib/i386-linux-gnu/libopenal.so.1 libopenal.so.0
|
||||
```
|
||||
The games will ask for libGLcore.so.1 and libnvidia-tls.so.1 you can copy for example libkswapapi.so as libGLcore.so.1 and libnvidia-tls.so.1 and the game will work fine.
|
||||
|
||||
## Configuration File : lindbergh.conf
|
||||
|
||||
@@ -135,3 +160,111 @@ Will cause input on analogue input 1 to be clamped as follows:
|
||||
|
||||
There are currently no audio options that you can set. If you have a stereo sound card installed then the audio will be downmixed to stereo. If you have a 5.1 sound card installed and the game supports surround sound, each surround channel should be passed through properly and should play sound as it was originally intended.
|
||||
|
||||
|
||||
## Installing and Running the Flatpak
|
||||
|
||||
### Prerequisites
|
||||
|
||||
Before installing the main package, ensure that Flatpak is set up on your system. If Flatpak is not installed, follow the official [Flatpak setup guide](https://flatpak.org/setup/).
|
||||
|
||||
### Installation
|
||||
|
||||
Once downloaded, install Lindbergh Loader by running the following command in your terminal:
|
||||
|
||||
```
|
||||
flatpak install lindbergh-loader-dev.flatpak
|
||||
```
|
||||
|
||||
Additionally, install the required dependencies:
|
||||
|
||||
```
|
||||
flatpak install org.freedesktop.Platform.Compat.i386//24.08
|
||||
flatpak install org.freedesktop.Platform.GL32.default//24.08
|
||||
```
|
||||
Intel GPU Users (VAAPI Support):
|
||||
|
||||
```
|
||||
flatpak install org.freedesktop.Platform.VAAPI.Intel.i386//24.08
|
||||
```
|
||||
|
||||
NVIDIA GPU Users (Driver Support):
|
||||
|
||||
If your system uses an NVIDIA GPU, you need to install the matching NVIDIA driver package for your system.
|
||||
To check your NVIDIA driver version, run:
|
||||
|
||||
```
|
||||
nvidia-smi
|
||||
```
|
||||
Then, install the corresponding Flatpak package, replacing 570-86-16 with your actual driver version:
|
||||
|
||||
```
|
||||
flatpak install org.freedesktop.Platform.GL32.nvidia-570-86-16
|
||||
```
|
||||
|
||||
### Running Lindbergh Loader
|
||||
|
||||
Once installed, launch the application with:
|
||||
|
||||
```
|
||||
flatpak run com.github.lindberghloader.dev
|
||||
```
|
||||
|
||||
### Managing Game Locations
|
||||
|
||||
By default, games should be added to:
|
||||
|
||||
```
|
||||
~/Games
|
||||
```
|
||||
|
||||
If you need to add more locations, install Flatseal:
|
||||
|
||||
```
|
||||
flatpak install com.github.tchx84.Flatseal
|
||||
```
|
||||
|
||||
Then, run Flatseal and grant Lindbergh Loader access to additional directories.
|
||||
|
||||
### Stand alone mode
|
||||
|
||||
Now, you have the option to run the games without copying any files to the game's folder.
|
||||
Your system's 32 bit library folder, your current folder and the game's folder will be added to LD_LIBRARY_PATH env variable,
|
||||
so you can han the loader libs in any of those locations.
|
||||
|
||||
Passing -c option you can specify the location of the .conf file like this:
|
||||
|
||||
```
|
||||
./lindbergh -c /my/custom/folder/myconfig.conf
|
||||
```
|
||||
|
||||
## -g or --gamepath
|
||||
With this new option, you can specify the location of the game, where the game's ELF resides.
|
||||
|
||||
```
|
||||
./lindbergh -g /my/custom/folder/hod4/elf
|
||||
```
|
||||
|
||||
The loader will search for known elf files in that folder but you can also run it like this:
|
||||
|
||||
```
|
||||
./lindbergh myCustom.elf -g /my/custom/folder/hod4/elf
|
||||
```
|
||||
|
||||
The loader will load `myCustom.elf` inside the passed folder.
|
||||
|
||||
## Passing a folder containing an elf
|
||||
With this option, you pass a full path, including an ELF name like this:
|
||||
|
||||
```
|
||||
./lindbergh /my/custom/folder/hod4/elf/myCustom.elf
|
||||
```
|
||||
|
||||
The loader will load the ELF in that folder.
|
||||
|
||||
You can combine all options.
|
||||
|
||||
You can have the needed libraries in the folder where `lindbergh` resides, in the system's 32 bit lib folder or in the game's folder.
|
||||
The loader will try to find the files.
|
||||
|
||||
If by mistake, you pass both, a full path including an ELF and a path with -g option, the path passed with -g option will be omitted.
|
||||
Remember that if the path containg spaces, which is not recommended, pass the path inside double quotes or `\` before the space.
|
||||
|
||||
+52
-30
@@ -1,5 +1,5 @@
|
||||
# SEGA Lindbergh Emulator Configuration File
|
||||
# By the Lindbergh Development Team
|
||||
# By the Lindbergh Development Team 2024-2025
|
||||
|
||||
# Set the requested dip switch width here
|
||||
WIDTH AUTO
|
||||
@@ -7,28 +7,31 @@ WIDTH AUTO
|
||||
# Set the requested dip switch height here
|
||||
HEIGHT AUTO
|
||||
|
||||
# Boost render resolution in HOD4/2Spicy/Harley/Rambo/HOD-EX/ID4/ID5 and LGJ
|
||||
# BOOST_RENDER_RES 1
|
||||
|
||||
# Set if the emulator should go full screen
|
||||
FULLSCREEN 0
|
||||
# FULLSCREEN 0
|
||||
|
||||
# Sets the Input Mode
|
||||
# Mode 0: will use both SDL/X11 and EVDEV inputs (default)
|
||||
# Mode 1: will use SDL/X11 inputs only
|
||||
# Mode 2: will use EVDEV raw inputs only, which should be configured at the bottom of the settings file
|
||||
INPUT_MODE 0
|
||||
# INPUT_MODE 0
|
||||
|
||||
# Set to 1 if you want to disable SDL (Fixes SRTV boost bar)
|
||||
NO_SDL 0
|
||||
# NO_SDL 0
|
||||
|
||||
# Set the Region ( JP/US/EX )
|
||||
REGION EX
|
||||
# REGION EX
|
||||
|
||||
# Set if you want the game to be Free Play
|
||||
FREEPLAY 1
|
||||
# FREEPLAY 1
|
||||
|
||||
# Set if the emulator should emulate JVS and use the keyboard/mouse for controls.
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in JVS_PATH if it has been defined.
|
||||
EMULATE_JVS 1
|
||||
# EMULATE_JVS 1
|
||||
|
||||
# Set if the emulator should emulate the rideboard used in the special games here
|
||||
# If this is set to 0, then the emulator will route the traffic to one of the serial ports
|
||||
@@ -41,8 +44,12 @@ EMULATE_DRIVEBOARD AUTO
|
||||
# Set if the emulator should emulate the motion board from Outrun 2 SP SDX here
|
||||
# If this is set to 0, then the emulator will route the traffic to one of the serial ports
|
||||
EMULATE_MOTIONBOARD AUTO
|
||||
|
||||
# Set if the loader should emulate the card reader in Virtua Tenis 3
|
||||
# EMULATE_CARDREADER 1
|
||||
EMULATE_CARDREADER AUTO
|
||||
|
||||
# Set to 1 if the loader should emulate the touchscreen with the mouse in PH.
|
||||
# EMULATE_TOUCHSCREEN 1
|
||||
|
||||
# Card File for reader 1
|
||||
# CARDFILE_01 Card_01.crd
|
||||
@@ -51,7 +58,7 @@ EMULATE_MOTIONBOARD AUTO
|
||||
# CARDFILE_02 Card_02.crd
|
||||
|
||||
# Define the path to pass the JVS packets to if JVS is not being emulated.
|
||||
JVS_PATH /dev/ttyUSB0
|
||||
# JVS_PATH /dev/ttyUSB0
|
||||
|
||||
# Define the path to pass the first serial port to if it's not being emulated.
|
||||
# SERIAL_1_PATH /dev/ttyUSB0
|
||||
@@ -60,47 +67,51 @@ JVS_PATH /dev/ttyUSB0
|
||||
# SERIAL_2_PATH /dev/ttyUSB0
|
||||
|
||||
# Define the path to the sram.bin file
|
||||
SRAM_PATH sram.bin
|
||||
# SRAM_PATH sram.bin
|
||||
|
||||
# Define the path to the eeprom.bin file
|
||||
EEPROM_PATH eeprom.bin
|
||||
# EEPROM_PATH eeprom.bin
|
||||
|
||||
# If set, the library libCG.so needed for 2Spicy, Harley, Rambo and HOD-Ex shader recompilation
|
||||
# will be loaded from the specifyied location. (include the name of file in the location)
|
||||
# LIBCG_PATH /my/file/location/myLibCg.so
|
||||
|
||||
# Set the GPU vendor (0 = Autodetect / 1 = NVidia / 2 = AMD / 3 = ATI(AMD-PRO) / 4 = Intel / 5 = Unknown)
|
||||
GPU_VENDOR 0
|
||||
# GPU_VENDOR 0
|
||||
|
||||
# Set if you want to see debug messages in the console
|
||||
DEBUG_MSGS 0
|
||||
# DEBUG_MSGS 0
|
||||
|
||||
# Set if you'd like to add a border for optical light gun tracking
|
||||
BORDER_ENABLED 0
|
||||
# BORDER_ENABLED 0
|
||||
|
||||
# Set the thickness of the white border as a percentage of the width of the screen
|
||||
WHITE_BORDER_PERCENTAGE 2
|
||||
# WHITE_BORDER_PERCENTAGE 2
|
||||
|
||||
# Set the thickness of the black border which sits around the
|
||||
# white border as a percentage of the width of the screen
|
||||
BLACK_BORDER_PERCENTAGE 0
|
||||
# BLACK_BORDER_PERCENTAGE 0
|
||||
|
||||
# Set to true if you experience flickering in hummer
|
||||
HUMMER_FLICKER_FIX 0
|
||||
# HUMMER_FLICKER_FIX 0
|
||||
|
||||
# Set to keep the aspect ratio (4:3) in games like Sega Race TV and Primeval Hunt
|
||||
KEEP_ASPECT_RATIO 0
|
||||
# KEEP_ASPECT_RATIO 0
|
||||
|
||||
# Set to 0 if you want to disable the Glare effect in OutRun
|
||||
OUTRUN_LENS_GLARE_ENABLED 1
|
||||
# OUTRUN_LENS_GLARE_ENABLED 1
|
||||
|
||||
# Set to 1 to bypass cabinet checks including drive board and tower in Outrun 2 SP SDX
|
||||
SKIP_OUTRUN_CABINET_CHECK 0
|
||||
# SKIP_OUTRUN_CABINET_CHECK 0
|
||||
|
||||
# Set to 1 if you want to limit the FPS in games that are not limited like OutRun2
|
||||
FPS_LIMITER_ENABLED 0
|
||||
# FPS_LIMITER_ENABLED 0
|
||||
|
||||
# Set the target FPS (will only work if FPS_LIMITER_ENABLED = 1)
|
||||
FPS_TARGET 60
|
||||
# FPS_TARGET 60
|
||||
|
||||
# Set to 1 if you want to render LGJ using the mesa patches instead of nVidia (fixes some glitches)
|
||||
LGJ_RENDER_WITH_MESA 1
|
||||
# LGJ_RENDER_WITH_MESA 1
|
||||
|
||||
# Set the Primeval Hunt mode
|
||||
# Mode 0: Default (Side by Side)
|
||||
@@ -108,37 +119,48 @@ LGJ_RENDER_WITH_MESA 1
|
||||
# Mode 2: Side by Side
|
||||
# Mode 3: 3ds mode 1 (Touch screen to the right)
|
||||
# Mode 4: 3ds mode 2 (Touch screen to the bottom)
|
||||
PRIMEVAL_HUNT_MODE 1
|
||||
# PRIMEVAL_HUNT_MODE 1
|
||||
|
||||
# Disble to use the original fonts instead of the built in font in the loader
|
||||
DISABLE_BUILTIN_FONT 0
|
||||
# DISABLE_BUILTIN_FONT 0
|
||||
|
||||
# Disble to use the original logos instead of the built in logos in the loader
|
||||
DISABLE_BUILTIN_LOGOS 0
|
||||
# DISABLE_BUILTIN_LOGOS 0
|
||||
|
||||
# Set to 0 to enable the mouse pointer/Cursor
|
||||
HIDE_CURSOR 1
|
||||
# HIDE_CURSOR 1
|
||||
|
||||
# Set the custom mouse pointer from a PNG file (Usefull for shooting games)
|
||||
# CUSTOM_CURSOR myCustomCursor.png
|
||||
|
||||
# Set the width of the custom cursor
|
||||
CUSTOM_CURSOR_WIDTH 32
|
||||
# CUSTOM_CURSOR_WIDTH 32
|
||||
|
||||
# Set the height of the custom cursor
|
||||
CUSTOM_CURSOR_HEIGHT 32
|
||||
# CUSTOM_CURSOR_HEIGHT 32
|
||||
|
||||
# Set a custom cursor for the touch screen in Primeval Hunt
|
||||
# PH_TOUCH_CURSOR myCustomHandCursor.png
|
||||
|
||||
# Set the width of the custom cursor
|
||||
# PH_TOUCH_CURSOR_WIDTH 32
|
||||
|
||||
# Set the height of the custom cursor
|
||||
# PH_TOUCH_CURSOR_HEIGHT 32
|
||||
|
||||
# Hacky way to make MJ4 work at prohibited times?
|
||||
# MJ4_ENABLED_ALL_THE_TIME 1
|
||||
|
||||
# Sets the IP address in the eeprom for Outrun link (you have to put your NIC ip)
|
||||
# OR2_IP 192.168.1.2
|
||||
# OR2_NETMASK 255.255.255.0
|
||||
|
||||
# House of the dead 4 speed fix set the frequency of your CPU in Ghz (The speed reported by the manufacturer)
|
||||
# CPU_FREQ_GHZ 4.0
|
||||
|
||||
# Set the colour of the lindbergh to change the Segaboot logo
|
||||
# Possible colours are: YELLOW, RED, BLUE, SILVER, REDEX
|
||||
LINDBERGH_COLOUR YELLOW
|
||||
# LINDBERGH_COLOUR YELLOW
|
||||
|
||||
# X11 MODE (Input Mode 1)
|
||||
# To find the value pairs for these run `xev` on linux
|
||||
|
||||
Executable
+30
@@ -0,0 +1,30 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
APPIMAGEDIRNAME=lindbergh-loader.AppDir
|
||||
OUTPUT_FOLDER=$(realpath "./$APPIMAGEDIRNAME")
|
||||
|
||||
mkdir build-deps
|
||||
cd build-deps
|
||||
|
||||
# Build openal
|
||||
wget https://github.com/kcat/openal-soft/archive/refs/tags/openal-soft-1.17.2.tar.gz
|
||||
tar -xzf openal-soft-1.17.2.tar.gz
|
||||
cd openal-soft-openal-soft-1.17.2/build
|
||||
|
||||
CFLAGS="-m32 -mstackrealign" CXXFLAGS="-m32 -std=c++14 -mstackrealign" cmake ../ -DALSOFT_BACKEND_PULSEAUDIO=ON -DALSOFT_BACKEND_ALSA=ON -DALSOFT_BACKEND_JACK=OFF -DALSOFT_BACKEND_SNDIO=ON
|
||||
|
||||
make -j4
|
||||
sudo cp libopenal.so.1.17.2 /usr/lib/i386-linux-gnu/libopenal.so.0
|
||||
cd ../../
|
||||
|
||||
# Build libSSL and libCrypto
|
||||
wget https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
|
||||
tar -xzf OpenSSL_0_9_7.tar.gz
|
||||
cd openssl-OpenSSL_0_9_7
|
||||
cp ../../scripts/appimage/patches/openssl-0.9.7.patch .
|
||||
./Configure shared 386 no-asm no-krb5 linux-pentium -m32
|
||||
patch -p1 < openssl-0.9.7.patch
|
||||
CFLAGS=-m32 make
|
||||
sudo cp libcrypto.so.0.9.7 /usr/lib/i386-linux-gnu
|
||||
sudo cp libssl.so.0.9.7 /usr/lib/i386-linux-gnu
|
||||
|
||||
Executable
+11
@@ -0,0 +1,11 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
echo "Install Packages Running..."
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt update
|
||||
sudo apt -y install --no-install-recommends \
|
||||
build-essential gcc-multilib g++-multilib cmake fuse freeglut3-dev:i386 libsdl2-dev:i386 libfaudio-dev:i386 libvdpau1:i386 \
|
||||
libstdc++5:i386 libxmu6:i386 libpcsclite1:i386 libncurses5:i386 unzip libsndio-dev:i386
|
||||
|
||||
sudo add-apt-repository ppa:kisak/kisak-mesa -y
|
||||
sudo apt update -y && sudo apt upgrade -y
|
||||
Executable
+104
@@ -0,0 +1,104 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
APPIMAGENAME=lindbergh-loader
|
||||
APPIMAGEDIRNAME=lindbergh-loader.AppDir
|
||||
|
||||
declare -a ADDED_LIBS=(
|
||||
"libOpenGL.so.0"
|
||||
"libGLdispatch.so.0"
|
||||
"libGLX.so"
|
||||
"libGLX_indirect.so.0"
|
||||
"libGLX_mesa.so.0"
|
||||
"libGL.so.1"
|
||||
"libGLU.so.1"
|
||||
"libglut.so.3"
|
||||
"libglapi.so.0"
|
||||
"libICE.so.6"
|
||||
"libSM.so.6"
|
||||
"libX11.so.6"
|
||||
"libX11-xcb.so.1"
|
||||
"libxcb.so.1"
|
||||
"libxcb-dri2.so.0"
|
||||
"libxcb-dri3.so.0"
|
||||
"libxcb-glx.so.0"
|
||||
"libXmu.so.6"
|
||||
"libncurses.so.5"
|
||||
"libpcsclite.so.1"
|
||||
"libstdc++.so.5"
|
||||
"libdrm.so.2"
|
||||
"libexpat.so.1"
|
||||
"libm.so.6"
|
||||
"libopenal.so.0"
|
||||
"libcrypto.so.0.9.7"
|
||||
"libssl.so.0.9.7"
|
||||
"libuuid.so.1"
|
||||
)
|
||||
|
||||
set -e
|
||||
|
||||
if [ ! -f "linuxdeploy-x86_64" ]; then
|
||||
wget -O "linuxdeploy-x86_64" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
|
||||
chmod +x "linuxdeploy-x86_64"
|
||||
fi
|
||||
|
||||
if [ ! -f "appimagetool-x86_64" ]; then
|
||||
wget -O "appimagetool-x86_64" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
|
||||
chmod +x "appimagetool-x86_64"
|
||||
fi
|
||||
|
||||
cd build
|
||||
OUTPUT_FOLDER=$(realpath "./$APPIMAGEDIRNAME")
|
||||
rm -fr "$OUTPUT_FOLDER"
|
||||
|
||||
ADDED_LIBS_ARGS=()
|
||||
for lib in "${ADDED_LIBS[@]}"; do
|
||||
ADDED_LIBS_ARGS+=("--library=/usr/lib/i386-linux-gnu/$lib")
|
||||
done
|
||||
|
||||
|
||||
echo "Copying files into AppDir..."
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/bin"
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/lib"
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/lib32"
|
||||
|
||||
# We create the AppRun file
|
||||
cat > "$OUTPUT_FOLDER/AppRun" << 'EOF'
|
||||
#!/bin/bash
|
||||
APP_IMG_ROOT="$(dirname "$(readlink -f "$0")")"
|
||||
export APP_IMG_ROOT=$APP_IMG_ROOT
|
||||
export LD_LIBRARY_PATH="$APP_IMG_ROOT/usr/lib32:$LD_LIBRARY_PATH"
|
||||
exec "$APP_IMG_ROOT/usr/bin/lindbergh" "$@"
|
||||
EOF
|
||||
|
||||
chmod +x "$OUTPUT_FOLDER/AppRun"
|
||||
|
||||
cp libkswapapi.so $OUTPUT_FOLDER/usr/lib
|
||||
cp libsegaapi.so $OUTPUT_FOLDER/usr/lib
|
||||
cp lindbergh.so $OUTPUT_FOLDER/usr/lib
|
||||
cp libposixtime.so $OUTPUT_FOLDER/usr/lib
|
||||
mv lindbergh $OUTPUT_FOLDER/usr/bin
|
||||
mkdir -p $OUTPUT_FOLDER/usr/lib/dri
|
||||
cp /usr/lib/i386-linux-gnu/dri/* $OUTPUT_FOLDER/usr/lib/dri
|
||||
cd ..
|
||||
|
||||
echo "Running linuxdeploy to create AppDir..."
|
||||
./linuxdeploy-x86_64 --appimage-extract-and-run --appdir="$OUTPUT_FOLDER" ${ADDED_LIBS_ARGS[@]} \
|
||||
--desktop-file="./scripts/lindbergh-loader.desktop" \
|
||||
--icon-file="./scripts/lindbergh-loader.png"
|
||||
|
||||
mv $OUTPUT_FOLDER/usr/lib/libkswapapi.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/libsegaapi.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/lindbergh.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/libposixtime.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/dri $OUTPUT_FOLDER/usr/lib32
|
||||
|
||||
unzip libs/Cg-3.1.zip -d $OUTPUT_FOLDER/usr/lib32
|
||||
cp libs/libCg.so $OUTPUT_FOLDER/usr/lib32/libCg2.so
|
||||
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.1
|
||||
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.2.4
|
||||
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libGLcore.so.1
|
||||
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libnvidia-tls.so.1
|
||||
|
||||
echo "Generating AppImage..."
|
||||
rm -f "$APPIMAGENAME.AppImage"
|
||||
./appimagetool-x86_64 -v "$OUTPUT_FOLDER" "$APPIMAGENAME.AppImage" --appimage-extract-and-run
|
||||
@@ -0,0 +1,13 @@
|
||||
diff -ruN openssl-OpenSSL_0_9_7.orig/Makefile.ssl openssl-OpenSSL_0_9_7/Makefile.ssl
|
||||
--- openssl-OpenSSL_0_9_7.orig/Makefile.ssl 2025-04-14 05:05:11.162340308 +0000
|
||||
+++ openssl-OpenSSL_0_9_7/Makefile.ssl 2025-04-14 05:06:22.261420144 +0000
|
||||
@@ -198,7 +198,7 @@
|
||||
SHARED_SSL=libssl$(SHLIB_EXT)
|
||||
SHARED_LIBS=$(SHARED_CRYPTO) $(SHARED_SSL)
|
||||
SHARED_LIBS_LINK_EXTS=.so.$(SHLIB_MAJOR) .so
|
||||
-SHARED_LDFLAGS=
|
||||
+SHARED_LDFLAGS=-m32
|
||||
|
||||
GENERAL= Makefile
|
||||
BASENAME= openssl
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
.flatpak-builder/
|
||||
build/
|
||||
repo/
|
||||
*.flatpak
|
||||
@@ -0,0 +1,4 @@
|
||||
# We just make any GL32 extension have higher priority
|
||||
include /run/flatpak/ld.so.conf.d/app-*-org.freedesktop.Platform.GL32.*.conf
|
||||
/app/lib32
|
||||
/app/lib/i386-linux-gnu
|
||||
Binary file not shown.
@@ -0,0 +1,36 @@
|
||||
diff --color -ruN ncurses-5.9.orig/c++/cursesf.h ncurses-5.9/c++/cursesf.h
|
||||
--- ncurses-5.9.orig/c++/cursesf.h 2005-08-13 20:08:24.000000000 +0200
|
||||
+++ ncurses-5.9/c++/cursesf.h 2025-02-21 14:45:57.002814632 +0100
|
||||
@@ -703,7 +703,7 @@
|
||||
virtual ~NCursesUserForm() {
|
||||
};
|
||||
|
||||
- inline T* UserData (void) const {
|
||||
+ inline T* UserData (void) {
|
||||
return reinterpret_cast<T*>(get_user ());
|
||||
};
|
||||
|
||||
diff --color -ruN ncurses-5.9.orig/c++/cursesm.h ncurses-5.9/c++/cursesm.h
|
||||
--- ncurses-5.9.orig/c++/cursesm.h 2005-08-13 20:10:36.000000000 +0200
|
||||
+++ ncurses-5.9/c++/cursesm.h 2025-02-21 14:47:21.238076003 +0100
|
||||
@@ -659,7 +659,7 @@
|
||||
virtual ~NCursesUserMenu() {
|
||||
};
|
||||
|
||||
- inline T* UserData (void) const {
|
||||
+ inline T* UserData (void) {
|
||||
return reinterpret_cast<T*>(get_user ());
|
||||
};
|
||||
|
||||
diff --color -ruN ncurses-5.9.orig/c++/cursesp.h ncurses-5.9/c++/cursesp.h
|
||||
--- ncurses-5.9.orig/c++/cursesp.h 2008-08-16 19:20:23.000000000 +0200
|
||||
+++ ncurses-5.9/c++/cursesp.h 2025-02-21 14:45:19.718735744 +0100
|
||||
@@ -251,7 +251,7 @@
|
||||
|
||||
virtual ~NCursesUserPanel() {};
|
||||
|
||||
- T* UserData (void) const
|
||||
+ T* UserData (void)
|
||||
{
|
||||
return reinterpret_cast<T*>(get_user ());
|
||||
};
|
||||
@@ -0,0 +1,304 @@
|
||||
app-id: com.github.lindberghloader
|
||||
runtime: org.freedesktop.Platform
|
||||
runtime-version: &runtime-version '24.08'
|
||||
sdk: org.freedesktop.Sdk
|
||||
|
||||
x-gl-versions: &gl-versions '24.08;1.4'
|
||||
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d # Define GL merge dirs alias
|
||||
x-i386-build-options: &i386-build-options
|
||||
libdir: /app/lib32
|
||||
env:
|
||||
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
|
||||
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
|
||||
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
|
||||
LDFLAGS: "-L/app/lib32"
|
||||
|
||||
command: lindbergh
|
||||
|
||||
# SDK extensions needed for building 32-bit components
|
||||
sdk-extensions:
|
||||
- org.freedesktop.Sdk.Extension.toolchain-i386
|
||||
- org.freedesktop.Sdk.Compat.i386
|
||||
|
||||
finish-args:
|
||||
- --env=LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
|
||||
- --env=PATH=/app/bin:/usr/bin
|
||||
- --allow=multiarch
|
||||
- --share=ipc
|
||||
- --share=network
|
||||
- --socket=x11
|
||||
- --socket=wayland
|
||||
- --device=all
|
||||
- --socket=pulseaudio
|
||||
- --filesystem=~/Games
|
||||
|
||||
# Runtime extensions automatically downloaded and installed with the app (For some reason does not work)
|
||||
add-extensions:
|
||||
org.freedesktop.Platform.Compat.i386:
|
||||
directory: lib/i386-linux-gnu
|
||||
version: *runtime-version
|
||||
|
||||
# 32-bit graphics driver extension
|
||||
org.freedesktop.Platform.GL32:
|
||||
directory: lib/i386-linux-gnu/GL
|
||||
versions: *gl-versions
|
||||
subdirectories: true
|
||||
autodelete: false
|
||||
add-ld-path: lib
|
||||
merge-dirs: *gl-merge-dirs
|
||||
download-if: active-gl-driver
|
||||
enable-if: active-gl-driver
|
||||
autoprune-unless: active-gl-driver
|
||||
|
||||
modules:
|
||||
# Pre-built 32-bit library (if required)
|
||||
- name: libstdcxx5
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- mkdir -p /app/lib32
|
||||
- install -Dm644 libstdc++.so.5 /app/lib32/libstdc++.so.5
|
||||
sources:
|
||||
- type: file
|
||||
path: ./assets/libstdc++.so.5
|
||||
|
||||
# Build 32-bit libGLU
|
||||
- name: libGLU
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --host=i686-unknown-linux-gnu
|
||||
- --prefix=/app
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://mesa.freedesktop.org/archive/glu/glu-9.0.2.tar.xz
|
||||
sha256: 6e7280ff585c6a1d9dfcdf2fca489251634b3377bfc33c29e4002466a38d02d4
|
||||
|
||||
# Build 32-bit freeglut
|
||||
- name: freeglut
|
||||
buildsystem: cmake
|
||||
config-opts:
|
||||
- -DCMAKE_BUILD_TYPE=Release
|
||||
- -DCMAKE_INSTALL_PREFIX=/app
|
||||
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://downloads.sourceforge.net/freeglut/freeglut-3.2.2.tar.gz
|
||||
sha256: c5944a082df0bba96b5756dddb1f75d0cd72ce27b5395c6c1dde85c2ff297a50
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libFAudio (dynamic)
|
||||
- name: libFAudio-Dynamic
|
||||
buildsystem: cmake-ninja
|
||||
config-opts:
|
||||
- -DCMAKE_BUILD_TYPE=Release
|
||||
- -DCMAKE_INSTALL_PREFIX=/app
|
||||
- -DBUILD_SDL3=off
|
||||
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
env:
|
||||
CFLAGS: "-m32 -mstackrealign"
|
||||
CXXFLAGS: "-m32 -mstackrealign"
|
||||
sources:
|
||||
- type: git
|
||||
url: https://github.com/FNA-XNA/FAudio.git
|
||||
tag: "24.12"
|
||||
|
||||
# Build 32-bit libXmu
|
||||
- name: libxmu
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --prefix=/app
|
||||
- --with-shared
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://xorg.freedesktop.org/releases/individual/lib/libXmu-1.2.1.tar.gz
|
||||
sha256: bf0902583dd1123856c11e0a5085bd3c6e9886fbbd44954464975fd7d52eb599
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libmd
|
||||
- name: libmd
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --prefix=/app
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://archive.hadrons.org/software/libmd/libmd-1.1.0.tar.xz
|
||||
sha256: 1bd6aa42275313af3141c7cf2e5b964e8b1fd488025caf2f971f43b00776b332
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libbsd
|
||||
- name: libbsd
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --prefix=/app
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://libbsd.freedesktop.org/releases/libbsd-0.12.2.tar.xz
|
||||
sha256: b88cc9163d0c652aaf39a99991d974ddba1c3a9711db8f1b5838af2a14731014
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit ncurses (very old version)
|
||||
- name: ncurses
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --prefix=/app
|
||||
- --with-shared
|
||||
- --without-debug
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://ftp.gnu.org/pub/gnu/ncurses/ncurses-5.9.tar.gz
|
||||
sha256: 9046298fb440324c9d4135ecea7879ffed8546dd1b58e59430ea07a4633f563b
|
||||
- type: patch
|
||||
path: ./assets/ncurses-5.9.patch
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
env:
|
||||
CPPFLAGS: "-P"
|
||||
CXXFLAGS: "-std=c++14"
|
||||
|
||||
# Install pre-built 32-bit Nvidia Cg Toolkit (old)
|
||||
- name: nvidia-cg-toolkit
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- install -Dm755 usr/lib/libCg.so /app/lib32/libCg.so
|
||||
- install -Dm755 usr/lib/libCgGL.so /app/lib32/libCgGL.so
|
||||
sources:
|
||||
- type: archive
|
||||
url: http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_x86.tgz
|
||||
sha256: cef3591e436f528852db0e8c145d3842f920e0c89bcfb219c466797cb7b18879
|
||||
|
||||
# Build 32-bit libsndio (dynamic)
|
||||
- name: libsndio-dynamic
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --prefix=/app
|
||||
- --enable-dynamic
|
||||
- --enable-alsa
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://www.sndio.org/sndio-1.10.0.tar.gz
|
||||
sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libopenal (old version)
|
||||
- name: libopenal
|
||||
buildsystem: cmake
|
||||
config-opts:
|
||||
- -DCMAKE_INSTALL_PREFIX=/app
|
||||
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
|
||||
- -DALSOFT_BACKEND_PULSEAUDIO=ON
|
||||
- -DALSOFT_BACKEND_ALSA=ON
|
||||
- -DALSOFT_BACKEND_JACK=OFF
|
||||
- -DALSOFT_BACKEND_SNDIO=ON
|
||||
- -DSOUNDIO_INCLUDE_DIR=/app/include
|
||||
- -DSOUNDIO_LIBRARY=/app/lib32/libsndio.so
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://github.com/kcat/openal-soft/archive/refs/tags/openal-soft-1.17.2.tar.gz
|
||||
sha256: 11ea176f6cbf9763dbce0953dd77ab72d032b4ad95f07afffb91844abb174033
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
env:
|
||||
CFLAGS: "-m32 -mstackrealign"
|
||||
CXXFLAGS: "-m32 -std=c++14 -mstackrealign"
|
||||
|
||||
# Build 32-bit OpenSSL (extremely old and insecure version)
|
||||
- name: openssl
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- ./Configure --prefix=/app --openssldir=/app/etc/ssl shared 386 no-asm no-krb5 linux-pentium
|
||||
- make CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib
|
||||
- install -d /app/lib32
|
||||
- mv libcrypto.so* /app/lib32/
|
||||
- mv libssl.so* /app/lib32/
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
|
||||
sha256: 14e3a90f75994689e8c1bef098a97021f225a1a1623a7b8012079bd8b2eca1e8
|
||||
|
||||
# Build 32-bit libpcsclite
|
||||
- name: libpcsclite
|
||||
buildsystem: meson
|
||||
config-opts:
|
||||
- -Dpolkit=false
|
||||
- -Dlibsystemd=false
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
env:
|
||||
CFLAGS: "-m32"
|
||||
CXXFLAGS: "-m32"
|
||||
LDFLAGS: "-m32 -L/app/lib32"
|
||||
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig:/usr/lib/sdk/toolchain-i386/lib/pkgconfig"
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://pcsclite.apdu.fr/files/pcsc-lite-2.3.1.tar.xz
|
||||
sha256: a641d44d57affe1edd8365dd75307afc307e7eefb4e7ad839f6f146baa41ed56
|
||||
|
||||
# Build the main application (lindbergh-loader)
|
||||
- name: lindbergh-loader
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- export LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
|
||||
- make -j$(nproc)
|
||||
- mkdir -p /app/lib/i386-linux-gnu
|
||||
- mkdir -p /app/lib/i386-linux-gnu/GL
|
||||
- install -Dm755 ./build/lindbergh /app/bin/
|
||||
- install -Dm755 ./build/lindbergh.so /app/lib32/
|
||||
- install -Dm755 ./build/libsegaapi.so /app/lib32/
|
||||
- install -Dm755 ./build/libkswapapi.so /app/lib32/
|
||||
- install -Dm755 ./build/libposixtime.so /app/lib32/
|
||||
- install -Dm755 ./libs/libCg.so /app/lib32/libCg2.so
|
||||
- ln -sf libposixtime.so /app/lib32/libposixtime.so.1
|
||||
- ln -sf libposixtime.so /app/lib32/libposixtime.so.2.4
|
||||
- ln -sf libopenal.so.1 /app/lib32/libopenal.so.0
|
||||
- ln -sf libkswapapi.so /app/lib32/libGLcore.so.1
|
||||
- ln -sf libkswapapi.so /app/lib32/libnvidia-tls.so.1
|
||||
- mv /app/lib/libopenal* /app/lib32/
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
sources:
|
||||
- type: dir
|
||||
path: ../..
|
||||
|
||||
# Setup dynamic linker configuration
|
||||
- name: bundle-setup
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- install -Dm644 -t /app/etc ld.so.conf
|
||||
sources:
|
||||
- type: file
|
||||
path: ./assets/ld.so.conf
|
||||
|
||||
# Cleanup unnecessary files to reduce final flatpak size
|
||||
- name: cleanup
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- find /app/lib32 -name '*.a' -type f -delete
|
||||
- find /app/lib32 -name '*.la' -type f -delete
|
||||
- find /app/bin -mindepth 1 ! -name "lindbergh" -exec rm -f {} \;
|
||||
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig
|
||||
- rm -rf /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share /app/etc/bash_completion.d
|
||||
- rm -f /app/lib32/libmenu.so*
|
||||
- rm -f /app/lib32/libform.so*
|
||||
- rm -f /app/lib32/libpanel.so*
|
||||
- rm -f /app/lib32/libXmuu.so*
|
||||
- rm -f /app/lib32/libbsd.so*
|
||||
- rm -rf /app/lib/terminfo
|
||||
@@ -0,0 +1,7 @@
|
||||
[Desktop Entry]
|
||||
Name=Lindbergh Loader
|
||||
Exec=lindbergh
|
||||
Icon=lindbergh-loader
|
||||
Type=Application
|
||||
Categories=Utility;ConsoleOnly;
|
||||
Terminal=true
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 60 KiB |
+200
-182
@@ -2,7 +2,6 @@
|
||||
#include <string.h> /* String function definitions */
|
||||
#include <unistd.h> /* UNIX standard function definitions */
|
||||
#include <fcntl.h> /* File control definitions */
|
||||
#include <errno.h> /* Error number definitions */
|
||||
#include <stdlib.h> /* Standard library functions like malloc, free, exit, and atoi */
|
||||
#include <sys/select.h>
|
||||
|
||||
@@ -30,10 +29,10 @@
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t srcAddress;
|
||||
uint32_t srcSize;
|
||||
uint32_t destAddress;
|
||||
uint32_t destSize;
|
||||
uint32_t srcAddress;
|
||||
uint32_t srcSize;
|
||||
uint32_t destAddress;
|
||||
uint32_t destSize;
|
||||
} BaseboardCommand;
|
||||
|
||||
BaseboardCommand jvsCommand = {0};
|
||||
@@ -41,16 +40,16 @@ BaseboardCommand serialCommand = {0};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t *data;
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t *data;
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
} readData_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t *data;
|
||||
uint32_t size;
|
||||
uint32_t offset;
|
||||
uint32_t *data;
|
||||
uint32_t size;
|
||||
} writeData_t;
|
||||
|
||||
FILE *sram = NULL;
|
||||
@@ -62,226 +61,245 @@ int selectReply = -1;
|
||||
int jvsFileDescriptor = -1;
|
||||
int jvsPacketSize = -1;
|
||||
|
||||
char serialString[1024] = {0};
|
||||
|
||||
int initBaseboard()
|
||||
{
|
||||
char *sramPath = getConfig()->sramPath;
|
||||
char *sramPath = getConfig()->sramPath;
|
||||
|
||||
sram = fopen(sramPath, "a");
|
||||
sram = fopen(sramPath, "a");
|
||||
|
||||
// Create file if it doesn't exist
|
||||
if (sram == NULL)
|
||||
{
|
||||
printf("Error: Cannot open %s\n", sramPath);
|
||||
return 1;
|
||||
}
|
||||
fclose(sram);
|
||||
sram = fopen(sramPath, "rb+");
|
||||
fseek(sram, 0, SEEK_SET);
|
||||
|
||||
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
|
||||
{
|
||||
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
|
||||
if (jvsFileDescriptor < 0)
|
||||
// Create file if it doesn't exist
|
||||
if (sram == NULL)
|
||||
{
|
||||
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
|
||||
return -1;
|
||||
printf("Error: Cannot open %s\n", sramPath);
|
||||
return 1;
|
||||
}
|
||||
fclose(sram);
|
||||
sram = fopen(sramPath, "rb+");
|
||||
fseek(sram, 0, SEEK_SET);
|
||||
|
||||
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
|
||||
{
|
||||
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
|
||||
if (jvsFileDescriptor < 0)
|
||||
{
|
||||
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
|
||||
return -1;
|
||||
}
|
||||
|
||||
initJVSSerial(jvsFileDescriptor);
|
||||
startJVSFrameThread(&jvsFileDescriptor);
|
||||
}
|
||||
|
||||
initJVSSerial(jvsFileDescriptor);
|
||||
startJVSFrameThread(&jvsFileDescriptor);
|
||||
}
|
||||
strcpy(serialString, SERIAL_STRING);
|
||||
|
||||
return 0;
|
||||
time_t t = time(NULL); // Get current time
|
||||
struct tm *tm_info = localtime(&t); // Convert to local time structure
|
||||
|
||||
int month = tm_info->tm_mon + 1; // tm_mon is 0-based (0 = Jan, 4 = May)
|
||||
int day = tm_info->tm_mday; // tm_mday is the day of the month
|
||||
|
||||
if (month == 1 && day == 18) {
|
||||
strcpy(serialString, "HAPPY BIRTHDAY F");
|
||||
}
|
||||
|
||||
if (month == 5 && day == 21) {
|
||||
strcpy(serialString, "HAPPY BIRTHDAY B");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
ssize_t baseboardRead(int fd, void *buf, size_t count)
|
||||
{
|
||||
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
|
||||
return count;
|
||||
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
|
||||
return count;
|
||||
}
|
||||
|
||||
ssize_t baseboardWrite(int fd, const void *buf, size_t count)
|
||||
{
|
||||
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
|
||||
return count;
|
||||
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
|
||||
return count;
|
||||
}
|
||||
|
||||
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds, struct timeval *restrict timeout)
|
||||
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
|
||||
struct timeval *restrict timeout)
|
||||
{
|
||||
return selectReply;
|
||||
return selectReply;
|
||||
}
|
||||
|
||||
int baseboardIoctl(int fd, unsigned int request, void *data)
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_VERSION:
|
||||
{
|
||||
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
|
||||
memcpy(data, versionData, 4);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_INIT:
|
||||
{
|
||||
// selectReply = -1; Considering adding this in
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READY: // Not sure if this is what it should be called
|
||||
{
|
||||
selectReply = 0;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_SEEK_SHM:
|
||||
{
|
||||
sharedMemoryIndex = (unsigned int)data;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READ_SRAM:
|
||||
{
|
||||
readData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fread(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_SRAM:
|
||||
{
|
||||
writeData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fwrite(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_REQUEST:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0])
|
||||
switch (request)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
|
||||
case BASEBOARD_GET_VERSION:
|
||||
{
|
||||
serialCommand.destAddress = _data[1];
|
||||
serialCommand.destSize = _data[2];
|
||||
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
|
||||
memcpy(data, versionData, 4);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
|
||||
case BASEBOARD_INIT:
|
||||
{
|
||||
log_warn("The game attempted to write to the baseboard flash\n");
|
||||
// selectReply = -1; Considering adding this in
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
case BASEBOARD_READY: // Not sure if this is what it should be called
|
||||
{
|
||||
jvsCommand.srcAddress = _data[1];
|
||||
jvsCommand.srcSize = _data[2];
|
||||
jvsCommand.destAddress = _data[3];
|
||||
jvsCommand.destSize = _data[4];
|
||||
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
|
||||
selectReply = 0;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
processPacket(&jvsPacketSize);
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
for (int i = 0; i < jvsCommand.srcSize; i++)
|
||||
case BASEBOARD_SEEK_SHM:
|
||||
{
|
||||
sharedMemoryIndex = (unsigned int)data;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READ_SRAM:
|
||||
{
|
||||
readData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fread(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_SRAM:
|
||||
{
|
||||
writeData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fwrite(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_REQUEST:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0])
|
||||
{
|
||||
write(jvsFileDescriptor, &inputBuffer[i], 1);
|
||||
if (inputBuffer[i] == 0xF0)
|
||||
{
|
||||
setSenseLine(3);
|
||||
}
|
||||
else if (inputBuffer[i] == 0xF1)
|
||||
{
|
||||
setSenseLine(1);
|
||||
}
|
||||
|
||||
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
|
||||
{
|
||||
serialCommand.destAddress = _data[1];
|
||||
serialCommand.destSize = _data[2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
|
||||
{
|
||||
log_warn("The game attempted to write to the baseboard flash\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
jvsCommand.srcAddress = _data[1];
|
||||
jvsCommand.srcSize = _data[2];
|
||||
jvsCommand.destAddress = _data[3];
|
||||
jvsCommand.destSize = _data[4];
|
||||
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
|
||||
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
processPacket(&jvsPacketSize);
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
for (int i = 0; i < jvsCommand.srcSize; i++)
|
||||
{
|
||||
write(jvsFileDescriptor, &inputBuffer[i], 1);
|
||||
if (inputBuffer[i] == 0xF0)
|
||||
{
|
||||
setSenseLine(3);
|
||||
}
|
||||
else if (inputBuffer[i] == 0xF1)
|
||||
{
|
||||
setSenseLine(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard command %X\n", _data[0]);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard command %X\n", _data[0]);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_RECEIVE:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0] & 0xFFF)
|
||||
case BASEBOARD_RECEIVE:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
case BASEBOARD_GET_SERIAL:
|
||||
{
|
||||
memcpy(&sharedMemory[serialCommand.destAddress + 96], SERIAL_STRING, strlen(SERIAL_STRING));
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
switch (_data[0] & 0xFFF)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
{
|
||||
_data[2] = getSenseLine();
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
case BASEBOARD_GET_SERIAL:
|
||||
{
|
||||
memcpy(&sharedMemory[serialCommand.destAddress + 96], serialString, strlen(serialString));
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = jvsPacketSize;
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
JVSFrame frame = readJVSFrameFromThread();
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = frame.size;
|
||||
_data[1] = frame.ready;
|
||||
}
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
{
|
||||
_data[2] = getSenseLine();
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = jvsPacketSize;
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
JVSFrame frame = readJVSFrameFromThread();
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = frame.size;
|
||||
_data[1] = frame.ready;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
|
||||
printf("Error: Unknown baseboard ioctl %X\n", request);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard ioctl %X\n", request);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef BORDER_H
|
||||
#define BORDER_H
|
||||
#pragma once
|
||||
|
||||
void drawGameBorder(int width, int height, float whiteBorderPercentage, float blackBorderPercentage);
|
||||
|
||||
#endif // BORDER_H
|
||||
+20
-12
@@ -1,7 +1,6 @@
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
@@ -11,6 +10,8 @@
|
||||
|
||||
#define BLOCKSIZE 8
|
||||
|
||||
extern uint32_t gId;
|
||||
|
||||
uint8_t cardHeader[] = {0x08, 0x00, 0x00, 0x00, 0x81, 0x00, 0x59, 0xda, 0x00, 0x00, 0x54, 0x4d, 0x50, 0x06, 0x03, 0x23, 0x10, 0x41, 0x62,
|
||||
0xad, 0x00, 0x2b, 0x0b, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x95, 0x71, 0x52, 0x70, 0x00, 0x00,
|
||||
0x00, 0x00, 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0xd2};
|
||||
@@ -38,17 +39,27 @@ void initWriteCmd(int fdIdx)
|
||||
|
||||
int initCardReader()
|
||||
{
|
||||
uint32_t gId = getConfig()->crc32;
|
||||
if (gId != VIRTUA_TENNIS_3 && gId != VIRTUA_TENNIS_3_TEST && gId != VIRTUA_TENNIS_3_REVA && gId != VIRTUA_TENNIS_3_REVA_TEST &&
|
||||
gId != VIRTUA_TENNIS_3_REVB && gId != VIRTUA_TENNIS_3_REVB_TEST && gId != VIRTUA_TENNIS_3_REVC &&
|
||||
gId != VIRTUA_TENNIS_3_REVC_TEST && gId != R_TUNED)
|
||||
EmulatorConfig *config = getConfig();
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
printf("Warning: This Game does not support Card Reader, please disable the card reader emulation in the config file.\n");
|
||||
printf(" I will disable the card reader for you.\n");
|
||||
EmulatorConfig *config = getConfig();
|
||||
case R_TUNED:
|
||||
case VIRTUA_TENNIS_3:
|
||||
case VIRTUA_TENNIS_3_TEST:
|
||||
case VIRTUA_TENNIS_3_REVA:
|
||||
case VIRTUA_TENNIS_3_REVA_TEST:
|
||||
case VIRTUA_TENNIS_3_REVB:
|
||||
case VIRTUA_TENNIS_3_REVB_TEST:
|
||||
case VIRTUA_TENNIS_3_REVC:
|
||||
case VIRTUA_TENNIS_3_REVC_TEST:
|
||||
// Code for supported games
|
||||
break;
|
||||
default:
|
||||
printf("Warning: This Game does not support Card Reader, I will disable the card reader for you.\n");
|
||||
config->emulateCardreader = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (getConfig()->emulateCardreader && getConfig()->emulateDriveboard && gId != R_TUNED)
|
||||
{
|
||||
printf("Warning: This Game does not support Card Reader and Driver Board emulation enabled at the same time.\n");
|
||||
@@ -65,10 +76,7 @@ int initCardReader()
|
||||
|
||||
int carReaderGetFdIdx(int fd)
|
||||
{
|
||||
if (fd == serialFD[0].fd)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
return (fd == serialFD[0].fd) ? 0 : 1;
|
||||
}
|
||||
|
||||
uint8_t cardReaderGenChecksum(int fdIdx)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#ifndef CARD_READER_H
|
||||
#define CARD_READER_H
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
@@ -32,5 +32,3 @@ int initCardReader();
|
||||
size_t cardReaderWrite(int fd, const void *buf, size_t count);
|
||||
size_t cardReaderRead(int fd, void *buf, size_t count);
|
||||
void cardReaderSetFd(int serial, int fd, char *fName);
|
||||
|
||||
#endif
|
||||
+49
-3
@@ -174,6 +174,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameStatus = WORKING;
|
||||
config.jvsIOType = SEGA_TYPE_1;
|
||||
config.gameType = ABC;
|
||||
config.width = 640;
|
||||
config.height = 480;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -188,6 +190,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameStatus = WORKING;
|
||||
config.jvsIOType = SEGA_TYPE_1;
|
||||
config.gameType = ABC;
|
||||
config.width = 640;
|
||||
config.height = 480;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -249,6 +253,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -262,6 +268,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "1280x768";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -275,6 +283,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -619,6 +629,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameReleaseYear = "2008";
|
||||
config.gameNativeResolutions = "640x480";
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateCardreader = 1;
|
||||
config.gameStatus = WORKING;
|
||||
config.gameType = DRIVING;
|
||||
config.width = 640;
|
||||
@@ -947,6 +958,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameID = "SBKX";
|
||||
config.gameReleaseYear = "2006";
|
||||
config.gameNativeResolutions = "640x480, 1360x768";
|
||||
config.emulateCardreader = 1;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1360;
|
||||
config.height = 768;
|
||||
@@ -962,6 +974,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameID = "SBKX";
|
||||
config.gameReleaseYear = "2006";
|
||||
config.gameNativeResolutions = "640x480, 1360x768";
|
||||
config.emulateCardreader = 1;
|
||||
config.gameType = FIGHTING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1360;
|
||||
@@ -978,6 +991,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameID = "SBKX";
|
||||
config.gameReleaseYear = "2006";
|
||||
config.gameNativeResolutions = "640x480, 1360x768";
|
||||
config.emulateCardreader = 1;
|
||||
config.gameType = FIGHTING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1360;
|
||||
@@ -994,6 +1008,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameID = "SBKX";
|
||||
config.gameReleaseYear = "2006";
|
||||
config.gameNativeResolutions = "640x480, 1360x768";
|
||||
config.emulateCardreader = 1;
|
||||
config.gameType = FIGHTING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1360;
|
||||
@@ -1069,7 +1084,7 @@ int getNextIntOrAuto(char *saveptr, int defaultValue) {
|
||||
strcpy(nextToken, getNextToken(NULL, " ", &saveptr));
|
||||
toLowerCase(nextToken);
|
||||
|
||||
if(strcmp(nextToken, "auto") == 0)
|
||||
if (strcmp(nextToken, "auto") == 0)
|
||||
return defaultValue;
|
||||
|
||||
return atoi(nextToken);
|
||||
@@ -1099,12 +1114,18 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
config->height = getNextIntOrAuto(saveptr, defaultValue);
|
||||
}
|
||||
|
||||
else if (strcmp(command, "BOOST_RENDER_RES") == 0)
|
||||
config->boostRenderRes = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "EEPROM_PATH") == 0)
|
||||
strcpy(config->eepromPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "SRAM_PATH") == 0)
|
||||
strcpy(config->sramPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "LIBCG_PATH") == 0)
|
||||
strcpy(config->libCgPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "EMULATE_RIDEBOARD") == 0) {
|
||||
int defaultValue = config->emulateRideboard;
|
||||
config->emulateRideboard = getNextIntOrAuto(saveptr, defaultValue);
|
||||
@@ -1121,7 +1142,13 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
}
|
||||
|
||||
else if (strcmp(command, "EMULATE_CARDREADER") == 0)
|
||||
config->emulateCardreader = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
{
|
||||
int defaultValue = config->emulateCardreader;
|
||||
config->emulateCardreader = getNextIntOrAuto(saveptr, defaultValue);
|
||||
}
|
||||
|
||||
else if (strcmp(command, "EMULATE_TOUCHSCREEN") == 0)
|
||||
config->emulateTouchscreen = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "CARDFILE_01") == 0)
|
||||
strcpy(config->cardFile1, getNextToken(NULL, " ", &saveptr));
|
||||
@@ -1237,6 +1264,15 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
else if (strcmp(command, "CUSTOM_CURSOR_HEIGHT") == 0)
|
||||
config->customCursorHeight = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "PH_TOUCH_CURSOR") == 0)
|
||||
strcpy(config->phTouchCursor, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "PH_TOUCH_CURSOR_WIDTH") == 0)
|
||||
config->phTouchCursorWidth = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "PH_TOUCH_CURSOR_HEIGHT") == 0)
|
||||
config->phTouchCursorHeight = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "MJ4_ENABLED_ALL_THE_TIME") == 0)
|
||||
config->phMode = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
@@ -1339,6 +1375,8 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
strncpy(config->arcadeInputs.player1_button_9, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
else if (strcmp(command, "PLAYER_1_BUTTON_10") == 0)
|
||||
strncpy(config->arcadeInputs.player1_button_10, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
else if (strcmp(command, "PLAYER_1_COIN") == 0)
|
||||
strncpy(config->arcadeInputs.player1_coin, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
|
||||
// Player 2 controls
|
||||
else if (strcmp(command, "PLAYER_2_BUTTON_START") == 0)
|
||||
@@ -1378,6 +1416,8 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
strncpy(config->arcadeInputs.player2_button_9, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
else if (strcmp(command, "PLAYER_2_BUTTON_10") == 0)
|
||||
strncpy(config->arcadeInputs.player2_button_10, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
else if (strcmp(command, "PLAYER_2_COIN") == 0)
|
||||
strncpy(config->arcadeInputs.player2_coin, getNextToken(NULL, " ", &saveptr), INPUT_STRING_LENGTH - 1);
|
||||
|
||||
// Analogue inputs
|
||||
else if (strcmp(command, "ANALOGUE_1") == 0)
|
||||
@@ -1494,6 +1534,7 @@ int initConfig(const char* configFilePath)
|
||||
config.emulateDriveboard = 0;
|
||||
config.emulateMotionboard = 0;
|
||||
config.emulateCardreader = 0;
|
||||
config.emulateTouchscreen = 0;
|
||||
strcpy(config.cardFile1, "Card_01.crd");
|
||||
strcpy(config.cardFile2, "Card_02.crd");
|
||||
config.emulateJVS = 1;
|
||||
@@ -1501,11 +1542,13 @@ int initConfig(const char* configFilePath)
|
||||
config.lindberghColour = YELLOW;
|
||||
strcpy(config.eepromPath, "eeprom.bin");
|
||||
strcpy(config.sramPath, "sram.bin");
|
||||
strcpy(config.libCgPath, "");
|
||||
strcpy(config.jvsPath, "/dev/ttyUSB0");
|
||||
strcpy(config.serial1Path, "/dev/ttyS0");
|
||||
strcpy(config.serial2Path, "/dev/ttyS1");
|
||||
config.width = 640;
|
||||
config.height = 480;
|
||||
config.boostRenderRes = 1;
|
||||
config.region = EX;
|
||||
config.freeplay = -1;
|
||||
config.showDebugMessages = 0;
|
||||
@@ -1526,13 +1569,16 @@ int initConfig(const char* configFilePath)
|
||||
config.fpsLimiter = 0;
|
||||
config.fpsTarget = 60;
|
||||
config.noSDL = 0;
|
||||
config.phMode = 1;
|
||||
config.phMode = 2;
|
||||
config.disableBuiltinFont = 0;
|
||||
config.disableBuiltinLogos = 0;
|
||||
config.hideCursor = 1;
|
||||
strcpy(config.customCursor, "");
|
||||
config.customCursorWidth = 32;
|
||||
config.customCursorHeight = 32;
|
||||
strcpy(config.phTouchCursor, "");
|
||||
config.phTouchCursorWidth = 32;
|
||||
config.phTouchCursorHeight = 32;
|
||||
config.mj4EnabledAtT = 0;
|
||||
|
||||
strcpy(config.or2IP, "");
|
||||
|
||||
+10
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
@@ -183,6 +182,7 @@ typedef struct {
|
||||
char player1_button_8[INPUT_STRING_LENGTH];
|
||||
char player1_button_9[INPUT_STRING_LENGTH];
|
||||
char player1_button_10[INPUT_STRING_LENGTH];
|
||||
char player1_coin[INPUT_STRING_LENGTH];
|
||||
|
||||
// Player 2 controls
|
||||
char player2_button_start[INPUT_STRING_LENGTH];
|
||||
@@ -201,7 +201,8 @@ typedef struct {
|
||||
char player2_button_8[INPUT_STRING_LENGTH];
|
||||
char player2_button_9[INPUT_STRING_LENGTH];
|
||||
char player2_button_10[INPUT_STRING_LENGTH];
|
||||
|
||||
char player2_coin[INPUT_STRING_LENGTH];
|
||||
|
||||
// Analogue inputs
|
||||
char analogue_1[INPUT_STRING_LENGTH];
|
||||
char analogue_2[INPUT_STRING_LENGTH];
|
||||
@@ -224,17 +225,20 @@ typedef struct
|
||||
int emulateDriveboard;
|
||||
int emulateMotionboard;
|
||||
int emulateCardreader;
|
||||
int emulateTouchscreen;
|
||||
char cardFile1[MAX_PATH_LENGTH];
|
||||
char cardFile2[MAX_PATH_LENGTH];
|
||||
int emulateJVS;
|
||||
int fullscreen;
|
||||
char eepromPath[MAX_PATH_LENGTH];
|
||||
char sramPath[MAX_PATH_LENGTH];
|
||||
char libCgPath[MAX_PATH_LENGTH];
|
||||
char jvsPath[MAX_PATH_LENGTH];
|
||||
char serial1Path[MAX_PATH_LENGTH];
|
||||
char serial2Path[MAX_PATH_LENGTH];
|
||||
int width;
|
||||
int height;
|
||||
int boostRenderRes;
|
||||
Colour lindberghColour;
|
||||
GameStatus gameStatus;
|
||||
GameType gameType;
|
||||
@@ -267,6 +271,9 @@ typedef struct
|
||||
char customCursor[MAX_PATH_LENGTH];
|
||||
int customCursorWidth;
|
||||
int customCursorHeight;
|
||||
char phTouchCursor[MAX_PATH_LENGTH];
|
||||
int phTouchCursorWidth;
|
||||
int phTouchCursorHeight;
|
||||
int mj4EnabledAtT;
|
||||
char or2IP[16];
|
||||
char or2Netmask[16];
|
||||
@@ -293,4 +300,3 @@ const char *getLindberghColourString(Colour lindberghColour);
|
||||
const char *getGameRegionString(GameRegion region);
|
||||
const char *getGpuTypeString(GpuType gpuType);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,229 @@
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <SDL2/SDL_mouse.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
#define STBI_ONLY_PNG
|
||||
#define STBI_SUPPORT_ZLIB
|
||||
#define STBI_NO_SIMD
|
||||
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xcursor/Xcursor.h>
|
||||
|
||||
#include "config.h"
|
||||
|
||||
extern Display *x11Display;
|
||||
extern Window window;
|
||||
|
||||
void *customCursor;
|
||||
void *phTouchCursor;
|
||||
void *blankCursor;
|
||||
|
||||
SDL_Surface *createSurfaceFromStb(unsigned char *data, int width, int height, int channels)
|
||||
{
|
||||
Uint32 rmask, gmask, bmask, amask;
|
||||
if (channels == 4)
|
||||
{
|
||||
rmask = 0x000000FF;
|
||||
gmask = 0x0000FF00;
|
||||
bmask = 0x00FF0000;
|
||||
amask = 0xFF000000;
|
||||
}
|
||||
else if (channels == 3)
|
||||
{
|
||||
rmask = 0x000000FF;
|
||||
gmask = 0x0000FF00;
|
||||
bmask = 0x00FF0000;
|
||||
amask = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported image format with %d channels.\n", channels);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return SDL_CreateRGBSurfaceFrom(data, width, height, channels * 8, width * channels, rmask, gmask, bmask, amask);
|
||||
}
|
||||
|
||||
int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight)
|
||||
{
|
||||
int width, height, channels;
|
||||
unsigned char *imageData = stbi_load(cursorFileName, &width, &height, &channels, 0);
|
||||
if (!imageData)
|
||||
{
|
||||
fprintf(stderr, "Failed to load image: %s\n", cursorFileName);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Surface *originalSurface = createSurfaceFromStb(imageData, width, height, channels);
|
||||
if (!originalSurface)
|
||||
{
|
||||
stbi_image_free(imageData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Surface *resizedSurface =
|
||||
SDL_CreateRGBSurface(0, customWidth, customHeight, originalSurface->format->BitsPerPixel, originalSurface->format->Rmask,
|
||||
originalSurface->format->Gmask, originalSurface->format->Bmask, originalSurface->format->Amask);
|
||||
if (!resizedSurface)
|
||||
{
|
||||
fprintf(stderr, "SDL_CreateRGBSurface Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Rect srcRect = {0, 0, originalSurface->w, originalSurface->h};
|
||||
SDL_Rect destRect = {0, 0, customWidth, customHeight};
|
||||
if (SDL_BlitScaled(originalSurface, &srcRect, resizedSurface, &destRect) != 0)
|
||||
{
|
||||
fprintf(stderr, "SDL_BlitScaled Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (getConfig()->noSDL == 0)
|
||||
{
|
||||
*cursor = SDL_CreateColorCursor(resizedSurface, customWidth / 2, customHeight / 2);
|
||||
if (!*cursor)
|
||||
{
|
||||
fprintf(stderr, "SDL_CreateColorCursor Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
}
|
||||
else
|
||||
{
|
||||
XcursorImage *xcursor = XcursorImageCreate(resizedSurface->w, resizedSurface->h);
|
||||
if (!xcursor)
|
||||
return None;
|
||||
|
||||
xcursor->xhot = customWidth / 2;
|
||||
xcursor->yhot = customHeight / 2;
|
||||
xcursor->width = resizedSurface->w;
|
||||
xcursor->height = resizedSurface->h;
|
||||
|
||||
// Convert SDL surface to Xcursor format (32-bit ARGB)
|
||||
for (int y = 0; y < resizedSurface->h; ++y)
|
||||
{
|
||||
for (int x = 0; x < resizedSurface->w; ++x)
|
||||
{
|
||||
Uint32 pixel = ((Uint32 *)resizedSurface->pixels)[y * resizedSurface->w + x];
|
||||
Uint8 r, g, b, a;
|
||||
SDL_GetRGBA(pixel, resizedSurface->format, &r, &g, &b, &a);
|
||||
xcursor->pixels[y * resizedSurface->w + x] = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
}
|
||||
|
||||
*cursor = (void*)XcursorImageLoadCursor(x11Display, xcursor);
|
||||
XcursorImageDestroy(xcursor);
|
||||
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void loadCursors()
|
||||
{
|
||||
if (strcmp(getConfig()->customCursor, "") != 0)
|
||||
{
|
||||
if (!loadNewCursor(getConfig()->customCursor, (void *)&customCursor, getConfig()->customCursorWidth,
|
||||
getConfig()->customCursorHeight))
|
||||
{
|
||||
fprintf(stderr, "Custom cursor could not be loaded!\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (strcmp(getConfig()->phTouchCursor, "") != 0)
|
||||
{
|
||||
if (!loadNewCursor(getConfig()->phTouchCursor, (void *)&phTouchCursor, getConfig()->phTouchCursorWidth,
|
||||
getConfig()->phTouchCursorHeight))
|
||||
|
||||
{
|
||||
fprintf(stderr, "Custom cursor could not be loaded!\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
if(getConfig()->noSDL)
|
||||
{
|
||||
XColor dummyColor;
|
||||
Pixmap blankPixmap;
|
||||
blankPixmap = XCreatePixmap(x11Display, window, 1, 1, 1);
|
||||
if (!blankPixmap)
|
||||
{
|
||||
fprintf(stderr, "Failed to create blank pixmap\n");
|
||||
}
|
||||
|
||||
blankCursor = (void*)XCreatePixmapCursor(x11Display, blankPixmap, blankPixmap, &dummyColor, &dummyColor, 0, 0);
|
||||
if (!blankCursor)
|
||||
{
|
||||
fprintf(stderr, "Failed to create blank cursor\n");
|
||||
XFreePixmap(x11Display, blankPixmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setCursor(void *cursor)
|
||||
{
|
||||
if (getConfig()->noSDL == 0)
|
||||
{
|
||||
if (SDL_GetCursor() != NULL)
|
||||
SDL_SetCursor(cursor);
|
||||
}
|
||||
else
|
||||
{
|
||||
XDefineCursor(x11Display, window, (Cursor)cursor);
|
||||
XFlush(x11Display);
|
||||
}
|
||||
}
|
||||
|
||||
void hideCursor()
|
||||
{
|
||||
if (getConfig()->noSDL == 0)
|
||||
{
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
XDefineCursor(x11Display, window, (Cursor)blankCursor);
|
||||
XFlush(x11Display);
|
||||
}
|
||||
}
|
||||
|
||||
void showCursor()
|
||||
{
|
||||
if (getConfig()->noSDL == 0)
|
||||
{
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
XDefineCursor(x11Display, window, (Cursor)customCursor);
|
||||
XFlush(x11Display);
|
||||
}
|
||||
}
|
||||
|
||||
void showPhCursor()
|
||||
{
|
||||
if (getConfig()->noSDL == 0)
|
||||
{
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
XDefineCursor(x11Display, window, (Cursor)phTouchCursor);
|
||||
XFlush(x11Display);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
|
||||
int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight);
|
||||
void loadCursors();
|
||||
void setCursor(void *cursor);
|
||||
void hideCursor();
|
||||
void showCursor();
|
||||
void showPhCursor();
|
||||
+22
-16
@@ -16,6 +16,8 @@
|
||||
#define I2C_SEEK 2
|
||||
#define I2C_WRITE 3
|
||||
|
||||
extern uint32_t gId;
|
||||
|
||||
union i2c_smbus_data {
|
||||
uint8_t byte;
|
||||
uint16_t word;
|
||||
@@ -68,36 +70,40 @@ int initEeprom()
|
||||
setFreeplay(eeprom, getConfig()->freeplay);
|
||||
}
|
||||
|
||||
if ((getConfig()->crc32 == LETS_GO_JUNGLE_SPECIAL) || (getConfig()->crc32 == THE_HOUSE_OF_THE_DEAD_EX) ||
|
||||
(getConfig()->crc32 == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) ||
|
||||
(getConfig()->crc32 == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB))
|
||||
switch (gId)
|
||||
{
|
||||
case LETS_GO_JUNGLE_SPECIAL:
|
||||
case THE_HOUSE_OF_THE_DEAD_EX:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB:
|
||||
if (fixCreditSection(eeprom) != 0)
|
||||
{
|
||||
printf("Error initializing eeprom settings.");
|
||||
fclose(eeprom);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (getConfig()->crc32 == HUMMER || getConfig()->crc32 == HUMMER_SDLX || getConfig()->crc32 == HUMMER_EXTREME ||
|
||||
getConfig()->crc32 == HUMMER_EXTREME_MDX)
|
||||
{
|
||||
break;
|
||||
case HUMMER:
|
||||
case HUMMER_SDLX:
|
||||
case HUMMER_EXTREME:
|
||||
case HUMMER_EXTREME_MDX:
|
||||
if (fixCoinAssignmentsHummer(eeprom) != 0)
|
||||
{
|
||||
printf("Error initializing eeprom settings.");
|
||||
fclose(eeprom);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
if ((getConfig()->crc32 == OUTRUN_2_SP_SDX || getConfig()->crc32 == OUTRUN_2_SP_SDX_REVA) && strcmp(getConfig()->or2IP, "") != 0)
|
||||
{
|
||||
if (setIP(eeprom, getConfig()->or2IP, getConfig()->or2Netmask) != 0)
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
if (strcmp(getConfig()->or2IP, "") != 0)
|
||||
{
|
||||
printf("Error setting the new IP address.");
|
||||
fclose(eeprom);
|
||||
return 1;
|
||||
if (setIP(eeprom, getConfig()->or2IP, getConfig()->or2Netmask) != 0)
|
||||
{
|
||||
printf("Error setting the new IP address.");
|
||||
fclose(eeprom);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "eeprom_settings.h"
|
||||
|
||||
uint32_t crc32_table[255];
|
||||
|
||||
+175
-32
@@ -41,6 +41,7 @@ ArcadeInput arcadeInputs[] = {{"TEST_BUTTON", 0, BUTTON_TEST, 1},
|
||||
{"PLAYER_1_BUTTON_8", 1, BUTTON_8, 1},
|
||||
{"PLAYER_1_BUTTON_9", 1, BUTTON_9, 1},
|
||||
{"PLAYER_1_BUTTON_10", 1, BUTTON_10, 1},
|
||||
{"PLAYER_1_COIN", 1, COIN, 1},
|
||||
|
||||
{"PLAYER_2_BUTTON_START", 2, BUTTON_START, 1},
|
||||
{"PLAYER_2_BUTTON_SERVICE", 2, BUTTON_SERVICE, 1},
|
||||
@@ -58,6 +59,7 @@ ArcadeInput arcadeInputs[] = {{"TEST_BUTTON", 0, BUTTON_TEST, 1},
|
||||
{"PLAYER_2_BUTTON_8", 2, BUTTON_8, 1},
|
||||
{"PLAYER_2_BUTTON_9", 2, BUTTON_9, 1},
|
||||
{"PLAYER_2_BUTTON_10", 2, BUTTON_10, 1},
|
||||
{"PLAYER_2_COIN", 2, COIN, 1},
|
||||
|
||||
{"ANALOGUE_1", 0, ANALOGUE_1, 1},
|
||||
{"ANALOGUE_2", 0, ANALOGUE_2, 1},
|
||||
@@ -860,7 +862,7 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
int controller = open(controllers->controller[i].path, O_RDONLY);
|
||||
if (controller < 0)
|
||||
{
|
||||
strcpy(controllers->controller[i].name, "Unknown");
|
||||
strncpy(controllers->controller[i].name, "Unknown", SIZE);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -910,16 +912,26 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
{
|
||||
if (test_bit(code, bit[EV_KEY]))
|
||||
{
|
||||
if(controllers->controller[i].inputCount >= MAX_INPUTS) { // the number of input is limited
|
||||
fprintf(stderr, "warning, maximum number of inputs reached !\n");
|
||||
break;
|
||||
}
|
||||
|
||||
controllers->controller[i].enabled = 1;
|
||||
ControllerInput *controllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
controllerInput->evType = EV_KEY;
|
||||
controllerInput->evCode = code;
|
||||
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
|
||||
strcpy(controllerInput->inputName, controllers->controller[i].name);
|
||||
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
||||
strcat(controllerInput->inputName, "_");
|
||||
strcat(controllerInput->inputName, codename(EV_KEY, code));
|
||||
normaliseName(controllerInput->inputName);
|
||||
if (snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
strncpy(controllerInput->inputTechNegName, "-", SIZE); // unassignable value (not "" while some conf are empty)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -937,31 +949,70 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
controllerInput->evType = EV_ABS;
|
||||
controllerInput->evCode = code;
|
||||
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
|
||||
strcpy(controllerInput->inputName, controllers->controller[i].name);
|
||||
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
||||
strcat(controllerInput->inputName, "_");
|
||||
strcat(controllerInput->inputName, codename(EV_ABS, code));
|
||||
normaliseName(controllerInput->inputName);
|
||||
if (snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *minControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
minControllerInput->evType = EV_ABS;
|
||||
minControllerInput->evCode = code;
|
||||
minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
|
||||
strcpy(minControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(minControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(minControllerInput->inputName, "_MIN");
|
||||
if (snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *maxControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
maxControllerInput->evType = EV_ABS;
|
||||
maxControllerInput->evCode = code;
|
||||
maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
|
||||
strcpy(maxControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(maxControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(maxControllerInput->inputName, "_MAX");
|
||||
if (snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *shakeControllerInput = &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
shakeControllerInput->evType = EV_ABS;
|
||||
shakeControllerInput->evCode = code;
|
||||
shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
|
||||
strncpy(shakeControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(shakeControllerInput->inputName, "_SHAKE");
|
||||
if (snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
struct input_absinfo absoluteFeatures;
|
||||
ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
|
||||
controllers->controller[i].absMin[code] = absoluteFeatures.minimum;
|
||||
controllers->controller[i].absMax[code] = absoluteFeatures.maximum;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1048,8 +1099,13 @@ void *controllerThread(void *_args)
|
||||
continue;
|
||||
}
|
||||
|
||||
setSwitch(args->controller->keyTriggers[event.code].player,
|
||||
args->controller->keyTriggers[event.code].channel, event.value == 0 ? 0 : 1);
|
||||
if(args->controller->keyTriggers[event.code].isCoin == 1) {
|
||||
if(event.value == 1)
|
||||
incrementCoin(args->controller->keyTriggers[event.code].player, 1);
|
||||
} else
|
||||
setSwitch(args->controller->keyTriggers[event.code].player,
|
||||
args->controller->keyTriggers[event.code].channel, event.value == 0 ? 0 : 1);
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1059,31 +1115,67 @@ void *controllerThread(void *_args)
|
||||
((double)event.value - (double)args->controller->absMin[event.code]) /
|
||||
((double)args->controller->absMax[event.code] - (double)args->controller->absMin[event.code]);
|
||||
|
||||
if(args->controller->absTriggers[event.code].isNeg == 1) {
|
||||
scaled = 1.0 - scaled;
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].enabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].channel;
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
scaled = 0.0;
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
scaled = 0.5;
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
scaled = 1.0;
|
||||
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].player,
|
||||
args->controller->absTriggers[event.code].channel, scaled < 0.8 ? 0 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2);
|
||||
if(event.value <= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].minChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled < 0.2 ? 0.0 : pow(2, jvsBits) * 1.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8);
|
||||
if(event.value >= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].maxChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled > 0.8 ? pow(2, jvsBits) : 0.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (args->controller->absTriggers[event.code].shakeEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].shakeChannel;
|
||||
if( (scaled > args->controller->absTriggers[event.code].shakePreviousScaled && scaled - args->controller->absTriggers[event.code].shakePreviousScaled > 0.1) ||
|
||||
(scaled < args->controller->absTriggers[event.code].shakePreviousScaled && -scaled + args->controller->absTriggers[event.code].shakePreviousScaled > 0.1)) {
|
||||
setAnalogue(channel, 0);
|
||||
} else {
|
||||
setAnalogue(channel, pow(2, jvsBits) / 2);
|
||||
}
|
||||
args->controller->absTriggers[event.code].shakePreviousScaled = scaled;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1106,6 +1198,10 @@ char *getMapping(char *mapping)
|
||||
// Test button
|
||||
if (strcmp(mapping, config->arcadeInputs.test) == 0)
|
||||
return "TEST_BUTTON";
|
||||
if (strcmp(mapping, config->arcadeInputs.player1_coin) == 0)
|
||||
return "PLAYER_1_COIN";
|
||||
if (strcmp(mapping, config->arcadeInputs.player2_coin) == 0)
|
||||
return "PLAYER_2_COIN";
|
||||
|
||||
// Player 1 controls
|
||||
if (strcmp(mapping, config->arcadeInputs.player1_button_start) == 0)
|
||||
@@ -1204,7 +1300,7 @@ ControllerStatus getArcadeInputByName(char *name, ArcadeInput *input)
|
||||
{
|
||||
if (strcmp(tempName, name) == 0)
|
||||
{
|
||||
strcpy(input->name, arcadeInputs[index].name);
|
||||
strncpy(input->name, arcadeInputs[index].name, SIZE);
|
||||
input->channel = arcadeInputs[index].channel;
|
||||
input->player = arcadeInputs[index].player;
|
||||
return CONTROLLER_STATUS_SUCCESS;
|
||||
@@ -1232,19 +1328,35 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[j].enabled = 0;
|
||||
controllers->controller[i].absTriggers[j].minEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].maxEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].shakeEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].isNeg = 0;
|
||||
controllers->controller[i].absTriggers[j].isAnalogue = 1;
|
||||
}
|
||||
|
||||
for (int j = 0; j < KEY_MAX; j++)
|
||||
{
|
||||
controllers->controller[i].keyTriggers[j].enabled = 0;
|
||||
controllers->controller[i].keyTriggers[j].isAnalogue = 0;
|
||||
controllers->controller[i].keyTriggers[j].isCoin = 0;
|
||||
}
|
||||
|
||||
for (int j = 0; j < controllers->controller[i].inputCount; j++)
|
||||
{
|
||||
char *mapping = getMapping(controllers->controller[i].inputs[j].inputName);
|
||||
if (mapping == NULL)
|
||||
continue;
|
||||
int negabs = 0;
|
||||
|
||||
if (mapping == NULL) {
|
||||
// give a 2nd chance with a techninal mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechName);
|
||||
if (mapping == NULL) {
|
||||
// give a 3rd change with negativ technical mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechNegName);
|
||||
negabs = 1;
|
||||
if (mapping == NULL) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ArcadeInput input = {0};
|
||||
ControllerStatus status = getArcadeInputByName(mapping, &input);
|
||||
@@ -1265,10 +1377,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1277,10 +1392,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1289,10 +1407,25 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case ANALOGUE_SHAKE:
|
||||
{
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
|
||||
input.channel;
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
|
||||
input.player;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1307,13 +1440,23 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
|
||||
if (strstr(input.name, "ANALOGUE") != NULL)
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 1;
|
||||
|
||||
if (strcmp(input.name, "PLAYER_1_COIN") == 0)
|
||||
{
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].isCoin = 1;
|
||||
}
|
||||
|
||||
if (strcmp(input.name, "PLAYER_2_COIN") == 0)
|
||||
{
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].isCoin = 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
#include <linux/input-event-codes.h>
|
||||
|
||||
#define SIZE 1024
|
||||
#define SIZE 300
|
||||
#define CONTROLLER_THREAD_MAX 256
|
||||
|
||||
#define MAX_INPUTS 512
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -31,6 +31,15 @@ typedef struct
|
||||
int maxEnabled;
|
||||
|
||||
int isAnalogue;
|
||||
int isNeg; // reversed axis
|
||||
|
||||
char shakeName[SIZE];
|
||||
int shakeChannel;
|
||||
int shakeEnabled;
|
||||
int shakePlayer;
|
||||
double shakePreviousScaled;
|
||||
|
||||
int isCoin;
|
||||
} ArcadeInput;
|
||||
|
||||
typedef enum
|
||||
@@ -43,12 +52,15 @@ typedef enum {
|
||||
NO_SPECIAL_FUNCTION = 0,
|
||||
ANALOGUE_TO_DIGITAL_MAX,
|
||||
ANALOGUE_TO_DIGITAL_MIN,
|
||||
DIGITAL_TO_ANALOGUE
|
||||
DIGITAL_TO_ANALOGUE,
|
||||
ANALOGUE_SHAKE
|
||||
} SpecialFunction;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char inputName[SIZE];
|
||||
char inputTechName[SIZE];
|
||||
char inputTechNegName[SIZE];
|
||||
int evType;
|
||||
int evCode;
|
||||
SpecialFunction specialFunction;
|
||||
@@ -62,7 +74,7 @@ typedef struct
|
||||
int absMax[ABS_MAX];
|
||||
int absMin[ABS_MAX];
|
||||
|
||||
ControllerInput inputs[SIZE];
|
||||
ControllerInput inputs[MAX_INPUTS];
|
||||
int inputCount;
|
||||
|
||||
ArcadeInput keyTriggers[KEY_MAX];
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#ifndef FPS_LIMITER_H
|
||||
#define FPS_LIMITER_H
|
||||
#pragma once
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -13,5 +12,3 @@ typedef struct
|
||||
long Clock_now();
|
||||
void FpsLimiter(fps_limit *stats);
|
||||
double calculateFps();
|
||||
|
||||
#endif
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "border.h"
|
||||
#include "resolution.h"
|
||||
|
||||
extern uint32_t gId;
|
||||
extern SDL_Window *SDLwindow;
|
||||
extern char SDLgameTitle[];
|
||||
extern fps_limit fpsLimit;
|
||||
@@ -36,7 +37,9 @@ void *idleFunc = NULL;
|
||||
|
||||
void FGAPIENTRY glutInit(int *argcp, char **argv)
|
||||
{
|
||||
if (*argcp > 1 && getConfig()->crc32 == SEGA_RACE_TV)
|
||||
void FGAPIENTRY (*_glutInit)(int *argcp, char **argv) = dlsym(RTLD_NEXT, "glutInit");
|
||||
|
||||
if (*argcp > 1 && gId == SEGA_RACE_TV)
|
||||
{
|
||||
if (isTestMode())
|
||||
{
|
||||
@@ -45,8 +48,14 @@ void FGAPIENTRY glutInit(int *argcp, char **argv)
|
||||
printf("Forced to use SDL to make Test mode render fine.\n");
|
||||
}
|
||||
}
|
||||
GLUTGame = true;
|
||||
|
||||
if (getConfig()->noSDL)
|
||||
{
|
||||
_glutInit(argcp, argv);
|
||||
return;
|
||||
}
|
||||
|
||||
GLUTGame = true;
|
||||
initSDL(argcp, argv);
|
||||
}
|
||||
|
||||
@@ -102,10 +111,13 @@ void FGAPIENTRY glutSwapBuffers(void)
|
||||
return;
|
||||
}
|
||||
|
||||
int gId = config->crc32;
|
||||
if (gId == OUTRUN_2_SP_SDX || gId == OUTRUN_2_SP_SDX_REVA || gId == OUTRUN_2_SP_SDX_REVA_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST2 ||
|
||||
gId == OUTRUN_2_SP_SDX_TEST)
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
pollEvents();
|
||||
}
|
||||
|
||||
@@ -174,11 +186,15 @@ void FGAPIENTRY glutSetCursor(int glutCursor)
|
||||
if (getConfig()->noSDL)
|
||||
{
|
||||
void FGAPIENTRY (*_glutSetCursor)(int glutCursor) = dlsym(RTLD_NEXT, "glutSetCursor");
|
||||
_glutSetCursor(glutCursor);
|
||||
if(strcmp(getConfig()->customCursor, "") == 0)
|
||||
_glutSetCursor(glutCursor);
|
||||
return;
|
||||
}
|
||||
SDL_Cursor *cursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
|
||||
SDL_SetCursor(cursor);
|
||||
if (strcmp(getConfig()->customCursor, "") == 0)
|
||||
{
|
||||
SDL_Cursor *cursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
|
||||
SDL_SetCursor(cursor);
|
||||
}
|
||||
}
|
||||
|
||||
void FGAPIENTRY glutDisplayFunc(void (*callback)(void))
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
#ifndef GLUTHOOKS_H
|
||||
#define GLUTHOOKS_H
|
||||
|
||||
#endif
|
||||
+56
-27
@@ -1,4 +1,3 @@
|
||||
#include <complex.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#ifndef __i386__
|
||||
#define __i386__
|
||||
@@ -20,6 +19,7 @@
|
||||
#include <dlfcn.h>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <sys/time.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "fps_limiter.h"
|
||||
#include "sdlcalls.h"
|
||||
@@ -28,11 +28,12 @@
|
||||
#include "border.h"
|
||||
|
||||
bool sdlGame = false;
|
||||
extern uint32_t gId;
|
||||
extern SDL_Window *SDLwindow;
|
||||
extern SDL_GLContext SDLcontext;
|
||||
extern char SDLgameTitle[];
|
||||
extern fps_limit fpsLimit;
|
||||
extern Window win;
|
||||
extern Window window;
|
||||
|
||||
void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
|
||||
{
|
||||
@@ -43,14 +44,22 @@ void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
|
||||
if (config->borderEnabled)
|
||||
drawGameBorder(config->width, config->height, config->whiteBorderPercentage, config->blackBorderPercentage);
|
||||
|
||||
int gId = getConfig()->crc32;
|
||||
if (getConfig()->noSDL && (gId == OUTRUN_2_SP_SDX || gId == OUTRUN_2_SP_SDX_REVA || gId == OUTRUN_2_SP_SDX_REVA_TEST ||
|
||||
gId == OUTRUN_2_SP_SDX_REVA_TEST2 || gId == OUTRUN_2_SP_SDX_TEST))
|
||||
if (getConfig()->noSDL)
|
||||
{
|
||||
XEvent event;
|
||||
while (XPending(dpy))
|
||||
switch (gId)
|
||||
{
|
||||
XNextEvent(dpy, &event);
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
{
|
||||
XEvent event;
|
||||
while (XPending(dpy))
|
||||
{
|
||||
XNextEvent(dpy, &event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -76,7 +85,7 @@ void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
|
||||
|
||||
if (getConfig()->noSDL)
|
||||
{
|
||||
XStoreName(dpy, win, "");
|
||||
XStoreName(dpy, window, "");
|
||||
return;
|
||||
}
|
||||
char windowTitle[512];
|
||||
@@ -229,28 +238,37 @@ GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, const int *attrib_list,
|
||||
GLXFBConfig *(*_glXChooseFBConfig)(Display *dpy, int screen, const int *attrib_list, int *nelements) =
|
||||
dlsym(RTLD_NEXT, "glXChooseFBConfig");
|
||||
|
||||
int gId = getConfig()->crc32;
|
||||
char *__GLX_VENDOR_LIBRARY_NAME = getenv("__GLX_VENDOR_LIBRARY_NAME");
|
||||
char *__NV_PRIME_RENDER_OFFLOAD = getenv("__NV_PRIME_RENDER_OFFLOAD");
|
||||
if (__GLX_VENDOR_LIBRARY_NAME == NULL)
|
||||
__GLX_VENDOR_LIBRARY_NAME = " ";
|
||||
if (__NV_PRIME_RENDER_OFFLOAD == NULL)
|
||||
__NV_PRIME_RENDER_OFFLOAD = " ";
|
||||
if ((strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0) && (strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0) &&
|
||||
((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
|
||||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) ||
|
||||
(gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB) || (gId == THE_HOUSE_OF_THE_DEAD_EX) || (gId == TOO_SPICY)))
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
for (int i = 0; attrib_list[i] != None; i += 2)
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVA:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVB:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVC:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB:
|
||||
case THE_HOUSE_OF_THE_DEAD_EX:
|
||||
case TOO_SPICY:
|
||||
{
|
||||
if (strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0 && strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0)
|
||||
{
|
||||
if (attrib_list[i] == GLX_DOUBLEBUFFER)
|
||||
for (int i = 0; attrib_list[i] != None; i += 2)
|
||||
{
|
||||
int *ptr = (int *)&attrib_list[i + 1];
|
||||
patchMemory((intptr_t)ptr, "01");
|
||||
setVariable((intptr_t)ptr, GLX_DONT_CARE);
|
||||
if (attrib_list[i] == GLX_DOUBLEBUFFER)
|
||||
{
|
||||
int *ptr = (int *)&attrib_list[i + 1];
|
||||
patchMemory((intptr_t)ptr, "01");
|
||||
setVariable((intptr_t)ptr, GLX_DONT_CARE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return _glXChooseFBConfig(dpy, screen, attrib_list, nelements);
|
||||
}
|
||||
|
||||
@@ -306,20 +324,31 @@ GLXFBConfigSGIX *glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_lis
|
||||
__GLX_VENDOR_LIBRARY_NAME = " ";
|
||||
if (__NV_PRIME_RENDER_OFFLOAD == NULL)
|
||||
__NV_PRIME_RENDER_OFFLOAD = " ";
|
||||
if ((strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0) && (strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0) &&
|
||||
((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) || (gId == INITIALD_4_REVD) ||
|
||||
(gId == INITIALD_4_REVG) || (gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) ||
|
||||
gId == INITIALD_4_EXP_REVD))
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
for (int i = 0; attrib_list[i] != None; i += 2)
|
||||
case INITIALD_4_REVA:
|
||||
case INITIALD_4_REVB:
|
||||
case INITIALD_4_REVC:
|
||||
case INITIALD_4_REVD:
|
||||
case INITIALD_4_REVG:
|
||||
case INITIALD_4_EXP_REVB:
|
||||
case INITIALD_4_EXP_REVC:
|
||||
case INITIALD_4_EXP_REVD:
|
||||
{
|
||||
if (strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0 && strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0)
|
||||
{
|
||||
if (attrib_list[i] == GLX_DOUBLEBUFFER)
|
||||
for (int i = 0; attrib_list[i] != None; i += 2)
|
||||
{
|
||||
int *ptr = (int *)&attrib_list[i + 1];
|
||||
patchMemory((intptr_t)ptr, "01");
|
||||
if (attrib_list[i] == GLX_DOUBLEBUFFER)
|
||||
{
|
||||
int *ptr = (int *)&attrib_list[i + 1];
|
||||
patchMemory((intptr_t)ptr, "01");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return glXChooseFBConfig(dpy, screen, attrib_list, nelements);
|
||||
}
|
||||
|
||||
|
||||
+564
-94
File diff suppressed because it is too large
Load Diff
+154
-24
@@ -1,11 +1,15 @@
|
||||
#ifndef __i386__
|
||||
#define __i386__
|
||||
#include "customcursor.h"
|
||||
#endif
|
||||
#undef __x86_64__
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "jvs.h"
|
||||
#include "config.h"
|
||||
#include "customcursor.h"
|
||||
#include "patch.h"
|
||||
#include "touchscreen.h"
|
||||
|
||||
#include <GL/freeglut.h>
|
||||
#include <GL/glx.h>
|
||||
@@ -20,6 +24,12 @@
|
||||
GameType gameType = SHOOTING;
|
||||
int jvsAnalogueInBits = 10;
|
||||
extern int phX, phY, phW, phH;
|
||||
extern int phX2, phY2, phW2, phH2;
|
||||
int phIsDragging = 0;
|
||||
|
||||
extern void *customCursor;
|
||||
extern void *phTouchCursor;
|
||||
extern bool phShowCursorInGame;
|
||||
|
||||
int initInput()
|
||||
{
|
||||
@@ -35,6 +45,105 @@ int initInput()
|
||||
return 0;
|
||||
}
|
||||
|
||||
void phTouchScreenCursor(int mX, int mY, int *motX, int *motY)
|
||||
{
|
||||
if (getConfig()->emulateTouchscreen)
|
||||
{
|
||||
switch (getConfig()->phMode)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 3:
|
||||
if ((mX >= phX2 && mX <= (phX2 + phW2) && mY >= phY2 && mY <= (phY2 + phH2)) && getConfig()->hideCursor == 0)
|
||||
{
|
||||
setCursor(phTouchCursor);
|
||||
showPhCursor();
|
||||
}
|
||||
else if (getConfig()->hideCursor == 1 || phShowCursorInGame == false)
|
||||
{
|
||||
hideCursor();
|
||||
}
|
||||
else if (phShowCursorInGame && getConfig()->hideCursor == 0)
|
||||
{
|
||||
setCursor(customCursor);
|
||||
showCursor();
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if ((mX >= phX2 && mX <= (phX2 + phW2) && mY >= (phY2 + phH) && mY <= (phY2 + (phH2 + phH))) && getConfig()->hideCursor == 0)
|
||||
{
|
||||
setCursor(phTouchCursor);
|
||||
showPhCursor();
|
||||
}
|
||||
else if (getConfig()->hideCursor == 1 || phShowCursorInGame == false)
|
||||
{
|
||||
hideCursor();
|
||||
}
|
||||
else if (phShowCursorInGame && getConfig()->hideCursor == 0)
|
||||
{
|
||||
setCursor(customCursor);
|
||||
showCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mX < phX)
|
||||
*motX = phX;
|
||||
if (mX > (phW + phX))
|
||||
*motX = (phW + phX) - 1;
|
||||
if (mY > phH + phY)
|
||||
*motY = (phH + phY) - 1;
|
||||
if (mY < phY)
|
||||
*motY = phY;
|
||||
}
|
||||
|
||||
void phTouchClick(int mX, int mY, int type)
|
||||
{
|
||||
int x, y;
|
||||
bool insideTouchScreen = false;
|
||||
switch (getConfig()->phMode)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 3:
|
||||
if (mX >= phX2 && mX <= (phX2 + phW2) && mY >= phY2 && mY <= (phY2 + phH2))
|
||||
{
|
||||
x = mX - phW;
|
||||
y = mY - phY2;
|
||||
insideTouchScreen = true;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (mX >= phX2 && mX <= (phX2 + phW2) && mY >= (phY2 + phH) && mY <= (phY2 + (phH2 + phH)))
|
||||
{
|
||||
x = mX - phX2;
|
||||
y = mY - phH;
|
||||
insideTouchScreen = true;
|
||||
}
|
||||
}
|
||||
if (insideTouchScreen)
|
||||
{
|
||||
if (type == ButtonPress)
|
||||
phCoordinates(x, y, phW2, phH2, ButtonPress);
|
||||
else if (type == SDL_MOUSEBUTTONDOWN)
|
||||
phCoordinates(x, y, phW2, phH2, SDL_MOUSEBUTTONDOWN);
|
||||
else if (type == ButtonRelease)
|
||||
phCoordinates(x, y, phW2, phH2, ButtonRelease);
|
||||
else if (type == SDL_MOUSEBUTTONUP)
|
||||
phCoordinates(x, y, phW2, phH2, SDL_MOUSEBUTTONUP);
|
||||
else if (type == MotionNotify)
|
||||
phCoordinates(x, y, phW2, phH2, MotionNotify);
|
||||
else if (type == SDL_MOUSEMOTION)
|
||||
phCoordinates(x, y, phW2, phH2, SDL_MOUSEMOTION);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getConfig()->noSDL)
|
||||
setSwitch(PLAYER_1, BUTTON_1, type == ButtonPress);
|
||||
else
|
||||
setSwitch(PLAYER_1, BUTTON_1, type == SDL_MOUSEBUTTONDOWN);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Button mapping used for driving games
|
||||
*/
|
||||
@@ -281,16 +390,15 @@ int XNextEventShooting(Display *display, XEvent *event_return, int returnValue)
|
||||
{
|
||||
int mX = event_return->xmotion.x;
|
||||
int mY = event_return->xmotion.y;
|
||||
if (mX < phX)
|
||||
mX = phX;
|
||||
if (mX > (phW + phX))
|
||||
mX = (phW + phX) - 1;
|
||||
if (mY > phH + phY)
|
||||
mY = (phH + phY) - 1;
|
||||
if (mY < phY)
|
||||
mY = phY;
|
||||
setAnalogue(ANALOGUE_1, ((double)(mX - phX) / (double)phW) * pow(2, jvsAnalogueInBits));
|
||||
setAnalogue(ANALOGUE_2, ((double)(mY - phY) / (double)phH) * pow(2, jvsAnalogueInBits));
|
||||
|
||||
if (phIsDragging)
|
||||
phTouchClick(mX, mY, event_return->type);
|
||||
|
||||
int motX = mX, motY = mY;
|
||||
phTouchScreenCursor(mX, mY, &motX, &motY);
|
||||
|
||||
setAnalogue(ANALOGUE_1, ((double)(motX - phX) / (double)phW) * pow(2, jvsAnalogueInBits));
|
||||
setAnalogue(ANALOGUE_2, ((double)(motY - phY) / (double)phH) * pow(2, jvsAnalogueInBits));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -335,7 +443,17 @@ int XNextEventShooting(Display *display, XEvent *event_return, int returnValue)
|
||||
{
|
||||
if (event_return->xbutton.button == 1) // Trigger
|
||||
{
|
||||
setSwitch(PLAYER_1, BUTTON_1, event_return->type == ButtonPress);
|
||||
if (getConfig()->crc32 == PRIMEVAL_HUNT && getConfig()->emulateTouchscreen)
|
||||
{
|
||||
int mX = event_return->xmotion.x;
|
||||
int mY = event_return->xmotion.y;
|
||||
phTouchClick(mX, mY, event_return->type);
|
||||
phIsDragging = (event_return->type == ButtonPress ? 1 : 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
setSwitch(PLAYER_1, BUTTON_1, event_return->type == ButtonPress);
|
||||
}
|
||||
}
|
||||
else if (event_return->xbutton.button == 3) // Reload
|
||||
{
|
||||
@@ -503,10 +621,13 @@ void sdlEventShooting(SDL_Event *event)
|
||||
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
|
||||
|
||||
else if (event->key.keysym.sym == SDLK_x)
|
||||
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
|
||||
setSwitch(PLAYER_2, BUTTON_2, event->type == SDL_KEYDOWN);
|
||||
|
||||
else if (event->key.keysym.sym == SDLK_c)
|
||||
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN);
|
||||
setSwitch(PLAYER_2, BUTTON_3, event->type == SDL_KEYDOWN);
|
||||
|
||||
else if (event->key.keysym.sym == SDLK_v)
|
||||
setSwitch(PLAYER_2, BUTTON_4, event->type == SDL_KEYDOWN);
|
||||
|
||||
else if (event->key.keysym.sym == SDLK_u)
|
||||
setSwitch(PLAYER_2, BUTTON_UP, event->type == SDL_KEYDOWN);
|
||||
@@ -534,16 +655,15 @@ void sdlEventShooting(SDL_Event *event)
|
||||
{
|
||||
int mX = event->motion.x;
|
||||
int mY = event->motion.y;
|
||||
if (mX < phX)
|
||||
mX = phX;
|
||||
if (mX > (phW + phX))
|
||||
mX = (phW + phX) - 1;
|
||||
if (mY > phH + phY)
|
||||
mY = (phH + phY) - 1;
|
||||
if (mY < phY)
|
||||
mY = phY;
|
||||
setAnalogue(ANALOGUE_1, ((double)(mX - phX) / (double)phW) * pow(2, jvsAnalogueInBits));
|
||||
setAnalogue(ANALOGUE_2, ((double)(mY - phY) / (double)phH) * pow(2, jvsAnalogueInBits));
|
||||
|
||||
if (phIsDragging)
|
||||
phTouchClick(mX, mY, event->type);
|
||||
|
||||
int motX = mX, motY = mY;
|
||||
phTouchScreenCursor(mX, mY, &motX, &motY);
|
||||
|
||||
setAnalogue(ANALOGUE_1, ((double)(motX - phX) / (double)phW) * pow(2, jvsAnalogueInBits));
|
||||
setAnalogue(ANALOGUE_2, ((double)(motY - phY) / (double)phH) * pow(2, jvsAnalogueInBits));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -587,7 +707,17 @@ void sdlEventShooting(SDL_Event *event)
|
||||
{
|
||||
if (event->button.button == SDL_BUTTON_LEFT) // Trigger
|
||||
{
|
||||
setSwitch(PLAYER_1, BUTTON_1, event->type == SDL_MOUSEBUTTONDOWN);
|
||||
if (getConfig()->crc32 == PRIMEVAL_HUNT && getConfig()->emulateTouchscreen)
|
||||
{
|
||||
int mX = event->motion.x;
|
||||
int mY = event->motion.y;
|
||||
phTouchClick(mX, mY, event->type);
|
||||
phIsDragging = (event->type == SDL_MOUSEBUTTONDOWN ? 1 : 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
setSwitch(PLAYER_1, BUTTON_1, event->type == SDL_MOUSEBUTTONDOWN);
|
||||
}
|
||||
}
|
||||
else if (event->button.button == SDL_BUTTON_RIGHT) // Reload
|
||||
{
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef JVS_H_
|
||||
#define JVS_H_
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@@ -242,5 +241,3 @@ JVSIO* getJVSIO();
|
||||
int setSwitch(JVSPlayer player, JVSInput switchNumber, int value);
|
||||
int incrementCoin(JVSPlayer player, int amount);
|
||||
int setAnalogue(JVSInput channel, int value);
|
||||
|
||||
#endif // JVS_H_
|
||||
|
||||
+378
-210
@@ -1,9 +1,14 @@
|
||||
#include <dirent.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <unistd.h>
|
||||
#include <libgen.h>
|
||||
#include <sys/stat.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "evdevinput.h"
|
||||
#include "version.h"
|
||||
#include "log.h"
|
||||
@@ -13,32 +18,15 @@
|
||||
#define PRELOAD_FILE_NAME "lindbergh.so"
|
||||
#define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x"
|
||||
#define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH"
|
||||
#define LINDBERGH_LOADER_CURRENT_DIR "LINDBERGH_LOADER_CURRENT_DIR"
|
||||
|
||||
uint32_t elf_crc = 0;
|
||||
|
||||
// List of all lindbergh executables known, not including the test executables
|
||||
char *games[] = {"main.exe",
|
||||
"ramboM.elf",
|
||||
"vt3_Lindbergh",
|
||||
"hummer_Master.elf",
|
||||
"drive.elf",
|
||||
"chopperM.elf",
|
||||
"vsg",
|
||||
"Jennifer",
|
||||
"dsr",
|
||||
"abc",
|
||||
"hod4M.elf",
|
||||
"lgj_final",
|
||||
"vt3",
|
||||
"id4.elf",
|
||||
"id5.elf",
|
||||
"lgjsp_app",
|
||||
"gsevo",
|
||||
"vf5",
|
||||
"apacheM.elf",
|
||||
"hodexRI.elf",
|
||||
"a.elf",
|
||||
"END"};
|
||||
char *games[] = {"a.elf", "abc", "apacheM.elf", "chopperM.elf", "drive.elf", "dsr",
|
||||
"gsevo", "hod4M.elf", "hodexRI.elf", "hummer_Master.elf", "id4.elf", "id5.elf",
|
||||
"Jennifer", "lgj_final", "lgjsp_app", "main.exe", "mj4", "ramboM.elf",
|
||||
"vf5", "vsg", "vt3", "vt3_Lindbergh", "END"};
|
||||
|
||||
/**
|
||||
* An array containin clean games elf's CRC32
|
||||
@@ -84,6 +72,7 @@ uint32_t cleanElfCRC32[] = {
|
||||
0x9BFD0D98, // DVP-0019D | id4.elf
|
||||
0x9CF9BBCC, // DVP-0019G | id4.elf
|
||||
0xFA0F6AB0, // DVP-0027A | apacheM.elf
|
||||
0x5A7F315E, // DVP-0027A | apachetestM.elf
|
||||
0x9D414D18, // DVP-0029A | vsg
|
||||
0xC345E213, // DVP-0030B | id4.elf
|
||||
0x98E6A516, // DVP-0030C | id4.elf
|
||||
@@ -94,6 +83,7 @@ uint32_t cleanElfCRC32[] = {
|
||||
0xB0A96E34, // DVP-0043 | vf5
|
||||
0xF99E5635, // DVP-0044 | drive.elf
|
||||
0x4143F6B4, // DVP-0048A | main.exe
|
||||
0x65489691, // DVP-0049 | mj4
|
||||
0x653BC83B, // DVP-0057 | a.elf
|
||||
0x04D88552, // DVP-0057B | a.elf
|
||||
0x089D6051, // DVP-0060 | dsr
|
||||
@@ -104,6 +94,7 @@ uint32_t cleanElfCRC32[] = {
|
||||
0x2E6732A3, // DVP-0070F | id5.elf
|
||||
0xF99A3CDB, // DVP-0075 | id5.elf
|
||||
0x05647A8E, // DVP-0079 | hummer_Master.elf
|
||||
0x0AD7CF0F, // DVP-0081 | mj4
|
||||
0x4442EA15, // DVP-0083 | hummer_Master.elf
|
||||
0x8DF6BBF9, // DVP-0084 | id5.elf
|
||||
0x2AF8004E, // DVP-0084A | id5.elf
|
||||
@@ -120,7 +111,7 @@ int cleanElfCRC32Count = sizeof(cleanElfCRC32) / sizeof(uint32_t);
|
||||
|
||||
uint32_t calcCrc32(uint32_t crc, uint8_t data)
|
||||
{
|
||||
crc ^= data; // No shift needed; working in LSB-first order
|
||||
crc ^= data;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (crc & 1)
|
||||
@@ -135,6 +126,30 @@ uint32_t calcCrc32(uint32_t crc, uint8_t data)
|
||||
return crc;
|
||||
}
|
||||
|
||||
int calculateCRC32inChunks(const char *filename, uint32_t *crc)
|
||||
{
|
||||
FILE *file = fopen(filename, "rb");
|
||||
if (file == NULL)
|
||||
{
|
||||
log_error("Could not open file to calculate the CRC32.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
*crc = 0xFFFFFFFF;
|
||||
uint8_t buffer[4096];
|
||||
size_t bytesRead;
|
||||
|
||||
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
|
||||
{
|
||||
for (size_t i = 0; i < bytesRead; i++)
|
||||
{
|
||||
*crc = calcCrc32(*crc, buffer[i]);
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lookupCrcTable(uint32_t crc)
|
||||
{
|
||||
for (int x = 0; x < cleanElfCRC32Count; x++)
|
||||
@@ -145,35 +160,41 @@ int lookupCrcTable(uint32_t crc)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int fileExists(const char *path)
|
||||
{
|
||||
struct stat buffer;
|
||||
return stat(path, &buffer) == 0;
|
||||
}
|
||||
|
||||
int dirExists(const char *path)
|
||||
{
|
||||
struct stat buffer;
|
||||
return stat(path, &buffer) == 0 && S_ISDIR(buffer.st_mode);
|
||||
}
|
||||
|
||||
void isCleanElf(char *command)
|
||||
{
|
||||
const char *space_pos = strchr(command, ' ');
|
||||
size_t length = space_pos ? (size_t)(space_pos - command) : strlen(command);
|
||||
char *lastSpace = strrchr(command, ' ');
|
||||
size_t length;
|
||||
if (lastSpace != NULL && strcmp(lastSpace, " -t") == 0)
|
||||
length = (size_t)(lastSpace - command);
|
||||
else
|
||||
length = strlen(command);
|
||||
|
||||
char elfName[256];
|
||||
strncpy(elfName, command, length);
|
||||
elfName[length] = '\0';
|
||||
|
||||
FILE *file = fopen(elfName, "rb");
|
||||
if (!file)
|
||||
if (dirExists(elfName))
|
||||
{
|
||||
log_error("Could not calculate the Elf CRC32.");
|
||||
log_error("There is a folder named \'%s\' in the current directory instead of a game's ELF.", elfName + 2);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
uint32_t crc;
|
||||
if (calculateCRC32inChunks(elfName, &crc) != 0)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t crc = 0xFFFFFFFF;
|
||||
uint8_t buffer[4096];
|
||||
size_t bytesRead;
|
||||
|
||||
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
|
||||
{
|
||||
for (size_t i = 0; i < bytesRead; i++)
|
||||
{
|
||||
crc = calcCrc32(crc, buffer[i]);
|
||||
}
|
||||
}
|
||||
|
||||
fclose(file);
|
||||
crc = crc ^ 0xFFFFFFFF;
|
||||
|
||||
if (!lookupCrcTable(crc))
|
||||
@@ -181,96 +202,173 @@ void isCleanElf(char *command)
|
||||
printf("\033[1;31m");
|
||||
printf("Warning: The ELF you are running is not Clean and might cause unwanted behavior.\n");
|
||||
printf(" Make sure you ELF and game dump are clean before reporting issues.\n");
|
||||
printf(" If you are sure the ELF is clean, please report it to us.\n");
|
||||
printf("\033[0m");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tests if the game uses a seperate elf for test mode
|
||||
* and updates the command line to this elf.
|
||||
*
|
||||
* @param name The command path to run
|
||||
*/
|
||||
void testModePath(char *name)
|
||||
void extractPathFromProg(const char *input, char *out_path, char *out_prog)
|
||||
{
|
||||
// Check if a different testmode elf is used
|
||||
if (strcmp(name, "./hod4M.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./hod4testM.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./hodexRI.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./hodextestR.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./Jennifer") == 0)
|
||||
{
|
||||
strcpy(name, "../JenTest/JenTest");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./apacheM.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./apacheTestM.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./vt3_Lindbergh") == 0)
|
||||
{
|
||||
strcpy(name, "./vt3_testmode");
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise add the standard -t to the end
|
||||
strcat(name, " -t");
|
||||
char tmp1[MAX_PATH_LENGTH], tmp2[MAX_PATH_LENGTH];
|
||||
strncpy(tmp1, input, MAX_PATH_LENGTH);
|
||||
strncpy(tmp2, input, MAX_PATH_LENGTH);
|
||||
strncpy(out_prog, basename(tmp1), MAX_PATH_LENGTH);
|
||||
strncpy(out_path, dirname(tmp2), MAX_PATH_LENGTH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes sure the environment variables are set correctly
|
||||
* to run the game.
|
||||
*/
|
||||
void setEnvironmentVariables()
|
||||
void testModePath(char *program)
|
||||
{
|
||||
// Ensure the library path is set correctly
|
||||
char libraryPath[128] = {0};
|
||||
if (strcmp(program, "hod4M.elf") == 0)
|
||||
strcpy(program, "hod4testM.elf");
|
||||
else if (strcmp(program, "hodexRI.elf") == 0)
|
||||
strcpy(program, "hodextestR.elf");
|
||||
else if (strcmp(program, "apacheM.elf") == 0)
|
||||
strcpy(program, "apachetestM.elf");
|
||||
else if (strcmp(program, "vt3_Lindbergh") == 0)
|
||||
strcpy(program, "vt3_testmode");
|
||||
else if (strcmp(program, "Jennifer") == 0)
|
||||
strcpy(program, "../JenTest/JenTest");
|
||||
else
|
||||
strcat(program, " -t");
|
||||
}
|
||||
|
||||
const char *currentLibraryPath = getenv(LD_LIBRARY_PATH);
|
||||
if (currentLibraryPath != NULL)
|
||||
char *findPreloadLibrary(const char *originalDir, const char *gameDir)
|
||||
{
|
||||
static char result[MAX_PATH_LENGTH];
|
||||
char appImageLib[MAX_PATH_LENGTH];
|
||||
snprintf(appImageLib, MAX_PATH_LENGTH, "%s/usr/lib32", getenv("APP_IMG_ROOT"));
|
||||
const char *folderCandidates[] = {"/app/lib32", appImageLib, originalDir, "/usr/lib/i386-linux-gnu", "/usr/lib/i686-linux-gnu",
|
||||
"/usr/lib32", "/usr/lib", NULL};
|
||||
|
||||
for (int i = 0; i < sizeof(folderCandidates) / sizeof(folderCandidates[0]); i++)
|
||||
{
|
||||
snprintf(result, MAX_PATH_LENGTH, "%s/%s", folderCandidates[i], PRELOAD_FILE_NAME);
|
||||
if (fileExists(result))
|
||||
return result;
|
||||
}
|
||||
if (fileExists(PRELOAD_FILE_NAME))
|
||||
return PRELOAD_FILE_NAME;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int pathsDiffer(const char *p1, const char *p2)
|
||||
{
|
||||
char real1[MAX_PATH_LENGTH], real2[MAX_PATH_LENGTH];
|
||||
if (!realpath(p1, real1) || !realpath(p2, real2))
|
||||
return 1;
|
||||
return strcmp(real1, real2) != 0;
|
||||
}
|
||||
|
||||
bool hasSpaces(const char *path)
|
||||
{
|
||||
if (strchr(path, ' '))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void setEnvironmentVariables(const char *ldLibPath, const char *originalDir, const char *gameDir, int zink, int nvidia,
|
||||
const char *confFilePath)
|
||||
{
|
||||
setenv("LD_PRELOAD", ldLibPath, 1);
|
||||
if (hasSpaces(ldLibPath))
|
||||
{
|
||||
log_error("The path \'%s\' where lindbergh.so is located cannot contain spaces.", ldLibPath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
char *currentLibraryPath = getenv("LD_LIBRARY_PATH");
|
||||
char newLdLibPath[MAX_PATH_LENGTH * 3] = "";
|
||||
|
||||
if (currentLibraryPath && strlen(currentLibraryPath) > 0)
|
||||
snprintf(newLdLibPath, sizeof(newLdLibPath), "%s:", currentLibraryPath);
|
||||
|
||||
char *tmpLibPath = dirname(strdup(ldLibPath));
|
||||
|
||||
if (strcmp(tmpLibPath, ".") != 0)
|
||||
{
|
||||
strcat(libraryPath, currentLibraryPath);
|
||||
strcat(libraryPath, ":");
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, tmpLibPath);
|
||||
}
|
||||
|
||||
strcat(libraryPath, ".:lib:../lib");
|
||||
if (originalDir != NULL && originalDir[0] != '\0' && pathsDiffer(originalDir, tmpLibPath) != 0)
|
||||
{
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, originalDir);
|
||||
}
|
||||
|
||||
setenv(LD_LIBRARY_PATH, libraryPath, 1);
|
||||
if (gameDir && gameDir[0] != '\0' && pathsDiffer(originalDir, gameDir) && pathsDiffer(tmpLibPath, gameDir))
|
||||
{
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, gameDir);
|
||||
}
|
||||
|
||||
// Ensure the preload path is set correctly
|
||||
setenv(LD_PRELOAD, PRELOAD_FILE_NAME, 1);
|
||||
strcat(newLdLibPath, ":.:lib:../lib");
|
||||
|
||||
if (newLdLibPath[0] == ':')
|
||||
memmove(newLdLibPath, newLdLibPath + 1, strlen(newLdLibPath));
|
||||
|
||||
setenv("LD_LIBRARY_PATH", newLdLibPath, 1);
|
||||
|
||||
if (strlen(confFilePath) > 0)
|
||||
{
|
||||
if (hasSpaces(confFilePath))
|
||||
{
|
||||
log_error("The path \'%s\' for the config file cannot contain spaces.", confFilePath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
setenv(LINDBERGH_CONFIG_PATH, confFilePath, 1);
|
||||
}
|
||||
|
||||
if (zink && nvidia)
|
||||
{
|
||||
log_error("Cannot pass both, zink and nvidia options at the same time.");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (zink)
|
||||
{
|
||||
setenv("MESA_LOADER_DRIVER_OVERRIDE", "zink", 1);
|
||||
}
|
||||
|
||||
if (nvidia)
|
||||
{
|
||||
setenv("__GLX_VENDOR_LIBRARY_NAME", "nvidia", 1);
|
||||
setenv("__NV_PRIME_RENDER_OFFLOAD", "1", 1);
|
||||
}
|
||||
|
||||
char *appImgRoot = getenv("APP_IMG_ROOT");
|
||||
if (appImgRoot != NULL)
|
||||
{
|
||||
char libglDriPath[MAX_PATH_LENGTH];
|
||||
sprintf(libglDriPath, "%s/usr/lib32/dri", appImgRoot);
|
||||
setenv("LIBGL_DRIVERS_PATH", libglDriPath, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prints the usage for the loader
|
||||
*/
|
||||
void printUsage(char *argv[])
|
||||
{
|
||||
printf("%s [GAME_PATH] [OPTIONS]\n", argv[0]);
|
||||
printf("Options:\n");
|
||||
printf(" --test | -t Runs the test mode\n");
|
||||
printf(" --segaboot | -s Runs segaboot\n");
|
||||
printf(" --zink | -z Runs with Zink\n");
|
||||
printf(" --nvidia | -n Runs with nVidia GPU when is as a secondary GPU in a laptop\n");
|
||||
printf(" --gdb Runs with GDB\n");
|
||||
printf(" --list-controllers Lists available controllers and inputs\n");
|
||||
printf(" --version Displays the version of the loader and team's names\n");
|
||||
printf(" --help Displays this usage text\n");
|
||||
printf(" --config | -c Specifies configuration path\n");
|
||||
printf(" --gamepath | -g Specifies game path without ELF name\n");
|
||||
}
|
||||
|
||||
void printVersion()
|
||||
{
|
||||
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
|
||||
printf("Created by: %s\n", TEAM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Lists available evdev controllers and their inputs
|
||||
*/
|
||||
int listControllers()
|
||||
{
|
||||
Controllers controllers;
|
||||
@@ -278,7 +376,7 @@ int listControllers()
|
||||
ControllerStatus status = initControllers(&controllers);
|
||||
if (status != CONTROLLER_STATUS_SUCCESS)
|
||||
{
|
||||
printf("Failed to list controllers\n");
|
||||
log_error("Failed to list controllers\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
@@ -295,83 +393,20 @@ int listControllers()
|
||||
printf(" - %s\n", controller.inputs[i].inputName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
stopControllers(&controllers);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Small utility to automatically detect the game and run it without
|
||||
* having to type a long string in.
|
||||
*/
|
||||
void printVersion() {
|
||||
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
|
||||
printf("Created by: %s\n", TEAM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Small utility to automatically detect the game and run it without
|
||||
* having to type a long string in.
|
||||
*/
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Ensure environment variables are set correctly
|
||||
setEnvironmentVariables();
|
||||
|
||||
// Check for --version before directory operations
|
||||
if (argc > 1 && strcmp(argv[1], "--version") == 0) {
|
||||
if (argc > 1 && strcmp(argv[1], "--version") == 0)
|
||||
{
|
||||
printVersion();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
// Look for the games
|
||||
struct dirent *ent;
|
||||
DIR *dir = opendir(".");
|
||||
|
||||
if (dir == NULL)
|
||||
{
|
||||
log_error("Could not list files in current directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
char *game = NULL;
|
||||
|
||||
int lindberghSharedObjectFound = 0;
|
||||
|
||||
while ((ent = readdir(dir)) != NULL)
|
||||
{
|
||||
|
||||
if (ent->d_type != DT_REG)
|
||||
continue;
|
||||
|
||||
if (strcmp(ent->d_name, PRELOAD_FILE_NAME) == 0)
|
||||
{
|
||||
lindberghSharedObjectFound = 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
while (game == NULL)
|
||||
{
|
||||
if (strcmp(games[index], "END") == 0)
|
||||
break;
|
||||
|
||||
if (strcmp(ent->d_name, games[index]) == 0)
|
||||
{
|
||||
game = games[index];
|
||||
break;
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
if (game != NULL && lindberghSharedObjectFound)
|
||||
break;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "--help") == 0)
|
||||
{
|
||||
printUsage(argv);
|
||||
@@ -383,77 +418,207 @@ int main(int argc, char *argv[])
|
||||
return listControllers();
|
||||
}
|
||||
|
||||
if (!lindberghSharedObjectFound)
|
||||
{
|
||||
log_error("The preload object lindbergh.so was not found in this directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// Build up the command to start the game
|
||||
|
||||
int testMode = 0;
|
||||
int gdb = 0;
|
||||
int forceGame = 0;
|
||||
int segaboot = 0;
|
||||
char extConfigPath[PATH_MAX] = {0};
|
||||
char forceGamePath[128] = {0};
|
||||
char passedGamePath[MAX_PATH_LENGTH] = "";
|
||||
char forcedGamePath[MAX_PATH_LENGTH] = "";
|
||||
char forcedGameDir[MAX_PATH_LENGTH] = "";
|
||||
char gameELF[MAX_PATH_LENGTH] = "";
|
||||
char extConfigPath[MAX_PATH_LENGTH] = "";
|
||||
char originalDir[MAX_PATH_LENGTH] = "";
|
||||
bool gdb = false;
|
||||
bool testMode = false;
|
||||
bool segaboot = false;
|
||||
bool zink = false;
|
||||
bool nvidia = false;
|
||||
|
||||
for (int i = 1; i < argc; i++)
|
||||
{
|
||||
if (strcmp(argv[i], "-t") == 0 || strcmp(argv[i], "--test") == 0)
|
||||
{
|
||||
testMode = 1;
|
||||
testMode = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-s") == 0 || strcmp(argv[i], "--segaboot") == 0)
|
||||
{
|
||||
segaboot = 1;
|
||||
segaboot = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "--gdb") == 0)
|
||||
{
|
||||
gdb = 1;
|
||||
gdb = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--zink") == 0)
|
||||
{
|
||||
zink = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-n") == 0 || strcmp(argv[i], "--nvidia") == 0)
|
||||
{
|
||||
nvidia = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-c") == 0 || strcmp(argv[i], "--config") == 0)
|
||||
{
|
||||
if (i+1 >= argc)
|
||||
if (i + 1 >= argc)
|
||||
{
|
||||
break;
|
||||
}
|
||||
strncpy(extConfigPath, argv[i+1], PATH_MAX);
|
||||
strncpy(extConfigPath, argv[i + 1], MAX_PATH_LENGTH);
|
||||
i += 1;
|
||||
continue;
|
||||
}
|
||||
// Treat the argument as the game name
|
||||
strcpy(forceGamePath, argv[i]);
|
||||
forceGame = 1;
|
||||
|
||||
if ((strcmp(argv[i], "-g") == 0 || strcmp(argv[i], "--gamepath") == 0) && i + 1 < argc)
|
||||
{
|
||||
strncpy(passedGamePath, argv[i + 1], MAX_PATH_LENGTH);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
strncpy(forcedGamePath, argv[i], MAX_PATH_LENGTH);
|
||||
}
|
||||
|
||||
char command[128] = {0};
|
||||
strcpy(command, "./");
|
||||
if (forceGame)
|
||||
if (!getcwd(originalDir, sizeof(originalDir)))
|
||||
{
|
||||
strcat(command, forceGamePath);
|
||||
perror("getcwd");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
else if (segaboot)
|
||||
|
||||
int useForceCommandPath = strlen(forcedGamePath) > 0;
|
||||
bool commandOnlyElf = useForceCommandPath && strchr(forcedGamePath, '/') == NULL;
|
||||
|
||||
if (useForceCommandPath && !commandOnlyElf)
|
||||
{
|
||||
strcat(command, "segaboot -t");
|
||||
if (!fileExists(forcedGamePath))
|
||||
{
|
||||
log_error("File does not exist: %s\n", forcedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
extractPathFromProg(forcedGamePath, forcedGameDir, gameELF);
|
||||
if (hasSpaces(forcedGameDir))
|
||||
{
|
||||
log_warn("The path contains spaces, this most likely will cause issues.");
|
||||
log_warn("Please, make sure you don't use spaces in the path.");
|
||||
}
|
||||
|
||||
if (!dirExists(forcedGameDir))
|
||||
{
|
||||
log_error("Directory does not exist: %s\n", forcedGameDir);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
chdir(forcedGameDir);
|
||||
}
|
||||
else if (strlen(passedGamePath) > 0)
|
||||
{
|
||||
if (hasSpaces(passedGamePath))
|
||||
{
|
||||
log_warn("The path contains spaces, this most likely will cause issues.");
|
||||
log_warn("Please, make sure you don't use spaces in the path.");
|
||||
}
|
||||
|
||||
if (!dirExists(passedGamePath))
|
||||
{
|
||||
log_error("Directory does not exist: %s\n", passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
chdir(passedGamePath);
|
||||
|
||||
if (commandOnlyElf)
|
||||
{
|
||||
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
|
||||
if (!fileExists(gameELF))
|
||||
{
|
||||
log_error("Program '%s' not found in %s\n", gameELF, passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
|
||||
{
|
||||
if (fileExists(games[i]))
|
||||
{
|
||||
strncpy(gameELF, games[i], MAX_PATH_LENGTH);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (strlen(gameELF) == 0)
|
||||
{
|
||||
log_error("No known game file found in %s\n", passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (commandOnlyElf)
|
||||
{
|
||||
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
|
||||
if (!fileExists(gameELF))
|
||||
{
|
||||
log_error("'%s' not found in current directory\n", gameELF);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (game == NULL)
|
||||
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
|
||||
{
|
||||
log_error("No lindbergh game found in this directory.");
|
||||
if (access(games[i], F_OK) == 0)
|
||||
{
|
||||
strncpy(gameELF, games[i], sizeof(gameELF) - 1);
|
||||
gameELF[sizeof(gameELF) - 1] = '\0';
|
||||
printf("Auto-detected ELF: %s\n", gameELF);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (gameELF[0] == '\0')
|
||||
{
|
||||
log_error("No game ELF found in current directory.\n");
|
||||
printUsage(argv);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
strcat(command, game);
|
||||
}
|
||||
|
||||
if (testMode)
|
||||
testModePath(command);
|
||||
{
|
||||
testModePath(gameELF);
|
||||
}
|
||||
|
||||
char *targetedGameDir = strlen(forcedGameDir) ? forcedGameDir : passedGamePath;
|
||||
char *lib_path = findPreloadLibrary(originalDir, targetedGameDir);
|
||||
if (!lib_path)
|
||||
{
|
||||
log_error("Error: %s not found in known locations.\n", PRELOAD_FILE_NAME);
|
||||
return 1;
|
||||
}
|
||||
|
||||
setEnvironmentVariables(lib_path, originalDir, targetedGameDir, zink, nvidia, extConfigPath);
|
||||
|
||||
if (segaboot)
|
||||
{
|
||||
strcpy(gameELF, "segaboot -t");
|
||||
// testMode = true;
|
||||
}
|
||||
|
||||
// Final command
|
||||
char command[MAX_PATH_LENGTH];
|
||||
if (strcmp(gameELF, "../JenTest/JenTest") == 0)
|
||||
{
|
||||
snprintf(command, MAX_PATH_LENGTH, "%s", gameELF);
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(command, MAX_PATH_LENGTH, "./%s", gameELF);
|
||||
}
|
||||
|
||||
isCleanElf(command);
|
||||
|
||||
@@ -465,12 +630,15 @@ int main(int argc, char *argv[])
|
||||
strcpy(command, temp);
|
||||
}
|
||||
|
||||
if (extConfigPath[0] != '\0')
|
||||
{
|
||||
setenv(LINDBERGH_CONFIG_PATH,extConfigPath,1);
|
||||
}
|
||||
|
||||
log_info("Starting $ %s", command);
|
||||
|
||||
return system(command);
|
||||
int sysCmd = system(command);
|
||||
|
||||
if (chdir(originalDir) != 0)
|
||||
{
|
||||
log_error("Could not return to the original directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
return sysCmd;
|
||||
}
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef LINDBERGH_LOADER_LOG_H
|
||||
#define LINDBERGH_LOADER_LOG_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <stdarg.h>
|
||||
@@ -46,5 +45,3 @@ LogFormattedMessage logFormatMessage(const char *message, va_list args);
|
||||
FILE* logGetStream();
|
||||
void logInitTimer();
|
||||
void logGetElapsedTime(long *seconds, long *milliseconds);
|
||||
|
||||
#endif //LINDBERGH_LOADER_LOG_H
|
||||
@@ -159,7 +159,8 @@ void *readJVSFrameThread(void * arg)
|
||||
ackSize = 0;
|
||||
waitForEnd = 0;
|
||||
|
||||
do {
|
||||
do
|
||||
{
|
||||
// printf("SERIAL thread debug: trying to read byte.\n");
|
||||
// Try to read a byte from serial, this call will be blocking if VMIN > 0 and VTIME = 0
|
||||
bytesRead = read(fd, &localBuffer[byteCount], 1);
|
||||
@@ -194,7 +195,6 @@ void *readJVSFrameThread(void * arg)
|
||||
}
|
||||
} while (waitForEnd);
|
||||
|
||||
|
||||
// Lock the buffer while we write to it
|
||||
pthread_mutex_lock(&jvsBuffer_lock);
|
||||
memcpy(jvsFrameBuffer.buffer, localBuffer, byteCount);
|
||||
@@ -212,8 +212,8 @@ void *readJVSFrameThread(void * arg)
|
||||
* @param fd
|
||||
* @return 0|1
|
||||
*/
|
||||
int startJVSFrameThread(int * fd) {
|
||||
int fdlocal = *((int *) fd);
|
||||
int startJVSFrameThread(int *fd)
|
||||
{
|
||||
printf("SERIAL: starting thread.\n");
|
||||
|
||||
// Clean shared JVS frame buffer
|
||||
@@ -236,18 +236,21 @@ int startJVSFrameThread(int * fd) {
|
||||
* Return a JVSFrame structure with empty or full data, no in between
|
||||
* @return
|
||||
*/
|
||||
JVSFrame readJVSFrameFromThread() {
|
||||
|
||||
JVSFrame readJVSFrameFromThread()
|
||||
{
|
||||
JVSFrame frame;
|
||||
// Lock while reading/writing to shared frame
|
||||
pthread_mutex_lock(&jvsBuffer_lock);
|
||||
|
||||
// Check if we have a valid frame
|
||||
if (jvsFrameBuffer.ready == 1) {
|
||||
if (jvsFrameBuffer.ready == 1)
|
||||
{
|
||||
frame = jvsFrameBuffer;
|
||||
// It has been red, we disable this frame
|
||||
// It has been read, we disable this frame
|
||||
jvsFrameBuffer.ready = 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
frame.ready = 0;
|
||||
frame.size = 0;
|
||||
memset(frame.buffer, 0, JVSBUFFER_SIZE);
|
||||
|
||||
+219
-222
@@ -1,13 +1,11 @@
|
||||
#ifndef _GNU_SOURCE
|
||||
#define _GNU_SOURCE
|
||||
#include <SDL2/SDL_events.h>
|
||||
#endif
|
||||
#include <time.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include "patch.h"
|
||||
|
||||
#include <GL/glx.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <stdarg.h>
|
||||
@@ -24,13 +22,19 @@
|
||||
#include "shader_patches.h"
|
||||
#include "glxhooks.h"
|
||||
#include "log.h"
|
||||
#include "customcursor.h"
|
||||
|
||||
extern uint32_t gId;
|
||||
char elfID[4];
|
||||
void *amDipswContextAddr;
|
||||
extern void *glVertex3fPatchRetAddrABC[4];
|
||||
extern void *glVertex3fNoPatchRetAddrABC[4];
|
||||
void *hod4CursorHideShowCAVEAddress;
|
||||
|
||||
extern void *customCursor;
|
||||
extern void *phTouchCursor;
|
||||
extern void *blankCursor;
|
||||
|
||||
void setVariable(size_t address, size_t value)
|
||||
{
|
||||
int pagesize = sysconf(_SC_PAGE_SIZE);
|
||||
@@ -175,7 +179,6 @@ int amDongleUpdate()
|
||||
|
||||
int amDongleUserInfoEx(int a, int b, char *_arcadeContext)
|
||||
{
|
||||
uint32_t gId = getConfig()->crc32;
|
||||
char *gameID;
|
||||
switch (gId)
|
||||
{
|
||||
@@ -322,9 +325,8 @@ int or2snprintf(char *s, size_t n, const char *format, ...)
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// printf hook, used by OR2
|
||||
int patchedPrintf(char *format,...)
|
||||
int patchedPrintf(char *format, ...)
|
||||
{
|
||||
if (format == NULL)
|
||||
return 0;
|
||||
@@ -370,7 +372,7 @@ void hod4CursorHideShow(int param1)
|
||||
{
|
||||
if (hod4PrevValue != 3 || hod4InTutorial)
|
||||
{
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
hideCursor();
|
||||
}
|
||||
hod4PrevValue = 0;
|
||||
}
|
||||
@@ -379,7 +381,7 @@ void hod4CursorHideShow(int param1)
|
||||
{
|
||||
if (!hod4InTutorial)
|
||||
{
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
showCursor();
|
||||
hod4PrevValue = 3;
|
||||
}
|
||||
}
|
||||
@@ -392,7 +394,7 @@ void hod4CursorHideShow(int param1)
|
||||
case 5:
|
||||
case 11:
|
||||
{
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
hideCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -421,8 +423,9 @@ int hod4VsPrintf(char *str, const char *format, va_list arg)
|
||||
int initPatch()
|
||||
{
|
||||
EmulatorConfig *config = getConfig();
|
||||
int GPUVendor = getConfig()->GPUVendor;
|
||||
|
||||
switch (config->crc32)
|
||||
switch (gId)
|
||||
{
|
||||
case AFTER_BURNER_CLIMAX: // DVP-0009
|
||||
{
|
||||
@@ -440,7 +443,7 @@ int initPatch()
|
||||
detourFunction(0x081e2a9c, amDipswInit);
|
||||
detourFunction(0x081e2b38, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e1e4, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -462,7 +465,7 @@ int initPatch()
|
||||
detourFunction(0x081e31e4, amDipswInit);
|
||||
detourFunction(0x081e3280, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e1e4, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -484,7 +487,7 @@ int initPatch()
|
||||
detourFunction(0x081e3248, amDipswInit);
|
||||
detourFunction(0x081e32e4, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e1ec, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -505,7 +508,7 @@ int initPatch()
|
||||
detourFunction(0x081e47a4, amDipswInit);
|
||||
detourFunction(0x081e4840, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e244, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -527,7 +530,7 @@ int initPatch()
|
||||
detourFunction(0x081e478c, amDipswInit);
|
||||
detourFunction(0x081e4828, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e24c, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -549,7 +552,7 @@ int initPatch()
|
||||
detourFunction(0x081e3294, amDipswInit);
|
||||
detourFunction(0x081e3330, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e1e4, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -571,7 +574,7 @@ int initPatch()
|
||||
detourFunction(0x081e327c, amDipswInit);
|
||||
detourFunction(0x081e3318, amDipswExit);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804e1ec, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -601,7 +604,7 @@ int initPatch()
|
||||
detourFunction(0x080e7f94, stubRetZero);
|
||||
|
||||
cacheModedShaderFiles();
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
gsEvoElfShaderPatcher();
|
||||
detourFunction(0x0804c334, gl_ProgramStringARB);
|
||||
@@ -623,13 +626,11 @@ int initPatch()
|
||||
detourFunction(0x08394825, amDipswGetData);
|
||||
detourFunction(0x08395da5, amDongleUserInfoEx);
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
cacheModedShaderFiles();
|
||||
loadLibCg();
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x082d4437, "9090909090"); // Stop the folder rename
|
||||
patchMemory(0x088a6127, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
|
||||
patchMemory(0x082646b3, "01"); // Compile using CGC
|
||||
replaceCallAtAddress(0x082d48ac, compileWithCGC);
|
||||
replaceCallAtAddress(0x082d4b3b, compileWithCGC);
|
||||
@@ -910,7 +911,7 @@ int initPatch()
|
||||
setVariable(0x0857f0e9, 0x000126e9); // Avoid Full Screen set from Game
|
||||
patchMemory(0x087bc56c, "ab"); // Skips initialization
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08078860, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x080788d0, gl_Color4ub);
|
||||
@@ -965,7 +966,7 @@ int initPatch()
|
||||
setVariable(0x0857ee69, 0x000126e9); // Avoid Full Screen set from Game
|
||||
patchMemory(0x087bc2ec, "eb"); // Skips initialization
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08078860, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x080788d0, gl_Color4ub);
|
||||
@@ -1020,7 +1021,7 @@ int initPatch()
|
||||
setVariable(0x08580979, 0x000126e9); // Avoid Full Screen set from Game
|
||||
patchMemory(0x087beb6c, "5b"); // Skips initialization
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x080788ec, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807895c, gl_Color4ub);
|
||||
@@ -1076,7 +1077,7 @@ int initPatch()
|
||||
patchMemory(0x08799adc, "df"); // Skips initialization
|
||||
setVariable(0x085593c9, 0x000126e9); // Avoid Full Screen set from Game
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08078980, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x080789f0, gl_Color4ub);
|
||||
@@ -1132,7 +1133,7 @@ int initPatch()
|
||||
patchMemory(0x08799d9c, "cf"); // Skips initialization
|
||||
setVariable(0x08559609, 0x000126e9); // Avoid Full Screen set from Game
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x080789a4, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08078a14, gl_Color4ub);
|
||||
@@ -1188,7 +1189,7 @@ int initPatch()
|
||||
patchMemory(0x087a2efc, "ff"); // Skips initialization
|
||||
setVariable(0x08561e79, 0x000126e9); // Avoid Full Screen set from Game
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x080789a4, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08078a14, gl_Color4ub);
|
||||
@@ -1244,7 +1245,7 @@ int initPatch()
|
||||
patchMemory(0x087a025c, "6f"); // Skips initialization
|
||||
setVariable(0x0855f519, 0x000126e9); // Avoid Full Screen set from Game
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x080789a4, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08078a14, gl_Color4ub);
|
||||
@@ -1300,7 +1301,7 @@ int initPatch()
|
||||
patchMemory(0x087e9ebc, "3f36"); // Skips initialization
|
||||
setVariable(0x08599819, 0x000126e9); // Avoid Full Screen set from Game
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a298, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a308, gl_Color4ub);
|
||||
@@ -1358,7 +1359,7 @@ int initPatch()
|
||||
patchMemory(0x08789a49, "e92601000090"); // Prevents Full Screen set from the game
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a3f0, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a470, gl_Color4ub);
|
||||
@@ -1424,7 +1425,7 @@ int initPatch()
|
||||
detourFunction(0x089382e0, stubRetZero); // Eliminates amsInit Function
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a6c0, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a740, gl_Color4ub);
|
||||
@@ -1490,7 +1491,7 @@ int initPatch()
|
||||
detourFunction(0x08938530, stubRetZero); // Eliminates amsInit Function
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a6c0, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a740, gl_Color4ub);
|
||||
@@ -1548,7 +1549,7 @@ int initPatch()
|
||||
patchMemory(0x08441f99, "eb60"); // tickInitAddress
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a3f0, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a470, gl_Color4ub);
|
||||
@@ -1613,7 +1614,7 @@ int initPatch()
|
||||
detourFunction(0x0850fba0, stubRetZero); // isUseServerBox
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0807a42c, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x0807a4ac, gl_Color4ub);
|
||||
@@ -1629,54 +1630,6 @@ int initPatch()
|
||||
patchMemory(0x0875e1ae, "00"); // Fix cutscenes
|
||||
}
|
||||
break;
|
||||
case LETS_GO_JUNGLE_REVA:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
{
|
||||
setVariable(0x08c10604, 2); // amBackupDebugLevel
|
||||
setVariable(0x08c10620, 2); // amCreditDebugLevel
|
||||
setVariable(0x08c10878, 2); // amDipswDebugLevel
|
||||
setVariable(0x08c1087c, 2); // amDongleDebugLevel
|
||||
setVariable(0x08c10880, 2); // amEepromDebugLevel
|
||||
setVariable(0x08c10884, 2); // amHwmonitorDebugLevel
|
||||
setVariable(0x08c10888, 2); // amJvsDebugLevel
|
||||
setVariable(0x08c1088c, 2); // amLibDebugLevel
|
||||
setVariable(0x08c10890, 2); // amMiscDebugLevel
|
||||
setVariable(0x08c10898, 2); // amSysDataDebugLevel
|
||||
setVariable(0x08c108a0, 2); // bcLibDebugLevel
|
||||
setVariable(0x08c10894, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x08c108a4, 0x0FFFFFFF); // s_logMask
|
||||
detourFunction(0x08074a8c, _putConsole); // Debug Messages
|
||||
}
|
||||
// Security
|
||||
detourFunction(0x084e9fbc, amDongleInit);
|
||||
detourFunction(0x084ea378, amDongleIsAvailable);
|
||||
detourFunction(0x084ea29c, amDongleUpdate);
|
||||
patchMemory(0x0807b86a, "9090"); // Patch initializeArcadeBackup
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x08c43e08; // Address of amDipswContext
|
||||
detourFunction(0x084e9de0, amDipswInit);
|
||||
detourFunction(0x084e9e7c, amDipswExit);
|
||||
detourFunction(0x084e9ef2, amDipswGetData);
|
||||
detourFunction(0x084e9f6a, amDipswSetLed);
|
||||
patchMemory(0x084125f0, "9090"); // No full screen
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
{
|
||||
detourFunction(0x08071790, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08071800, gl_Color4ub);
|
||||
detourFunction(0x08071a30, gl_Vertex3f);
|
||||
detourFunction(0x08072080, gl_TexCoord2f);
|
||||
detourFunction(0x08072110, cg_GLIsProfileSupported);
|
||||
detourFunction(0x08071e50, gl_ProgramStringARB);
|
||||
cacheModedShaderFiles();
|
||||
}
|
||||
detourFunction(0x080722e0, gl_ProgramParameters4fvNV);
|
||||
// patchMemory(0x083f4626, "909090909090");
|
||||
detourFunction(0x08072520, gl_XGetProcAddressARB);
|
||||
}
|
||||
break;
|
||||
case LETS_GO_JUNGLE:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -1710,7 +1663,7 @@ int initPatch()
|
||||
patchMemory(0x0840d858, "9090"); // No full screen
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
if (GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
{
|
||||
detourFunction(0x080716e4, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08071754, gl_Color4ub);
|
||||
@@ -1725,6 +1678,54 @@ int initPatch()
|
||||
detourFunction(0x08072454, gl_XGetProcAddressARB);
|
||||
}
|
||||
break;
|
||||
case LETS_GO_JUNGLE_REVA:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
{
|
||||
setVariable(0x08c10604, 2); // amBackupDebugLevel
|
||||
setVariable(0x08c10620, 2); // amCreditDebugLevel
|
||||
setVariable(0x08c10878, 2); // amDipswDebugLevel
|
||||
setVariable(0x08c1087c, 2); // amDongleDebugLevel
|
||||
setVariable(0x08c10880, 2); // amEepromDebugLevel
|
||||
setVariable(0x08c10884, 2); // amHwmonitorDebugLevel
|
||||
setVariable(0x08c10888, 2); // amJvsDebugLevel
|
||||
setVariable(0x08c1088c, 2); // amLibDebugLevel
|
||||
setVariable(0x08c10890, 2); // amMiscDebugLevel
|
||||
setVariable(0x08c10898, 2); // amSysDataDebugLevel
|
||||
setVariable(0x08c108a0, 2); // bcLibDebugLevel
|
||||
setVariable(0x08c10894, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x08c108a4, 0x0FFFFFFF); // s_logMask
|
||||
detourFunction(0x08074a8c, _putConsole); // Debug Messages
|
||||
}
|
||||
// Security
|
||||
detourFunction(0x084e9fbc, amDongleInit);
|
||||
detourFunction(0x084ea378, amDongleIsAvailable);
|
||||
detourFunction(0x084ea29c, amDongleUpdate);
|
||||
patchMemory(0x0807b86a, "9090"); // Patch initializeArcadeBackup
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x08c43e08; // Address of amDipswContext
|
||||
detourFunction(0x084e9de0, amDipswInit);
|
||||
detourFunction(0x084e9e7c, amDipswExit);
|
||||
detourFunction(0x084e9ef2, amDipswGetData);
|
||||
detourFunction(0x084e9f6a, amDipswSetLed);
|
||||
patchMemory(0x084125f0, "9090"); // No full screen
|
||||
|
||||
// Mesa Patches
|
||||
if (GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
{
|
||||
detourFunction(0x08071790, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08071800, gl_Color4ub);
|
||||
detourFunction(0x08071a30, gl_Vertex3f);
|
||||
detourFunction(0x08072080, gl_TexCoord2f);
|
||||
detourFunction(0x08072110, cg_GLIsProfileSupported);
|
||||
detourFunction(0x08071e50, gl_ProgramStringARB);
|
||||
cacheModedShaderFiles();
|
||||
}
|
||||
detourFunction(0x080722e0, gl_ProgramParameters4fvNV);
|
||||
// patchMemory(0x083f4626, "909090909090");
|
||||
detourFunction(0x08072520, gl_XGetProcAddressARB);
|
||||
}
|
||||
break;
|
||||
case LETS_GO_JUNGLE_SPECIAL:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -1758,7 +1759,7 @@ int initPatch()
|
||||
patchMemory(0x08438954, "9090"); // No full screen
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
if (GPUVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa)
|
||||
{
|
||||
detourFunction(0x080718e0, gl_MultiTexCoord2fARB);
|
||||
detourFunction(0x08071950, gl_Color4ub);
|
||||
@@ -1773,6 +1774,32 @@ int initPatch()
|
||||
detourFunction(0x080726c0, gl_XGetProcAddressARB);
|
||||
}
|
||||
break;
|
||||
case MJ4_EVO:
|
||||
{
|
||||
detourFunction(0x08840b61, amDongleInit);
|
||||
detourFunction(0x0883f3ed, amDongleIsAvailable);
|
||||
detourFunction(0x0883f40a, amDongleIsDevelop);
|
||||
detourFunction(0x0883ff0e, amDongleUpdate);
|
||||
|
||||
// Fixes and patches to bypss network check
|
||||
amDipswContextAddr = (void *)0x0af8ff3c; // Address of amDipswContext
|
||||
detourFunction(0x0883f180, amDipswInit);
|
||||
detourFunction(0x0883f204, amDipswExit);
|
||||
detourFunction(0x0883f279, amDipswGetData);
|
||||
detourFunction(0x0883f2ef, amDipswSetLed);
|
||||
|
||||
patchMemory(0x080ea0d1, "909090909090");
|
||||
detourFunction(0x080e327c, stubRetZero); // skip checks
|
||||
detourFunction(0x080ee4fa, stubRetZero);
|
||||
patchMemory(0x080ea0bf, "75");
|
||||
patchMemory(0x08c035b8, "00");
|
||||
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08051314, gl_ProgramStringARB);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MJ4_REVG:
|
||||
{
|
||||
setVariable(0x0acf85d4, 2);
|
||||
@@ -1818,38 +1845,12 @@ int initPatch()
|
||||
patchMemory(0x08732fd3, "2e2f00"); // Patch /home/disk2 folder
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08050ebc, gl_ProgramStringARB);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MJ4_EVO:
|
||||
{
|
||||
detourFunction(0x08840b61, amDongleInit);
|
||||
detourFunction(0x0883f3ed, amDongleIsAvailable);
|
||||
detourFunction(0x0883f40a, amDongleIsDevelop);
|
||||
detourFunction(0x0883ff0e, amDongleUpdate);
|
||||
|
||||
// Fixes and patches to bypss network check
|
||||
amDipswContextAddr = (void *)0x0af8ff3c; // Address of amDipswContext
|
||||
detourFunction(0x0883f180, amDipswInit);
|
||||
detourFunction(0x0883f204, amDipswExit);
|
||||
detourFunction(0x0883f279, amDipswGetData);
|
||||
detourFunction(0x0883f2ef, amDipswSetLed);
|
||||
|
||||
patchMemory(0x080ea0d1, "909090909090");
|
||||
detourFunction(0x080e327c, stubRetZero); // skip checks
|
||||
detourFunction(0x080ee4fa, stubRetZero);
|
||||
patchMemory(0x080ea0bf, "75");
|
||||
patchMemory(0x08c035b8, "00");
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08051314, gl_ProgramStringARB);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -1888,7 +1889,7 @@ int initPatch()
|
||||
|
||||
// Shader Patches
|
||||
detourFunction(0x0804ca98, gl_ProgramStringARB);
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804cf38, glGenProgramsARB); // Replaces glGenProgramsNV
|
||||
detourFunction(0x0804c548, gl_BindProgramNV); // Replaces glBindProgramNV
|
||||
@@ -1906,26 +1907,6 @@ int initPatch()
|
||||
detourFunction(0x0804d148, or2snprintf); // Fixes a bug in snprintf libc 2.39??
|
||||
}
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
{
|
||||
// Security
|
||||
detourFunction(0x08066204, amDongleInit);
|
||||
detourFunction(0x08066585, amDongleIsAvailable);
|
||||
detourFunction(0x080664a9, amDongleUpdate);
|
||||
detourFunction(0x080665a5, amDongleIsDevelop);
|
||||
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x080980e8; // Address of amDipswContext
|
||||
detourFunction(0x08066028, amDipswInit);
|
||||
detourFunction(0x080660c4, amDipswExit);
|
||||
detourFunction(0x0806613a, amDipswGetData);
|
||||
detourFunction(0x080661b2, amDipswSetLed); // Stub amDipswSetLed
|
||||
detourFunction(0x08066028, amDipswInit);
|
||||
|
||||
// Patch to allow selection of all cabinet types
|
||||
patchMemory(0x08054a88, "9090909090");
|
||||
}
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -1967,7 +1948,7 @@ int initPatch()
|
||||
|
||||
// Shader Patches
|
||||
detourFunction(0x0804ca98, gl_ProgramStringARB);
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804cf38, glGenProgramsARB); // Replaces glGenProgramsNV
|
||||
detourFunction(0x0804c548, gl_BindProgramNV); // Replaces glBindProgramNV
|
||||
@@ -2014,6 +1995,26 @@ int initPatch()
|
||||
patchMemory(0x08054ac4, "9090909090");
|
||||
}
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
{
|
||||
// Security
|
||||
detourFunction(0x08066204, amDongleInit);
|
||||
detourFunction(0x08066585, amDongleIsAvailable);
|
||||
detourFunction(0x080664a9, amDongleUpdate);
|
||||
detourFunction(0x080665a5, amDongleIsDevelop);
|
||||
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x080980e8; // Address of amDipswContext
|
||||
detourFunction(0x08066028, amDipswInit);
|
||||
detourFunction(0x080660c4, amDipswExit);
|
||||
detourFunction(0x0806613a, amDipswGetData);
|
||||
detourFunction(0x080661b2, amDipswSetLed); // Stub amDipswSetLed
|
||||
detourFunction(0x08066028, amDipswInit);
|
||||
|
||||
// Patch to allow selection of all cabinet types
|
||||
patchMemory(0x08054a88, "9090909090");
|
||||
}
|
||||
break;
|
||||
case PRIMEVAL_HUNT:
|
||||
{
|
||||
// Security
|
||||
@@ -2052,16 +2053,13 @@ int initPatch()
|
||||
detourFunction(0x082c3103, amDipswSetLed);
|
||||
cacheModedShaderFiles();
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
loadLibCg();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x08200c17, "9090909090"); // Stop the folder rename
|
||||
patchMemory(0x084173e7, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
|
||||
patchMemory(0x080b3d71, "01"); // Compile using CGC
|
||||
replaceCallAtAddress(0x082015bf, compileWithCGC);
|
||||
replaceCallAtAddress(0x082012c1, compileWithCGC);
|
||||
// patchMemory(0x080b3d65, "00"); // Force recompile shaders
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2087,7 +2085,7 @@ int initPatch()
|
||||
patchMemory(0x838C498, "2e2f524f4d5f4c414e472f656e00"); // Patch /home/disk0 folder
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x080507e8, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2138,12 +2136,13 @@ int initPatch()
|
||||
detourFunction(0x084d44fc, amDipswSetLed);
|
||||
detourFunction(0x084d4485, amDipswGetData);
|
||||
patchMemory(0x0804edb2, "9090909090"); //__intel_new_proc_init_P
|
||||
detourFunction(0x08178e6c, stubRetOne); // _ZN7am_ctrl18SetNetworkAddrEth0Ejj.
|
||||
|
||||
detourFunction(0x0804e594, gl_XGetProcAddressARB);
|
||||
srtvElfShaderPatcher();
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
patchMemory(0x082d3ce9, "9090"); // Force GL_NVX_conditional_render
|
||||
}
|
||||
@@ -2406,22 +2405,6 @@ int initPatch()
|
||||
}
|
||||
}
|
||||
break;
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
|
||||
{
|
||||
detourFunction(0x0806e9ec, amDongleInit);
|
||||
detourFunction(0x0806ecff, amDongleIsAvailable);
|
||||
detourFunction(0x0806ec66, amDongleUpdate);
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x080b2e88; // Address of amDipswContext
|
||||
detourFunction(0x0806e794, amDipswInit);
|
||||
detourFunction(0x0806e829, amDipswExit);
|
||||
detourFunction(0x0806e89f, amDipswGetData);
|
||||
detourFunction(0x0806e917, amDipswSetLed);
|
||||
|
||||
// CPU patch to support AMD processors
|
||||
patchMemory(0x08054bf0, "9090909090"); //__intel_new_proc_init_P
|
||||
}
|
||||
break;
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB:
|
||||
{
|
||||
detourFunction(0x08363438, amDongleInit);
|
||||
@@ -2464,6 +2447,22 @@ int initPatch()
|
||||
patchMemory(0x08054820, "9090909090"); //__intel_new_proc_init_P
|
||||
}
|
||||
break;
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
|
||||
{
|
||||
detourFunction(0x0806e9ec, amDongleInit);
|
||||
detourFunction(0x0806ecff, amDongleIsAvailable);
|
||||
detourFunction(0x0806ec66, amDongleUpdate);
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x080b2e88; // Address of amDipswContext
|
||||
detourFunction(0x0806e794, amDipswInit);
|
||||
detourFunction(0x0806e829, amDipswExit);
|
||||
detourFunction(0x0806e89f, amDipswGetData);
|
||||
detourFunction(0x0806e917, amDipswSetLed);
|
||||
|
||||
// CPU patch to support AMD processors
|
||||
patchMemory(0x08054bf0, "9090909090"); //__intel_new_proc_init_P
|
||||
}
|
||||
break;
|
||||
case THE_HOUSE_OF_THE_DEAD_EX:
|
||||
{
|
||||
detourFunction(0x084ba886, amDongleInit);
|
||||
@@ -2482,11 +2481,10 @@ int initPatch()
|
||||
patchMemory(0x0804e4a7, "9090909090"); //__intel_new_proc_init_P
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
patchMemory(0x08503bfa, "6d657361"); // Rename compile folder to compmesa
|
||||
cacheModedShaderFiles();
|
||||
loadLibCg();
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
replaceCallAtAddress(0x08370aa7, compileWithCGC);
|
||||
replaceCallAtAddress(0x08370bb6, compileWithCGC);
|
||||
@@ -2528,6 +2526,7 @@ int initPatch()
|
||||
patchMemory(0x08210f3c, "9090909090909090");
|
||||
patchMemory(0x08210f45, "01");
|
||||
patchMemory(0x08210f49, "909090");
|
||||
patchMemory(0x082ef5d0, "9090909090");
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x0c8ed0cc;
|
||||
detourFunction(0x08318f84, amDipswInit);
|
||||
@@ -2543,13 +2542,12 @@ int initPatch()
|
||||
detourFunction(0x081cbcd2, stubRetOne);
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
loadLibCg();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
|
||||
patchMemory(0x08413f04, "646d657361"); // Changes compiledshader folder to compiledshdmesa
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
|
||||
replaceCallAtAddress(0x08259fe5, compileWithCGC);
|
||||
replaceCallAtAddress(0x0825a089, compileWithCGC);
|
||||
}
|
||||
@@ -2607,7 +2605,7 @@ int initPatch()
|
||||
patchMemory(0x080a36de, "9090909090");
|
||||
patchMemory(0x080a35ed, "ffffffff");
|
||||
patchMemory(0x080a3620, "ffffffff");
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08051b9c, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2630,7 +2628,7 @@ int initPatch()
|
||||
detourFunction(0x08094d28, stubRetZero);
|
||||
patchMemory(0x080a29a5, "EB");
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0805160c, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2661,11 +2659,11 @@ int initPatch()
|
||||
patchMemory(0x88AB0C1, "2e2f666f6f3100"); // Patch /home/disk2 folder
|
||||
patchMemory(0x88AB0D2, "2e2f666f6f3200"); // Patch /home/disk2 folder
|
||||
patchMemory(0x89C8F24, "2e2f00"); // Patch /home/disk2 folder
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052aa4, gl_ProgramStringARB);
|
||||
}
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->GPUVendor == ATI_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU || GPUVendor == ATI_GPU)
|
||||
{
|
||||
hookVf5FSExposure(0x08148279, 0x0814844a, 0x08148b42, 0x08148d52);
|
||||
}
|
||||
@@ -2696,11 +2694,11 @@ int initPatch()
|
||||
patchMemory(0x88CACBD, "2e2f666f6f3100"); // Patch /home/disk2 folder
|
||||
patchMemory(0x88CACCE, "2e2f666f6f3200"); // Patch /home/disk2 folder
|
||||
patchMemory(0x89DE5AA, "2e2f00"); // Patch /home/disk2 folder
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052840, gl_ProgramStringARB);
|
||||
}
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->GPUVendor == ATI_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU || GPUVendor == ATI_GPU)
|
||||
{
|
||||
hookVf5FSExposure(0x08148a47, 0x08148c18, 0x08149310, 0x08149520);
|
||||
}
|
||||
@@ -2732,11 +2730,11 @@ int initPatch()
|
||||
patchMemory(0x88CD4AE, "2e2f666f6f3200"); // Patch /home/disk2 folder
|
||||
patchMemory(0x89ED9C4, "2e2f00"); // Patch /home/disk2 folder
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052b20, gl_ProgramStringARB);
|
||||
}
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU || getConfig()->GPUVendor == ATI_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU || GPUVendor == ATI_GPU)
|
||||
{
|
||||
hookVf5FSExposure(0x081489f7, 0x08148bc8, 0x081492c0, 0x081494d0);
|
||||
}
|
||||
@@ -2769,7 +2767,7 @@ int initPatch()
|
||||
patchMemory(0x0810030c, "ffffffff");
|
||||
patchMemory(0x08100313, "ffffffff");
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052a68, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2802,7 +2800,7 @@ int initPatch()
|
||||
patchMemory(0x08119204, "ffffffff");
|
||||
patchMemory(0x0811920b, "ffffffff");
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052a84, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2835,7 +2833,7 @@ int initPatch()
|
||||
patchMemory(0x08119384, "ffffffff");
|
||||
patchMemory(0x0811938b, "ffffffff");
|
||||
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052a70, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2873,7 +2871,7 @@ int initPatch()
|
||||
patchMemory(0x080a6356, "9090909090");
|
||||
patchMemory(0x080a6265, "ffffffff");
|
||||
patchMemory(0x080a6298, "ffffffff");
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08051c4c, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2909,7 +2907,7 @@ int initPatch()
|
||||
patchMemory(0x080b5682, "9090909090");
|
||||
patchMemory(0x080B5591, "ffffffff");
|
||||
patchMemory(0x080B55C4, "ffffffff");
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052088, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2946,7 +2944,7 @@ int initPatch()
|
||||
patchMemory(0x080e16b6, "9090909090");
|
||||
patchMemory(0x080e15bd, "ffffffff");
|
||||
patchMemory(0x080e15f7, "ffffffff");
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x08052fbc, gl_ProgramStringARB);
|
||||
}
|
||||
@@ -2954,7 +2952,6 @@ int initPatch()
|
||||
patchMemory(0x080e173c, "B810000000");
|
||||
}
|
||||
break;
|
||||
|
||||
case VIRTUA_TENNIS_3:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -2972,12 +2969,12 @@ int initPatch()
|
||||
detourFunction(0x0831beb9, amDipswExit);
|
||||
detourFunction(0x0831bf2f, amDipswGetData);
|
||||
detourFunction(0x0831bfa7, stubRetZero);
|
||||
setVariable(0x0827a7c7, 0x34891beb); // Disable Fullscreen set from the game
|
||||
setVariable(0x0827a7c7, 0x34891beb); // Disable Fullscreen set from the game
|
||||
|
||||
detourFunction(0x08177acc, stubRetOne); // Patch seterror
|
||||
|
||||
// Mesa
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804d458, cg_GLGetLatestProfile);
|
||||
detourFunction(0x0804dcd8, cg_GLIsProfileSupported);
|
||||
@@ -2994,37 +2991,6 @@ int initPatch()
|
||||
}
|
||||
}
|
||||
break;
|
||||
case VIRTUA_TENNIS_3_TEST:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
{
|
||||
// Debug
|
||||
detourFunction(0x08054c64, _putConsole); // Debug Messages
|
||||
}
|
||||
// Security
|
||||
detourFunction(0x0815f060, amDongleInit);
|
||||
detourFunction(0x0815f373, amDongleIsAvailable);
|
||||
detourFunction(0x0815f2da, amDongleUpdate);
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x085e4a6c; // Address of amDipswContext
|
||||
detourFunction(0x0815c9b0, amDipswInit);
|
||||
detourFunction(0x0815ca45, amDipswExit);
|
||||
detourFunction(0x0815cabb, amDipswGetData);
|
||||
detourFunction(0x0815cb33, amDipswSetLed);
|
||||
patchMemory(0x0806f983, "EB"); // Avoid Full Screen set from Game
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804ce54, cg_GLIsProfileSupported);
|
||||
detourFunction(0x0804c724, gl_Color4ub);
|
||||
detourFunction(0x0804c8b4, gl_Vertex3f);
|
||||
detourFunction(0x0804cdc4, gl_TexCoord2f);
|
||||
patchMemory(0x0806a01a, "31FF90");
|
||||
cacheModedShaderFiles();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case VIRTUA_TENNIS_3_REVA:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
@@ -3042,11 +3008,11 @@ int initPatch()
|
||||
detourFunction(0x0831bf5d, amDipswExit);
|
||||
detourFunction(0x0831bfd3, amDipswGetData);
|
||||
detourFunction(0x0831c04b, stubRetZero);
|
||||
setVariable(0x0827a7f7, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177afc, stubRetOne); // Patch seterror
|
||||
setVariable(0x0827a7f7, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177afc, stubRetOne); // Patch seterror
|
||||
|
||||
// Mesa
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804d458, cg_GLGetLatestProfile);
|
||||
detourFunction(0x0804dcd8, cg_GLIsProfileSupported);
|
||||
@@ -3083,7 +3049,7 @@ int initPatch()
|
||||
patchMemory(0x0806fd8f, "EB"); // Avoid Full Screen set from Game
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804ce54, cg_GLIsProfileSupported);
|
||||
detourFunction(0x0804c724, gl_Color4ub);
|
||||
@@ -3111,11 +3077,11 @@ int initPatch()
|
||||
detourFunction(0x0831c149, amDipswExit);
|
||||
detourFunction(0x0831c1bf, amDipswGetData);
|
||||
detourFunction(0x0831c237, stubRetZero);
|
||||
setVariable(0x0827a9e3, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177bf0, stubRetOne); // Patch seterror
|
||||
setVariable(0x0827a9e3, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177bf0, stubRetOne); // Patch seterror
|
||||
|
||||
// Mesa
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804d458, cg_GLGetLatestProfile);
|
||||
detourFunction(0x0804dcd8, cg_GLIsProfileSupported);
|
||||
@@ -3152,7 +3118,7 @@ int initPatch()
|
||||
patchMemory(0x0806fa33, "EB"); // Avoid Full Screen set from Game
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804ce54, cg_GLIsProfileSupported);
|
||||
detourFunction(0x0804c724, gl_Color4ub);
|
||||
@@ -3180,11 +3146,11 @@ int initPatch()
|
||||
detourFunction(0x0831c561, amDipswExit);
|
||||
detourFunction(0x0831c5d7, amDipswGetData);
|
||||
detourFunction(0x0831c64f, stubRetZero);
|
||||
setVariable(0x0827ae1b, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177c1c, stubRetOne); // Patch seterror
|
||||
setVariable(0x0827ae1b, 0x34891beb); // Disable Fullscreen set from the game
|
||||
detourFunction(0x08177c1c, stubRetOne); // Patch seterror
|
||||
|
||||
// Mesa
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804d458, cg_GLGetLatestProfile);
|
||||
detourFunction(0x0804dcd8, cg_GLIsProfileSupported);
|
||||
@@ -3228,7 +3194,7 @@ int initPatch()
|
||||
patchMemory(0x0806fe3f, "EB"); // Avoid Full Screen set from Game
|
||||
|
||||
// Mesa Patches
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU)
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804ce54, cg_GLIsProfileSupported);
|
||||
detourFunction(0x0804c724, gl_Color4ub);
|
||||
@@ -3239,6 +3205,37 @@ int initPatch()
|
||||
}
|
||||
}
|
||||
break;
|
||||
case VIRTUA_TENNIS_3_TEST:
|
||||
{
|
||||
if (config->showDebugMessages == 1)
|
||||
{
|
||||
// Debug
|
||||
detourFunction(0x08054c64, _putConsole); // Debug Messages
|
||||
}
|
||||
// Security
|
||||
detourFunction(0x0815f060, amDongleInit);
|
||||
detourFunction(0x0815f373, amDongleIsAvailable);
|
||||
detourFunction(0x0815f2da, amDongleUpdate);
|
||||
// Fixes
|
||||
amDipswContextAddr = (void *)0x085e4a6c; // Address of amDipswContext
|
||||
detourFunction(0x0815c9b0, amDipswInit);
|
||||
detourFunction(0x0815ca45, amDipswExit);
|
||||
detourFunction(0x0815cabb, amDipswGetData);
|
||||
detourFunction(0x0815cb33, amDipswSetLed);
|
||||
patchMemory(0x0806f983, "EB"); // Avoid Full Screen set from Game
|
||||
|
||||
// Mesa Patches
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
detourFunction(0x0804ce54, cg_GLIsProfileSupported);
|
||||
detourFunction(0x0804c724, gl_Color4ub);
|
||||
detourFunction(0x0804c8b4, gl_Vertex3f);
|
||||
detourFunction(0x0804cdc4, gl_TexCoord2f);
|
||||
patchMemory(0x0806a01a, "31FF90");
|
||||
cacheModedShaderFiles();
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
+1076
-616
File diff suppressed because it is too large
Load Diff
+53
-134
@@ -14,13 +14,9 @@
|
||||
#include "input.h"
|
||||
#include "sdlcalls.h"
|
||||
#include "fps_limiter.h"
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
|
||||
#define STBI_ONLY_PNG
|
||||
#define STBI_SUPPORT_ZLIB
|
||||
#define STBI_NO_SIMD
|
||||
#include "customcursor.h"
|
||||
|
||||
extern uint32_t gId;
|
||||
bool SDLWindowCreated = false;
|
||||
extern bool GLUTGame;
|
||||
SDL_Window *SDLwindow;
|
||||
@@ -30,6 +26,11 @@ Window x11Window;
|
||||
char SDLgameTitle[256] = {0};
|
||||
extern fps_limit fpsLimit;
|
||||
|
||||
extern void *customCursor;
|
||||
extern void *phTouchCursor;
|
||||
|
||||
int glutInitialized = 0;
|
||||
|
||||
void GLAPIENTRY openglDebugCallback2(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
|
||||
const GLchar *message, const void *userParam)
|
||||
{
|
||||
@@ -50,125 +51,32 @@ void GLAPIENTRY openglDebugCallback2(GLenum source, GLenum type, GLuint id, GLen
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Surface *createSurfaceFromStb(unsigned char *data, int width, int height, int channels)
|
||||
{
|
||||
Uint32 rmask, gmask, bmask, amask;
|
||||
|
||||
if (channels == 4)
|
||||
{ // RGBA
|
||||
rmask = 0x000000FF;
|
||||
gmask = 0x0000FF00;
|
||||
bmask = 0x00FF0000;
|
||||
amask = 0xFF000000;
|
||||
}
|
||||
else if (channels == 3)
|
||||
{ // RGB
|
||||
rmask = 0x000000FF;
|
||||
gmask = 0x0000FF00;
|
||||
bmask = 0x00FF0000;
|
||||
amask = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported image format with %d channels.\n", channels);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(data, width, height, channels * 8, width * channels, rmask, gmask, bmask, amask);
|
||||
|
||||
if (!surface)
|
||||
{
|
||||
fprintf(stderr, "SDL_CreateRGBSurfaceFrom Error: %s\n", SDL_GetError());
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
int loadNewCursor(char *cursorFileName)
|
||||
{
|
||||
int width, height, channels;
|
||||
unsigned char *imageData = stbi_load(cursorFileName, &width, &height, &channels, 0);
|
||||
if (!imageData)
|
||||
{
|
||||
fprintf(stderr, "Failed to load image: %s\n", cursorFileName);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Surface *originalSurface = createSurfaceFromStb(imageData, width, height, channels);
|
||||
if (!originalSurface)
|
||||
{
|
||||
stbi_image_free(imageData);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int newWidth = getConfig()->customCursorWidth;
|
||||
int newHeight = getConfig()->customCursorHeight;
|
||||
SDL_Surface *resizedSurface =
|
||||
SDL_CreateRGBSurface(0, newWidth, newHeight, originalSurface->format->BitsPerPixel, originalSurface->format->Rmask,
|
||||
originalSurface->format->Gmask, originalSurface->format->Bmask, originalSurface->format->Amask);
|
||||
if (!resizedSurface)
|
||||
{
|
||||
fprintf(stderr, "SDL_CreateRGBSurface Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Rect srcRect = {0, 0, originalSurface->w, originalSurface->h};
|
||||
SDL_Rect destRect = {0, 0, newWidth, newHeight};
|
||||
if (SDL_BlitScaled(originalSurface, &srcRect, resizedSurface, &destRect) != 0)
|
||||
{
|
||||
fprintf(stderr, "SDL_BlitScaled Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Cursor *customCursor = SDL_CreateColorCursor(resizedSurface, newWidth / 2, newHeight / 2);
|
||||
if (!customCursor)
|
||||
{
|
||||
fprintf(stderr, "SDL_CreateColorCursor Error: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_SetCursor(customCursor);
|
||||
|
||||
SDL_FreeSurface(resizedSurface);
|
||||
SDL_FreeSurface(originalSurface);
|
||||
stbi_image_free(imageData);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void initSDL(int *argcp, char **argv)
|
||||
{
|
||||
int gId = getConfig()->crc32;
|
||||
|
||||
void FGAPIENTRY (*_glutInit)(int *argcp, char **argv) = dlsym(RTLD_NEXT, "glutInit");
|
||||
|
||||
if (getConfig()->noSDL && GLUTGame)
|
||||
switch (gId)
|
||||
{
|
||||
_glutInit(argcp, argv);
|
||||
return;
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
if (!glutInitialized)
|
||||
{
|
||||
glutInitialized = 1;
|
||||
_glutInit(argcp, argv);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if ((gId == OUTRUN_2_SP_SDX_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST2) && GLUTGame)
|
||||
{
|
||||
_glutInit(argcp, argv);
|
||||
}
|
||||
|
||||
if ((gId == AFTER_BURNER_CLIMAX) || (gId == AFTER_BURNER_CLIMAX_REVA) || (gId == AFTER_BURNER_CLIMAX_REVB) ||
|
||||
(gId == AFTER_BURNER_CLIMAX_SDX) || (gId == AFTER_BURNER_CLIMAX_SDX_REVA) || (gId == AFTER_BURNER_CLIMAX_SE) ||
|
||||
(gId == AFTER_BURNER_CLIMAX_SE_REVA))
|
||||
switch (gId)
|
||||
{
|
||||
case AFTER_BURNER_CLIMAX:
|
||||
case AFTER_BURNER_CLIMAX_REVA:
|
||||
case AFTER_BURNER_CLIMAX_REVB:
|
||||
case AFTER_BURNER_CLIMAX_SDX:
|
||||
case AFTER_BURNER_CLIMAX_SDX_REVA:
|
||||
case AFTER_BURNER_CLIMAX_SE:
|
||||
case AFTER_BURNER_CLIMAX_SE_REVA:
|
||||
setenv("SDL_VIDEODRIVER", "x11", 1);
|
||||
}
|
||||
|
||||
@@ -183,14 +91,31 @@ void initSDL(int *argcp, char **argv)
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); // Double buffering
|
||||
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 1); // 24-bit depth buffer
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); // Set the alpha size to 8 bits
|
||||
if (gId == AFTER_BURNER_CLIMAX || gId == AFTER_BURNER_CLIMAX_REVA || gId == AFTER_BURNER_CLIMAX_REVB ||
|
||||
gId == AFTER_BURNER_CLIMAX_SDX || gId == AFTER_BURNER_CLIMAX_SDX_REVA || gId == AFTER_BURNER_CLIMAX_SE ||
|
||||
gId == AFTER_BURNER_CLIMAX_SE_REVA || gId == R_TUNED || gId == VIRTUA_FIGHTER_5 || gId == VIRTUA_FIGHTER_5_REVA ||
|
||||
gId == VIRTUA_FIGHTER_5_REVB || gId == VIRTUA_FIGHTER_5_REVE || gId == VIRTUA_FIGHTER_5_EXPORT || gId == VIRTUA_FIGHTER_5_R ||
|
||||
gId == VIRTUA_FIGHTER_5_R_REVD || gId == VIRTUA_FIGHTER_5_R_REVG || gId == VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVA ||
|
||||
gId == VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB || gId == VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB_6000 || gId == GHOST_SQUAD_EVOLUTION ||
|
||||
gId == SEGA_RACE_TV || gId == MJ4_REVG || gId == MJ4_EVO)
|
||||
switch (gId)
|
||||
{
|
||||
case AFTER_BURNER_CLIMAX:
|
||||
case AFTER_BURNER_CLIMAX_REVA:
|
||||
case AFTER_BURNER_CLIMAX_REVB:
|
||||
case AFTER_BURNER_CLIMAX_SDX:
|
||||
case AFTER_BURNER_CLIMAX_SDX_REVA:
|
||||
case AFTER_BURNER_CLIMAX_SE:
|
||||
case AFTER_BURNER_CLIMAX_SE_REVA:
|
||||
case R_TUNED:
|
||||
case VIRTUA_FIGHTER_5:
|
||||
case VIRTUA_FIGHTER_5_REVA:
|
||||
case VIRTUA_FIGHTER_5_REVB:
|
||||
case VIRTUA_FIGHTER_5_REVE:
|
||||
case VIRTUA_FIGHTER_5_EXPORT:
|
||||
case VIRTUA_FIGHTER_5_R:
|
||||
case VIRTUA_FIGHTER_5_R_REVD:
|
||||
case VIRTUA_FIGHTER_5_R_REVG:
|
||||
case VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVA:
|
||||
case VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB:
|
||||
case VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB_6000:
|
||||
case GHOST_SQUAD_EVOLUTION:
|
||||
case SEGA_RACE_TV:
|
||||
case MJ4_REVG:
|
||||
case MJ4_EVO:
|
||||
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1);
|
||||
}
|
||||
|
||||
@@ -236,18 +161,12 @@ void initSDL(int *argcp, char **argv)
|
||||
if (getConfig()->fullscreen)
|
||||
{
|
||||
SDL_SetWindowFullscreen(SDLwindow, SDL_WINDOW_FULLSCREEN);
|
||||
}
|
||||
|
||||
if (strcmp(getConfig()->customCursor, "") != 0)
|
||||
{
|
||||
if (!loadNewCursor(getConfig()->customCursor))
|
||||
{
|
||||
fprintf(stderr, "Custom cursor could not be loaded!\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (getConfig()->hideCursor)
|
||||
loadCursors();
|
||||
setCursor(customCursor);
|
||||
|
||||
if (getConfig()->hideCursor || gId == PRIMEVAL_HUNT)
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "securityboard.h"
|
||||
#include "log.h"
|
||||
#include "config.h"
|
||||
|
||||
#define SECURITY_BOARD_FRONT_PANEL 0x38
|
||||
#define SECURITY_BOARD_FRONT_PANEL_NON_ROOT 0x1038
|
||||
|
||||
+536
-337
File diff suppressed because it is too large
Load Diff
+307
-357
@@ -1,36 +1,31 @@
|
||||
#ifndef TWOSPICY_H
|
||||
#define TWOSPICY_H
|
||||
#include "common.h"
|
||||
|
||||
// File: average.frag
|
||||
const char toospicyFileName_0[] = "average.frag";
|
||||
const size_t toospicyPatchSize_0 = 271;
|
||||
const unsigned char toospicyPatchBuffer_0[] = {
|
||||
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b,
|
||||
0x76, 0x65, 0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09,
|
||||
0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43,
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x69, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x14, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x63, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x02, 0xac,
|
||||
0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x3f, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00,
|
||||
0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x6c, 0x01, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x4f, 0x09, 0x09, 0x63,
|
||||
0x72, 0x64, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x20, 0x2b,
|
||||
0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x31, 0x32, 0x38, 0x2e, 0x30,
|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43,
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x79, 0x29,
|
||||
0x02, 0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69,
|
||||
0x7a, 0x65, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67,
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x29, 0x02, 0xeb, 0x01, 0x00,
|
||||
0x00, 0x2d, 0x00, 0x00, 0x00};
|
||||
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b, 0x76, 0x65,
|
||||
0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09, 0x0d, 0x0a, 0x76, 0x61,
|
||||
0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02,
|
||||
0x69, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x14, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x63, 0x20, 0x3d, 0x20, 0x30,
|
||||
0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x02, 0xac, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f,
|
||||
0x2f, 0x02, 0x3f, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x6c, 0x01, 0x00, 0x00, 0x2e, 0x00,
|
||||
0x00, 0x00, 0x01, 0x4f, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72,
|
||||
0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x31, 0x32,
|
||||
0x38, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78,
|
||||
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x79, 0x29, 0x02,
|
||||
0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69, 0x7a, 0x65, 0x50,
|
||||
0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72,
|
||||
0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x29, 0x02, 0xeb, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: average.vert
|
||||
const char toospicyFileName_1[] = "average.vert";
|
||||
const size_t toospicyPatchSize_1 = 82;
|
||||
const unsigned char toospicyPatchBuffer_1[] = {
|
||||
0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x01, 0x15, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78,
|
||||
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x1b, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x5b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x09, 0x74, 0x65, 0x78, 0x43,
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
|
||||
0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x15, 0x61, 0x72,
|
||||
0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x1b,
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01,
|
||||
0x09, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: DoF.frag
|
||||
const char toospicyFileName_2[] = "DoF.frag";
|
||||
@@ -46,146 +41,131 @@ const unsigned char toospicyPatchBuffer_2[] = {
|
||||
const char toospicyFileName_3[] = "GaussH.frag";
|
||||
const size_t toospicyPatchSize_3 = 241;
|
||||
const unsigned char toospicyPatchBuffer_3[] = {
|
||||
0xae, 0x80, 0x41, 0x90, 0xa9, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x61,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f,
|
||||
0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d, 0x0a, 0x75,
|
||||
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x38,
|
||||
0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45,
|
||||
0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x02, 0x9c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x22, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63,
|
||||
0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20,
|
||||
0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02, 0xd4, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x01,
|
||||
0x01, 0x2e, 0x02, 0x71, 0x01, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x39, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67,
|
||||
0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x63, 0x6f, 0x6c,
|
||||
0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f,
|
||||
0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x7d};
|
||||
0xae, 0x80, 0x41, 0x90, 0xa9, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x61, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c,
|
||||
0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66,
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0x9c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x22, 0x76, 0x65, 0x63, 0x34, 0x20,
|
||||
0x63, 0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e,
|
||||
0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02, 0xd4, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0x71, 0x01,
|
||||
0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x39, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f,
|
||||
0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67,
|
||||
0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x7d};
|
||||
|
||||
// File: GaussH.vert
|
||||
const char toospicyFileName_4[] = "GaussH.vert";
|
||||
const size_t toospicyPatchSize_4 = 53;
|
||||
const unsigned char toospicyPatchBuffer_4[] = {
|
||||
0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x01,
|
||||
0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b, 0x30, 0x2e, 0x35, 0x29, 0x2a, 0x57, 0x49, 0x44,
|
||||
0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
const unsigned char toospicyPatchBuffer_4[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
|
||||
0x01, 0x00, 0x00, 0x01, 0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b,
|
||||
0x30, 0x2e, 0x35, 0x29, 0x2a, 0x57, 0x49, 0x44, 0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30,
|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
|
||||
// File: GaussH_Depth.frag
|
||||
const char toospicyFileName_5[] = "GaussH_Depth.frag";
|
||||
const size_t toospicyPatchSize_5 = 495;
|
||||
const unsigned char toospicyPatchBuffer_5[] = {
|
||||
0x80, 0x58, 0x2b, 0x1c, 0x71, 0x04, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68,
|
||||
0x61, 0x6c, 0x66, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20,
|
||||
0x68, 0x61, 0x6c, 0x66, 0x32, 0x09, 0x76, 0x65, 0x63, 0x32, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65,
|
||||
0x20, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x09, 0x76, 0x65, 0x63, 0x33, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e,
|
||||
0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x09, 0x76, 0x65, 0x63, 0x34, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0xba, 0x53, 0x68, 0x61, 0x64, 0x6f, 0x77, 0x20, 0x47, 0x61, 0x6d, 0x65,
|
||||
0x44, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d,
|
||||
0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x53, 0x68, 0x61, 0x64, 0x6f, 0x77, 0x20, 0x52, 0x61, 0x79, 0x44, 0x65, 0x70,
|
||||
0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x54,
|
||||
0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x38, 0x5d, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72,
|
||||
0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d,
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54,
|
||||
0x48, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20,
|
||||
0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66,
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x02, 0xd7, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x01, 0x19, 0x20, 0x76, 0x65, 0x63,
|
||||
0x34, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e,
|
||||
0x30, 0x29, 0x02, 0x0e, 0x01, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x02, 0xb8, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00,
|
||||
0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xdf, 0x01, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x02, 0x0b, 0x02, 0x00, 0x00,
|
||||
0x27, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0x32, 0x02, 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x01, 0x06,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x02, 0x29, 0x01, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x03, 0x2e, 0x30,
|
||||
0x29, 0x02, 0xf6, 0x02, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x06, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x02,
|
||||
0x0c, 0x03, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x03, 0x2e, 0x30, 0x29, 0x02, 0x30, 0x03, 0x00, 0x00, 0xbc,
|
||||
0x00, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0xeb, 0x03, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x01, 0x18, 0x76, 0x65,
|
||||
0x63, 0x34, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30,
|
||||
0x2e, 0x30, 0x29, 0x02, 0x47, 0x04, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d,
|
||||
0x0a};
|
||||
0x80, 0x58, 0x2b, 0x1c, 0x71, 0x04, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66,
|
||||
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x32, 0x09,
|
||||
0x76, 0x65, 0x63, 0x32, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x09, 0x76, 0x65,
|
||||
0x63, 0x33, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x09, 0x76, 0x65, 0x63, 0x34,
|
||||
0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0xba, 0x53, 0x68, 0x61, 0x64, 0x6f, 0x77, 0x20,
|
||||
0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61,
|
||||
0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x53, 0x68, 0x61, 0x64, 0x6f, 0x77, 0x20, 0x52, 0x61, 0x79, 0x44, 0x65, 0x70, 0x74, 0x68,
|
||||
0x3b, 0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x5b, 0x38, 0x5d, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20,
|
||||
0x57, 0x49, 0x44, 0x54, 0x48, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20,
|
||||
0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74,
|
||||
0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61,
|
||||
0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c,
|
||||
0x6f, 0x61, 0x74, 0x02, 0xd7, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x01, 0x19, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e,
|
||||
0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02, 0x0e, 0x01, 0x00, 0x00,
|
||||
0xa9, 0x00, 0x00, 0x00, 0x02, 0xb8, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xdf, 0x01, 0x00, 0x00,
|
||||
0x2b, 0x00, 0x00, 0x00, 0x02, 0x0b, 0x02, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0x32, 0x02, 0x00, 0x00,
|
||||
0x9f, 0x00, 0x00, 0x00, 0x01, 0x06, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x02, 0x29, 0x01, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01,
|
||||
0x03, 0x2e, 0x30, 0x29, 0x02, 0xf6, 0x02, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x06, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x02,
|
||||
0x0c, 0x03, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x03, 0x2e, 0x30, 0x29, 0x02, 0x30, 0x03, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00,
|
||||
0x01, 0x01, 0x2e, 0x02, 0xeb, 0x03, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x01, 0x18, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e, 0x30,
|
||||
0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02, 0x47, 0x04, 0x00, 0x00, 0x25,
|
||||
0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: GaussH_Depth.vert
|
||||
const char toospicyFileName_6[] = "GaussH_Depth.vert";
|
||||
const size_t toospicyPatchSize_6 = 53;
|
||||
const unsigned char toospicyPatchBuffer_6[] = {
|
||||
0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x01,
|
||||
0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b, 0x30, 0x2e, 0x35, 0x29, 0x2a, 0x57, 0x49, 0x44,
|
||||
0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
const unsigned char toospicyPatchBuffer_6[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
|
||||
0x01, 0x00, 0x00, 0x01, 0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b,
|
||||
0x30, 0x2e, 0x35, 0x29, 0x2a, 0x57, 0x49, 0x44, 0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30,
|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
|
||||
// File: GaussV.frag
|
||||
const char toospicyFileName_7[] = "GaussV.frag";
|
||||
const size_t toospicyPatchSize_7 = 281;
|
||||
const unsigned char toospicyPatchBuffer_7[] = {
|
||||
0x47, 0x81, 0xa3, 0x96, 0xad, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x01, 0x6a,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x47, 0x61, 0x75, 0x73, 0x73, 0x46, 0x61, 0x63, 0x74, 0x6f, 0x72, 0x5b, 0x38,
|
||||
0x5d, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48,
|
||||
0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c,
|
||||
0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72,
|
||||
0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x38, 0x3b, 0x0d, 0x0a, 0x75, 0x6e,
|
||||
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xa7, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00,
|
||||
0x00, 0x01, 0x22, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30,
|
||||
0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02,
|
||||
0xd4, 0x00, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x01, 0x64, 0x2e, 0x30, 0x2c, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54,
|
||||
0x38, 0x29, 0x29, 0x2a, 0x47, 0x61, 0x75, 0x73, 0x73, 0x46, 0x61, 0x63, 0x74, 0x6f, 0x72, 0x5b, 0x37, 0x2d, 0x69,
|
||||
0x5d, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67,
|
||||
0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x63, 0x6f, 0x6c,
|
||||
0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f,
|
||||
0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0x47, 0x81, 0xa3, 0x96, 0xad, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x01, 0x6a, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x47, 0x61, 0x75, 0x73, 0x73, 0x46, 0x61, 0x63, 0x74, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0d, 0x0a, 0x75, 0x6e,
|
||||
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x3b, 0x0d, 0x0a,
|
||||
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x3b, 0x0d,
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x49, 0x44, 0x54, 0x48, 0x38, 0x3b,
|
||||
0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xa7, 0x00, 0x00, 0x00, 0x22, 0x00,
|
||||
0x00, 0x00, 0x01, 0x22, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e, 0x30,
|
||||
0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x02, 0xd4, 0x00, 0x00, 0x00, 0x97,
|
||||
0x00, 0x00, 0x00, 0x01, 0x64, 0x2e, 0x30, 0x2c, 0x48, 0x45, 0x49, 0x47, 0x48, 0x54, 0x38, 0x29, 0x29, 0x2a, 0x47, 0x61, 0x75, 0x73,
|
||||
0x73, 0x46, 0x61, 0x63, 0x74, 0x6f, 0x72, 0x5b, 0x37, 0x2d, 0x69, 0x5d, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x20,
|
||||
0x20, 0x20, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67,
|
||||
0x62, 0x3d, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67,
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: GaussV.vert
|
||||
const char toospicyFileName_8[] = "GaussV.vert";
|
||||
const size_t toospicyPatchSize_8 = 40;
|
||||
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x01, 0x0c, 0x2e,
|
||||
0x30, 0x2c, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69,
|
||||
0x29, 0x02, 0x68, 0x01, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00};
|
||||
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x65,
|
||||
0x01, 0x00, 0x00, 0x01, 0x0c, 0x2e, 0x30, 0x2c, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74,
|
||||
0x28, 0x69, 0x29, 0x02, 0x68, 0x01, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: GetBrightArea.frag
|
||||
const char toospicyFileName_9[] = "GetBrightArea.frag";
|
||||
const size_t toospicyPatchSize_9 = 63;
|
||||
const unsigned char toospicyPatchBuffer_9[] = {
|
||||
0x32, 0x1e, 0x86, 0xd8, 0x17, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00,
|
||||
0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x01, 0x02, 0x0d, 0x0a};
|
||||
0x32, 0x1e, 0x86, 0xd8, 0x17, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f,
|
||||
0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x46, 0x00, 0x00,
|
||||
0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x01, 0x02, 0x0d, 0x0a};
|
||||
|
||||
// File: GlareCompose.frag
|
||||
const char toospicyFileName_10[] = "GlareCompose.frag";
|
||||
const size_t toospicyPatchSize_10 = 482;
|
||||
const unsigned char toospicyPatchBuffer_10[] = {
|
||||
0x3d, 0xef, 0xd1, 0x18, 0x06, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x1a, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x6c, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65,
|
||||
0x72, 0x32, 0x44, 0x20, 0x42, 0x61, 0x73, 0x65, 0x54, 0x6f, 0x6e, 0x65, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x50, 0x69,
|
||||
0x63, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x50,
|
||||
0x6f, 0x77, 0x65, 0x72, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65,
|
||||
0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x35, 0x5d, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a,
|
||||
0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29, 0x0d, 0x0a, 0x7b, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x20, 0x76, 0x65, 0x63, 0x02, 0x27, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x53, 0x01,
|
||||
0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x19, 0x01, 0x00, 0x00, 0x23, 0x69, 0x66, 0x20, 0x31, 0x20, 0x2f, 0x2f,
|
||||
0x92, 0xc7, 0x89, 0xc1, 0x81, 0x40, 0x68, 0x61, 0x72, 0x61, 0x68, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x34, 0x09,
|
||||
0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72,
|
||||
0x65, 0x32, 0x44, 0x28, 0x42, 0x61, 0x73, 0x65, 0x54, 0x6f, 0x6e, 0x65, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x50, 0x69,
|
||||
0x63, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x30, 0x5d, 0x29, 0x2a, 0x31, 0x2e, 0x37, 0x35,
|
||||
0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x34, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x3b, 0x0d,
|
||||
0x0a, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x72, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x78, 0x28,
|
||||
0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x2c, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x2e, 0x72, 0x29,
|
||||
0x3b, 0x0d, 0x0a, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x67, 0x20, 0x3d, 0x20, 0x6d, 0x61,
|
||||
0x78, 0x28, 0x63, 0x6f, 0x6c, 0x2e, 0x67, 0x2c, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x2e,
|
||||
0x67, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x62, 0x20, 0x3d, 0x20,
|
||||
0x6d, 0x61, 0x78, 0x28, 0x63, 0x6f, 0x6c, 0x2e, 0x62, 0x2c, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f,
|
||||
0x6c, 0x2e, 0x62, 0x29, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67,
|
||||
0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x3d, 0x62, 0x6c,
|
||||
0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x2a, 0x20, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x3b,
|
||||
0x0d, 0x0a, 0x23, 0x69, 0x66, 0x20, 0x30, 0x02, 0xca, 0x01, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x01, 0x1b, 0x20,
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e,
|
||||
0x30, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0x3d, 0xef, 0xd1, 0x18, 0x06, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
|
||||
0x1a, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x6c, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x42, 0x61,
|
||||
0x73, 0x65, 0x54, 0x6f, 0x6e, 0x65, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x50, 0x69, 0x63, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f,
|
||||
0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x61, 0x72,
|
||||
0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x35, 0x5d, 0x3b,
|
||||
0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29, 0x0d, 0x0a, 0x7b,
|
||||
0x0d, 0x0a, 0x20, 0x20, 0x20, 0x76, 0x65, 0x63, 0x02, 0x27, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x53, 0x01, 0x00, 0x00,
|
||||
0x58, 0x00, 0x00, 0x00, 0x03, 0x19, 0x01, 0x00, 0x00, 0x23, 0x69, 0x66, 0x20, 0x31, 0x20, 0x2f, 0x2f, 0x92, 0xc7, 0x89, 0xc1, 0x81,
|
||||
0x40, 0x68, 0x61, 0x72, 0x61, 0x68, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x34, 0x09, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43,
|
||||
0x6f, 0x6c, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x42, 0x61, 0x73, 0x65, 0x54, 0x6f, 0x6e,
|
||||
0x65, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x50, 0x69, 0x63, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x30, 0x5d, 0x29,
|
||||
0x2a, 0x31, 0x2e, 0x37, 0x35, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x34, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78,
|
||||
0x3b, 0x0d, 0x0a, 0x09, 0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x72, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x78, 0x28, 0x63,
|
||||
0x6f, 0x6c, 0x2e, 0x72, 0x2c, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x2e, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09,
|
||||
0x62, 0x6c, 0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x67, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x78, 0x28, 0x63, 0x6f, 0x6c, 0x2e, 0x67,
|
||||
0x2c, 0x42, 0x54, 0x47, 0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x2e, 0x67, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x62, 0x6c, 0x65, 0x6e,
|
||||
0x64, 0x6d, 0x69, 0x78, 0x2e, 0x62, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x78, 0x28, 0x63, 0x6f, 0x6c, 0x2e, 0x62, 0x2c, 0x42, 0x54, 0x47,
|
||||
0x6c, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x2e, 0x62, 0x29, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20,
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x3d, 0x62, 0x6c,
|
||||
0x65, 0x6e, 0x64, 0x6d, 0x69, 0x78, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x2a, 0x20, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x3b, 0x0d, 0x0a, 0x23,
|
||||
0x69, 0x66, 0x20, 0x30, 0x02, 0xca, 0x01, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x01, 0x1b, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46,
|
||||
0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: gradate.frag
|
||||
const char toospicyFileName_11[] = "gradate.frag";
|
||||
const size_t toospicyPatchSize_11 = 101;
|
||||
const unsigned char toospicyPatchBuffer_11[] = {
|
||||
0xa4, 0x99, 0x62, 0x6c, 0x21, 0x02, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65,
|
||||
0x20, 0x68, 0x61, 0x6c, 0x66, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66,
|
||||
0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x32, 0x09, 0x76, 0x65, 0x63, 0x32, 0x0d, 0x0a, 0x23,
|
||||
0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x09, 0x76, 0x65, 0x63, 0x33,
|
||||
0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x09, 0x76,
|
||||
0x65, 0x63, 0x34, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0x00, 0x00};
|
||||
0xa4, 0x99, 0x62, 0x6c, 0x21, 0x02, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c,
|
||||
0x66, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66,
|
||||
0x32, 0x09, 0x76, 0x65, 0x63, 0x32, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x33,
|
||||
0x09, 0x76, 0x65, 0x63, 0x33, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x09,
|
||||
0x76, 0x65, 0x63, 0x34, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0x00, 0x00};
|
||||
|
||||
// File: intensitytest.frag
|
||||
const char toospicyFileName_12[] = "intensitytest.frag";
|
||||
@@ -199,286 +179,256 @@ const unsigned char toospicyPatchBuffer_12[] = {0x2c, 0xe4, 0xe3, 0x09, 0x56, 0x
|
||||
const char toospicyFileName_13[] = "Laplacian.frag";
|
||||
const size_t toospicyPatchSize_13 = 152;
|
||||
const unsigned char toospicyPatchBuffer_13[] = {
|
||||
0x27, 0xee, 0x97, 0x8c, 0x91, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00,
|
||||
0x00, 0x65, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0x35, 0x02, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x01,
|
||||
0x02, 0x2e, 0x30, 0x02, 0xba, 0x02, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x76, 0x65, 0x63, 0x33, 0x28,
|
||||
0x6c, 0x61, 0x70, 0x29, 0x2c, 0x76, 0x65, 0x63, 0x33, 0x02, 0xff, 0x02, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01,
|
||||
0x0e, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x02, 0x2f, 0x03, 0x00,
|
||||
0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31,
|
||||
0x2e, 0x30, 0x02, 0x56, 0x03, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0x27, 0xee, 0x97, 0x8c, 0x91, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
|
||||
0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x01,
|
||||
0x02, 0x2e, 0x30, 0x02, 0x35, 0x02, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xba, 0x02, 0x00, 0x00, 0x41,
|
||||
0x00, 0x00, 0x00, 0x01, 0x0e, 0x76, 0x65, 0x63, 0x33, 0x28, 0x6c, 0x61, 0x70, 0x29, 0x2c, 0x76, 0x65, 0x63, 0x33, 0x02, 0xff, 0x02,
|
||||
0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30,
|
||||
0x02, 0x2f, 0x03, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c,
|
||||
0x31, 0x2e, 0x30, 0x02, 0x56, 0x03, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: Monochrome.frag
|
||||
const char toospicyFileName_14[] = "Monochrome.frag";
|
||||
const size_t toospicyPatchSize_14 = 330;
|
||||
const unsigned char toospicyPatchBuffer_14[] = {
|
||||
0x60, 0xe0, 0xef, 0x32, 0x33, 0x03, 0x00, 0x00, 0x01, 0x66, 0x23, 0x69, 0x66, 0x6e, 0x64, 0x65, 0x66, 0x09, 0x4d,
|
||||
0x4f, 0x44, 0x45, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x44, 0x45, 0x09, 0x30,
|
||||
0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65,
|
||||
0x09, 0x4d, 0x4f, 0x4e, 0x4f, 0x43, 0x48, 0x52, 0x4f, 0x4d, 0x45, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45,
|
||||
0x3d, 0x3d, 0x30, 0x29, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x53, 0x45, 0x50, 0x49, 0x41,
|
||||
0x09, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x31, 0x29, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00,
|
||||
0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x01, 0x3f, 0x68, 0x61, 0x6c,
|
||||
0x66, 0x34, 0x20, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e,
|
||||
0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x76, 0x65,
|
||||
0x63, 0x33, 0x28, 0x02, 0x91, 0x02, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x5d, 0x29, 0x3b, 0x0d, 0x0a, 0x23,
|
||||
0x69, 0x66, 0x09, 0x53, 0x45, 0x50, 0x49, 0x41, 0x0d, 0x0a, 0x09, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x2e,
|
||||
0x72, 0x67, 0x62, 0x2a, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x36, 0x2c,
|
||||
0x30, 0x2e, 0x33, 0x29, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x09, 0x2f, 0x2a, 0x09, 0x53, 0x45,
|
||||
0x50, 0x49, 0x41, 0x09, 0x2a, 0x2f, 0x0d, 0x0a, 0x09, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x2e, 0x61, 0x3d,
|
||||
0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x02, 0xed, 0x02, 0x00, 0x00, 0x29, 0x00,
|
||||
0x00, 0x00, 0x01, 0x03, 0x7d, 0x0d, 0x0a};
|
||||
0x60, 0xe0, 0xef, 0x32, 0x33, 0x03, 0x00, 0x00, 0x01, 0x66, 0x23, 0x69, 0x66, 0x6e, 0x64, 0x65, 0x66, 0x09, 0x4d, 0x4f, 0x44, 0x45,
|
||||
0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x44, 0x45, 0x09, 0x30, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64,
|
||||
0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x4e, 0x4f, 0x43, 0x48, 0x52, 0x4f,
|
||||
0x4d, 0x45, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x30, 0x29, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e,
|
||||
0x65, 0x09, 0x53, 0x45, 0x50, 0x49, 0x41, 0x09, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x31, 0x29, 0x0d, 0x0a,
|
||||
0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00,
|
||||
0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x01, 0x3f, 0x68, 0x61, 0x6c, 0x66, 0x34,
|
||||
0x20, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e,
|
||||
0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x6f, 0x6e,
|
||||
0x6f, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x76, 0x65, 0x63, 0x33, 0x28, 0x02, 0x91, 0x02, 0x00, 0x00, 0x29, 0x00, 0x00,
|
||||
0x00, 0x01, 0x5d, 0x29, 0x3b, 0x0d, 0x0a, 0x23, 0x69, 0x66, 0x09, 0x53, 0x45, 0x50, 0x49, 0x41, 0x0d, 0x0a, 0x09, 0x6d, 0x6f, 0x6e,
|
||||
0x6f, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x2a, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x30, 0x2e,
|
||||
0x36, 0x2c, 0x30, 0x2e, 0x33, 0x29, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x09, 0x2f, 0x2a, 0x09, 0x53, 0x45, 0x50,
|
||||
0x49, 0x41, 0x09, 0x2a, 0x2f, 0x0d, 0x0a, 0x09, 0x6d, 0x6f, 0x6e, 0x6f, 0x63, 0x6f, 0x6c, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30, 0x3b,
|
||||
0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x02, 0xed, 0x02, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x03, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: Monochrome.vert
|
||||
const char toospicyFileName_15[] = "Monochrome.vert";
|
||||
const size_t toospicyPatchSize_15 = 121;
|
||||
const unsigned char toospicyPatchBuffer_15[] = {
|
||||
0x78, 0x26, 0x8a, 0x51, 0x79, 0x00, 0x00, 0x00, 0x01, 0x66, 0x23, 0x69, 0x66, 0x6e, 0x64, 0x65, 0x66, 0x09,
|
||||
0x4d, 0x4f, 0x44, 0x45, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x44, 0x45,
|
||||
0x09, 0x30, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66,
|
||||
0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x4e, 0x4f, 0x43, 0x48, 0x52, 0x4f, 0x4d, 0x45, 0x09, 0x09, 0x09, 0x28,
|
||||
0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x30, 0x29, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09,
|
||||
0x53, 0x45, 0x50, 0x49, 0x41, 0x09, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x31, 0x29,
|
||||
0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00};
|
||||
0x78, 0x26, 0x8a, 0x51, 0x79, 0x00, 0x00, 0x00, 0x01, 0x66, 0x23, 0x69, 0x66, 0x6e, 0x64, 0x65, 0x66, 0x09, 0x4d, 0x4f, 0x44,
|
||||
0x45, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x44, 0x45, 0x09, 0x30, 0x0d, 0x0a, 0x23, 0x65,
|
||||
0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x4d, 0x4f, 0x4e, 0x4f, 0x43,
|
||||
0x48, 0x52, 0x4f, 0x4d, 0x45, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d, 0x3d, 0x30, 0x29, 0x0d, 0x0a, 0x23, 0x64,
|
||||
0x65, 0x66, 0x69, 0x6e, 0x65, 0x09, 0x53, 0x45, 0x50, 0x49, 0x41, 0x09, 0x09, 0x09, 0x09, 0x28, 0x4d, 0x4f, 0x44, 0x45, 0x3d,
|
||||
0x3d, 0x31, 0x29, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: nnstdshader.vert
|
||||
const char toospicyFileName_16[] = "nnstdshader.vert";
|
||||
const size_t toospicyPatchSize_16 = 652;
|
||||
const unsigned char toospicyPatchBuffer_16[] = {
|
||||
0x39, 0x15, 0xd4, 0xa8, 0x53, 0x16, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x9d, 0x01, 0x01, 0x00, 0x02, 0xaa,
|
||||
0x01, 0x01, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x04, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16,
|
||||
0x00, 0x00, 0x00, 0x01, 0x39, 0x3e, 0x20, 0x30, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09,
|
||||
0x6e, 0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67,
|
||||
0x68, 0x74, 0x28, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20,
|
||||
0x20, 0x09, 0x23, 0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x20, 0x3e, 0x20,
|
||||
0x31, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00,
|
||||
0x00, 0x00, 0x01, 0x39, 0x3e, 0x20, 0x31, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e,
|
||||
0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68,
|
||||
0x74, 0x28, 0x31, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20,
|
||||
0x09, 0x23, 0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x20, 0x3e, 0x20, 0x32,
|
||||
0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00, 0x00,
|
||||
0x00, 0x01, 0x39, 0x3e, 0x20, 0x32, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e, 0x6e,
|
||||
0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68, 0x74,
|
||||
0x28, 0x32, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09,
|
||||
0x23, 0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x20, 0x3e, 0x20, 0x33, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||
0x01, 0x6c, 0x3e, 0x20, 0x33, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e, 0x6e, 0x67,
|
||||
0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x28,
|
||||
0x33, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23,
|
||||
0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09,
|
||||
0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x02, 0x3a, 0x37, 0x00,
|
||||
0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x21, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x6e, 0x6e, 0x67,
|
||||
0x6c, 0x75, 0x4e, 0x75, 0x6d, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20, 0x30,
|
||||
0x29, 0x20, 0x02, 0xd2, 0x02, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00, 0x01, 0x0a, 0x34, 0x29, 0x3b, 0x0d, 0x0a, 0x09,
|
||||
0x7d, 0x0d, 0x0a, 0x09, 0x02, 0x3a, 0x37, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x23, 0x20, 0x3e, 0x20, 0x31,
|
||||
0x0d, 0x0a, 0x09, 0x69, 0x66, 0x20, 0x28, 0x6e, 0x6e, 0x67, 0x6c, 0x75, 0x4e, 0x75, 0x6d, 0x50, 0x6f, 0x69, 0x6e,
|
||||
0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20, 0x31, 0x29, 0x20, 0x02, 0xd2, 0x02, 0x01, 0x00, 0x18, 0x00,
|
||||
0x00, 0x00, 0x01, 0x09, 0x35, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x7d, 0x0d, 0x0a, 0x02, 0x54, 0xc9, 0x00, 0x00, 0x15,
|
||||
0x00, 0x00, 0x00, 0x01, 0x03, 0x23, 0x69, 0x66, 0x02, 0xef, 0x38, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x36,
|
||||
0x0d, 0x0a, 0x09, 0x69, 0x66, 0x20, 0x28, 0x6e, 0x6e, 0x67, 0x6c, 0x75, 0x4e, 0x75, 0x6d, 0x53, 0x70, 0x6f, 0x74,
|
||||
0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20, 0x30, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x09, 0x09, 0x6e, 0x6e, 0x67,
|
||||
0x6c, 0x43, 0x61, 0x6c, 0x63, 0x53, 0x70, 0x6f, 0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x28, 0x36, 0x02, 0xb0, 0x03,
|
||||
0x01, 0x00, 0xa3, 0x12, 0x00, 0x00};
|
||||
0x39, 0x15, 0xd4, 0xa8, 0x53, 0x16, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x9d, 0x01, 0x01, 0x00, 0x02, 0xaa, 0x01, 0x01, 0x00,
|
||||
0x27, 0x00, 0x00, 0x00, 0x01, 0x04, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x39, 0x3e,
|
||||
0x20, 0x30, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e, 0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50,
|
||||
0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x28, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20,
|
||||
0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01,
|
||||
0x0f, 0x20, 0x3e, 0x20, 0x31, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16,
|
||||
0x00, 0x00, 0x00, 0x01, 0x39, 0x3e, 0x20, 0x31, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e, 0x6e, 0x67,
|
||||
0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x28, 0x31, 0x29, 0x3b,
|
||||
0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00,
|
||||
0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x20, 0x3e, 0x20, 0x32, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28,
|
||||
0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x39, 0x3e, 0x20, 0x32, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20,
|
||||
0x20, 0x09, 0x09, 0x6e, 0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c, 0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67,
|
||||
0x68, 0x74, 0x28, 0x32, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23,
|
||||
0x69, 0x66, 0x02, 0xf2, 0x0d, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x20, 0x3e, 0x20, 0x33, 0x0d, 0x0a, 0x20, 0x20, 0x20,
|
||||
0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x02, 0x4a, 0x36, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x6c, 0x3e, 0x20, 0x33, 0x29, 0x20,
|
||||
0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x09, 0x6e, 0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x50, 0x61, 0x72, 0x61, 0x6c,
|
||||
0x65, 0x6c, 0x6c, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x28, 0x33, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x7d, 0x0d, 0x0a,
|
||||
0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x65, 0x6e, 0x64,
|
||||
0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09,
|
||||
0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x09, 0x02, 0x3a, 0x37, 0x00, 0x00, 0x20, 0x00,
|
||||
0x00, 0x00, 0x01, 0x21, 0x20, 0x20, 0x20, 0x20, 0x09, 0x69, 0x66, 0x20, 0x28, 0x6e, 0x6e, 0x67, 0x6c, 0x75, 0x4e, 0x75, 0x6d, 0x50,
|
||||
0x6f, 0x69, 0x6e, 0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20, 0x30, 0x29, 0x20, 0x02, 0xd2, 0x02, 0x01, 0x00, 0x18, 0x00,
|
||||
0x00, 0x00, 0x01, 0x0a, 0x34, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x7d, 0x0d, 0x0a, 0x09, 0x02, 0x3a, 0x37, 0x00, 0x00, 0x1e, 0x00, 0x00,
|
||||
0x00, 0x01, 0x23, 0x20, 0x3e, 0x20, 0x31, 0x0d, 0x0a, 0x09, 0x69, 0x66, 0x20, 0x28, 0x6e, 0x6e, 0x67, 0x6c, 0x75, 0x4e, 0x75, 0x6d,
|
||||
0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20, 0x31, 0x29, 0x20, 0x02, 0xd2, 0x02, 0x01, 0x00, 0x18,
|
||||
0x00, 0x00, 0x00, 0x01, 0x09, 0x35, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x7d, 0x0d, 0x0a, 0x02, 0x54, 0xc9, 0x00, 0x00, 0x15, 0x00, 0x00,
|
||||
0x00, 0x01, 0x03, 0x23, 0x69, 0x66, 0x02, 0xef, 0x38, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x36, 0x0d, 0x0a, 0x09, 0x69, 0x66,
|
||||
0x20, 0x28, 0x6e, 0x6e, 0x67, 0x6c, 0x75, 0x4e, 0x75, 0x6d, 0x53, 0x70, 0x6f, 0x74, 0x4c, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3e, 0x20,
|
||||
0x30, 0x29, 0x20, 0x7b, 0x0d, 0x0a, 0x09, 0x09, 0x6e, 0x6e, 0x67, 0x6c, 0x43, 0x61, 0x6c, 0x63, 0x53, 0x70, 0x6f, 0x74, 0x4c, 0x69,
|
||||
0x67, 0x68, 0x74, 0x28, 0x36, 0x02, 0xb0, 0x03, 0x01, 0x00, 0xa3, 0x12, 0x00, 0x00};
|
||||
|
||||
// File: Posterization.frag
|
||||
const char toospicyFileName_17[] = "Posterization.frag";
|
||||
const size_t toospicyPatchSize_17 = 59;
|
||||
const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01,
|
||||
0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0,
|
||||
0x01, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00};
|
||||
const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01,
|
||||
0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00,
|
||||
0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x05,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: Sepia.frag
|
||||
const char toospicyFileName_18[] = "Sepia.frag";
|
||||
const size_t toospicyPatchSize_18 = 320;
|
||||
const unsigned char toospicyPatchBuffer_18[] = {
|
||||
0xe5, 0x2e, 0xad, 0xed, 0xa1, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x22, 0x2f, 0x2f, 0x23, 0x65, 0x6e, 0x64,
|
||||
0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20,
|
||||
0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0xf2, 0x01, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x01,
|
||||
0x0b, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x61, 0x74, 0x65, 0x3b, 0x02, 0x44, 0x02, 0x00, 0x00, 0x18, 0x00,
|
||||
0x00, 0x00, 0x01, 0xdd, 0x20, 0x20, 0x20, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x20, 0x6f, 0x72, 0x69, 0x67, 0x63,
|
||||
0x6f, 0x6c, 0x3d, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x4f, 0x72, 0x69, 0x67, 0x50, 0x69,
|
||||
0x63, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x68,
|
||||
0x61, 0x6c, 0x66, 0x34, 0x20, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20,
|
||||
0x20, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x64, 0x6f, 0x74, 0x28, 0x6f,
|
||||
0x72, 0x69, 0x67, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x2c, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x30, 0x2e,
|
||||
0x32, 0x39, 0x39, 0x2c, 0x30, 0x2e, 0x35, 0x38, 0x37, 0x2c, 0x30, 0x2e, 0x31, 0x34, 0x34, 0x29, 0x29, 0x2a, 0x68,
|
||||
0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x36, 0x2c, 0x30, 0x2e, 0x33, 0x29, 0x3b, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c, 0x2e, 0x61, 0x3d, 0x31, 0x2e, 0x30,
|
||||
0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c,
|
||||
0x6f, 0x72, 0x3d, 0x6d, 0x69, 0x78, 0x28, 0x6f, 0x72, 0x69, 0x67, 0x63, 0x6f, 0x6c, 0x2c, 0x73, 0x65, 0x70, 0x69,
|
||||
0x61, 0x63, 0x6f, 0x6c, 0x2c, 0x52, 0x61, 0x74, 0x65, 0x29, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0xe5, 0x2e, 0xad, 0xed, 0xa1, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
|
||||
0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x22, 0x2f, 0x2f, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a,
|
||||
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b,
|
||||
0x02, 0xf2, 0x01, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x01, 0x0b, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x61, 0x74, 0x65, 0x3b,
|
||||
0x02, 0x44, 0x02, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x01, 0xdd, 0x20, 0x20, 0x20, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x20, 0x6f,
|
||||
0x72, 0x69, 0x67, 0x63, 0x6f, 0x6c, 0x3d, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x4f, 0x72, 0x69, 0x67, 0x50,
|
||||
0x69, 0x63, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x68, 0x61, 0x6c,
|
||||
0x66, 0x34, 0x20, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x73, 0x65, 0x70, 0x69,
|
||||
0x61, 0x63, 0x6f, 0x6c, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x64, 0x6f, 0x74, 0x28, 0x6f, 0x72, 0x69, 0x67, 0x63, 0x6f, 0x6c, 0x2e, 0x72,
|
||||
0x67, 0x62, 0x2c, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x39, 0x39, 0x2c, 0x30, 0x2e, 0x35, 0x38, 0x37, 0x2c, 0x30,
|
||||
0x2e, 0x31, 0x34, 0x34, 0x29, 0x29, 0x2a, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x36, 0x2c, 0x30,
|
||||
0x2e, 0x33, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c, 0x2e, 0x61, 0x3d, 0x31,
|
||||
0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f,
|
||||
0x72, 0x3d, 0x6d, 0x69, 0x78, 0x28, 0x6f, 0x72, 0x69, 0x67, 0x63, 0x6f, 0x6c, 0x2c, 0x73, 0x65, 0x70, 0x69, 0x61, 0x63, 0x6f, 0x6c,
|
||||
0x2c, 0x52, 0x61, 0x74, 0x65, 0x29, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: Sepia.vert
|
||||
const char toospicyFileName_19[] = "Sepia.vert";
|
||||
const size_t toospicyPatchSize_19 = 68;
|
||||
const unsigned char toospicyPatchBuffer_19[] = {
|
||||
0xd1, 0x30, 0x7b, 0xf2, 0x9a, 0x00, 0x00, 0x00, 0x01, 0x31, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67,
|
||||
0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0d, 0x0a,
|
||||
0x0d, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29,
|
||||
0x0d, 0x0a, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x02, 0x52, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00};
|
||||
const unsigned char toospicyPatchBuffer_19[] = {0xd1, 0x30, 0x7b, 0xf2, 0x9a, 0x00, 0x00, 0x00, 0x01, 0x31, 0x76, 0x61, 0x72, 0x79,
|
||||
0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f,
|
||||
0x6f, 0x72, 0x64, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d,
|
||||
0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29, 0x0d, 0x0a, 0x7b, 0x0d, 0x0a,
|
||||
0x20, 0x20, 0x20, 0x02, 0x52, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: Solarization.frag
|
||||
const char toospicyFileName_20[] = "Solarization.frag";
|
||||
const size_t toospicyPatchSize_20 = 98;
|
||||
const unsigned char toospicyPatchBuffer_20[] = {
|
||||
0x90, 0xdb, 0xc4, 0x2d, 0x22, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00,
|
||||
0x01, 0x02, 0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f,
|
||||
0x02, 0xd0, 0x01, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02,
|
||||
0x1a, 0x02, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xa5, 0x02, 0x00, 0x00,
|
||||
0x2c, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xd1, 0x02, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
|
||||
0x01, 0x02, 0x2e, 0x30, 0x02, 0xfd, 0x02, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00};
|
||||
0x90, 0xdb, 0xc4, 0x2d, 0x22, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f,
|
||||
0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xd0, 0x01, 0x00, 0x00, 0x46,
|
||||
0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x01,
|
||||
0x02, 0x2e, 0x30, 0x02, 0xa5, 0x02, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xd1, 0x02, 0x00,
|
||||
0x00, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xfd, 0x02, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: Test0.frag
|
||||
const char toospicyFileName_21[] = "Test0.frag";
|
||||
const size_t toospicyPatchSize_21 = 907;
|
||||
const unsigned char toospicyPatchBuffer_21[] = {
|
||||
0x82, 0x87, 0xe9, 0xd6, 0x17, 0x05, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x01, 0x77,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x52, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f,
|
||||
0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x47, 0x3b, 0x0d, 0x0a, 0x75, 0x6e,
|
||||
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x42, 0x3b, 0x0d,
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x54, 0x68, 0x72, 0x65,
|
||||
0x73, 0x68, 0x6f, 0x6c, 0x64, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x57, 0x69, 0x64, 0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20,
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xd3, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x01, 0x5e, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x44, 0x65, 0x70, 0x74, 0x68, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32,
|
||||
0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65,
|
||||
0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72,
|
||||
0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x3d, 0x66, 0x6c, 0x6f, 0x6f, 0x72, 0x28, 0x44, 0x65, 0x70,
|
||||
0x74, 0x68, 0x2a, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x29, 0x2f, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x02, 0x6d, 0x01, 0x00,
|
||||
0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x53, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61,
|
||||
0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x67, 0x3d, 0x66, 0x6c, 0x6f, 0x6f, 0x72, 0x28, 0x44, 0x65, 0x70, 0x74,
|
||||
0x68, 0x2a, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x29, 0x2f, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x44,
|
||||
0x65, 0x70, 0x74, 0x68, 0x2d, 0x3d, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e,
|
||||
0x67, 0x3b, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2a, 0x3d, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x02, 0xdf, 0x01, 0x00, 0x00,
|
||||
0x2f, 0x00, 0x00, 0x00, 0x01, 0x31, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a, 0x09, 0x66, 0x6c,
|
||||
0x6f, 0x61, 0x74, 0x20, 0x43, 0x44, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74,
|
||||
0x20, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x34, 0x5d, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x02, 0x3f,
|
||||
0x02, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x03, 0x4e, 0x01, 0x00, 0x00, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65,
|
||||
0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x30, 0x5d, 0x20, 0x3d,
|
||||
0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74,
|
||||
0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2d, 0x32,
|
||||
0x2e, 0x30, 0x2f, 0x57, 0x69, 0x64, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79,
|
||||
0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20,
|
||||
0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68,
|
||||
0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2b, 0x32, 0x2e,
|
||||
0x30, 0x2f, 0x57, 0x69, 0x64, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x29,
|
||||
0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x74,
|
||||
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c,
|
||||
0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2c, 0x74, 0x65, 0x78,
|
||||
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x2d, 0x32, 0x2e, 0x30, 0x2f, 0x48, 0x65, 0x69, 0x67, 0x68, 0x74, 0x29,
|
||||
0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x74,
|
||||
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c,
|
||||
0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2c, 0x74, 0x65, 0x78,
|
||||
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x2b, 0x32, 0x2e, 0x30, 0x2f, 0x48, 0x65, 0x69, 0x67, 0x68, 0x74, 0x29,
|
||||
0x29, 0x2e, 0x72, 0x3b, 0x02, 0xd3, 0x03, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0xf2, 0x03,
|
||||
0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x01, 0x6e, 0x20, 0x28, 0x65, 0x64, 0x67, 0x65, 0x20, 0x21, 0x3d, 0x20, 0x30,
|
||||
0x29, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x3d, 0x76,
|
||||
0x65, 0x63, 0x33, 0x28, 0x45, 0x64, 0x67, 0x65, 0x52, 0x2c, 0x45, 0x64, 0x67, 0x65, 0x47, 0x2c, 0x45, 0x64, 0x67,
|
||||
0x65, 0x42, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x20, 0x3d,
|
||||
0x20, 0x31, 0x2e, 0x30, 0x02, 0x9d, 0x04, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x01, 0x12, 0x3b, 0x0d, 0x0a, 0x09,
|
||||
0x7d, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0x82, 0x87, 0xe9, 0xd6, 0x17, 0x05, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x01, 0x77, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x52, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x47, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x45, 0x64, 0x67, 0x65, 0x42, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x54, 0x68, 0x72, 0x65, 0x73, 0x68, 0x6f, 0x6c, 0x64, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x57, 0x69, 0x64, 0x74, 0x68, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xd3, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x01, 0x5e, 0x66, 0x6c, 0x6f, 0x61, 0x74,
|
||||
0x20, 0x44, 0x65, 0x70, 0x74, 0x68, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d,
|
||||
0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x29, 0x29,
|
||||
0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x3d, 0x66,
|
||||
0x6c, 0x6f, 0x6f, 0x72, 0x28, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2a, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x29, 0x2f, 0x32, 0x35, 0x36, 0x2e,
|
||||
0x30, 0x02, 0x6d, 0x01, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x01, 0x53, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46,
|
||||
0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x67, 0x3d, 0x66, 0x6c, 0x6f, 0x6f, 0x72, 0x28, 0x44, 0x65, 0x70, 0x74, 0x68,
|
||||
0x2a, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x29, 0x2f, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68,
|
||||
0x2d, 0x3d, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x67, 0x3b, 0x44, 0x65, 0x70, 0x74, 0x68,
|
||||
0x2a, 0x3d, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x02, 0xdf, 0x01, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x01, 0x31, 0x3b, 0x0d, 0x0a, 0x23,
|
||||
0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x43, 0x44, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0d, 0x0a,
|
||||
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x34, 0x5d, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x76, 0x65,
|
||||
0x63, 0x02, 0x3f, 0x02, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x03, 0x4e, 0x01, 0x00, 0x00, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65,
|
||||
0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x29,
|
||||
0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75,
|
||||
0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65,
|
||||
0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2d, 0x32, 0x2e, 0x30, 0x2f, 0x57, 0x69, 0x64, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78,
|
||||
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x31,
|
||||
0x5d, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74,
|
||||
0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2b, 0x32, 0x2e, 0x30, 0x2f,
|
||||
0x57, 0x69, 0x64, 0x74, 0x68, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0d,
|
||||
0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44,
|
||||
0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x2e, 0x78, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x2d, 0x32, 0x2e, 0x30, 0x2f, 0x48, 0x65,
|
||||
0x69, 0x67, 0x68, 0x74, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0d, 0x0a, 0x09, 0x44, 0x65, 0x70, 0x74, 0x68, 0x5b, 0x33, 0x5d, 0x20, 0x3d,
|
||||
0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x47, 0x61, 0x6d, 0x65, 0x44, 0x65, 0x70, 0x74, 0x68, 0x2c, 0x76,
|
||||
0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2c, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72,
|
||||
0x64, 0x2e, 0x79, 0x2b, 0x32, 0x2e, 0x30, 0x2f, 0x48, 0x65, 0x69, 0x67, 0x68, 0x74, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x02, 0xd3, 0x03,
|
||||
0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0xf2, 0x03, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x01, 0x6e, 0x20, 0x28,
|
||||
0x65, 0x64, 0x67, 0x65, 0x20, 0x21, 0x3d, 0x20, 0x30, 0x29, 0x7b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67,
|
||||
0x62, 0x3d, 0x76, 0x65, 0x63, 0x33, 0x28, 0x45, 0x64, 0x67, 0x65, 0x52, 0x2c, 0x45, 0x64, 0x67, 0x65, 0x47, 0x2c, 0x45, 0x64, 0x67,
|
||||
0x65, 0x42, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x02, 0x9d,
|
||||
0x04, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x01, 0x12, 0x3b, 0x0d, 0x0a, 0x09, 0x7d, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66,
|
||||
0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: Test1.frag
|
||||
const char toospicyFileName_22[] = "Test1.frag";
|
||||
const size_t toospicyPatchSize_22 = 544;
|
||||
const unsigned char toospicyPatchBuffer_22[] = {
|
||||
0xde, 0x48, 0xcd, 0x78, 0x13, 0x08, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x5a, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02,
|
||||
0x8e, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xcf, 0x01, 0x00, 0x00, 0x82, 0x00,
|
||||
0x00, 0x00, 0x01, 0x90, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x58, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f,
|
||||
0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x59, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72,
|
||||
0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66,
|
||||
0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x32, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66,
|
||||
0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6c, 0x61, 0x74, 0x3b, 0x0d, 0x0a, 0x75, 0x6e,
|
||||
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x32, 0x3b,
|
||||
0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xd9, 0x02, 0x00,
|
||||
0x00, 0xce, 0x01, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0xa6, 0x04, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x01, 0x4b,
|
||||
0x68, 0x61, 0x6c, 0x66, 0x20, 0x6e, 0x65, 0x77, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x3d, 0x30, 0x2e, 0x30, 0x3b, 0x0d,
|
||||
0x0a, 0x09, 0x09, 0x69, 0x66, 0x28, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x20, 0x3e, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x7b,
|
||||
0x0d, 0x0a, 0x09, 0x09, 0x20, 0x20, 0x6e, 0x2e, 0x78, 0x20, 0x2a, 0x3d, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x3b, 0x0d,
|
||||
0x0a, 0x09, 0x09, 0x09, 0x6e, 0x65, 0x77, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x20, 0x3d, 0x20, 0x32, 0x2e, 0x30, 0x02,
|
||||
0x33, 0x05, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x01, 0x23, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x65, 0x79,
|
||||
0x65, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x65, 0x79, 0x65, 0x2e, 0x7a,
|
||||
0x20, 0x3d, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x02, 0x89, 0x05, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x03, 0x6e,
|
||||
0x65, 0x77, 0x02, 0xb0, 0x05, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x01, 0x25, 0x09, 0x76, 0x65, 0x63, 0x32, 0x20,
|
||||
0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0d, 0x0a,
|
||||
0x20, 0x20, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0x48, 0x06, 0x00, 0x00, 0x26, 0x00,
|
||||
0x00, 0x00, 0x01, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0x6f, 0x06, 0x00, 0x00, 0x47,
|
||||
0x00, 0x00, 0x00, 0x01, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0xb7, 0x06, 0x00, 0x00,
|
||||
0xbf, 0x00, 0x00, 0x00, 0x01, 0x2d, 0x76, 0x65, 0x63, 0x32, 0x20, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64,
|
||||
0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x32, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x6d, 0x6f, 0x64, 0x69,
|
||||
0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x32, 0x02, 0x7f, 0x07, 0x00, 0x00, 0x1e,
|
||||
0x00, 0x00, 0x00, 0x01, 0x11, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x32, 0x02, 0xa5, 0x07, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00};
|
||||
0xde, 0x48, 0xcd, 0x78, 0x13, 0x08, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
|
||||
0x5a, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x01, 0x05, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0x8e, 0x01, 0x00, 0x00, 0x41, 0x00,
|
||||
0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0xcf, 0x01, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x01, 0x90, 0x66, 0x6c, 0x6f, 0x61, 0x74,
|
||||
0x20, 0x58, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x59, 0x3b, 0x0d,
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x52, 0x32, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72,
|
||||
0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6c, 0x61, 0x74, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x32, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72,
|
||||
0x6d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x02, 0xd9, 0x02, 0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0x01, 0x01, 0x2e, 0x02, 0xa6, 0x04,
|
||||
0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x01, 0x4b, 0x68, 0x61, 0x6c, 0x66, 0x20, 0x6e, 0x65, 0x77, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x3d,
|
||||
0x30, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x69, 0x66, 0x28, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x20, 0x3e, 0x20, 0x31, 0x2e, 0x30,
|
||||
0x29, 0x7b, 0x0d, 0x0a, 0x09, 0x09, 0x20, 0x20, 0x6e, 0x2e, 0x78, 0x20, 0x2a, 0x3d, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a,
|
||||
0x09, 0x09, 0x09, 0x6e, 0x65, 0x77, 0x46, 0x6f, 0x63, 0x75, 0x73, 0x20, 0x3d, 0x20, 0x32, 0x2e, 0x30, 0x02, 0x33, 0x05, 0x00, 0x00,
|
||||
0x39, 0x00, 0x00, 0x00, 0x01, 0x23, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x65, 0x79, 0x65, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30,
|
||||
0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x65, 0x79, 0x65, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x2d, 0x31, 0x2e, 0x30, 0x02, 0x89, 0x05,
|
||||
0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x03, 0x6e, 0x65, 0x77, 0x02, 0xb0, 0x05, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x01, 0x25,
|
||||
0x09, 0x76, 0x65, 0x63, 0x32, 0x20, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64,
|
||||
0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0x48, 0x06, 0x00, 0x00, 0x26, 0x00,
|
||||
0x00, 0x00, 0x01, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0x6f, 0x06, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00,
|
||||
0x01, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x02, 0xb7, 0x06, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x01, 0x2d,
|
||||
0x76, 0x65, 0x63, 0x32, 0x20, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x32,
|
||||
0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64,
|
||||
0x32, 0x02, 0x7f, 0x07, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x11, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x69, 0x65, 0x64, 0x54, 0x65,
|
||||
0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x32, 0x02, 0xa5, 0x07, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: YUVCompose.frag
|
||||
const char toospicyFileName_23[] = "YUVCompose.frag";
|
||||
const size_t toospicyPatchSize_23 = 507;
|
||||
const unsigned char toospicyPatchBuffer_23[] = {
|
||||
0xee, 0x1d, 0x3d, 0x9c, 0x54, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02,
|
||||
0x2f, 0x2f, 0x02, 0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x49, 0x2f, 0x2f, 0x23, 0x65, 0x6e, 0x64,
|
||||
0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20,
|
||||
0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20,
|
||||
0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x59, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x3b,
|
||||
0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x02, 0x07, 0x02, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||
0x01, 0x25, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44,
|
||||
0x20, 0x43, 0x62, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x69, 0x66, 0x09,
|
||||
0x30, 0x02, 0x33, 0x02, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xba, 0x02, 0x00, 0x00,
|
||||
0x70, 0x00, 0x00, 0x00, 0x01, 0x7a, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x20,
|
||||
0x6d, 0x61, 0x74, 0x33, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69,
|
||||
0x78, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x74, 0x33, 0x0d, 0x0a, 0x28, 0x20, 0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x20,
|
||||
0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x30,
|
||||
0x2e, 0x30, 0x2c, 0x2d, 0x30, 0x2e, 0x33, 0x39, 0x32, 0x2c, 0x32, 0x2e, 0x30, 0x31, 0x37, 0x2c, 0x0d, 0x0a, 0x20,
|
||||
0x20, 0x31, 0x2e, 0x35, 0x39, 0x36, 0x2c, 0x2d, 0x30, 0x2e, 0x38, 0x31, 0x33, 0x2c, 0x20, 0x20, 0x30, 0x2e, 0x30,
|
||||
0x0d, 0x0a, 0x29, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x02, 0x28, 0x03, 0x00, 0x00,
|
||||
0xde, 0x00, 0x00, 0x00, 0x01, 0x2e, 0x23, 0x69, 0x66, 0x09, 0x30, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x59, 0x43, 0x62,
|
||||
0x43, 0x72, 0x41, 0x2d, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x28, 0x31, 0x36, 0x2e, 0x30, 0x2f, 0x32, 0x35, 0x35,
|
||||
0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x29, 0x3b, 0x02, 0x2d, 0x04, 0x00, 0x00,
|
||||
0x26, 0x00, 0x00, 0x00, 0x01, 0x8c, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x59, 0x43, 0x62,
|
||||
0x43, 0x72, 0x41, 0x2e, 0x72, 0x67, 0x62, 0x2d, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x36, 0x2e, 0x30,
|
||||
0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0d, 0x0a, 0x20,
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x20,
|
||||
0x3d, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x2a,
|
||||
0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x41, 0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c,
|
||||
0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x61, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b,
|
||||
0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
0xee, 0x1d, 0x3d, 0x9c, 0x54, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
|
||||
0x5c, 0x01, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x49, 0x2f, 0x2f, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x0d, 0x0a,
|
||||
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b,
|
||||
0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x59, 0x54,
|
||||
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x3b, 0x0d, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x02, 0x07, 0x02, 0x00, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x01, 0x25, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32,
|
||||
0x44, 0x20, 0x43, 0x62, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x69, 0x66, 0x09, 0x30, 0x02,
|
||||
0x33, 0x02, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2e, 0x30, 0x02, 0xba, 0x02, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x01,
|
||||
0x7a, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x20, 0x6d, 0x61, 0x74, 0x33, 0x20, 0x59, 0x43, 0x62,
|
||||
0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x3d, 0x20, 0x6d, 0x61, 0x74, 0x33, 0x0d, 0x0a, 0x28,
|
||||
0x20, 0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x20, 0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x31, 0x2e, 0x31, 0x36, 0x34, 0x2c, 0x0d, 0x0a,
|
||||
0x20, 0x20, 0x20, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x2d, 0x30, 0x2e, 0x33, 0x39, 0x32, 0x2c, 0x32, 0x2e, 0x30, 0x31, 0x37, 0x2c, 0x0d,
|
||||
0x0a, 0x20, 0x20, 0x31, 0x2e, 0x35, 0x39, 0x36, 0x2c, 0x2d, 0x30, 0x2e, 0x38, 0x31, 0x33, 0x2c, 0x20, 0x20, 0x30, 0x2e, 0x30, 0x0d,
|
||||
0x0a, 0x29, 0x3b, 0x0d, 0x0a, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x02, 0x28, 0x03, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00,
|
||||
0x01, 0x2e, 0x23, 0x69, 0x66, 0x09, 0x30, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x41, 0x2d, 0x3d, 0x68, 0x61,
|
||||
0x6c, 0x66, 0x34, 0x28, 0x31, 0x36, 0x2e, 0x30, 0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x2e, 0x35,
|
||||
0x2c, 0x30, 0x29, 0x3b, 0x02, 0x2d, 0x04, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x01, 0x8c, 0x23, 0x65, 0x6c, 0x73, 0x65, 0x0d, 0x0a,
|
||||
0x20, 0x20, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x41, 0x2e, 0x72, 0x67, 0x62, 0x2d, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31,
|
||||
0x36, 0x2e, 0x30, 0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0d, 0x0a, 0x20,
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x3d, 0x20, 0x59,
|
||||
0x43, 0x62, 0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x2a, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72,
|
||||
0x41, 0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f,
|
||||
0x72, 0x2e, 0x61, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x7d, 0x0d,
|
||||
0x0a};
|
||||
|
||||
ShaderFilesToPatch tooSpicyShaderPatches[] = {
|
||||
{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
|
||||
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
|
||||
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
|
||||
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
|
||||
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
|
||||
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
|
||||
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
|
||||
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
|
||||
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
|
||||
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
|
||||
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
|
||||
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
|
||||
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
|
||||
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
|
||||
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
|
||||
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
|
||||
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
|
||||
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
|
||||
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
|
||||
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
|
||||
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
|
||||
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
|
||||
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
|
||||
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
|
||||
ShaderFilesToPatch tooSpicyShaderPatches[] = {{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
|
||||
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
|
||||
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
|
||||
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
|
||||
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
|
||||
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
|
||||
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
|
||||
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
|
||||
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
|
||||
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
|
||||
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
|
||||
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
|
||||
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
|
||||
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
|
||||
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
|
||||
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
|
||||
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
|
||||
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
|
||||
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
|
||||
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
|
||||
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
|
||||
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
|
||||
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
|
||||
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
|
||||
|
||||
int tooSpicyShaderPatchesCount = sizeof(tooSpicyShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef ABC_H
|
||||
#define ABC_H
|
||||
#include "common.h"
|
||||
|
||||
// Fragment ABC
|
||||
@@ -63,5 +61,3 @@ SearchReplace abcVsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
|
||||
{"skinning_end:", " "}};
|
||||
|
||||
int abcVsMesaCount = sizeof(abcVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef GSEVO_H
|
||||
#define GSEVO_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ElfShaderOffsets gsevoElfShaderOffsets[] = {
|
||||
@@ -1194,5 +1191,3 @@ ShaderFilesToPatch gsevoNvidiaShaderPatches[] = {
|
||||
};
|
||||
|
||||
int gsevoShaderPatchesCount = 4;
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef HARLEY_H
|
||||
#define HARLEY_H
|
||||
#include "common.h"
|
||||
|
||||
// File: 16box.frag
|
||||
@@ -1191,5 +1189,3 @@ ShaderFilesToPatch harleyShaderPatches[] = {
|
||||
};
|
||||
|
||||
int harleyShaderPatchesCount = sizeof(harleyShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,4 @@
|
||||
#ifndef HOD4_H
|
||||
#define HOD4_H
|
||||
|
||||
#pragma once
|
||||
#include "common.h"
|
||||
|
||||
// File: DoF.dat1
|
||||
@@ -324,5 +322,3 @@ ShaderFilesToPatch hod4ShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hod4ShaderPatchesCount = sizeof(hod4ShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HOD4SP_H
|
||||
#define HOD4SP_H
|
||||
|
||||
#include "common.h"
|
||||
#include "hod4.h"
|
||||
|
||||
@@ -163,5 +160,3 @@ ShaderFilesToPatch hod4spShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hod4spShaderPatchesCount = sizeof(hod4spShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HODEX_H
|
||||
#define HODEX_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: average.frag
|
||||
@@ -286,5 +283,3 @@ ShaderFilesToPatch hodexShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hodexShaderPatchesCount = sizeof(hodexShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HUMMER_H
|
||||
#define HUMMER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
int hummerExtremeShaderFileIndex;
|
||||
@@ -43,5 +40,4 @@ SearchReplace hummerShaderReplaceFlicker[] = {
|
||||
{"#pragma optionNV(fastmath on)", "#pragma optionNV(fastmath off)"},
|
||||
{"#pragma optionNV(fastprecision on)", "#pragma optionNV(fastprecision off)"}};
|
||||
|
||||
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
|
||||
#endif
|
||||
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef ID_H
|
||||
#define ID_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod idShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
|
||||
@@ -63,5 +60,3 @@ SearchReplace id5ShaderReplaceSetForSmoke[] = {
|
||||
"0.5h);\nh4OutputColor.a = 0.2h;\n#else\nh4OutputColor.a = h4Color_ColorMap.a;\n#endif"}};
|
||||
|
||||
int id5ShaderReplaceSetForSmokeCount = sizeof(id5ShaderReplaceSetForSmoke) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef LGJ_H
|
||||
#define LGJ_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod lgjShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
|
||||
@@ -26,5 +23,3 @@ SearchReplace lgjCompiledShadersPatch[] = {
|
||||
{"TEX R0.x, R0, texture[0], SHADOW2D;", "TEX R0.x, R0, texture[0], 2D;"}};
|
||||
|
||||
int lgjCompiledShadersPatchCount = sizeof(lgjCompiledShadersPatch) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef MJ4_H
|
||||
#define MJ$_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// Fragment
|
||||
@@ -315,5 +312,3 @@ SearchReplace mj4VsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
|
||||
{"SEQC", "#SEQC "}};
|
||||
|
||||
int mj4VsMesaCount = sizeof(mj4VsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef OR2_H
|
||||
#define OR2_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
SearchReplace orFsMesa[] = {
|
||||
@@ -123,5 +120,3 @@ SearchReplace orVsAti[] = {{"!!VP2.0\nBB1:\n",
|
||||
{"v10", "vertex.attrib[10]"}};
|
||||
|
||||
int orVsAtiCount = sizeof(orVsAti) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef PRIMEVAL_H
|
||||
#define PRIMEVAL_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: nnstdshader.frag
|
||||
@@ -90,5 +87,3 @@ ShaderFilesToPatch phShaderPatches[] = {
|
||||
};
|
||||
|
||||
int phShaderPatchesCount = sizeof(phShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef RAMBO_H
|
||||
#define RAMBO_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: 16box.frag
|
||||
@@ -1661,5 +1658,3 @@ ShaderFilesToPatch ramboNvidiaShaderPatches[] = {
|
||||
};
|
||||
|
||||
int ramboNvidiaShaderPatchesCount = sizeof(ramboNvidiaShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef RTUNED_H
|
||||
#define RTUNED_H
|
||||
#include "common.h"
|
||||
|
||||
// Fragment
|
||||
@@ -155,5 +153,3 @@ SearchReplace rtunedVsMesa[] = {
|
||||
{"DP3_SAT diff.w, normal_w, tmp;", "DP3 diff.w, normal_w, tmp;MAX diff.w, diff.w, 0.0;MIN diff.w, diff.w, 1.0;"}};
|
||||
|
||||
int rtunedVsMesaCount = sizeof(rtunedVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "2spicy.h"
|
||||
#include "abc.h"
|
||||
#include "gsevo.h"
|
||||
#include "harley.h"
|
||||
#include "hod4.h"
|
||||
#include "hod4sp.h"
|
||||
#include "hodex.h"
|
||||
#include "hummer.h"
|
||||
#include "id.h"
|
||||
#include "lgj.h"
|
||||
#include "mj4.h"
|
||||
#include "or2.h"
|
||||
#include "primeval.h"
|
||||
#include "rambo.h"
|
||||
#include "rtuned.h"
|
||||
#include "srtv.h"
|
||||
#include "vf5.h"
|
||||
#include "vt3.h"
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef SRTV_H
|
||||
#define SRTV_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ElfShaderOffsets srtvElfShaderOffsets[] = {
|
||||
@@ -168,5 +165,3 @@ dec_retio_list_1[4] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].z;\r\n\t\t\t
|
||||
dec_retio_list_1[5] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].w;\r\n"}};
|
||||
|
||||
int srtvVsMesaCount = sizeof(srtvVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,4 @@
|
||||
#ifndef VF5_H
|
||||
#define VF5_H
|
||||
#include "common.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
// Fragment
|
||||
SearchReplace vf5FsMesa[] = {
|
||||
@@ -400,5 +397,3 @@ Vf5StagesList vf5StageList[] = {{"are", "Arena", true},
|
||||
{"yuk", "Snow Mountain", false}};
|
||||
|
||||
int vf5StageListCount = sizeof(vf5StageList) / sizeof(Vf5StagesList);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef VT3_H
|
||||
#define VT3_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod vt3ShaderFilesToMod[] = {{"/shader/baka.fx", 0, ""}, {"/shader/main_p.fx", 0, ""},
|
||||
@@ -21,5 +18,3 @@ SearchReplace vt3ShaderReplaceSet2[] = {{"POSITION0", "ATTR0"}, {"COLOR", "ATT
|
||||
{"BLENDWEIGHT", "ATTR1"}, {"BLENDINDICES", "ATTR7"}};
|
||||
|
||||
int vt3ShaderReplaceCount2 = sizeof(vt3ShaderReplaceSet2) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -702,14 +702,14 @@ static int stbi__sse2_available()
|
||||
|
||||
static int stbi__sse2_available()
|
||||
{
|
||||
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later
|
||||
// GCC 4.8+ has a nice way to do this
|
||||
return __builtin_cpu_supports("sse2");
|
||||
#else
|
||||
// portable way to do this, preferably without using GCC inline ASM?
|
||||
// just bail for now.
|
||||
return 0;
|
||||
#endif
|
||||
// #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later
|
||||
// // GCC 4.8+ has a nice way to do this
|
||||
// return __builtin_cpu_supports("sse2");
|
||||
// #else
|
||||
// portable way to do this, preferably without using GCC inline ASM?
|
||||
// just bail for now.
|
||||
return 0;
|
||||
// #endif
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <X11/X.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
char phSendBuf[10];
|
||||
bool phBufferFilled = false;
|
||||
int phCommand = 1;
|
||||
int phCommandByte = 0;
|
||||
uint16_t coordX;
|
||||
uint16_t coordY;
|
||||
#define TOUCH_START 0x81
|
||||
#define TOUCH_TOUCHING 0x82
|
||||
#define TOUCH_END 0x84
|
||||
|
||||
void phCoordinates(int x, int y, int w, int h, int button)
|
||||
{
|
||||
coordX = (float)x / ((float)w * 0.0002441406);
|
||||
coordY = (float)y / ((float)h * 0.0002441406);
|
||||
memset(phSendBuf, 0, sizeof(phSendBuf));
|
||||
|
||||
if (button == SDL_MOUSEBUTTONDOWN || button == ButtonPress)
|
||||
{
|
||||
phSendBuf[2] = TOUCH_START;
|
||||
phCommand = 1;
|
||||
}
|
||||
else if (button == SDL_MOUSEBUTTONUP || button == ButtonRelease)
|
||||
{
|
||||
phSendBuf[2] = TOUCH_END;
|
||||
phCommand = 3;
|
||||
}
|
||||
else if (button == SDL_MOUSEMOTION || button == MotionNotify)
|
||||
{
|
||||
phSendBuf[2] = TOUCH_TOUCHING;
|
||||
phCommand = 2;
|
||||
}
|
||||
phSendBuf[0] = 0x55;
|
||||
phSendBuf[1] = 0x54;
|
||||
phSendBuf[3] = (char)(coordX & 0xFF);
|
||||
phSendBuf[4] = (char)((coordX >> 8) & 0xff);
|
||||
phSendBuf[5] = (char)(coordY & 0xFF);
|
||||
phSendBuf[6] = (char)((coordY >> 8) & 0xff);
|
||||
|
||||
phBufferFilled = true;
|
||||
}
|
||||
|
||||
uint8_t phCalcChecksum()
|
||||
{
|
||||
int8_t checksum = -0x56;
|
||||
for (int x = 0; x < 9;x++)
|
||||
{
|
||||
checksum += phSendBuf[x];
|
||||
}
|
||||
return (uint8_t)(checksum & 0xff);
|
||||
}
|
||||
|
||||
ssize_t phRead(int fd, void *buf, size_t count)
|
||||
{
|
||||
if(!phBufferFilled)
|
||||
return 0;
|
||||
|
||||
|
||||
if(phCommandByte == 9)
|
||||
{
|
||||
switch (phCommand)
|
||||
{
|
||||
case 1:
|
||||
phCommand = 2;
|
||||
break;
|
||||
case 2:
|
||||
phSendBuf[2] = TOUCH_TOUCHING;
|
||||
break;
|
||||
case 3:
|
||||
phBufferFilled = false;
|
||||
}
|
||||
phSendBuf[9] = phCalcChecksum();
|
||||
}
|
||||
memcpy(buf, &phSendBuf[phCommandByte], sizeof(char));
|
||||
phCommandByte++;
|
||||
if (phCommandByte == 10)
|
||||
phCommandByte = 0;
|
||||
return 1;
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
void phCoordinates(int x, int y, int w, int h, int button);
|
||||
ssize_t phRead(int fd, void *buf, size_t count);
|
||||
@@ -1,8 +1,3 @@
|
||||
#ifndef VERSION_H
|
||||
#define VERSION_H
|
||||
|
||||
// Common file to hold the version information
|
||||
#define MAJOR_VERSION 2
|
||||
#define MINOR_VERSION 0
|
||||
|
||||
#endif // VERSION_H
|
||||
+25
-47
@@ -19,6 +19,7 @@
|
||||
#include "securityboard.h"
|
||||
#include "fps_limiter.h"
|
||||
#include "sdlcalls.h"
|
||||
#include "customcursor.h"
|
||||
|
||||
extern bool SDLWindowCreated;
|
||||
extern bool gettingGPUVendor;
|
||||
@@ -26,11 +27,14 @@ extern bool GLUTGame;
|
||||
|
||||
bool creatingWindow = false;
|
||||
|
||||
Window win;
|
||||
Window window;
|
||||
|
||||
extern Display *x11Display;
|
||||
extern Window x11Window;
|
||||
|
||||
extern void *customCursor;
|
||||
extern void *phTouchCursor;
|
||||
|
||||
/**
|
||||
* Stop the house of the dead games turning keyboard repeating off.
|
||||
*/
|
||||
@@ -42,12 +46,17 @@ int XAutoRepeatOff(Display *display)
|
||||
Display *XOpenDisplay(const char *display_name)
|
||||
{
|
||||
Display *(*_XOpenDisplay)(const char *display_name) = dlsym(RTLD_NEXT, "XOpenDisplay");
|
||||
if (SDLWindowCreated || gettingGPUVendor || GLUTGame || getConfig()->noSDL)
|
||||
return _XOpenDisplay(display_name);
|
||||
|
||||
creatingWindow = true;
|
||||
initSDL(0, 0);
|
||||
creatingWindow = false;
|
||||
if (SDLWindowCreated || gettingGPUVendor || getConfig()->noSDL)
|
||||
{
|
||||
x11Display = _XOpenDisplay(display_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
creatingWindow = true;
|
||||
initSDL(0, 0);
|
||||
creatingWindow = false;
|
||||
}
|
||||
return x11Display;
|
||||
}
|
||||
|
||||
@@ -61,19 +70,16 @@ Window XCreateWindow(Display *display, Window parent, int x, int y, unsigned int
|
||||
|
||||
if ((gettingGPUVendor || creatingWindow) || (GLUTGame && getConfig()->noSDL == 0))
|
||||
{
|
||||
Window window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual,
|
||||
valueMask, attributes);
|
||||
return window;
|
||||
window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
|
||||
}
|
||||
|
||||
if (getConfig()->noSDL)
|
||||
else if (getConfig()->noSDL)
|
||||
{
|
||||
width = getConfig()->width;
|
||||
height = getConfig()->height;
|
||||
|
||||
attributes->event_mask = attributes->event_mask | KeyPressMask | KeyReleaseMask | PointerMotionMask;
|
||||
|
||||
Window window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
|
||||
window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
|
||||
printf(" X11 RESOLUTION: %dx%d\n\n", width, height);
|
||||
|
||||
if (getConfig()->fullscreen)
|
||||
@@ -82,13 +88,17 @@ Window XCreateWindow(Display *display, Window parent, int x, int y, unsigned int
|
||||
Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
|
||||
}
|
||||
win = window;
|
||||
x11Window = window;
|
||||
loadCursors();
|
||||
setCursor(customCursor);
|
||||
if (getConfig()->hideCursor)
|
||||
hideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
win = x11Window;
|
||||
window = x11Window;
|
||||
}
|
||||
return win;
|
||||
return window;
|
||||
}
|
||||
|
||||
int XGrabPointer(Display *display, Window grab_window, Bool owner_events, unsigned int event_mask, int pointer_mode,
|
||||
@@ -203,38 +213,6 @@ int XF86VidModeGetAllModeLines(Display *display, int screen, int *modecount_retu
|
||||
return true;
|
||||
}
|
||||
|
||||
// Cursor XCreatePixmapCursor(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
|
||||
// unsigned int y)
|
||||
// {
|
||||
// int (*_XCreatePixmapCursor)(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
|
||||
// unsigned int y) = dlsym(RTLD_NEXT, "XCreatePixmapCursor");
|
||||
// if (SDLGame)
|
||||
// return 0;
|
||||
// return _XCreatePixmapCursor(display, source, mask, fg, bg, x, y);
|
||||
// }
|
||||
|
||||
// int XFreePixmap(Display *display, Pixmap pixmap)
|
||||
// {
|
||||
// int (*_XFreePixmap)(Display *display, Pixmap pixmap) = dlsym(RTLD_NEXT, "XFreePixmap");
|
||||
// if (SDLGame)
|
||||
// return 0;
|
||||
// return _XFreePixmap(display, pixmap);
|
||||
// }
|
||||
|
||||
// Pixmap XCreateBitmapFromData(Display *display, Drawable drawable, const char *data, unsigned int x, unsigned int y)
|
||||
// {
|
||||
// Pixmap (*_XCreateBitmapFromData)(Display *display, Drawable drawable, const char *data, unsigned int x,
|
||||
// unsigned int y) = dlsym(RTLD_NEXT, "XCreateBitmapFromData");
|
||||
// if (SDLGame)
|
||||
// return 0;
|
||||
// return _XCreateBitmapFromData(display, drawable, data, x, y);
|
||||
// }
|
||||
|
||||
// int XDefineCursor(Display *display, Window w, Cursor cursor)
|
||||
// {
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
typedef unsigned int uint;
|
||||
|
||||
void glGenFencesNV(int n, uint *fences)
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
#ifndef X11_H
|
||||
#define X11_H
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user