90 Commits
Author SHA1 Message Date
Bobby Dilley 6918990746 Update changelog 2026-02-24 21:59:35 +00:00
dkeruza-neo 973cfb7058 refactor: delegate strdup'd command string buffer freeing to compileShader and remove a redundant free. 2026-02-17 22:51:30 -05:00
SBH da0316d5a6 Added support for MJ4 Evolution Rev. B 2026-02-16 14:29:45 -07:00
SBH d5e370240c Merge branch 'master' into master 2026-02-16 13:24:19 -07:00
dkeruza-neo 3b7d10514f Add all the code from Dev version. 2026-01-27 03:03:21 -05:00
SBH a0e504c4c9 Cleanup for real this time oops 2026-01-05 04:56:06 -07:00
SBH 3ad93675e0 guide.md cleanup 2026-01-05 04:37:12 -07:00
SBH d09c6c72e1 Cleanup + update guide.md 2026-01-05 04:21:46 -07:00
google-labs-jules[bot] 96188c69f5 Docs: Create CONTROLS.md and format documentation
This commit introduces a new `CONTROLS.md` file, created by converting the content from `Controls-Guide.pdf` into a well-formatted Markdown document. The new file provides a clear and concise guide to configuring controls using the `controls.ini` file.

Additionally, the existing `docs/guide.md` has been reformatted to improve readability, using emojis for headings and specific language identifiers for code blocks.

Finally, a new 'Documentation' section has been added to the main `README.md` file, providing prominent links to both the new `CONTROLS.md` and the updated `guide.md`.
2025-10-07 19:50:36 +00:00
dkeruza-neo 73d2131c73 Added Discord bot. And a small fix. 2025-10-01 17:27:51 -04:00
dkeruza-neo 813ea1c49d A few bugs fixed and 2 additions. 2025-09-30 16:19:37 -04:00
dkeruza-neo ae6e4c6e56 Super release 2025-09-15 16:12:07 -04:00
dkeruza-neo f5c8c8c0f0 A couple additions and fixes. 2025-05-31 21:45:19 -03:00
dkeruza-neo 5558718f29 Various fixes, clean and window managing. 2025-04-26 01:10:23 -03:00
dkeruza-neo e359cbb0bd Added AppImage, fixed 2Spicy Resolution, again. 2025-04-12 00:28:50 -04:00
dkeruza-neo 0a29307870 2Spicy error in the scaling code. 2025-04-06 16:12:48 -04:00
dkeruza-neo d202f31717 fixed changelog 2025-04-06 16:12:48 -04:00
dkeruza-neo ea19a688cc Recompiled shaders redirectio, and lib path. 2025-04-06 04:30:09 -04:00
dkeruza-neo 5be9aef4e0 changelog and guide 2025-04-05 18:16:04 -04:00
dkeruza-neo ad085a1610 Stand alone lindbergh ELF. 2025-04-05 17:43:45 -04:00
dkeruza-neo 98c6b740fd Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
Test mode in HOD4 SP now stretches.
2025-04-05 17:34:07 -04:00
dkeruza-neo 2e2a2b4052 lindbergh can run games in a different folder than current. 2025-04-01 18:39:49 -04:00
dkeruza-neo 11b657e961 Update changelog 2025-03-30 21:26:00 -04:00
dkeruza-neo 527bdc418f Fixed LGJ, VT3 and ID4/ID5 JVS passthrough. 2025-03-25 15:36:26 -04:00
dkeruza-neo 9bbc0f983e Check the changelog. 2025-03-09 00:44:55 -05:00
dkeruza-neo fe2c749bb0 Fixes. Added ELF clean checker. 2025-02-02 17:51:24 +01:00
Bobby Dilley d3e6027139 Update guide.md 2025-01-28 17:42:07 +00:00
Bobby Dilley 565a9208b7 Update guide.md 2025-01-28 15:36:05 +00:00
dkeruza-neo 93927ef8c9 Fixes and ID5 SBRY support. 2025-01-27 15:09:52 +01:00
dkeruza-neo f67f30cbcd Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches. 2025-01-26 03:58:41 +01:00
dkeruza dde7cc7b56 Update lindbergh.conf
typo
2025-01-25 00:29:58 +01:00
dkeruza 6ff5d0b590 Update lindbergh.conf
typo
2025-01-24 10:59:45 +01:00
dkeruza-neo 1068fd5a1e Too many to list here. 2025-01-23 17:04:41 +01:00
Bobby Dilley 6bc6bb6aad Update guide 2025-01-08 17:34:13 +00:00
Bobby Dilley 4e22e37691 Update text in config 2025-01-08 17:29:46 +00:00
Bobby Dilley 8ed30d6aec Rework settings, add border controls 2025-01-08 17:28:37 +00:00
Bobby Dilley 51610e1039 Update guide.md 2025-01-05 08:30:29 +00:00
dkeruza-neo e1d934860d fix in conf file 2025-01-04 02:51:46 +01:00
Bobby Dilley a31c1a98c4 Update guide 2025-01-03 23:19:25 +00:00
Bobby Dilley cae07b58b5 Make outrun cabinet check a setting 2025-01-03 23:18:10 +00:00
Bobby Dilley adad22e750 Update guide.md 2025-01-02 09:03:15 +00:00
Rolel 3804e1820d Readproofed config:
- default config file now tells the default value
- region default is JP
- wrong region will trigger a warning
2024-12-31 18:16:07 +01:00
Bobby Dilley 67cc618a16 Merge pull request #31 from Caviar-X/master
Chores: Add missing game data & Add ATI GPU warning & fix a typo
2024-12-31 09:36:30 +00:00
Rolel f9dd9a13cc Test some improvement in readability and added info 2024-12-30 22:43:10 +01:00
Rolel 50d1fcea5b Added typical keycodes 2024-12-30 14:41:57 +01:00
Rolel 8839ebb375 Added a fix for Debian. 2024-12-30 14:20:10 +01:00
Rolel 203c7dff13 Fix markdown formatting of the table. 2024-12-30 00:57:48 +01:00
Bobby Dilley 72dda0cf89 Merge pull request #27 from hpvb/analogue_deadzone
Add per analogue input deadzones
2024-12-29 22:12:47 +00:00
Hein-Pieter van Braam 84705ee963 Add per analogue input deadzones
Each analogue input now gets 3 deadzones, start, middle, and end. These
deadzones are a percentage of the total range that should be squashed to
the extreme.
2024-12-29 16:25:01 +01:00
Synth_Magic dcdff43f21 chores: fix a typo on guide.md 2024-12-29 18:37:21 +08:00