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https://github.com/lindbergh-loader/lindbergh-loader.git
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Added support for MJ4 Evolution Rev. B
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@@ -40,6 +40,7 @@ The follow list of games are supported. It is worth noting that there are multip
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| SEGA Network Taisen Mahjong MJ4 Rev F | SBPN | DVP-0049F | ✓ | ✓ | ✓ | ✓ |
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| SEGA Network Taisen Mahjong MJ4 Rev G | SBPN | DVP-0049G | ✓ | ✓ | ✓ | ✓ |
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| SEGA Network Taisen Mahjong MJ4 Evolution | SBTA | DVP-0081 | ✓ | ✓ | ✓ | ✓ |
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| SEGA Network Taisen Mahjong MJ4 Evolution Rev B | SBTA | DVP-0081B | ✓ | ✓ | ✓ | ✓ |
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| Outrun 2 SP SDX | SBMB | DVP-0015 | ✓ | ✓ | ✓ | ✓ |
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| Outrun 2 SP SDX Rev A | SBMB | DVP-0015A | ✓ | ✓ | ✓ | ✓ |
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| Primeval Hunt | SBPP | DVP-0048 | ✓ | ✓ | ✓ | ✓ |
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@@ -41,6 +41,7 @@
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#define MJ4_REVF 0x220ac11 // DVP-0049F
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#define MJ4_REVG 0x57813a7 // DVP-0049G
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#define MJ4_EVO 0xb785a0e9 // DVP-0081
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#define MJ4_EVO_REVB 0x7f11d214 // DVP-0081B
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#define OUTRUN_2_SP_SDX 0x92c196d5 // DVP-0015
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#define OUTRUN_2_SP_SDX_REVA 0x4debd5f0 // DVP-0015A
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#define OUTRUN_2_SP_SDX_REVA_TEST 0x6b2d5c46 // DVP-0015A
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@@ -32,7 +32,8 @@ static const GameData gameData[] = {
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{LETS_GO_JUNGLE, "Let's Go Jungle! Lost on the Island of Spice!", "lgj", "DVP-0011", "SBLU", "2006", "1360x768", WORKING, SEGA_TYPE_3, SHOOTING, 1360, 768, GROUP_LGJ, 0, 0, 0, 0, 0, 0, YELLOW},
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{LETS_GO_JUNGLE_REVA, "Let's Go Jungle! Lost on the Island of Spice! Rev A", "lgj-rev-a", "DVP-0011A", "SBLU", "2006", "1360x768", WORKING, SEGA_TYPE_3, SHOOTING, 1360, 768, GROUP_LGJ, 0, 0, 0, 0, 0, 0, YELLOW},
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{LETS_GO_JUNGLE_SPECIAL, "Let's Go Jungle! Special!", "lgj-sp", "DVP-0036", "SBNR", "2007", "1024x768", WORKING, SEGA_TYPE_3, SHOOTING, 1024, 768, GROUP_LGJ, 1, 0, 0, 0, 0, 0, YELLOW},
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{MJ4_EVO, "SEGA Network Taisen Mahjong MJ4 Evolution", "mj4-evo", "DVP-0081", "SBTA", "2008", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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{MJ4_EVO, "SEGA Network Taisen Mahjong MJ4 Evolution", "mj4-evo", "DVP-0081", "SBTA", "2010", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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{MJ4_EVO_REVB, "SEGA Network Taisen Mahjong MJ4 Evolution Rev B", "mj4-evo-rev-b", "DVP-0081B", "SBTA", "2010", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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{MJ4_REVA, "SEGA Network Taisen Mahjong MJ4 Rev A", "mj4-rev-a", "DVP-0049A", "SBPN", "2007", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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{MJ4_REVF, "SEGA Network Taisen Mahjong MJ4 Rev F", "mj4-rev-f", "DVP-0049F", "SBPN", "2007", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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{MJ4_REVG, "SEGA Network Taisen Mahjong MJ4 Rev G", "mj4-rev-g", "DVP-0049G", "SBPN", "2007", "1024x768", WORKING, SEGA_TYPE_3, MAHJONG, 1024, 768, GROUP_MJ4, 0, 0, 0, 0, 0, 1, YELLOW},
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@@ -110,6 +110,7 @@ uint32_t cleanElfCRC32[] = {
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0xDCC1f8E7, // DVP-0078 | ramboM.elf
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0x05647A8E, // DVP-0079 | hummer_Master.elf
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0x0AD7CF0F, // DVP-0081 | mj4
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0xEE2D5861, // DVP-0081B | mj4
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0x4442EA15, // DVP-0083 | hummer_Master.elf
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0x8DF6BBF9, // DVP-0084 | id5.elf
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0x2AF8004E, // DVP-0084A | id5.elf
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@@ -1950,6 +1950,46 @@ int initPatch()
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}
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}
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break;
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case MJ4_EVO_REVB:
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{
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detourFunction(0x08841fbd, amDongleInit);
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detourFunction(0x08840849, amDongleIsAvailable);
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detourFunction(0x08840866, amDongleIsDevelop);
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detourFunction(0x0884136a, amDongleUpdate);
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// Fixes and patches to bypss network check
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amDipswContextAddr = (void *)0x0af9513c; // Address of amDipswContext
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detourFunction(0x088405dc, amDipswInit);
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detourFunction(0x08840660, amDipswExit);
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detourFunction(0x088406d5, amDipswGetData);
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detourFunction(0x0884074b, amDipswSetLed);
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patchMemoryFromString(0x080ea0f5, "909090909090");
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detourFunction(0x080e327c, stubRetZero); // skip checks
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detourFunction(0x080ee51e, stubRetZero);
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patchMemoryFromString(0x080ea0e3, "75");
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patchMemoryFromString(0x08c065b8, "00");
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patchMemoryFromString(0x080eac5c, "01");
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patchMemoryFromString(0x08c64e00, "ffffffff");
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patchMemoryFromString(0x080e9346, "90909090909090909090");
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patchMemoryFromString(0x080eaca6, "90909090909090909090");
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patchMemoryFromString(0x0885d08d, "2e2f72616d2f746f2e74787400"); // Patch /home/disk2 folder
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patchMemoryFromString(0x0885d0a4, "2e2f72616d2f66726f6d2e74787400"); // Patch /home/disk2 folder
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patchMemoryFromString(0x0885d0bd, "2e2f72616d2f2e746d7000"); // Patch /home/disk2 folder
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patchMemoryFromString(0x0885d10d, "2e2f72616d00"); // Patch /home/disk2 folder
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patchMemoryFromString(0x0885d11d, "2e2f666f6f3100"); // Patch /home/disk2 folder
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patchMemoryFromString(0x0885d12e, "2e2f666f6f3200"); // Patch /home/disk2 folder
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patchMemoryFromString(0x08860885, "2e2f72616d2f746d7000"); // Patch /home/disk2 folder
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patchMemoryFromString(0x08863fef, "2e2f00"); // Patch /home/disk2 folder
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if (GPUVendor != NVIDIA_GPU)
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{
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detourFunction(0x08051314, gl_ProgramStringARB);
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}
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}
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break;
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case MJ4_REVA:
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{
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setVariable(0x0a250914, 2);
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@@ -2560,6 +2560,13 @@ int initResolutionPatches()
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patchMemoryFromString(0x08053b24, "b803000000"); // Skips resolution set by the Dip Switches.
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}
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break;
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case MJ4_EVO_REVB:
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{
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patchMemoryFromString(0x08052961, "01"); // Enable Anti Alias
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patchMemoryFromString(0x0805295a, "03"); // Force 1024x768
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patchMemoryFromString(0x08053b24, "b803000000"); // Skips resolution set by the Dip Switches.
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}
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break;
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case OUTRUN_2_SP_SDX:
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{
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if (gWidth <= 800 && gHeight <= 480)
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