mirror of
https://github.com/lindbergh-loader/lindbergh-loader.git
synced 2026-10-13 17:48:27 +03:00
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@@ -0,0 +1,33 @@
|
||||
name: 🐧 Linux AppImage
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
linux-appimage:
|
||||
name: "Build"
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Install Packages
|
||||
run: scripts/appimage/install-packages.sh
|
||||
|
||||
- name: Build Deps
|
||||
run: scripts/appimage/build-deps.sh
|
||||
|
||||
- name: Compile Build
|
||||
shell: bash
|
||||
run: |
|
||||
make
|
||||
scripts/appimage/make-appimage.sh
|
||||
|
||||
- name: Upload AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "linux-appimage"
|
||||
path: "lindbergh-loader.AppImage"
|
||||
@@ -3,15 +3,19 @@ name: Automated Builds
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
@@ -20,10 +24,13 @@ jobs:
|
||||
linux-flatpak:
|
||||
name: 📦 Linux Flatpak
|
||||
uses: "./.github/workflows/flatpak-build.yml"
|
||||
linux-appimage:
|
||||
name: 📦 Linux AppImage
|
||||
uses: "./.github/workflows/appimage-build.yml"
|
||||
|
||||
create-release:
|
||||
name: 📤 Create Release
|
||||
needs: [linux-build, linux-flatpak]
|
||||
needs: [linux-build, linux-flatpak, linux-appimage]
|
||||
runs-on: ubuntu-22.04
|
||||
if: github.ref == 'refs/heads/master'
|
||||
steps:
|
||||
@@ -40,9 +47,6 @@ jobs:
|
||||
NEW_RUN_NUMBER=$(( ${{ github.run_number }} + 161 ))
|
||||
echo "NEW_RUN_NUMBER=$NEW_RUN_NUMBER" >> $GITHUB_ENV
|
||||
|
||||
# - name: Display Updated Number
|
||||
# run: echo "Updated Run Number: ${{ env.NEW_RUN_NUMBER }}"
|
||||
|
||||
- name: Create Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: "marvinpinto/action-automatic-releases@latest"
|
||||
@@ -54,3 +58,4 @@ jobs:
|
||||
files: |
|
||||
./artifacts/linux-flatpak/lindbergh-loader.flatpak
|
||||
./artifacts/linux-build/build.tar.gz
|
||||
./artifacts/linux-appimage/lindbergh-loader.AppImage
|
||||
|
||||
+5
-6
@@ -12,9 +12,8 @@ set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build)
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build)
|
||||
|
||||
# Source files for various targets
|
||||
file(GLOB LIND_OBJS "src/lindbergh/*.c" "src/lindbergh/*.cpp")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/lindbergh.o")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/evdevinput.o")
|
||||
file(GLOB LIND_OBJS "src/lindbergh/*.c")
|
||||
list(FILTER LIND_OBJS EXCLUDE REGEX "src/lindbergh/lindbergh.c")
|
||||
|
||||
file(GLOB XDIFF_SRCS "src/libxdiff/xdiff/*.c")
|
||||
|
||||
@@ -27,12 +26,12 @@ set(LINDBERGH_CXX_FLAGS ${LINDBERGH_C_FLAGS} -std=c++11)
|
||||
set(LIBXDIFF_C_FLAGS -DHAVE_CONFIG_H -fPIC -m32)
|
||||
set(LIBSEGAAPI_CXX_FLAGS -m32 -fPIC -shared)
|
||||
set(LIBSEGAAPI_LINKER_FLAGS -m32 -lFAudio)
|
||||
set(SHARED_LINKER_FLAGS -m32 -Wl,-z,defs -rdynamic -static-libstdc++ -static-libgcc -lc -ldl -lGL -lglut -lX11 -lSDL2 -lm -lpthread -shared -lstdc++ -nostdlib -lasound)
|
||||
set(SHARED_LINKER_FLAGS -m32 -Wl,-z,defs -rdynamic -static-libstdc++ -static-libgcc -lc -ldl -lGL -lglut -lX11 -lXcursor -lSDL2 -lm -lpthread -shared -lstdc++ -nostdlib -lasound)
|
||||
|
||||
# Build executable for lindbergh
|
||||
add_executable(lindyloader src/lindbergh/lindbergh.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h)
|
||||
add_executable(lindyloader src/lindbergh/lindbergh.c src/lindbergh/evdevinput.c src/lindbergh/evdevinput.h src/lindbergh/log.c src/lindbergh/log.h src/lindbergh/jvs.c src/lindbergh/jvs.h src/lindbergh/config.h src/lindbergh/config.c)
|
||||
set_target_properties(lindyloader PROPERTIES OUTPUT_NAME "lindbergh")
|
||||
set_target_properties(lindyloader PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} LINK_FLAGS "-m32")
|
||||
set_target_properties(lindyloader PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} LINK_FLAGS "-m32 -lm")
|
||||
target_compile_options(lindyloader PRIVATE ${LINDBERGH_EXE})
|
||||
|
||||
# Build static library libxdiff.a with its own flags
|
||||
|
||||
@@ -2,6 +2,49 @@
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
## [2.0.12]
|
||||
### Added
|
||||
- AppImage support.
|
||||
### Fixed
|
||||
- 2Spicy error in the scaling code, again.
|
||||
|
||||
## [2.0.11]
|
||||
### Added
|
||||
- Resolution patches for 2Spicy and HOD-Ex
|
||||
- Code clean up.
|
||||
### Fixed
|
||||
- 2Spicy error in the scaling code.
|
||||
|
||||
## [2.0.10]
|
||||
### Added
|
||||
- Config option to specify a path for the library libCg.so required for some shader compilation.
|
||||
- Improved folder patching for recompiled shaders (2Spicy, Rambo, Harly and HOD-EX).
|
||||
- Cleaned a bit of lindbergh elf.
|
||||
|
||||
## [2.0.9]
|
||||
- lindbergh elf mostly redone to make the loader work as a stand alone mode (read guide.md).
|
||||
|
||||
## [2.0.8]
|
||||
### Added
|
||||
- Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
|
||||
### Fixed
|
||||
- Test mode in HOD4 SP now stretches.
|
||||
|
||||
## [2.0.7]
|
||||
### Added
|
||||
- Option -g | --gamepath to lindbergh to point to games in a different folder.
|
||||
- lindbergh elf searches for lindbergh.so in common library folders ("/usr/lib/i386-linux-gnu", "/usr/lib32", etc).
|
||||
- Improved Distro detection function to inform that the Distro is not based on Debian.
|
||||
|
||||
## [2.0.6]
|
||||
### Fixed
|
||||
- Reverted (Fixed LGJ, VT3 and ID4/ID5 JVS passthrough).
|
||||
- Outrun 2 High Scores.
|
||||
|
||||
## [2.0.5]
|
||||
### Fixed
|
||||
- Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
|
||||
|
||||
## [2.0.4]
|
||||
### Added
|
||||
- Boost render res option for Rambo, LGJ, HOD4, HOD-EX, ID4/ID5, 2Spicy and Harley.
|
||||
|
||||
@@ -90,6 +90,10 @@ sudo ln -s /lib/i386-linux-gnu/libglut.so /lib/i386-linux-gnu/libglut.so.3
|
||||
|
||||
- You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
|
||||
|
||||
### Hummer (all versions)
|
||||
|
||||
The games will ask for libGLcore.so.1 and libnvidia-tls.so.1 you can copy for example libkswapapi.so as libGLcore.so.1 and libnvidia-tls.so.1 and the game will work fine.
|
||||
|
||||
## Configuration File : lindbergh.conf
|
||||
|
||||
All configurable options are set and explained in the [`lindbergh.conf`](lindbergh.conf) file itself, and should be reasonably easy to understand. This chapter further explains some of those setup options.
|
||||
@@ -220,3 +224,47 @@ flatpak install com.github.tchx84.Flatseal
|
||||
```
|
||||
|
||||
Then, run Flatseal and grant Lindbergh Loader access to additional directories.
|
||||
|
||||
### Stand alone mode
|
||||
|
||||
Now, you have the option to run the games without copying any files to the game's folder.
|
||||
Your system's 32 bit library folder, your current folder and the game's folder will be added to LD_LIBRARY_PATH env variable,
|
||||
so you can han the loader libs in any of those locations.
|
||||
|
||||
Passing -c option you can specify the location of the .conf file like this:
|
||||
|
||||
```
|
||||
./lindbergh -c /my/custom/folder/myconfig.conf
|
||||
```
|
||||
|
||||
## -g or --gamepath
|
||||
With this new option, you can specify the location of the game, where the game's ELF resides.
|
||||
|
||||
```
|
||||
./lindbergh -g /my/custom/folder/hod4/elf
|
||||
```
|
||||
|
||||
The loader will search for known elf files in that folder but you can also run it like this:
|
||||
|
||||
```
|
||||
./lindbergh myCustom.elf -g /my/custom/folder/hod4/elf
|
||||
```
|
||||
|
||||
The loader will load `myCustom.elf` inside the passed folder.
|
||||
|
||||
## Passing a folder containing an elf
|
||||
With this option, you pass a full path, including an ELF name like this:
|
||||
|
||||
```
|
||||
./lindbergh /my/custom/folder/hod4/elf/myCustom.elf
|
||||
```
|
||||
|
||||
The loader will load the ELF in that folder.
|
||||
|
||||
You can combine all options.
|
||||
|
||||
You can have the needed libraries in the folder where `lindbergh` resides, in the system's 32 bit lib folder or in the game's folder.
|
||||
The loader will try to find the files.
|
||||
|
||||
If by mistake, you pass both, a full path including an ELF and a path with -g option, the path passed with -g option will be omitted.
|
||||
Remember that if the path containg spaces, which is not recommended, pass the path inside double quotes or `\` before the space.
|
||||
|
||||
@@ -72,6 +72,10 @@ EMULATE_CARDREADER AUTO
|
||||
# Define the path to the eeprom.bin file
|
||||
# EEPROM_PATH eeprom.bin
|
||||
|
||||
# If set, the library libCG.so needed for 2Spicy, Harley, Rambo and HOD-Ex shader recompilation
|
||||
# will be loaded from the specifyied location. (include the name of file in the location)
|
||||
# LIBCG_PATH /my/file/location/myLibCg.so
|
||||
|
||||
# Set the GPU vendor (0 = Autodetect / 1 = NVidia / 2 = AMD / 3 = ATI(AMD-PRO) / 4 = Intel / 5 = Unknown)
|
||||
# GPU_VENDOR 0
|
||||
|
||||
|
||||
Executable
+30
@@ -0,0 +1,30 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
APPIMAGEDIRNAME=lindbergh-loader.AppDir
|
||||
OUTPUT_FOLDER=$(realpath "./$APPIMAGEDIRNAME")
|
||||
|
||||
mkdir build-deps
|
||||
cd build-deps
|
||||
|
||||
# Build openal
|
||||
wget https://github.com/kcat/openal-soft/archive/refs/tags/openal-soft-1.17.2.tar.gz
|
||||
tar -xzf openal-soft-1.17.2.tar.gz
|
||||
cd openal-soft-openal-soft-1.17.2/build
|
||||
|
||||
CFLAGS="-m32 -mstackrealign" CXXFLAGS="-m32 -std=c++14 -mstackrealign" cmake ../ -DALSOFT_BACKEND_PULSEAUDIO=ON -DALSOFT_BACKEND_ALSA=ON -DALSOFT_BACKEND_JACK=OFF -DALSOFT_BACKEND_SNDIO=ON
|
||||
|
||||
make -j4
|
||||
sudo cp libopenal.so.1.17.2 /usr/lib/i386-linux-gnu/libopenal.so.0
|
||||
cd ../../
|
||||
|
||||
# Build libSSL and libCrypto
|
||||
wget https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
|
||||
tar -xzf OpenSSL_0_9_7.tar.gz
|
||||
cd openssl-OpenSSL_0_9_7
|
||||
cp ../../scripts/appimage/patches/openssl-0.9.7.patch .
|
||||
./Configure shared 386 no-asm no-krb5 linux-pentium -m32
|
||||
patch -p1 < openssl-0.9.7.patch
|
||||
CFLAGS=-m32 make
|
||||
sudo cp libcrypto.so.0.9.7 /usr/lib/i386-linux-gnu
|
||||
sudo cp libssl.so.0.9.7 /usr/lib/i386-linux-gnu
|
||||
|
||||
Executable
+11
@@ -0,0 +1,11 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
echo "Install Packages Running..."
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt update
|
||||
sudo apt -y install --no-install-recommends \
|
||||
build-essential gcc-multilib g++-multilib cmake fuse freeglut3-dev:i386 libsdl2-dev:i386 libfaudio-dev:i386 libvdpau1:i386 \
|
||||
libstdc++5:i386 libxmu6:i386 libpcsclite1:i386 libncurses5:i386 unzip libsndio-dev:i386
|
||||
|
||||
sudo add-apt-repository ppa:kisak/kisak-mesa -y
|
||||
sudo apt update -y && sudo apt upgrade -y
|
||||
Executable
+104
@@ -0,0 +1,104 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
APPIMAGENAME=lindbergh-loader
|
||||
APPIMAGEDIRNAME=lindbergh-loader.AppDir
|
||||
|
||||
declare -a ADDED_LIBS=(
|
||||
"libOpenGL.so.0"
|
||||
"libGLdispatch.so.0"
|
||||
"libGLX.so"
|
||||
"libGLX_indirect.so.0"
|
||||
"libGLX_mesa.so.0"
|
||||
"libGL.so.1"
|
||||
"libGLU.so.1"
|
||||
"libglut.so.3"
|
||||
"libglapi.so.0"
|
||||
"libICE.so.6"
|
||||
"libSM.so.6"
|
||||
"libX11.so.6"
|
||||
"libX11-xcb.so.1"
|
||||
"libxcb.so.1"
|
||||
"libxcb-dri2.so.0"
|
||||
"libxcb-dri3.so.0"
|
||||
"libxcb-glx.so.0"
|
||||
"libXmu.so.6"
|
||||
"libncurses.so.5"
|
||||
"libpcsclite.so.1"
|
||||
"libstdc++.so.5"
|
||||
"libdrm.so.2"
|
||||
"libexpat.so.1"
|
||||
"libm.so.6"
|
||||
"libopenal.so.0"
|
||||
"libcrypto.so.0.9.7"
|
||||
"libssl.so.0.9.7"
|
||||
"libuuid.so.1"
|
||||
)
|
||||
|
||||
set -e
|
||||
|
||||
if [ ! -f "linuxdeploy-x86_64" ]; then
|
||||
wget -O "linuxdeploy-x86_64" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
|
||||
chmod +x "linuxdeploy-x86_64"
|
||||
fi
|
||||
|
||||
if [ ! -f "appimagetool-x86_64" ]; then
|
||||
wget -O "appimagetool-x86_64" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
|
||||
chmod +x "appimagetool-x86_64"
|
||||
fi
|
||||
|
||||
cd build
|
||||
OUTPUT_FOLDER=$(realpath "./$APPIMAGEDIRNAME")
|
||||
rm -fr "$OUTPUT_FOLDER"
|
||||
|
||||
ADDED_LIBS_ARGS=()
|
||||
for lib in "${ADDED_LIBS[@]}"; do
|
||||
ADDED_LIBS_ARGS+=("--library=/usr/lib/i386-linux-gnu/$lib")
|
||||
done
|
||||
|
||||
|
||||
echo "Copying files into AppDir..."
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/bin"
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/lib"
|
||||
mkdir -p "$OUTPUT_FOLDER/usr/lib32"
|
||||
|
||||
# We create the AppRun file
|
||||
cat > "$OUTPUT_FOLDER/AppRun" << 'EOF'
|
||||
#!/bin/bash
|
||||
APP_IMG_ROOT="$(dirname "$(readlink -f "$0")")"
|
||||
export APP_IMG_ROOT=$APP_IMG_ROOT
|
||||
export LD_LIBRARY_PATH="$APP_IMG_ROOT/usr/lib32:$LD_LIBRARY_PATH"
|
||||
exec "$APP_IMG_ROOT/usr/bin/lindbergh" "$@"
|
||||
EOF
|
||||
|
||||
chmod +x "$OUTPUT_FOLDER/AppRun"
|
||||
|
||||
cp libkswapapi.so $OUTPUT_FOLDER/usr/lib
|
||||
cp libsegaapi.so $OUTPUT_FOLDER/usr/lib
|
||||
cp lindbergh.so $OUTPUT_FOLDER/usr/lib
|
||||
cp libposixtime.so $OUTPUT_FOLDER/usr/lib
|
||||
mv lindbergh $OUTPUT_FOLDER/usr/bin
|
||||
mkdir -p $OUTPUT_FOLDER/usr/lib/dri
|
||||
cp /usr/lib/i386-linux-gnu/dri/* $OUTPUT_FOLDER/usr/lib/dri
|
||||
cd ..
|
||||
|
||||
echo "Running linuxdeploy to create AppDir..."
|
||||
./linuxdeploy-x86_64 --appimage-extract-and-run --appdir="$OUTPUT_FOLDER" ${ADDED_LIBS_ARGS[@]} \
|
||||
--desktop-file="./scripts/lindbergh-loader.desktop" \
|
||||
--icon-file="./scripts/lindbergh-loader.png"
|
||||
|
||||
mv $OUTPUT_FOLDER/usr/lib/libkswapapi.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/libsegaapi.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/lindbergh.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/libposixtime.so $OUTPUT_FOLDER/usr/lib32
|
||||
mv $OUTPUT_FOLDER/usr/lib/dri $OUTPUT_FOLDER/usr/lib32
|
||||
|
||||
unzip libs/Cg-3.1.zip -d $OUTPUT_FOLDER/usr/lib32
|
||||
cp libs/libCg.so $OUTPUT_FOLDER/usr/lib32/libCg2.so
|
||||
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.1
|
||||
ln -s -f libposixtime.so $OUTPUT_FOLDER/usr/lib32/libposixtime.so.2.4
|
||||
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libGLcore.so.1
|
||||
ln -s -f libkswapapi.so $OUTPUT_FOLDER/usr/lib32/libnvidia-tls.so.1
|
||||
|
||||
echo "Generating AppImage..."
|
||||
rm -f "$APPIMAGENAME.AppImage"
|
||||
./appimagetool-x86_64 -v "$OUTPUT_FOLDER" "$APPIMAGENAME.AppImage" --appimage-extract-and-run
|
||||
@@ -0,0 +1,13 @@
|
||||
diff -ruN openssl-OpenSSL_0_9_7.orig/Makefile.ssl openssl-OpenSSL_0_9_7/Makefile.ssl
|
||||
--- openssl-OpenSSL_0_9_7.orig/Makefile.ssl 2025-04-14 05:05:11.162340308 +0000
|
||||
+++ openssl-OpenSSL_0_9_7/Makefile.ssl 2025-04-14 05:06:22.261420144 +0000
|
||||
@@ -198,7 +198,7 @@
|
||||
SHARED_SSL=libssl$(SHLIB_EXT)
|
||||
SHARED_LIBS=$(SHARED_CRYPTO) $(SHARED_SSL)
|
||||
SHARED_LIBS_LINK_EXTS=.so.$(SHLIB_MAJOR) .so
|
||||
-SHARED_LDFLAGS=
|
||||
+SHARED_LDFLAGS=-m32
|
||||
|
||||
GENERAL= Makefile
|
||||
BASENAME= openssl
|
||||
|
||||
@@ -1,28 +1,27 @@
|
||||
app-id: com.github.lindberghloader
|
||||
runtime: org.freedesktop.Platform
|
||||
runtime-version: &runtime-version '24.08'
|
||||
x-gl-version: &gl-version '1.4'
|
||||
x-gl-versions: &gl-versions 24.08;1.4
|
||||
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d
|
||||
sdk: org.freedesktop.Sdk
|
||||
|
||||
x-gl-versions: &gl-versions '24.08;1.4'
|
||||
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d # Define GL merge dirs alias
|
||||
x-i386-build-options: &i386-build-options
|
||||
libdir: /app/lib32
|
||||
env:
|
||||
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
|
||||
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
|
||||
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
|
||||
LDFLAGS: "-L/app/lib32"
|
||||
|
||||
command: lindbergh
|
||||
|
||||
# SDK extensions needed for building 32-bit components
|
||||
sdk-extensions:
|
||||
- org.freedesktop.Sdk.Extension.toolchain-i386
|
||||
- org.freedesktop.Sdk.Compat.i386
|
||||
|
||||
x-arch-build-options:
|
||||
i386: &i386-build-options
|
||||
libdir: /app/lib32
|
||||
env:
|
||||
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
|
||||
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
|
||||
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
|
||||
LDFLAGS: "-L/app/lib32"
|
||||
|
||||
finish-args:
|
||||
- --env=LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
|
||||
- --env=LDFLAGS="-L/app/lib32"
|
||||
- --env=PATH=/app/bin:/usr/bin
|
||||
- --allow=multiarch
|
||||
- --share=ipc
|
||||
@@ -33,23 +32,17 @@ finish-args:
|
||||
- --socket=pulseaudio
|
||||
- --filesystem=~/Games
|
||||
|
||||
# Runtime extensions automatically downloaded and installed with the app (For some reason does not work)
|
||||
add-extensions:
|
||||
org.freedesktop.Platform.Compat.i386:
|
||||
directory: lib/i386-linux-gnu
|
||||
version: *runtime-version
|
||||
no-autodownload: true
|
||||
|
||||
org.freedesktop.Platform.Compat.i386.Debug:
|
||||
directory: lib/debug/lib/i386-linux-gnu
|
||||
version: *runtime-version
|
||||
no-autodownload: true
|
||||
|
||||
|
||||
# 32-bit graphics driver extension
|
||||
org.freedesktop.Platform.GL32:
|
||||
directory: lib/i386-linux-gnu/GL
|
||||
version: *gl-version
|
||||
versions: *gl-versions
|
||||
versions: *gl-versions
|
||||
subdirectories: true
|
||||
no-autodownload: true
|
||||
autodelete: false
|
||||
add-ld-path: lib
|
||||
merge-dirs: *gl-merge-dirs
|
||||
@@ -57,17 +50,8 @@ add-extensions:
|
||||
enable-if: active-gl-driver
|
||||
autoprune-unless: active-gl-driver
|
||||
|
||||
org.freedesktop.Platform.GL32.Debug:
|
||||
directory: lib/debug/lib/i386-linux-gnu/GL
|
||||
version: *gl-version
|
||||
versions: *gl-versions
|
||||
subdirectories: true
|
||||
no-autodownload: true
|
||||
merge-dirs: *gl-merge-dirs
|
||||
enable-if: active-gl-driver
|
||||
autoprune-unless: active-gl-driver
|
||||
|
||||
modules:
|
||||
# Pre-built 32-bit library (if required)
|
||||
- name: libstdcxx5
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
@@ -77,6 +61,7 @@ modules:
|
||||
- type: file
|
||||
path: ./assets/libstdc++.so.5
|
||||
|
||||
# Build 32-bit libGLU
|
||||
- name: libGLU
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
@@ -90,11 +75,13 @@ modules:
|
||||
url: https://mesa.freedesktop.org/archive/glu/glu-9.0.2.tar.xz
|
||||
sha256: 6e7280ff585c6a1d9dfcdf2fca489251634b3377bfc33c29e4002466a38d02d4
|
||||
|
||||
# Build 32-bit freeglut
|
||||
- name: freeglut
|
||||
buildsystem: cmake
|
||||
config-opts:
|
||||
- -DCMAKE_BUILD_TYPE=Release
|
||||
- -DCMAKE_INSTALL_PREFIX=/app
|
||||
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://downloads.sourceforge.net/freeglut/freeglut-3.2.2.tar.gz
|
||||
@@ -103,6 +90,7 @@ modules:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libFAudio (dynamic)
|
||||
- name: libFAudio-Dynamic
|
||||
buildsystem: cmake-ninja
|
||||
config-opts:
|
||||
@@ -121,28 +109,25 @@ modules:
|
||||
url: https://github.com/FNA-XNA/FAudio.git
|
||||
tag: "24.12"
|
||||
|
||||
# Build 32-bit libXmu
|
||||
- name: libxmu
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --prefix=/app
|
||||
- --with-shared
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://xorg.freedesktop.org/releases/individual/lib/libXmu-1.2.1.tar.gz
|
||||
sha256: bf0902583dd1123856c11e0a5085bd3c6e9886fbbd44954464975fd7d52eb599
|
||||
build-options:
|
||||
# arch:
|
||||
# x86_64: *i386-build-options
|
||||
env:
|
||||
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
|
||||
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
|
||||
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
|
||||
libdir: /app/lib32
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libmd
|
||||
- name: libmd
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --prefix=/app
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://archive.hadrons.org/software/libmd/libmd-1.1.0.tar.xz
|
||||
@@ -151,10 +136,11 @@ modules:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libbsd
|
||||
- name: libbsd
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --prefix=/app
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://libbsd.freedesktop.org/releases/libbsd-0.12.2.tar.xz
|
||||
@@ -163,10 +149,11 @@ modules:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit ncurses (very old version)
|
||||
- name: ncurses
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --prefix=/app
|
||||
- --with-shared
|
||||
- --without-debug
|
||||
sources:
|
||||
@@ -181,7 +168,8 @@ modules:
|
||||
env:
|
||||
CPPFLAGS: "-P"
|
||||
CXXFLAGS: "-std=c++14"
|
||||
|
||||
|
||||
# Install pre-built 32-bit Nvidia Cg Toolkit (old)
|
||||
- name: nvidia-cg-toolkit
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
@@ -192,10 +180,11 @@ modules:
|
||||
url: http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_x86.tgz
|
||||
sha256: cef3591e436f528852db0e8c145d3842f920e0c89bcfb219c466797cb7b18879
|
||||
|
||||
# Build 32-bit libsndio (dynamic)
|
||||
- name: libsndio-dynamic
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --prefix=/app
|
||||
- --enable-dynamic
|
||||
- --enable-alsa
|
||||
sources:
|
||||
@@ -206,23 +195,11 @@ modules:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
- name: libsndio-static
|
||||
buildsystem: autotools
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- --enable-static
|
||||
- --enable-alsa
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://www.sndio.org/sndio-1.10.0.tar.gz
|
||||
sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54
|
||||
build-options:
|
||||
arch:
|
||||
x86_64: *i386-build-options
|
||||
|
||||
# Build 32-bit libopenal (old version)
|
||||
- name: libopenal
|
||||
buildsystem: cmake
|
||||
config-opts:
|
||||
- -DCMAKE_INSTALL_PREFIX=/app
|
||||
- -DCMAKE_INSTALL_LIBDIR=/app/lib32
|
||||
- -DALSOFT_BACKEND_PULSEAUDIO=ON
|
||||
- -DALSOFT_BACKEND_ALSA=ON
|
||||
@@ -241,22 +218,24 @@ modules:
|
||||
CFLAGS: "-m32 -mstackrealign"
|
||||
CXXFLAGS: "-m32 -std=c++14 -mstackrealign"
|
||||
|
||||
# Build 32-bit OpenSSL (extremely old and insecure version)
|
||||
- name: openssl
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- ./Configure --prefix=/app --openssldir=/app/etc/ssl shared 386 no-asm no-krb5 linux-pentium
|
||||
- make CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib
|
||||
- mv libcrypto.* /app/lib32
|
||||
- mv libssl.* /app/lib32
|
||||
- install -d /app/lib32
|
||||
- mv libcrypto.so* /app/lib32/
|
||||
- mv libssl.so* /app/lib32/
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
|
||||
sha256: 14e3a90f75994689e8c1bef098a97021f225a1a1623a7b8012079bd8b2eca1e8
|
||||
|
||||
# Build 32-bit libpcsclite
|
||||
- name: libpcsclite
|
||||
buildsystem: meson
|
||||
config-opts:
|
||||
- --libdir=/app/lib32
|
||||
- -Dpolkit=false
|
||||
- -Dlibsystemd=false
|
||||
build-options:
|
||||
@@ -265,20 +244,19 @@ modules:
|
||||
env:
|
||||
CFLAGS: "-m32"
|
||||
CXXFLAGS: "-m32"
|
||||
LDFLAGS: "-m32"
|
||||
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig"
|
||||
LD_LIBRARY_PATH: "/app/lib32:/usr/lib/i386-linux-gnu/pkgconfig:$LD_LIBRARY_PATH"
|
||||
LDFLAGS: "-m32 -L/app/lib32"
|
||||
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig:/usr/lib/sdk/toolchain-i386/lib/pkgconfig"
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://pcsclite.apdu.fr/files/pcsc-lite-2.3.1.tar.xz
|
||||
sha256: a641d44d57affe1edd8365dd75307afc307e7eefb4e7ad839f6f146baa41ed56
|
||||
|
||||
# Build the main application (lindbergh-loader)
|
||||
- name: lindbergh-loader
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- export LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
|
||||
- make
|
||||
- mkdir -p /app/bin
|
||||
- make -j$(nproc)
|
||||
- mkdir -p /app/lib/i386-linux-gnu
|
||||
- mkdir -p /app/lib/i386-linux-gnu/GL
|
||||
- install -Dm755 ./build/lindbergh /app/bin/
|
||||
@@ -287,11 +265,11 @@ modules:
|
||||
- install -Dm755 ./build/libkswapapi.so /app/lib32/
|
||||
- install -Dm755 ./build/libposixtime.so /app/lib32/
|
||||
- install -Dm755 ./libs/libCg.so /app/lib32/libCg2.so
|
||||
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.1
|
||||
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.2.4
|
||||
- ln -s -f libopenal.so /app/lib32/libopenal.so.0
|
||||
- ln -s -f libkswapapi.so /app/lib32/libGLcore.so.1
|
||||
- ln -s -f libkswapapi.so /app/lib32/libnvidia-tls.so.1
|
||||
- ln -sf libposixtime.so /app/lib32/libposixtime.so.1
|
||||
- ln -sf libposixtime.so /app/lib32/libposixtime.so.2.4
|
||||
- ln -sf libopenal.so.1 /app/lib32/libopenal.so.0
|
||||
- ln -sf libkswapapi.so /app/lib32/libGLcore.so.1
|
||||
- ln -sf libkswapapi.so /app/lib32/libnvidia-tls.so.1
|
||||
- mv /app/lib/libopenal* /app/lib32/
|
||||
build-options:
|
||||
arch:
|
||||
@@ -300,6 +278,7 @@ modules:
|
||||
- type: dir
|
||||
path: ../..
|
||||
|
||||
# Setup dynamic linker configuration
|
||||
- name: bundle-setup
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
@@ -308,16 +287,18 @@ modules:
|
||||
- type: file
|
||||
path: ./assets/ld.so.conf
|
||||
|
||||
# Cleanup unnecessary files to reduce final flatpak size
|
||||
- name: cleanup
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- find /app/lib /app/lib32 -name '*.a' -type f -delete
|
||||
- find /app/lib /app/lib32 -name '*.la' -type f -delete
|
||||
- find /app/bin -mindepth 1 ! -name "lindbergh*" -exec rm -f {} \;
|
||||
- rm -d /app/lib/terminfo
|
||||
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share
|
||||
- rm /app/lib32/libmenu.*
|
||||
- rm /app/lib32/libform.*
|
||||
- rm /app/lib32/libpanel.*
|
||||
- rm /app/lib32/libXmuu.*
|
||||
- rm /app/lib32/libbsd.so
|
||||
- find /app/lib32 -name '*.a' -type f -delete
|
||||
- find /app/lib32 -name '*.la' -type f -delete
|
||||
- find /app/bin -mindepth 1 ! -name "lindbergh" -exec rm -f {} \;
|
||||
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig
|
||||
- rm -rf /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share /app/etc/bash_completion.d
|
||||
- rm -f /app/lib32/libmenu.so*
|
||||
- rm -f /app/lib32/libform.so*
|
||||
- rm -f /app/lib32/libpanel.so*
|
||||
- rm -f /app/lib32/libXmuu.so*
|
||||
- rm -f /app/lib32/libbsd.so*
|
||||
- rm -rf /app/lib/terminfo
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
[Desktop Entry]
|
||||
Name=Lindbergh Loader
|
||||
Exec=lindbergh
|
||||
Icon=lindbergh-loader
|
||||
Type=Application
|
||||
Categories=Utility;ConsoleOnly;
|
||||
Terminal=true
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 60 KiB |
+204
-182
@@ -2,7 +2,6 @@
|
||||
#include <string.h> /* String function definitions */
|
||||
#include <unistd.h> /* UNIX standard function definitions */
|
||||
#include <fcntl.h> /* File control definitions */
|
||||
#include <errno.h> /* Error number definitions */
|
||||
#include <stdlib.h> /* Standard library functions like malloc, free, exit, and atoi */
|
||||
#include <sys/select.h>
|
||||
|
||||
@@ -30,10 +29,10 @@
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t srcAddress;
|
||||
uint32_t srcSize;
|
||||
uint32_t destAddress;
|
||||
uint32_t destSize;
|
||||
uint32_t srcAddress;
|
||||
uint32_t srcSize;
|
||||
uint32_t destAddress;
|
||||
uint32_t destSize;
|
||||
} BaseboardCommand;
|
||||
|
||||
BaseboardCommand jvsCommand = {0};
|
||||
@@ -41,16 +40,16 @@ BaseboardCommand serialCommand = {0};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t *data;
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t *data;
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
} readData_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t *data;
|
||||
uint32_t size;
|
||||
uint32_t offset;
|
||||
uint32_t *data;
|
||||
uint32_t size;
|
||||
} writeData_t;
|
||||
|
||||
FILE *sram = NULL;
|
||||
@@ -62,226 +61,249 @@ int selectReply = -1;
|
||||
int jvsFileDescriptor = -1;
|
||||
int jvsPacketSize = -1;
|
||||
|
||||
char serialString[1024] = {0};
|
||||
|
||||
int initBaseboard()
|
||||
{
|
||||
char *sramPath = getConfig()->sramPath;
|
||||
char *sramPath = getConfig()->sramPath;
|
||||
|
||||
sram = fopen(sramPath, "a");
|
||||
sram = fopen(sramPath, "a");
|
||||
|
||||
// Create file if it doesn't exist
|
||||
if (sram == NULL)
|
||||
{
|
||||
printf("Error: Cannot open %s\n", sramPath);
|
||||
return 1;
|
||||
}
|
||||
fclose(sram);
|
||||
sram = fopen(sramPath, "rb+");
|
||||
fseek(sram, 0, SEEK_SET);
|
||||
|
||||
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
|
||||
{
|
||||
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
|
||||
if (jvsFileDescriptor < 0)
|
||||
// Create file if it doesn't exist
|
||||
if (sram == NULL)
|
||||
{
|
||||
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
|
||||
return -1;
|
||||
printf("Error: Cannot open %s\n", sramPath);
|
||||
return 1;
|
||||
}
|
||||
fclose(sram);
|
||||
sram = fopen(sramPath, "rb+");
|
||||
fseek(sram, 0, SEEK_SET);
|
||||
|
||||
if (getConfig()->emulateJVS == 0 && strcmp(getConfig()->jvsPath, "none") != 0)
|
||||
{
|
||||
jvsFileDescriptor = openJVSSerial(getConfig()->jvsPath);
|
||||
if (jvsFileDescriptor < 0)
|
||||
{
|
||||
printf("Error: Failed to open %s for JVS\n", getConfig()->jvsPath);
|
||||
return -1;
|
||||
}
|
||||
|
||||
initJVSSerial(jvsFileDescriptor);
|
||||
startJVSFrameThread(&jvsFileDescriptor);
|
||||
}
|
||||
|
||||
initJVSSerial(jvsFileDescriptor);
|
||||
startJVSFrameThread(&jvsFileDescriptor);
|
||||
}
|
||||
strcpy(serialString, SERIAL_STRING);
|
||||
|
||||
return 0;
|
||||
time_t t = time(NULL); // Get current time
|
||||
struct tm *tm_info = localtime(&t); // Convert to local time structure
|
||||
|
||||
int month = tm_info->tm_mon + 1; // tm_mon is 0-based (0 = Jan, 4 = May)
|
||||
int day = tm_info->tm_mday; // tm_mday is the day of the month
|
||||
|
||||
if (month == 1 && day == 18) {
|
||||
strcpy(serialString, "HAPPY BIRTHDAY!!");
|
||||
}
|
||||
|
||||
if (month == 5 && day == 20) {
|
||||
strcpy(serialString, "HAPPY BIRTHDAY!!");
|
||||
}
|
||||
|
||||
if (month == 5 && day == 21) {
|
||||
strcpy(serialString, "HAPPY BIRTHDAY!!");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
ssize_t baseboardRead(int fd, void *buf, size_t count)
|
||||
{
|
||||
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
|
||||
return count;
|
||||
memcpy(buf, &sharedMemory[sharedMemoryIndex], count);
|
||||
return count;
|
||||
}
|
||||
|
||||
ssize_t baseboardWrite(int fd, const void *buf, size_t count)
|
||||
{
|
||||
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
|
||||
return count;
|
||||
memcpy(&sharedMemory[sharedMemoryIndex], buf, count);
|
||||
return count;
|
||||
}
|
||||
|
||||
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds, struct timeval *restrict timeout)
|
||||
int baseboardSelect(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
|
||||
struct timeval *restrict timeout)
|
||||
{
|
||||
return selectReply;
|
||||
return selectReply;
|
||||
}
|
||||
|
||||
int baseboardIoctl(int fd, unsigned int request, void *data)
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_VERSION:
|
||||
{
|
||||
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
|
||||
memcpy(data, versionData, 4);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_INIT:
|
||||
{
|
||||
// selectReply = -1; Considering adding this in
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READY: // Not sure if this is what it should be called
|
||||
{
|
||||
selectReply = 0;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_SEEK_SHM:
|
||||
{
|
||||
sharedMemoryIndex = (unsigned int)data;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READ_SRAM:
|
||||
{
|
||||
readData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fread(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_SRAM:
|
||||
{
|
||||
writeData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fwrite(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_REQUEST:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0])
|
||||
switch (request)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
|
||||
case BASEBOARD_GET_VERSION:
|
||||
{
|
||||
serialCommand.destAddress = _data[1];
|
||||
serialCommand.destSize = _data[2];
|
||||
uint8_t versionData[4] = {0x00, 0x19, 0x20, 0x07};
|
||||
memcpy(data, versionData, 4);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
|
||||
case BASEBOARD_INIT:
|
||||
{
|
||||
log_warn("The game attempted to write to the baseboard flash\n");
|
||||
// selectReply = -1; Considering adding this in
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
case BASEBOARD_READY: // Not sure if this is what it should be called
|
||||
{
|
||||
jvsCommand.srcAddress = _data[1];
|
||||
jvsCommand.srcSize = _data[2];
|
||||
jvsCommand.destAddress = _data[3];
|
||||
jvsCommand.destSize = _data[4];
|
||||
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
|
||||
selectReply = 0;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
processPacket(&jvsPacketSize);
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
for (int i = 0; i < jvsCommand.srcSize; i++)
|
||||
case BASEBOARD_SEEK_SHM:
|
||||
{
|
||||
sharedMemoryIndex = (unsigned int)data;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_READ_SRAM:
|
||||
{
|
||||
readData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fread(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_SRAM:
|
||||
{
|
||||
writeData_t *_data = data;
|
||||
fseek(sram, _data->offset, SEEK_SET);
|
||||
fwrite(_data->data, 1, _data->size, sram);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_REQUEST:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0])
|
||||
{
|
||||
write(jvsFileDescriptor, &inputBuffer[i], 1);
|
||||
if (inputBuffer[i] == 0xF0)
|
||||
{
|
||||
setSenseLine(3);
|
||||
}
|
||||
else if (inputBuffer[i] == 0xF1)
|
||||
{
|
||||
setSenseLine(1);
|
||||
}
|
||||
|
||||
case BASEBOARD_GET_SERIAL: // bcCmdSysInfoGetReq
|
||||
{
|
||||
serialCommand.destAddress = _data[1];
|
||||
serialCommand.destSize = _data[2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_WRITE_FLASH: // bcCmdSysFlashWrite
|
||||
{
|
||||
log_warn("The game attempted to write to the baseboard flash\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
jvsCommand.srcAddress = _data[1];
|
||||
jvsCommand.srcSize = _data[2];
|
||||
jvsCommand.destAddress = _data[3];
|
||||
jvsCommand.destSize = _data[4];
|
||||
memcpy(inputBuffer, &sharedMemory[jvsCommand.srcAddress], jvsCommand.srcSize);
|
||||
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
processPacket(&jvsPacketSize);
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
for (int i = 0; i < jvsCommand.srcSize; i++)
|
||||
{
|
||||
write(jvsFileDescriptor, &inputBuffer[i], 1);
|
||||
if (inputBuffer[i] == 0xF0)
|
||||
{
|
||||
setSenseLine(3);
|
||||
}
|
||||
else if (inputBuffer[i] == 0xF1)
|
||||
{
|
||||
setSenseLine(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard command %X\n", _data[0]);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard command %X\n", _data[0]);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_RECEIVE:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
switch (_data[0] & 0xFFF)
|
||||
case BASEBOARD_RECEIVE:
|
||||
{
|
||||
uint32_t *_data = data;
|
||||
|
||||
case BASEBOARD_GET_SERIAL:
|
||||
{
|
||||
memcpy(&sharedMemory[serialCommand.destAddress + 96], SERIAL_STRING, strlen(SERIAL_STRING));
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
switch (_data[0] & 0xFFF)
|
||||
{
|
||||
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
{
|
||||
_data[2] = getSenseLine();
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
case BASEBOARD_GET_SERIAL:
|
||||
{
|
||||
memcpy(&sharedMemory[serialCommand.destAddress + 96], serialString, strlen(serialString));
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = jvsPacketSize;
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
JVSFrame frame = readJVSFrameFromThread();
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = frame.size;
|
||||
_data[1] = frame.ready;
|
||||
}
|
||||
case BASEBOARD_GET_SENSE_LINE:
|
||||
{
|
||||
_data[2] = getSenseLine();
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
break;
|
||||
|
||||
case BASEBOARD_PROCESS_JVS:
|
||||
{
|
||||
if (getConfig()->emulateJVS)
|
||||
{
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], outputBuffer, jvsPacketSize);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = jvsPacketSize;
|
||||
_data[1] = 1; // Set the status to success
|
||||
}
|
||||
else if (jvsFileDescriptor >= 0)
|
||||
{
|
||||
JVSFrame frame = readJVSFrameFromThread();
|
||||
memcpy(&sharedMemory[jvsCommand.destAddress], frame.buffer, frame.size);
|
||||
_data[2] = jvsCommand.destAddress;
|
||||
_data[3] = frame.size;
|
||||
_data[1] = frame.ready;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard receive command %X\n", _data[0] & 0xFFF);
|
||||
printf("Error: Unknown baseboard ioctl %X\n", request);
|
||||
}
|
||||
|
||||
// Acknowledge the command
|
||||
_data[0] |= 0xF0000000;
|
||||
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Error: Unknown baseboard ioctl %X\n", request);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef BORDER_H
|
||||
#define BORDER_H
|
||||
#pragma once
|
||||
|
||||
void drawGameBorder(int width, int height, float whiteBorderPercentage, float blackBorderPercentage);
|
||||
|
||||
#endif // BORDER_H
|
||||
@@ -76,10 +76,7 @@ int initCardReader()
|
||||
|
||||
int carReaderGetFdIdx(int fd)
|
||||
{
|
||||
if (fd == serialFD[0].fd)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
return (fd == serialFD[0].fd) ? 0 : 1;
|
||||
}
|
||||
|
||||
uint8_t cardReaderGenChecksum(int fdIdx)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#ifndef CARD_READER_H
|
||||
#define CARD_READER_H
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
@@ -32,5 +32,3 @@ int initCardReader();
|
||||
size_t cardReaderWrite(int fd, const void *buf, size_t count);
|
||||
size_t cardReaderRead(int fd, void *buf, size_t count);
|
||||
void cardReaderSetFd(int serial, int fd, char *fName);
|
||||
|
||||
#endif
|
||||
@@ -174,6 +174,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameStatus = WORKING;
|
||||
config.jvsIOType = SEGA_TYPE_1;
|
||||
config.gameType = ABC;
|
||||
config.width = 640;
|
||||
config.height = 480;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -188,6 +190,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameStatus = WORKING;
|
||||
config.jvsIOType = SEGA_TYPE_1;
|
||||
config.gameType = ABC;
|
||||
config.width = 640;
|
||||
config.height = 480;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -249,6 +253,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -262,6 +268,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "1280x768";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -275,6 +283,8 @@ static int detectGame(uint32_t elf_crc)
|
||||
config.gameNativeResolutions = "";
|
||||
config.gameType = DRIVING;
|
||||
config.gameStatus = WORKING;
|
||||
config.width = 1280;
|
||||
config.height = 768;
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
@@ -1113,6 +1123,9 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
else if (strcmp(command, "SRAM_PATH") == 0)
|
||||
strcpy(config->sramPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "LIBCG_PATH") == 0)
|
||||
strcpy(config->libCgPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "EMULATE_RIDEBOARD") == 0) {
|
||||
int defaultValue = config->emulateRideboard;
|
||||
config->emulateRideboard = getNextIntOrAuto(saveptr, defaultValue);
|
||||
@@ -1529,6 +1542,7 @@ int initConfig(const char* configFilePath)
|
||||
config.lindberghColour = YELLOW;
|
||||
strcpy(config.eepromPath, "eeprom.bin");
|
||||
strcpy(config.sramPath, "sram.bin");
|
||||
strcpy(config.libCgPath, "");
|
||||
strcpy(config.jvsPath, "/dev/ttyUSB0");
|
||||
strcpy(config.serial1Path, "/dev/ttyS0");
|
||||
strcpy(config.serial2Path, "/dev/ttyS1");
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
@@ -233,6 +232,7 @@ typedef struct
|
||||
int fullscreen;
|
||||
char eepromPath[MAX_PATH_LENGTH];
|
||||
char sramPath[MAX_PATH_LENGTH];
|
||||
char libCgPath[MAX_PATH_LENGTH];
|
||||
char jvsPath[MAX_PATH_LENGTH];
|
||||
char serial1Path[MAX_PATH_LENGTH];
|
||||
char serial2Path[MAX_PATH_LENGTH];
|
||||
@@ -300,4 +300,3 @@ const char *getLindberghColourString(Colour lindberghColour);
|
||||
const char *getGameRegionString(GameRegion region);
|
||||
const char *getGpuTypeString(GpuType gpuType);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef CUSTOM_CURSORS_H
|
||||
#define CUSTOM_CURSORS_H
|
||||
|
||||
int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight);
|
||||
void loadCursors();
|
||||
@@ -7,4 +5,3 @@ void setCursor(void *cursor);
|
||||
void hideCursor();
|
||||
void showCursor();
|
||||
void showPhCursor();
|
||||
#endif
|
||||
|
||||
+151
-30
@@ -862,7 +862,7 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
int controller = open(controllers->controller[i].path, O_RDONLY);
|
||||
if (controller < 0)
|
||||
{
|
||||
strcpy(controllers->controller[i].name, "Unknown");
|
||||
strncpy(controllers->controller[i].name, "Unknown", SIZE);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -912,16 +912,26 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
{
|
||||
if (test_bit(code, bit[EV_KEY]))
|
||||
{
|
||||
if(controllers->controller[i].inputCount >= MAX_INPUTS) { // the number of input is limited
|
||||
fprintf(stderr, "warning, maximum number of inputs reached !\n");
|
||||
break;
|
||||
}
|
||||
|
||||
controllers->controller[i].enabled = 1;
|
||||
ControllerInput *controllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
controllerInput->evType = EV_KEY;
|
||||
controllerInput->evCode = code;
|
||||
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
|
||||
strcpy(controllerInput->inputName, controllers->controller[i].name);
|
||||
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
||||
strcat(controllerInput->inputName, "_");
|
||||
strcat(controllerInput->inputName, codename(EV_KEY, code));
|
||||
normaliseName(controllerInput->inputName);
|
||||
if (snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
strncpy(controllerInput->inputTechNegName, "-", SIZE); // unassignable value (not "" while some conf are empty)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -939,31 +949,70 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
controllerInput->evType = EV_ABS;
|
||||
controllerInput->evCode = code;
|
||||
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
|
||||
strcpy(controllerInput->inputName, controllers->controller[i].name);
|
||||
strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
||||
strcat(controllerInput->inputName, "_");
|
||||
strcat(controllerInput->inputName, codename(EV_ABS, code));
|
||||
normaliseName(controllerInput->inputName);
|
||||
if (snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *minControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
minControllerInput->evType = EV_ABS;
|
||||
minControllerInput->evCode = code;
|
||||
minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
|
||||
strcpy(minControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(minControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(minControllerInput->inputName, "_MIN");
|
||||
if (snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *maxControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
maxControllerInput->evType = EV_ABS;
|
||||
maxControllerInput->evCode = code;
|
||||
maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
|
||||
strcpy(maxControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(maxControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(maxControllerInput->inputName, "_MAX");
|
||||
if (snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *shakeControllerInput = &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
shakeControllerInput->evType = EV_ABS;
|
||||
shakeControllerInput->evCode = code;
|
||||
shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
|
||||
strncpy(shakeControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(shakeControllerInput->inputName, "_SHAKE");
|
||||
if (snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
struct input_absinfo absoluteFeatures;
|
||||
ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
|
||||
controllers->controller[i].absMin[code] = absoluteFeatures.minimum;
|
||||
controllers->controller[i].absMax[code] = absoluteFeatures.maximum;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1066,31 +1115,67 @@ void *controllerThread(void *_args)
|
||||
((double)event.value - (double)args->controller->absMin[event.code]) /
|
||||
((double)args->controller->absMax[event.code] - (double)args->controller->absMin[event.code]);
|
||||
|
||||
if(args->controller->absTriggers[event.code].isNeg == 1) {
|
||||
scaled = 1.0 - scaled;
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].enabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].channel;
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
scaled = 0.0;
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
scaled = 0.5;
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
scaled = 1.0;
|
||||
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].player,
|
||||
args->controller->absTriggers[event.code].channel, scaled < 0.8 ? 0 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2);
|
||||
if(event.value <= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].minChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled < 0.2 ? 0.0 : pow(2, jvsBits) * 1.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8);
|
||||
if(event.value >= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].maxChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled > 0.8 ? pow(2, jvsBits) : 0.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (args->controller->absTriggers[event.code].shakeEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].shakeChannel;
|
||||
if( (scaled > args->controller->absTriggers[event.code].shakePreviousScaled && scaled - args->controller->absTriggers[event.code].shakePreviousScaled > 0.1) ||
|
||||
(scaled < args->controller->absTriggers[event.code].shakePreviousScaled && -scaled + args->controller->absTriggers[event.code].shakePreviousScaled > 0.1)) {
|
||||
setAnalogue(channel, 0);
|
||||
} else {
|
||||
setAnalogue(channel, pow(2, jvsBits) / 2);
|
||||
}
|
||||
args->controller->absTriggers[event.code].shakePreviousScaled = scaled;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1215,7 +1300,7 @@ ControllerStatus getArcadeInputByName(char *name, ArcadeInput *input)
|
||||
{
|
||||
if (strcmp(tempName, name) == 0)
|
||||
{
|
||||
strcpy(input->name, arcadeInputs[index].name);
|
||||
strncpy(input->name, arcadeInputs[index].name, SIZE);
|
||||
input->channel = arcadeInputs[index].channel;
|
||||
input->player = arcadeInputs[index].player;
|
||||
return CONTROLLER_STATUS_SUCCESS;
|
||||
@@ -1243,6 +1328,9 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[j].enabled = 0;
|
||||
controllers->controller[i].absTriggers[j].minEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].maxEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].shakeEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].isNeg = 0;
|
||||
controllers->controller[i].absTriggers[j].isAnalogue = 1;
|
||||
}
|
||||
|
||||
for (int j = 0; j < KEY_MAX; j++)
|
||||
@@ -1255,8 +1343,20 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
for (int j = 0; j < controllers->controller[i].inputCount; j++)
|
||||
{
|
||||
char *mapping = getMapping(controllers->controller[i].inputs[j].inputName);
|
||||
if (mapping == NULL)
|
||||
continue;
|
||||
int negabs = 0;
|
||||
|
||||
if (mapping == NULL) {
|
||||
// give a 2nd chance with a techninal mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechName);
|
||||
if (mapping == NULL) {
|
||||
// give a 3rd change with negativ technical mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechNegName);
|
||||
negabs = 1;
|
||||
if (mapping == NULL) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ArcadeInput input = {0};
|
||||
ControllerStatus status = getArcadeInputByName(mapping, &input);
|
||||
@@ -1277,10 +1377,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1289,10 +1392,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1301,10 +1407,25 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case ANALOGUE_SHAKE:
|
||||
{
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
|
||||
input.channel;
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
|
||||
input.player;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1319,8 +1440,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
#include <linux/input-event-codes.h>
|
||||
|
||||
#define SIZE 1024
|
||||
#define SIZE 300
|
||||
#define CONTROLLER_THREAD_MAX 256
|
||||
|
||||
#define MAX_INPUTS 512
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -31,6 +31,14 @@ typedef struct
|
||||
int maxEnabled;
|
||||
|
||||
int isAnalogue;
|
||||
int isNeg; // reversed axis
|
||||
|
||||
char shakeName[SIZE];
|
||||
int shakeChannel;
|
||||
int shakeEnabled;
|
||||
int shakePlayer;
|
||||
double shakePreviousScaled;
|
||||
|
||||
int isCoin;
|
||||
} ArcadeInput;
|
||||
|
||||
@@ -44,12 +52,15 @@ typedef enum {
|
||||
NO_SPECIAL_FUNCTION = 0,
|
||||
ANALOGUE_TO_DIGITAL_MAX,
|
||||
ANALOGUE_TO_DIGITAL_MIN,
|
||||
DIGITAL_TO_ANALOGUE
|
||||
DIGITAL_TO_ANALOGUE,
|
||||
ANALOGUE_SHAKE
|
||||
} SpecialFunction;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char inputName[SIZE];
|
||||
char inputTechName[SIZE];
|
||||
char inputTechNegName[SIZE];
|
||||
int evType;
|
||||
int evCode;
|
||||
SpecialFunction specialFunction;
|
||||
@@ -63,7 +74,7 @@ typedef struct
|
||||
int absMax[ABS_MAX];
|
||||
int absMin[ABS_MAX];
|
||||
|
||||
ControllerInput inputs[SIZE];
|
||||
ControllerInput inputs[MAX_INPUTS];
|
||||
int inputCount;
|
||||
|
||||
ArcadeInput keyTriggers[KEY_MAX];
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#ifndef FPS_LIMITER_H
|
||||
#define FPS_LIMITER_H
|
||||
#pragma once
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -13,5 +12,3 @@ typedef struct
|
||||
long Clock_now();
|
||||
void FpsLimiter(fps_limit *stats);
|
||||
double calculateFps();
|
||||
|
||||
#endif
|
||||
@@ -1,4 +0,0 @@
|
||||
#ifndef GLUTHOOKS_H
|
||||
#define GLUTHOOKS_H
|
||||
|
||||
#endif
|
||||
+418
-45
@@ -95,6 +95,12 @@ static int callback(struct dl_phdr_info *info, size_t size, void *data);
|
||||
|
||||
uint16_t basePortAddress = 0xFFFF;
|
||||
|
||||
/**
|
||||
* @brief Signal handler for SIGSEGV.
|
||||
*
|
||||
* This function handles segmentation faults (SIGSEGV) and attempts to recover
|
||||
* from certain types of memory access errors, particularly those related to I/O ports.
|
||||
*/
|
||||
/**
|
||||
* Signal handler for the SIGSEGV signal, which is triggered when a process tries to access an illegal memory location.
|
||||
* @param signal
|
||||
@@ -177,34 +183,97 @@ static void handleSegfault(int signal, siginfo_t *info, void *ptr)
|
||||
}
|
||||
}
|
||||
|
||||
char *checkIDlike()
|
||||
/**
|
||||
* @brief Trims leading and trailing whitespace and quotes from a string.
|
||||
*
|
||||
* This function removes leading and trailing whitespace characters, as well as
|
||||
* single and double quotes, from the input string.
|
||||
* @param str The string to trim.
|
||||
*/
|
||||
char *trimOS_ID(char *str)
|
||||
{
|
||||
FILE *file = fopen("/etc/os-release", "r");
|
||||
if (!file)
|
||||
if (!str)
|
||||
return str;
|
||||
|
||||
char *end;
|
||||
while (isspace((unsigned char)*str) || *str == '"' || *str == '\'')
|
||||
str++;
|
||||
|
||||
if (*str == 0)
|
||||
return str;
|
||||
|
||||
end = str + strlen(str) - 1;
|
||||
while (end > str && (isspace((unsigned char)*end) || *end == '"' || *end == '\''))
|
||||
end--;
|
||||
|
||||
*(end + 1) = '\0';
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks if the operating system is Debian-based.
|
||||
*
|
||||
* This function reads the /etc/os-release file to determine if the current
|
||||
* operating system is Debian or Ubuntu, or a derivative of them.
|
||||
*/
|
||||
bool checkOS_ID()
|
||||
{
|
||||
FILE *fp = fopen("/etc/os-release", "r");
|
||||
if (!fp)
|
||||
{
|
||||
perror("Failed to open /etc/os-release");
|
||||
return NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
char line[256];
|
||||
char *result = NULL;
|
||||
bool found = false;
|
||||
|
||||
while (fgets(line, sizeof(line), file))
|
||||
while (fgets(line, sizeof(line), fp))
|
||||
{
|
||||
if (strncmp(line, "ID_LIKE=", 8) == 0)
|
||||
if (strncmp(line, "ID=", 3) == 0)
|
||||
{
|
||||
char *id_like = strchr(line, '=');
|
||||
if (id_like)
|
||||
char *value = trimOS_ID(line + 3);
|
||||
if (strcmp(value, "debian") == 0 || strcmp(value, "ubuntu") == 0)
|
||||
{
|
||||
result = strdup(id_like);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (strncmp(line, "ID_LIKE=", 8) == 0)
|
||||
{
|
||||
char value_part[256];
|
||||
strncpy(value_part, line + 8, sizeof(value_part) - 1);
|
||||
value_part[sizeof(value_part) - 1] = '\0';
|
||||
|
||||
char *value_trimmed = trimOS_ID(value_part);
|
||||
char *token = strtok(value_trimmed, " \t\n");
|
||||
|
||||
while (token != NULL)
|
||||
{
|
||||
char *clean_token = trimOS_ID(token);
|
||||
if (strcmp(clean_token, "debian") == 0 || strcmp(clean_token, "ubuntu") == 0)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
token = strtok(NULL, " \t\n");
|
||||
}
|
||||
|
||||
if (found)
|
||||
break;
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
return result;
|
||||
|
||||
fclose(fp);
|
||||
return found;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Initialization function for the hook library.
|
||||
*
|
||||
* This function is called automatically when the library is loaded. It sets up
|
||||
* signal handlers, initializes configuration, and performs other setup tasks.
|
||||
*/
|
||||
void __attribute__((constructor)) hook_init()
|
||||
{
|
||||
// Get offsets of the Game's ELF and calculate CRC32.
|
||||
@@ -221,12 +290,7 @@ void __attribute__((constructor)) hook_init()
|
||||
|
||||
gId = getConfig()->crc32;
|
||||
|
||||
char *id_like = checkIDlike();
|
||||
if (id_like == NULL)
|
||||
{
|
||||
log_warn("Unable to get system info on current OS");
|
||||
}
|
||||
else if (strstr(id_like, "debian") == NULL)
|
||||
if (!checkOS_ID())
|
||||
{
|
||||
log_warn("Seems like you're not in debian-like system. There might be unexpected issues.");
|
||||
}
|
||||
@@ -321,6 +385,13 @@ void __attribute__((constructor)) hook_init()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the opendir function.
|
||||
*
|
||||
* This function intercepts calls to opendir and redirects them to different
|
||||
* directories based on the game ID.
|
||||
* @param dirname The name of the directory to open.
|
||||
*/
|
||||
DIR *opendir(const char *dirname)
|
||||
{
|
||||
DIR *(*_opendir)(const char *dirname) = dlsym(RTLD_NEXT, "opendir");
|
||||
@@ -337,9 +408,88 @@ DIR *opendir(const char *dirname)
|
||||
return _opendir(dirname + 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Fix for Outrun high scores
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(dirname, "/home/disk1/rankingdata") == 0)
|
||||
{
|
||||
return _opendir("./rankingdata");
|
||||
}
|
||||
}
|
||||
}
|
||||
return _opendir(dirname);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the remove function.
|
||||
*
|
||||
* This function intercepts calls to remove and redirects them to different
|
||||
* paths based on the game ID.
|
||||
* @param path The path to remove.
|
||||
*/
|
||||
int remove(const char *path)
|
||||
{
|
||||
int (*_remove)(const char *path) = dlsym(RTLD_NEXT, "remove");
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(path, "/home/disk1/rankingdata/%s") == 0)
|
||||
{
|
||||
return _remove("./rankingdata/%s");
|
||||
}
|
||||
}
|
||||
}
|
||||
return _remove(path);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the mkdir function.
|
||||
*
|
||||
* This function intercepts calls to mkdir and redirects them to different
|
||||
* paths based on the game ID.
|
||||
* @param path The path to create.
|
||||
*/
|
||||
int mkdir(const char *path, mode_t mode)
|
||||
{
|
||||
int (*_mkdir)(const char *path, mode_t mode) = dlsym(RTLD_NEXT, "mkdir");
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(path, "/home/disk1/rankingdata") == 0)
|
||||
{
|
||||
return _mkdir("./rankingdata", mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
return _mkdir(path, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the __xstat64 function.
|
||||
*
|
||||
* This function intercepts calls to __xstat64 and redirects them to different
|
||||
* paths based on the game ID.
|
||||
* @param path The path to stat.
|
||||
*/
|
||||
int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
|
||||
{
|
||||
int (*___xstat64)(int ver, const char *path, struct stat64 *stat_buf) = dlsym(RTLD_NEXT, "__xstat64");
|
||||
@@ -351,6 +501,13 @@ int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
|
||||
return ___xstat64(ver, path, stat_buf);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the open function.
|
||||
*
|
||||
* This function intercepts calls to open and redirects them to different
|
||||
* files or devices based on the pathname.
|
||||
* @param pathname The path to open.
|
||||
*/
|
||||
int open(const char *pathname, int flags, ...)
|
||||
{
|
||||
va_list args;
|
||||
@@ -437,6 +594,13 @@ int open(const char *pathname, int flags, ...)
|
||||
return _open(pathname, flags, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the open64 function.
|
||||
*
|
||||
* This function intercepts calls to open64 and redirects them to different
|
||||
* files or devices based on the pathname.
|
||||
* @param pathname The path to open.
|
||||
*/
|
||||
int open64(const char *pathname, int flags, ...)
|
||||
{
|
||||
va_list args;
|
||||
@@ -447,6 +611,13 @@ int open64(const char *pathname, int flags, ...)
|
||||
return open(pathname, flags, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fopen function.
|
||||
*
|
||||
* This function intercepts calls to fopen and redirects them to different
|
||||
* files based on the pathname.
|
||||
* @param pathname The path to open.
|
||||
*/
|
||||
FILE *fopen(const char *restrict pathname, const char *restrict mode)
|
||||
{
|
||||
FILE *(*_fopen)(const char *restrict pathname, const char *restrict mode) = dlsym(RTLD_NEXT, "fopen");
|
||||
@@ -572,6 +743,22 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
|
||||
pathname = newPathname;
|
||||
}
|
||||
|
||||
// Fix for Outrun high scores
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if ((newPathname = strstr(pathname, "/home/disk1")) != NULL)
|
||||
{
|
||||
pathname = newPathname + 12;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This forces LGJ games and ID games to not use the pre-compiled shaders.
|
||||
if ((strstr(pathname, "asm_lbg") != NULL) || (strstr(pathname, "asm_gl") != NULL))
|
||||
{
|
||||
@@ -644,6 +831,13 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
|
||||
return _fopen(pathname, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fopen64 function.
|
||||
*
|
||||
* This function intercepts calls to fopen64 and redirects them to different
|
||||
* files based on the pathname.
|
||||
* @param pathname The path to open.
|
||||
*/
|
||||
FILE *fopen64(const char *pathname, const char *mode)
|
||||
{
|
||||
FILE *(*_fopen64)(const char *restrict pathname, const char *restrict mode) = dlsym(RTLD_NEXT, "fopen64");
|
||||
@@ -744,6 +938,13 @@ FILE *fopen64(const char *pathname, const char *mode)
|
||||
return _fopen64(pathname, mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fclose function.
|
||||
*
|
||||
* This function intercepts calls to fclose and performs cleanup operations
|
||||
* for the file hooks.
|
||||
* @param stream The file stream to close.
|
||||
*/
|
||||
int fclose(FILE *stream)
|
||||
{
|
||||
int (*_fclose)(FILE *stream) = dlsym(RTLD_NEXT, "fclose");
|
||||
@@ -765,6 +966,14 @@ int fclose(FILE *stream)
|
||||
}
|
||||
return _fclose(stream);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the openat function.
|
||||
*
|
||||
* This function intercepts calls to openat and redirects them to different
|
||||
* files or devices based on the pathname.
|
||||
* @param pathname The path to open.
|
||||
*/
|
||||
int openat(int dirfd, const char *pathname, int flags, ...)
|
||||
{
|
||||
int (*_openat)(int dirfd, const char *pathname, int flags) = dlsym(RTLD_NEXT, "openat");
|
||||
@@ -779,6 +988,13 @@ int openat(int dirfd, const char *pathname, int flags, ...)
|
||||
return _openat(dirfd, pathname, flags);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the close function.
|
||||
*
|
||||
* This function intercepts calls to close and performs cleanup operations
|
||||
* for the file hooks.
|
||||
* @param fd The file descriptor to close.
|
||||
*/
|
||||
int close(int fd)
|
||||
{
|
||||
int (*_close)(int fd) = dlsym(RTLD_NEXT, "close");
|
||||
@@ -795,6 +1011,13 @@ int close(int fd)
|
||||
return _close(fd);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fgets function.
|
||||
*
|
||||
* This function intercepts calls to fgets and redirects them to different
|
||||
* files based on the stream.
|
||||
* @param stream The file stream to read from.
|
||||
*/
|
||||
char *fgets(char *str, int n, FILE *stream)
|
||||
{
|
||||
char *(*_fgets)(char *str, int n, FILE *stream) = dlsym(RTLD_NEXT, "fgets");
|
||||
@@ -832,6 +1055,13 @@ char *fgets(char *str, int n, FILE *stream)
|
||||
return _fgets(str, n, stream);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the read function.
|
||||
*
|
||||
* This function intercepts calls to read and redirects them to different
|
||||
* files or devices based on the file descriptor.
|
||||
* @param fd The file descriptor to read from.
|
||||
*/
|
||||
ssize_t read(int fd, void *buf, size_t count)
|
||||
{
|
||||
int (*_read)(int fd, void *buf, size_t count) = dlsym(RTLD_NEXT, "read");
|
||||
@@ -851,17 +1081,11 @@ ssize_t read(int fd, void *buf, size_t count)
|
||||
return driveboardRead(fd, buf, count);
|
||||
}
|
||||
|
||||
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
|
||||
if ((fd == hooks[SERIAL0] || fd == hooks[SERIAL1]) && getConfig()->emulateCardreader)
|
||||
{
|
||||
return cardReaderRead(fd, buf, count);
|
||||
}
|
||||
|
||||
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
|
||||
{
|
||||
return cardReaderRead(fd, buf, count);
|
||||
}
|
||||
|
||||
// If we don't hook the serial just reply with nothing
|
||||
if (fd == hooks[SERIAL0] || fd == hooks[SERIAL1])
|
||||
{
|
||||
if (gId == PRIMEVAL_HUNT && getConfig()->emulateTouchscreen == 1)
|
||||
@@ -881,6 +1105,13 @@ ssize_t read(int fd, void *buf, size_t count)
|
||||
return _read(fd, buf, count);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fread function.
|
||||
*
|
||||
* This function intercepts calls to fread and redirects them to different
|
||||
* files based on the stream.
|
||||
* @param stream The file stream to read from.
|
||||
*/
|
||||
size_t fread(void *buf, size_t size, size_t count, FILE *stream)
|
||||
{
|
||||
size_t (*_fread)(void *buf, size_t size, size_t count, FILE *stream) = dlsym(RTLD_NEXT, "fread");
|
||||
@@ -901,11 +1132,6 @@ size_t fread(void *buf, size_t size, size_t count, FILE *stream)
|
||||
return freadReplace(buf, size, count, fileRead[FILE_RW2]);
|
||||
}
|
||||
|
||||
// if (stream == fileHooks[FILE_HARLEY])
|
||||
// {
|
||||
// return harleyFreadReplace(buf, size, count, fileHooks[FILE_HARLEY]);
|
||||
// }
|
||||
|
||||
if (stream == fileHooks[FILE_FONT_ABC])
|
||||
{
|
||||
memcpy(buf, fontABC + fontABCidx, size * count);
|
||||
@@ -933,6 +1159,13 @@ size_t fread(void *buf, size_t size, size_t count, FILE *stream)
|
||||
return _fread(buf, size, count, stream);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the ftell function.
|
||||
*
|
||||
* This function intercepts calls to ftell and redirects them to different
|
||||
* files based on the stream.
|
||||
* @param stream The file stream to get the position from.
|
||||
*/
|
||||
long int ftell(FILE *stream)
|
||||
{
|
||||
long int (*_ftell)(FILE *stream) = dlsym(RTLD_NEXT, "ftell");
|
||||
@@ -954,6 +1187,13 @@ long int ftell(FILE *stream)
|
||||
return _ftell(stream);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the fseek function.
|
||||
*
|
||||
* This function intercepts calls to fseek and redirects them to different
|
||||
* files based on the stream.
|
||||
* @param stream The file stream to seek in.
|
||||
*/
|
||||
int fseek(FILE *stream, long int offset, int whence)
|
||||
{
|
||||
int (*_fseek)(FILE *stream, long int offset, int whence) = dlsym(RTLD_NEXT, "fseek");
|
||||
@@ -977,6 +1217,13 @@ int fseek(FILE *stream, long int offset, int whence)
|
||||
return _fseek(stream, offset, whence);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the rewind function.
|
||||
*
|
||||
* This function intercepts calls to rewind and redirects them to different
|
||||
* files based on the stream.
|
||||
* @param stream The file stream to rewind.
|
||||
*/
|
||||
void rewind(FILE *stream)
|
||||
{
|
||||
void (*_rewind)(FILE *stream) = dlsym(RTLD_NEXT, "rewind");
|
||||
@@ -990,6 +1237,13 @@ void rewind(FILE *stream)
|
||||
_rewind(stream);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the write function.
|
||||
*
|
||||
* This function intercepts calls to write and redirects them to different
|
||||
* files or devices based on the file descriptor.
|
||||
* @param fd The file descriptor to write to.
|
||||
*/
|
||||
ssize_t write(int fd, const void *buf, size_t count)
|
||||
{
|
||||
int (*_write)(int fd, const void *buf, size_t count) = dlsym(RTLD_NEXT, "write");
|
||||
@@ -1015,12 +1269,7 @@ ssize_t write(int fd, const void *buf, size_t count)
|
||||
return driveboardWrite(fd, buf, count);
|
||||
}
|
||||
|
||||
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
|
||||
{
|
||||
return cardReaderWrite(fd, buf, count);
|
||||
}
|
||||
|
||||
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
|
||||
if ((fd == hooks[SERIAL0] || fd == hooks[SERIAL1]) && getConfig()->emulateCardreader)
|
||||
{
|
||||
return cardReaderWrite(fd, buf, count);
|
||||
}
|
||||
@@ -1028,6 +1277,13 @@ ssize_t write(int fd, const void *buf, size_t count)
|
||||
return _write(fd, buf, count);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the ioctl function.
|
||||
*
|
||||
* This function intercepts calls to ioctl and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param fd The file descriptor to perform the ioctl on.
|
||||
*/
|
||||
int ioctl(int fd, unsigned int request, void *data)
|
||||
{
|
||||
int (*_ioctl)(int fd, int request, void *data) = dlsym(RTLD_NEXT, "ioctl");
|
||||
@@ -1057,6 +1313,13 @@ int ioctl(int fd, unsigned int request, void *data)
|
||||
return _ioctl(fd, request, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the tcgetattr function.
|
||||
*
|
||||
* This function intercepts calls to tcgetattr and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param fd The file descriptor to get the attributes from.
|
||||
*/
|
||||
int tcgetattr(int fd, struct termios *termios_p)
|
||||
{
|
||||
int (*_tcgetattr)(int fd, struct termios *termios_p) = dlsym(RTLD_NEXT, "tcgetattr");
|
||||
@@ -1067,6 +1330,13 @@ int tcgetattr(int fd, struct termios *termios_p)
|
||||
return _tcgetattr(fd, termios_p);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the tcsetattr function.
|
||||
*
|
||||
* This function intercepts calls to tcsetattr and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param fd The file descriptor to set the attributes on.
|
||||
*/
|
||||
int tcsetattr(int fd, int optional_actions, const struct termios *termios_p)
|
||||
{
|
||||
int (*_tcsetattr)(int fd, int optional_actions, const struct termios *termios_p) = dlsym(RTLD_NEXT, "tcsetattr");
|
||||
@@ -1077,6 +1347,13 @@ int tcsetattr(int fd, int optional_actions, const struct termios *termios_p)
|
||||
return _tcsetattr(fd, optional_actions, termios_p);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the cfgetispeed function.
|
||||
*
|
||||
* This function intercepts calls to cfgetispeed and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param termios_p The termios structure to get the input speed from.
|
||||
*/
|
||||
speed_t cfgetispeed(const struct termios *termios_p)
|
||||
{
|
||||
speed_t (*_cfgetispeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetispeed");
|
||||
@@ -1087,6 +1364,13 @@ speed_t cfgetispeed(const struct termios *termios_p)
|
||||
return _cfgetispeed(termios_p);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the cfgetospeed function.
|
||||
*
|
||||
* This function intercepts calls to cfgetospeed and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param termios_p The termios structure to get the output speed from.
|
||||
*/
|
||||
speed_t cfgetospeed(const struct termios *termios_p)
|
||||
{
|
||||
speed_t (*_cfgetospeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetospeed");
|
||||
@@ -1097,6 +1381,13 @@ speed_t cfgetospeed(const struct termios *termios_p)
|
||||
return _cfgetospeed(termios_p);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the cfsetispeed function.
|
||||
*
|
||||
* This function intercepts calls to cfsetispeed and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param termios_p The termios structure to set the input speed on.
|
||||
*/
|
||||
int cfsetispeed(struct termios *termios_p, speed_t speed)
|
||||
{
|
||||
int (*_cfsetispeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetispeed");
|
||||
@@ -1107,6 +1398,13 @@ int cfsetispeed(struct termios *termios_p, speed_t speed)
|
||||
return _cfsetispeed(termios_p, speed);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the cfsetospeed function.
|
||||
*
|
||||
* This function intercepts calls to cfsetospeed and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param termios_p The termios structure to set the output speed on.
|
||||
*/
|
||||
int cfsetospeed(struct termios *termios_p, speed_t speed)
|
||||
{
|
||||
int (*_cfsetospeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetospeed");
|
||||
@@ -1117,6 +1415,14 @@ int cfsetospeed(struct termios *termios_p, speed_t speed)
|
||||
return _cfsetospeed(termios_p, speed);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the select function.
|
||||
*
|
||||
* This function intercepts calls to select and redirects them to different
|
||||
* devices based on the file descriptor.
|
||||
* @param nfds The highest file descriptor number plus one.
|
||||
* @param readfds The file descriptors to check for readability.
|
||||
*/
|
||||
int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
|
||||
struct timeval *restrict timeout)
|
||||
{
|
||||
@@ -1141,6 +1447,13 @@ int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set
|
||||
return _select(nfds, readfds, writefds, exceptfds, timeout);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the system function.
|
||||
*
|
||||
* This function intercepts calls to system and redirects them to different
|
||||
* commands based on the command string.
|
||||
* @param command The command to execute.
|
||||
*/
|
||||
int system(const char *command)
|
||||
{
|
||||
int (*_system)(const char *command) = dlsym(RTLD_NEXT, "system");
|
||||
@@ -1178,6 +1491,36 @@ int system(const char *command)
|
||||
return _system(command);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the strncpy function.
|
||||
*
|
||||
* This function intercepts calls to strncpy and redirects them to different
|
||||
* strings based on the game ID.
|
||||
* @param dest The destination string.
|
||||
*/
|
||||
char *strncpy(char *dest, const char *src, size_t n)
|
||||
{
|
||||
char *(*_strncpy)(char *dest, const char *src, size_t n) = dlsym(RTLD_NEXT, "strncpy");
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case HARLEY_DAVIDSON:
|
||||
case RAMBO:
|
||||
case THE_HOUSE_OF_THE_DEAD_EX:
|
||||
case TOO_SPICY:
|
||||
if (getConfig()->GPUVendor != NVIDIA_GPU && (strstr(src, "../fs/compiledshader") != NULL || strstr(src, "../fs/compiled") != NULL))
|
||||
return _strncpy(dest, "../fs/compiledmesa", n);
|
||||
}
|
||||
return _strncpy(dest, src, n);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the iopl function.
|
||||
*
|
||||
* This function intercepts calls to iopl and always returns 0.
|
||||
* @param level The I/O privilege level to set.
|
||||
* @return Always returns 0.
|
||||
*/
|
||||
int iopl(int level)
|
||||
{
|
||||
return 0;
|
||||
@@ -1193,10 +1536,11 @@ void kswap_collect(void *p)
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook for function used by Primevil
|
||||
* @param base The number to raise to the exponent
|
||||
* @param exp The exponent to raise the number to
|
||||
* @return The result of raising the number to the exponent
|
||||
* @brief Hook for the powf function.
|
||||
*
|
||||
* This function intercepts calls to powf and redirects them to pow.
|
||||
* @param base The base number.
|
||||
* @param exponent The exponent.
|
||||
*/
|
||||
float powf(float base, float exponent)
|
||||
{
|
||||
@@ -1211,6 +1555,13 @@ int sem_wait(sem_t *sem)
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* @brief Gets the machine's IP address.
|
||||
*
|
||||
* This function retrieves the machine's IP address and stores it in the
|
||||
* provided sockaddr_in structure.
|
||||
* @param addr The sockaddr_in structure to store the IP address in.
|
||||
*/
|
||||
int get_machine_ip(struct sockaddr_in *addr)
|
||||
{
|
||||
struct ifaddrs *ifaddr, *ifa;
|
||||
@@ -1283,7 +1634,11 @@ int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen)
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback function to get the offset and size of the execution program in memory of the ELF we hook to.
|
||||
* @brief Callback function for dl_iterate_phdr.
|
||||
*
|
||||
* This function is called for each program header in the loaded shared
|
||||
* objects. It is used to calculate the CRC32 of the ELF file.
|
||||
* @param info Information about the program header.
|
||||
*/
|
||||
static int callback(struct dl_phdr_info *info, size_t size, void *data)
|
||||
{
|
||||
@@ -1295,7 +1650,11 @@ static int callback(struct dl_phdr_info *info, size_t size, void *data)
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop the game changing the DISPLAY environment variable
|
||||
* @brief Hook for the setenv function.
|
||||
*
|
||||
* This function intercepts calls to setenv and prevents the game from
|
||||
* changing the DISPLAY environment variable.
|
||||
* @param name The name of the environment variable.
|
||||
*/
|
||||
int setenv(const char *name, const char *value, int overwrite)
|
||||
{
|
||||
@@ -1310,7 +1669,10 @@ int setenv(const char *name, const char *value, int overwrite)
|
||||
}
|
||||
|
||||
/**
|
||||
* Fake the TEA_DIR environment variable to games that require it to run
|
||||
* @brief Hook for the getenv function.
|
||||
*
|
||||
* This function "Fakes" the TEA_DIR environment variable to games that require it to run
|
||||
* @param name The name of the environment variable.
|
||||
*/
|
||||
char *getenv(const char *name)
|
||||
{
|
||||
@@ -1357,7 +1719,11 @@ char *getenv(const char *name)
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop the game unsetting the DISPLAY environment variable
|
||||
* @brief Hook for the unsetenv function.
|
||||
*
|
||||
* This function intercepts calls to unsetenv and prevents the game from
|
||||
* unsetting the DISPLAY environment variable.
|
||||
* @param name The name of the environment variable.
|
||||
*/
|
||||
int unsetenv(const char *name)
|
||||
{
|
||||
@@ -1384,6 +1750,13 @@ char *__strdup(const char *string)
|
||||
return ___strdup(string);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hook for the localtime_r function.
|
||||
*
|
||||
* This function intercepts calls to localtime_r and redirects them to different
|
||||
* times based on the game ID.
|
||||
* @param timep The time to convert.
|
||||
*/
|
||||
struct tm *localtime_r(const time_t *timep, struct tm *result)
|
||||
{
|
||||
struct tm *(*_localtime_r)(const time_t *, struct tm *) =
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef JVS_H_
|
||||
#define JVS_H_
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@@ -242,5 +241,3 @@ JVSIO* getJVSIO();
|
||||
int setSwitch(JVSPlayer player, JVSInput switchNumber, int value);
|
||||
int incrementCoin(JVSPlayer player, int amount);
|
||||
int setAnalogue(JVSInput channel, int value);
|
||||
|
||||
#endif // JVS_H_
|
||||
|
||||
+353
-227
@@ -1,9 +1,14 @@
|
||||
#include <dirent.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <unistd.h>
|
||||
#include <libgen.h>
|
||||
#include <sys/stat.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "evdevinput.h"
|
||||
#include "version.h"
|
||||
#include "log.h"
|
||||
@@ -11,35 +16,17 @@
|
||||
#define LD_LIBRARY_PATH "LD_LIBRARY_PATH"
|
||||
#define LD_PRELOAD "LD_PRELOAD"
|
||||
#define PRELOAD_FILE_NAME "lindbergh.so"
|
||||
#define PRELOAD_FILE_FLATPAK "/app/lib32/lindbergh.so"
|
||||
#define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x"
|
||||
#define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH"
|
||||
#define LINDBERGH_LOADER_CURRENT_DIR "LINDBERGH_LOADER_CURRENT_DIR"
|
||||
|
||||
uint32_t elf_crc = 0;
|
||||
|
||||
// List of all lindbergh executables known, not including the test executables
|
||||
char *games[] = {"main.exe",
|
||||
"ramboM.elf",
|
||||
"vt3_Lindbergh",
|
||||
"hummer_Master.elf",
|
||||
"drive.elf",
|
||||
"chopperM.elf",
|
||||
"vsg",
|
||||
"Jennifer",
|
||||
"dsr",
|
||||
"abc",
|
||||
"hod4M.elf",
|
||||
"lgj_final",
|
||||
"vt3",
|
||||
"id4.elf",
|
||||
"id5.elf",
|
||||
"lgjsp_app",
|
||||
"gsevo",
|
||||
"vf5",
|
||||
"apacheM.elf",
|
||||
"hodexRI.elf",
|
||||
"a.elf",
|
||||
"END"};
|
||||
char *games[] = {"a.elf", "abc", "apacheM.elf", "chopperM.elf", "drive.elf", "dsr",
|
||||
"gsevo", "hod4M.elf", "hodexRI.elf", "hummer_Master.elf", "id4.elf", "id5.elf",
|
||||
"Jennifer", "lgj_final", "lgjsp_app", "main.exe", "mj4", "ramboM.elf",
|
||||
"vf5", "vsg", "vt3", "vt3_Lindbergh", "END"};
|
||||
|
||||
/**
|
||||
* An array containin clean games elf's CRC32
|
||||
@@ -96,6 +83,7 @@ uint32_t cleanElfCRC32[] = {
|
||||
0xB0A96E34, // DVP-0043 | vf5
|
||||
0xF99E5635, // DVP-0044 | drive.elf
|
||||
0x4143F6B4, // DVP-0048A | main.exe
|
||||
0x65489691, // DVP-0049 | mj4
|
||||
0x653BC83B, // DVP-0057 | a.elf
|
||||
0x04D88552, // DVP-0057B | a.elf
|
||||
0x089D6051, // DVP-0060 | dsr
|
||||
@@ -106,6 +94,7 @@ uint32_t cleanElfCRC32[] = {
|
||||
0x2E6732A3, // DVP-0070F | id5.elf
|
||||
0xF99A3CDB, // DVP-0075 | id5.elf
|
||||
0x05647A8E, // DVP-0079 | hummer_Master.elf
|
||||
0x0AD7CF0F, // DVP-0081 | mj4
|
||||
0x4442EA15, // DVP-0083 | hummer_Master.elf
|
||||
0x8DF6BBF9, // DVP-0084 | id5.elf
|
||||
0x2AF8004E, // DVP-0084A | id5.elf
|
||||
@@ -122,7 +111,7 @@ int cleanElfCRC32Count = sizeof(cleanElfCRC32) / sizeof(uint32_t);
|
||||
|
||||
uint32_t calcCrc32(uint32_t crc, uint8_t data)
|
||||
{
|
||||
crc ^= data; // No shift needed; working in LSB-first order
|
||||
crc ^= data;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (crc & 1)
|
||||
@@ -137,6 +126,30 @@ uint32_t calcCrc32(uint32_t crc, uint8_t data)
|
||||
return crc;
|
||||
}
|
||||
|
||||
int calculateCRC32inChunks(const char *filename, uint32_t *crc)
|
||||
{
|
||||
FILE *file = fopen(filename, "rb");
|
||||
if (file == NULL)
|
||||
{
|
||||
log_error("Could not open file to calculate the CRC32.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
*crc = 0xFFFFFFFF;
|
||||
uint8_t buffer[4096];
|
||||
size_t bytesRead;
|
||||
|
||||
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
|
||||
{
|
||||
for (size_t i = 0; i < bytesRead; i++)
|
||||
{
|
||||
*crc = calcCrc32(*crc, buffer[i]);
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lookupCrcTable(uint32_t crc)
|
||||
{
|
||||
for (int x = 0; x < cleanElfCRC32Count; x++)
|
||||
@@ -147,35 +160,41 @@ int lookupCrcTable(uint32_t crc)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int fileExists(const char *path)
|
||||
{
|
||||
struct stat buffer;
|
||||
return stat(path, &buffer) == 0;
|
||||
}
|
||||
|
||||
int dirExists(const char *path)
|
||||
{
|
||||
struct stat buffer;
|
||||
return stat(path, &buffer) == 0 && S_ISDIR(buffer.st_mode);
|
||||
}
|
||||
|
||||
void isCleanElf(char *command)
|
||||
{
|
||||
const char *space_pos = strchr(command, ' ');
|
||||
size_t length = space_pos ? (size_t)(space_pos - command) : strlen(command);
|
||||
char *lastSpace = strrchr(command, ' ');
|
||||
size_t length;
|
||||
if (lastSpace != NULL && strcmp(lastSpace, " -t") == 0)
|
||||
length = (size_t)(lastSpace - command);
|
||||
else
|
||||
length = strlen(command);
|
||||
|
||||
char elfName[256];
|
||||
strncpy(elfName, command, length);
|
||||
elfName[length] = '\0';
|
||||
|
||||
FILE *file = fopen(elfName, "rb");
|
||||
if (!file)
|
||||
if (dirExists(elfName))
|
||||
{
|
||||
log_error("Could not calculate the Elf CRC32.");
|
||||
log_error("There is a folder named \'%s\' in the current directory instead of a game's ELF.", elfName + 2);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
uint32_t crc;
|
||||
if (calculateCRC32inChunks(elfName, &crc) != 0)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t crc = 0xFFFFFFFF;
|
||||
uint8_t buffer[4096];
|
||||
size_t bytesRead;
|
||||
|
||||
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
|
||||
{
|
||||
for (size_t i = 0; i < bytesRead; i++)
|
||||
{
|
||||
crc = calcCrc32(crc, buffer[i]);
|
||||
}
|
||||
}
|
||||
|
||||
fclose(file);
|
||||
crc = crc ^ 0xFFFFFFFF;
|
||||
|
||||
if (!lookupCrcTable(crc))
|
||||
@@ -188,88 +207,146 @@ void isCleanElf(char *command)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tests if the game uses a seperate elf for test mode
|
||||
* and updates the command line to this elf.
|
||||
*
|
||||
* @param name The command path to run
|
||||
*/
|
||||
void testModePath(char *name)
|
||||
void extractPathFromProg(const char *input, char *out_path, char *out_prog)
|
||||
{
|
||||
// Check if a different testmode elf is used
|
||||
if (strcmp(name, "./hod4M.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./hod4testM.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./hodexRI.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./hodextestR.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./Jennifer") == 0)
|
||||
{
|
||||
strcpy(name, "../JenTest/JenTest");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./apacheM.elf") == 0)
|
||||
{
|
||||
strcpy(name, "./apachetestM.elf");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(name, "./vt3_Lindbergh") == 0)
|
||||
{
|
||||
strcpy(name, "./vt3_testmode");
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise add the standard -t to the end
|
||||
strcat(name, " -t");
|
||||
char tmp1[MAX_PATH_LENGTH], tmp2[MAX_PATH_LENGTH];
|
||||
strncpy(tmp1, input, MAX_PATH_LENGTH);
|
||||
strncpy(tmp2, input, MAX_PATH_LENGTH);
|
||||
strncpy(out_prog, basename(tmp1), MAX_PATH_LENGTH);
|
||||
strncpy(out_path, dirname(tmp2), MAX_PATH_LENGTH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes sure the environment variables are set correctly
|
||||
* to run the game.
|
||||
*/
|
||||
void setEnvironmentVariables(int isFlatpak, int zink, int nvidia)
|
||||
void testModePath(char *program)
|
||||
{
|
||||
// Ensure the library path is set correctly
|
||||
char libraryPath[128] = {0};
|
||||
if (strcmp(program, "hod4M.elf") == 0)
|
||||
strcpy(program, "hod4testM.elf");
|
||||
else if (strcmp(program, "hodexRI.elf") == 0)
|
||||
strcpy(program, "hodextestR.elf");
|
||||
else if (strcmp(program, "apacheM.elf") == 0)
|
||||
strcpy(program, "apachetestM.elf");
|
||||
else if (strcmp(program, "vt3_Lindbergh") == 0)
|
||||
strcpy(program, "vt3_testmode");
|
||||
else if (strcmp(program, "Jennifer") == 0)
|
||||
strcpy(program, "../JenTest/JenTest");
|
||||
else
|
||||
strcat(program, " -t");
|
||||
}
|
||||
|
||||
const char *currentLibraryPath = getenv(LD_LIBRARY_PATH);
|
||||
if (currentLibraryPath != NULL)
|
||||
char *findPreloadLibrary(const char *originalDir, const char *gameDir)
|
||||
{
|
||||
static char result[MAX_PATH_LENGTH];
|
||||
char appImageLib[MAX_PATH_LENGTH];
|
||||
snprintf(appImageLib, MAX_PATH_LENGTH, "%s/usr/lib32", getenv("APP_IMG_ROOT"));
|
||||
const char *folderCandidates[] = {"/app/lib32", appImageLib, originalDir, "/usr/lib/i386-linux-gnu", "/usr/lib/i686-linux-gnu",
|
||||
"/usr/lib32", "/usr/lib", NULL};
|
||||
|
||||
for (int i = 0; i < sizeof(folderCandidates) / sizeof(folderCandidates[0]); i++)
|
||||
{
|
||||
strcat(libraryPath, currentLibraryPath);
|
||||
strcat(libraryPath, ":");
|
||||
snprintf(result, MAX_PATH_LENGTH, "%s/%s", folderCandidates[i], PRELOAD_FILE_NAME);
|
||||
if (fileExists(result))
|
||||
return result;
|
||||
}
|
||||
if (fileExists(PRELOAD_FILE_NAME))
|
||||
return PRELOAD_FILE_NAME;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int pathsDiffer(const char *p1, const char *p2)
|
||||
{
|
||||
char real1[MAX_PATH_LENGTH], real2[MAX_PATH_LENGTH];
|
||||
if (!realpath(p1, real1) || !realpath(p2, real2))
|
||||
return 1;
|
||||
return strcmp(real1, real2) != 0;
|
||||
}
|
||||
|
||||
bool hasSpaces(const char *path)
|
||||
{
|
||||
if (strchr(path, ' '))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void setEnvironmentVariables(const char *ldLibPath, const char *originalDir, const char *gameDir, int zink, int nvidia,
|
||||
const char *confFilePath)
|
||||
{
|
||||
setenv("LD_PRELOAD", ldLibPath, 1);
|
||||
if (hasSpaces(ldLibPath))
|
||||
{
|
||||
log_error("The path \'%s\' where lindbergh.so is located cannot contain spaces.", ldLibPath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
strcat(libraryPath, ".:lib:../lib");
|
||||
char *currentLibraryPath = getenv("LD_LIBRARY_PATH");
|
||||
char newLdLibPath[MAX_PATH_LENGTH * 3] = "";
|
||||
|
||||
setenv(LD_LIBRARY_PATH, libraryPath, 1);
|
||||
if (currentLibraryPath && strlen(currentLibraryPath) > 0)
|
||||
snprintf(newLdLibPath, sizeof(newLdLibPath), "%s:", currentLibraryPath);
|
||||
|
||||
// Ensure the preload path is set correctly
|
||||
if (!isFlatpak)
|
||||
setenv(LD_PRELOAD, PRELOAD_FILE_NAME, 1);
|
||||
else
|
||||
setenv(LD_PRELOAD, PRELOAD_FILE_FLATPAK, 1);
|
||||
char *tmpLibPath = dirname(strdup(ldLibPath));
|
||||
|
||||
if (strcmp(tmpLibPath, ".") != 0)
|
||||
{
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, tmpLibPath);
|
||||
}
|
||||
|
||||
if (originalDir != NULL && originalDir[0] != '\0' && pathsDiffer(originalDir, tmpLibPath) != 0)
|
||||
{
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, originalDir);
|
||||
}
|
||||
|
||||
if (gameDir && gameDir[0] != '\0' && pathsDiffer(originalDir, gameDir) && pathsDiffer(tmpLibPath, gameDir))
|
||||
{
|
||||
strcat(newLdLibPath, ":");
|
||||
strcat(newLdLibPath, gameDir);
|
||||
}
|
||||
|
||||
strcat(newLdLibPath, ":.:lib:../lib");
|
||||
|
||||
if (newLdLibPath[0] == ':')
|
||||
memmove(newLdLibPath, newLdLibPath + 1, strlen(newLdLibPath));
|
||||
|
||||
setenv("LD_LIBRARY_PATH", newLdLibPath, 1);
|
||||
|
||||
if (strlen(confFilePath) > 0)
|
||||
{
|
||||
if (hasSpaces(confFilePath))
|
||||
{
|
||||
log_error("The path \'%s\' for the config file cannot contain spaces.", confFilePath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
setenv(LINDBERGH_CONFIG_PATH, confFilePath, 1);
|
||||
}
|
||||
|
||||
if (zink && nvidia)
|
||||
{
|
||||
log_error("Cannot pass both, zink and nvidia options at the same time.");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (zink)
|
||||
{
|
||||
setenv("MESA_LOADER_DRIVER_OVERRIDE", "zink", 1);
|
||||
}
|
||||
|
||||
if (nvidia)
|
||||
{
|
||||
setenv("__GLX_VENDOR_LIBRARY_NAME", "nvidia", 1);
|
||||
setenv("__NV_PRIME_RENDER_OFFLOAD", "1", 1);
|
||||
}
|
||||
|
||||
char *appImgRoot = getenv("APP_IMG_ROOT");
|
||||
if (appImgRoot != NULL)
|
||||
{
|
||||
char libglDriPath[MAX_PATH_LENGTH];
|
||||
sprintf(libglDriPath, "%s/usr/lib32/dri", appImgRoot);
|
||||
setenv("LIBGL_DRIVERS_PATH", libglDriPath, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prints the usage for the loader
|
||||
*/
|
||||
void printUsage(char *argv[])
|
||||
{
|
||||
printf("%s [GAME_PATH] [OPTIONS]\n", argv[0]);
|
||||
@@ -283,11 +360,15 @@ void printUsage(char *argv[])
|
||||
printf(" --version Displays the version of the loader and team's names\n");
|
||||
printf(" --help Displays this usage text\n");
|
||||
printf(" --config | -c Specifies configuration path\n");
|
||||
printf(" --gamepath | -g Specifies game path without ELF name\n");
|
||||
}
|
||||
|
||||
void printVersion()
|
||||
{
|
||||
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
|
||||
printf("Created by: %s\n", TEAM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Lists available evdev controllers and their inputs
|
||||
*/
|
||||
int listControllers()
|
||||
{
|
||||
Controllers controllers;
|
||||
@@ -295,7 +376,7 @@ int listControllers()
|
||||
ControllerStatus status = initControllers(&controllers);
|
||||
if (status != CONTROLLER_STATUS_SUCCESS)
|
||||
{
|
||||
printf("Failed to list controllers\n");
|
||||
log_error("Failed to list controllers\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
@@ -312,81 +393,20 @@ int listControllers()
|
||||
printf(" - %s\n", controller.inputs[i].inputName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
stopControllers(&controllers);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Small utility to automatically detect the game and run it without
|
||||
* having to type a long string in.
|
||||
*/
|
||||
void printVersion() {
|
||||
printf("Lindbergh Loader v%d.%d\n", MAJOR_VERSION, MINOR_VERSION);
|
||||
printf("Created by: %s\n", TEAM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Small utility to automatically detect the game and run it without
|
||||
* having to type a long string in.
|
||||
*/
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Check for --version before directory operations
|
||||
if (argc > 1 && strcmp(argv[1], "--version") == 0) {
|
||||
if (argc > 1 && strcmp(argv[1], "--version") == 0)
|
||||
{
|
||||
printVersion();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
// Look for the games
|
||||
struct dirent *ent;
|
||||
DIR *dir = opendir(".");
|
||||
|
||||
if (dir == NULL)
|
||||
{
|
||||
log_error("Could not list files in current directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
char *game = NULL;
|
||||
|
||||
int lindberghSharedObjectFound = 0;
|
||||
int isFlatpak = 0;
|
||||
|
||||
while ((ent = readdir(dir)) != NULL)
|
||||
{
|
||||
|
||||
if (ent->d_type != DT_REG)
|
||||
continue;
|
||||
|
||||
if (strcmp(ent->d_name, PRELOAD_FILE_NAME) == 0)
|
||||
{
|
||||
lindberghSharedObjectFound = 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
while (game == NULL)
|
||||
{
|
||||
if (strcmp(games[index], "END") == 0)
|
||||
break;
|
||||
|
||||
if (strcmp(ent->d_name, games[index]) == 0)
|
||||
{
|
||||
game = games[index];
|
||||
break;
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
if (game != NULL && lindberghSharedObjectFound)
|
||||
break;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "--help") == 0)
|
||||
{
|
||||
printUsage(argv);
|
||||
@@ -398,61 +418,47 @@ int main(int argc, char *argv[])
|
||||
return listControllers();
|
||||
}
|
||||
|
||||
if (!lindberghSharedObjectFound)
|
||||
{
|
||||
FILE *file = fopen(PRELOAD_FILE_FLATPAK, "r");
|
||||
if (file)
|
||||
{
|
||||
fclose(file);
|
||||
isFlatpak = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
log_error("The preload object lindbergh.so was not found in this directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
// Build up the command to start the game
|
||||
|
||||
int testMode = 0;
|
||||
int gdb = 0;
|
||||
int zink = 0;
|
||||
int nvidia = 0;
|
||||
int forceGame = 0;
|
||||
int segaboot = 0;
|
||||
char extConfigPath[PATH_MAX] = {0};
|
||||
char forceGamePath[128] = {0};
|
||||
char passedGamePath[MAX_PATH_LENGTH] = "";
|
||||
char forcedGamePath[MAX_PATH_LENGTH] = "";
|
||||
char forcedGameDir[MAX_PATH_LENGTH] = "";
|
||||
char gameELF[MAX_PATH_LENGTH] = "";
|
||||
char extConfigPath[MAX_PATH_LENGTH] = "";
|
||||
char originalDir[MAX_PATH_LENGTH] = "";
|
||||
bool gdb = false;
|
||||
bool testMode = false;
|
||||
bool segaboot = false;
|
||||
bool zink = false;
|
||||
bool nvidia = false;
|
||||
|
||||
for (int i = 1; i < argc; i++)
|
||||
{
|
||||
if (strcmp(argv[i], "-t") == 0 || strcmp(argv[i], "--test") == 0)
|
||||
{
|
||||
testMode = 1;
|
||||
testMode = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-s") == 0 || strcmp(argv[i], "--segaboot") == 0)
|
||||
{
|
||||
segaboot = 1;
|
||||
segaboot = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "--gdb") == 0)
|
||||
{
|
||||
gdb = 1;
|
||||
gdb = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-z") == 0 || strcmp(argv[i], "--zink") == 0)
|
||||
{
|
||||
zink = 1;
|
||||
zink = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-n") == 0 || strcmp(argv[i], "--nvidia") == 0)
|
||||
{
|
||||
nvidia = 1;
|
||||
nvidia = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -462,40 +468,157 @@ int main(int argc, char *argv[])
|
||||
{
|
||||
break;
|
||||
}
|
||||
strncpy(extConfigPath, argv[i + 1], PATH_MAX);
|
||||
strncpy(extConfigPath, argv[i + 1], MAX_PATH_LENGTH);
|
||||
i += 1;
|
||||
continue;
|
||||
}
|
||||
// Treat the argument as the game name
|
||||
strcpy(forceGamePath, argv[i]);
|
||||
forceGame = 1;
|
||||
|
||||
if ((strcmp(argv[i], "-g") == 0 || strcmp(argv[i], "--gamepath") == 0) && i + 1 < argc)
|
||||
{
|
||||
strncpy(passedGamePath, argv[i + 1], MAX_PATH_LENGTH);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
strncpy(forcedGamePath, argv[i], MAX_PATH_LENGTH);
|
||||
}
|
||||
|
||||
// Ensure environment variables are set correctly
|
||||
setEnvironmentVariables(isFlatpak, zink, nvidia);
|
||||
|
||||
char command[128] = {0};
|
||||
strcpy(command, "./");
|
||||
if (forceGame)
|
||||
if (!getcwd(originalDir, sizeof(originalDir)))
|
||||
{
|
||||
strcat(command, forceGamePath);
|
||||
perror("getcwd");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
else if (segaboot)
|
||||
|
||||
int useForceCommandPath = strlen(forcedGamePath) > 0;
|
||||
bool commandOnlyElf = useForceCommandPath && strchr(forcedGamePath, '/') == NULL;
|
||||
|
||||
if (useForceCommandPath && !commandOnlyElf)
|
||||
{
|
||||
strcat(command, "segaboot -t");
|
||||
if (!fileExists(forcedGamePath))
|
||||
{
|
||||
log_error("File does not exist: %s\n", forcedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
extractPathFromProg(forcedGamePath, forcedGameDir, gameELF);
|
||||
if (hasSpaces(forcedGameDir))
|
||||
{
|
||||
log_warn("The path contains spaces, this most likely will cause issues.");
|
||||
log_warn("Please, make sure you don't use spaces in the path.");
|
||||
}
|
||||
|
||||
if (!dirExists(forcedGameDir))
|
||||
{
|
||||
log_error("Directory does not exist: %s\n", forcedGameDir);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
chdir(forcedGameDir);
|
||||
}
|
||||
else if (strlen(passedGamePath) > 0)
|
||||
{
|
||||
if (hasSpaces(passedGamePath))
|
||||
{
|
||||
log_warn("The path contains spaces, this most likely will cause issues.");
|
||||
log_warn("Please, make sure you don't use spaces in the path.");
|
||||
}
|
||||
|
||||
if (!dirExists(passedGamePath))
|
||||
{
|
||||
log_error("Directory does not exist: %s\n", passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
chdir(passedGamePath);
|
||||
|
||||
if (commandOnlyElf)
|
||||
{
|
||||
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
|
||||
if (!fileExists(gameELF))
|
||||
{
|
||||
log_error("Program '%s' not found in %s\n", gameELF, passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
|
||||
{
|
||||
if (fileExists(games[i]))
|
||||
{
|
||||
strncpy(gameELF, games[i], MAX_PATH_LENGTH);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (strlen(gameELF) == 0)
|
||||
{
|
||||
log_error("No known game file found in %s\n", passedGamePath);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (commandOnlyElf)
|
||||
{
|
||||
strncpy(gameELF, forcedGamePath, MAX_PATH_LENGTH);
|
||||
if (!fileExists(gameELF))
|
||||
{
|
||||
log_error("'%s' not found in current directory\n", gameELF);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (game == NULL)
|
||||
for (int i = 0; games[i] && strcmp(games[i], "END") != 0; i++)
|
||||
{
|
||||
log_error("No lindbergh game found in this directory.");
|
||||
if (access(games[i], F_OK) == 0)
|
||||
{
|
||||
strncpy(gameELF, games[i], sizeof(gameELF) - 1);
|
||||
gameELF[sizeof(gameELF) - 1] = '\0';
|
||||
printf("Auto-detected ELF: %s\n", gameELF);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (gameELF[0] == '\0')
|
||||
{
|
||||
log_error("No game ELF found in current directory.\n");
|
||||
printUsage(argv);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
strcat(command, game);
|
||||
}
|
||||
|
||||
if (testMode)
|
||||
testModePath(command);
|
||||
{
|
||||
testModePath(gameELF);
|
||||
}
|
||||
|
||||
char *targetedGameDir = strlen(forcedGameDir) ? forcedGameDir : passedGamePath;
|
||||
char *lib_path = findPreloadLibrary(originalDir, targetedGameDir);
|
||||
if (!lib_path)
|
||||
{
|
||||
log_error("Error: %s not found in known locations.\n", PRELOAD_FILE_NAME);
|
||||
return 1;
|
||||
}
|
||||
|
||||
setEnvironmentVariables(lib_path, originalDir, targetedGameDir, zink, nvidia, extConfigPath);
|
||||
|
||||
if (segaboot)
|
||||
{
|
||||
strcpy(gameELF, "segaboot -t");
|
||||
// testMode = true;
|
||||
}
|
||||
|
||||
// Final command
|
||||
char command[MAX_PATH_LENGTH];
|
||||
if (strcmp(gameELF, "../JenTest/JenTest") == 0)
|
||||
{
|
||||
snprintf(command, MAX_PATH_LENGTH, "%s", gameELF);
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(command, MAX_PATH_LENGTH, "./%s", gameELF);
|
||||
}
|
||||
|
||||
isCleanElf(command);
|
||||
|
||||
@@ -507,12 +630,15 @@ int main(int argc, char *argv[])
|
||||
strcpy(command, temp);
|
||||
}
|
||||
|
||||
if (extConfigPath[0] != '\0')
|
||||
{
|
||||
setenv(LINDBERGH_CONFIG_PATH, extConfigPath, 1);
|
||||
}
|
||||
|
||||
log_info("Starting $ %s", command);
|
||||
|
||||
return system(command);
|
||||
int sysCmd = system(command);
|
||||
|
||||
if (chdir(originalDir) != 0)
|
||||
{
|
||||
log_error("Could not return to the original directory.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
return sysCmd;
|
||||
}
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef LINDBERGH_LOADER_LOG_H
|
||||
#define LINDBERGH_LOADER_LOG_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <stdarg.h>
|
||||
@@ -46,5 +45,3 @@ LogFormattedMessage logFormatMessage(const char *message, va_list args);
|
||||
FILE* logGetStream();
|
||||
void logInitTimer();
|
||||
void logGetElapsedTime(long *seconds, long *milliseconds);
|
||||
|
||||
#endif //LINDBERGH_LOADER_LOG_H
|
||||
+13
-13
@@ -159,11 +159,8 @@ void *readJVSFrameThread(void * arg)
|
||||
ackSize = 0;
|
||||
waitForEnd = 0;
|
||||
|
||||
do {
|
||||
while(jvsFrameBuffer.ready == 1) {
|
||||
usleep(10);
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
// printf("SERIAL thread debug: trying to read byte.\n");
|
||||
// Try to read a byte from serial, this call will be blocking if VMIN > 0 and VTIME = 0
|
||||
bytesRead = read(fd, &localBuffer[byteCount], 1);
|
||||
@@ -198,7 +195,6 @@ void *readJVSFrameThread(void * arg)
|
||||
}
|
||||
} while (waitForEnd);
|
||||
|
||||
|
||||
// Lock the buffer while we write to it
|
||||
pthread_mutex_lock(&jvsBuffer_lock);
|
||||
memcpy(jvsFrameBuffer.buffer, localBuffer, byteCount);
|
||||
@@ -216,8 +212,8 @@ void *readJVSFrameThread(void * arg)
|
||||
* @param fd
|
||||
* @return 0|1
|
||||
*/
|
||||
int startJVSFrameThread(int * fd) {
|
||||
int fdlocal = *((int *) fd);
|
||||
int startJVSFrameThread(int *fd)
|
||||
{
|
||||
printf("SERIAL: starting thread.\n");
|
||||
|
||||
// Clean shared JVS frame buffer
|
||||
@@ -240,17 +236,21 @@ int startJVSFrameThread(int * fd) {
|
||||
* Return a JVSFrame structure with empty or full data, no in between
|
||||
* @return
|
||||
*/
|
||||
JVSFrame readJVSFrameFromThread() {
|
||||
JVSFrame readJVSFrameFromThread()
|
||||
{
|
||||
JVSFrame frame;
|
||||
// Lock while reading/writing to shared frame
|
||||
pthread_mutex_lock(&jvsBuffer_lock);
|
||||
|
||||
// Check if we have a valid frame
|
||||
if (jvsFrameBuffer.ready == 1) {
|
||||
memcpy(&frame, &jvsFrameBuffer, sizeof(JVSFrame));
|
||||
// It has been red, we disable this frame
|
||||
if (jvsFrameBuffer.ready == 1)
|
||||
{
|
||||
frame = jvsFrameBuffer;
|
||||
// It has been read, we disable this frame
|
||||
jvsFrameBuffer.ready = 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
frame.ready = 0;
|
||||
frame.size = 0;
|
||||
memset(frame.buffer, 0, JVSBUFFER_SIZE);
|
||||
|
||||
+5
-11
@@ -628,11 +628,9 @@ int initPatch()
|
||||
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
cacheModedShaderFiles();
|
||||
loadLibCg();
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x082d4437, "9090909090"); // Stop the folder rename
|
||||
patchMemory(0x088a6127, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
|
||||
patchMemory(0x082646b3, "01"); // Compile using CGC
|
||||
replaceCallAtAddress(0x082d48ac, compileWithCGC);
|
||||
replaceCallAtAddress(0x082d4b3b, compileWithCGC);
|
||||
@@ -2059,12 +2057,9 @@ int initPatch()
|
||||
{
|
||||
loadLibCg();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x08200c17, "9090909090"); // Stop the folder rename
|
||||
patchMemory(0x084173e7, "66732f636f6d70696c65646d657361"); // Change folder to compiledshdmesa
|
||||
patchMemory(0x080b3d71, "01"); // Compile using CGC
|
||||
replaceCallAtAddress(0x082015bf, compileWithCGC);
|
||||
replaceCallAtAddress(0x082012c1, compileWithCGC);
|
||||
// patchMemory(0x080b3d65, "00"); // Force recompile shaders
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2141,6 +2136,7 @@ int initPatch()
|
||||
detourFunction(0x084d44fc, amDipswSetLed);
|
||||
detourFunction(0x084d4485, amDipswGetData);
|
||||
patchMemory(0x0804edb2, "9090909090"); //__intel_new_proc_init_P
|
||||
detourFunction(0x08178e6c, stubRetOne); // _ZN7am_ctrl18SetNetworkAddrEth0Ejj.
|
||||
|
||||
detourFunction(0x0804e594, gl_XGetProcAddressARB);
|
||||
srtvElfShaderPatcher();
|
||||
@@ -2487,9 +2483,8 @@ int initPatch()
|
||||
// Mesa Patches
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
patchMemory(0x08503bfa, "6d657361"); // Rename compile folder to compmesa
|
||||
cacheModedShaderFiles();
|
||||
loadLibCg();
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
replaceCallAtAddress(0x08370aa7, compileWithCGC);
|
||||
replaceCallAtAddress(0x08370bb6, compileWithCGC);
|
||||
@@ -2550,10 +2545,9 @@ int initPatch()
|
||||
if (GPUVendor != NVIDIA_GPU)
|
||||
{
|
||||
loadLibCg();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
|
||||
patchMemory(0x08413f04, "646d657361"); // Changes compiledshader folder to compiledshdmesa
|
||||
cacheModedShaderFiles();
|
||||
cacheNnstdshader();
|
||||
patchMemory(0x081ef9d8, "01"); // Force the game to recompile the shaders using cgc
|
||||
replaceCallAtAddress(0x08259fe5, compileWithCGC);
|
||||
replaceCallAtAddress(0x0825a089, compileWithCGC);
|
||||
}
|
||||
|
||||
+249
-37
@@ -185,14 +185,12 @@ void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (gWidth != 800 && gHeight != 480)
|
||||
{
|
||||
if ((width >= 800) && (width != 1024))
|
||||
{
|
||||
|
||||
|
||||
width = gWidth;
|
||||
height = gHeight;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -214,13 +212,12 @@ void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
}
|
||||
}
|
||||
break;
|
||||
// case THE_HOUSE_OF_THE_DEAD_4_REVA:
|
||||
// case THE_HOUSE_OF_THE_DEAD_4_REVB:
|
||||
// case THE_HOUSE_OF_THE_DEAD_4_REVC:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVA_TEST:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVB_TEST:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_REVC_TEST:
|
||||
case THE_HOUSE_OF_THE_DEAD_EX_TEST:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB_TEST:
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
|
||||
{
|
||||
if (width == 640 && height == 480)
|
||||
{
|
||||
@@ -295,26 +292,23 @@ void glTexImage2D(unsigned int target, int level, int internalformat, int width,
|
||||
void (*_glTexImage2D)(unsigned int target, int level, int internalformat, int width, int height, int border, unsigned int format,
|
||||
unsigned int type, const void *pixels) = dlsym(RTLD_NEXT, "glTexImage2D");
|
||||
|
||||
if (gWidth != 800 && gHeight != 480)
|
||||
{
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
{
|
||||
void *addr = __builtin_return_address(0);
|
||||
if ((width >= 800) && (width != 1024) && (addr != (void *)0x80d78d5) && (addr != (void *)0x080d7941))
|
||||
{
|
||||
|
||||
width = gWidth;
|
||||
height = gHeight;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
_glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
_glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
|
||||
void glTexParameteri(unsigned int target, unsigned int pname, int param)
|
||||
@@ -1268,6 +1262,182 @@ void glVertex3fHOD4(GLfloat x, GLfloat y, GLfloat z)
|
||||
_glVertex3f(x, y, z);
|
||||
}
|
||||
|
||||
void tooSpicySC(uint32_t param_1, uint32_t param_2)
|
||||
{
|
||||
myEnableScaling = true;
|
||||
SDL_WarpMouseInWindow(SDLwindow, 1280 / 2, 768 / 2);
|
||||
((void (*)(uint32_t, uint32_t))0x082fa77c)(param_1, param_2);
|
||||
}
|
||||
|
||||
void tooSpicyPR(uint32_t param_1, uint32_t param_2)
|
||||
{
|
||||
myEnableScaling = false;
|
||||
((void (*)(uint32_t, uint32_t))0x081eb4d4)(param_1, param_2);
|
||||
}
|
||||
|
||||
int tooSpicyVsprintf(char *str, const char *format, va_list arg)
|
||||
{
|
||||
int (*_vsprintf)(char *str, const char *format, va_list arg) = dlsym(RTLD_NEXT, "vsprintf");
|
||||
|
||||
int res = _vsprintf(str, format, arg);
|
||||
|
||||
if (strcmp(str, "Additional 475") == 0)
|
||||
{
|
||||
myEnableScaling = false;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void glVertex3f2SP(GLfloat x, GLfloat y, GLfloat z)
|
||||
{
|
||||
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
|
||||
|
||||
void *returnAddress = __builtin_return_address(0);
|
||||
|
||||
float scaleX = gWidth / 1280.0f;
|
||||
float scaleY = gHeight / 768.0f;
|
||||
|
||||
float TestX = ((((gWidth - 1280.0) / 2.0) * 1.1116317809) / 1280.0) * (1.5 / scaleX);
|
||||
float TestY = ((((gHeight - 768.0) / 2.0) * 0.666979044) / 768.0) * (1.5 / scaleX);
|
||||
|
||||
float OffsetX = TestX; // test
|
||||
float OffsetY = TestY;
|
||||
|
||||
float scaleZ = fabs(z) / 1.510000;
|
||||
|
||||
float AdjOffsetX = OffsetX * scaleZ;
|
||||
float AdjOffsetY = OffsetY * scaleZ;
|
||||
|
||||
if (z == -1.000000f || z == -3.000000f)
|
||||
{
|
||||
// We skip 3d and videos
|
||||
;
|
||||
}
|
||||
else if (z == -1.010000f)
|
||||
{
|
||||
// bd main
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.510000f)
|
||||
{
|
||||
// logo - coin/start - 2D
|
||||
if (curTextureID == 497) // right
|
||||
{
|
||||
x -= OffsetX;
|
||||
y -= OffsetY;
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (curTextureID == 498)
|
||||
{ // deadend
|
||||
;
|
||||
}
|
||||
else
|
||||
{
|
||||
x += OffsetX;
|
||||
y -= OffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
}
|
||||
else if (z == -1.460000f)
|
||||
{
|
||||
// 2D title
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.490000f)
|
||||
{
|
||||
// 2D title
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.500000f)
|
||||
{
|
||||
// 2D title
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.310000f)
|
||||
{
|
||||
// 2D
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.210000f)
|
||||
{
|
||||
// 2D
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.5109999180f)
|
||||
{
|
||||
// 2D
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z == -1.200000f)
|
||||
{
|
||||
// target - select
|
||||
if (curTextureID == 454 || curTextureID == 461 || curTextureID == 456)
|
||||
{
|
||||
// 457 X - 454 461 456 O
|
||||
if (myEnableScaling)
|
||||
{
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (z == -1.710000f)
|
||||
{
|
||||
// 2D
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
else if (z > -1.85f)
|
||||
{
|
||||
// 2d
|
||||
x += AdjOffsetX;
|
||||
y -= AdjOffsetY;
|
||||
|
||||
x *= scaleX;
|
||||
y *= scaleY;
|
||||
}
|
||||
|
||||
_glVertex3f(x, y, z);
|
||||
}
|
||||
|
||||
void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
|
||||
{
|
||||
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
|
||||
@@ -1287,11 +1457,6 @@ void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
|
||||
y *= scaleY;
|
||||
}
|
||||
void *addr = __builtin_return_address(0);
|
||||
// printf("glVertex3f is hooked: x=%f, y=%f, z=%f\n", x, y, z);
|
||||
// printf("z values: %.10f\n", z);
|
||||
|
||||
// if ( z == -3517.2272949219f){ //1360x768
|
||||
// if ( z == -4271.795898f){ //900p
|
||||
if (z == -5300.7529296875)
|
||||
{ // 1080p
|
||||
printf("glVertex3f hooked: x=%f, y=%f, z=%f, addr: %p\n", x, y, z, addr);
|
||||
@@ -1302,6 +1467,38 @@ void glVertex3fHarley(GLfloat x, GLfloat y, GLfloat z)
|
||||
_glVertex3f(x, y, z);
|
||||
}
|
||||
|
||||
void glVertex3fHodEx(GLfloat x, GLfloat y, GLfloat z)
|
||||
{
|
||||
int (*_glVertex3f)(GLfloat x, GLfloat y, GLfloat z) = dlsym(RTLD_NEXT, "glVertex3f");
|
||||
|
||||
float scaleX = 600.0 / gWidth;
|
||||
float scaleY = 240.0 / gHeight;
|
||||
|
||||
if (z == -1.210000f && (y == 0.0035231018f || y == -0.0152667547f || y == -0.0209428426f || // coin/start
|
||||
y == -0.0397327021f || y == -0.0454087853f || y == -0.0641986430f || y == -0.0790739134f ||
|
||||
y == -0.0931663215f || y == -0.0692875385f || y == -0.0833799466f ||
|
||||
|
||||
y == 0.0456045270f || y == 0.0268146675f || y == 0.0211385805f || y == 0.0023487248f || y == -0.0033273622f ||
|
||||
y == -0.0221172161f || y == -0.0787803382f || y == -0.0934598967f ||
|
||||
|
||||
y == 0.0524549857f || y == 0.0336651318f || y == 0.0279890448f || y == 0.0091991890f
|
||||
|
||||
))
|
||||
{
|
||||
|
||||
x += scaleX;
|
||||
y -= scaleY;
|
||||
}
|
||||
else if (y == 0.0042380672f || y == -0.0169522688f || y == 0.0360235684f || y == 0.0148332343f)
|
||||
{ // Main bd
|
||||
|
||||
x += scaleX;
|
||||
y -= scaleY;
|
||||
}
|
||||
|
||||
_glVertex3f(x, y, z);
|
||||
}
|
||||
|
||||
int initResolutionPatches()
|
||||
{
|
||||
gWidth = getConfig()->width;
|
||||
@@ -2284,19 +2481,15 @@ int initResolutionPatches()
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX:
|
||||
{
|
||||
if (gWidth <= 800 && gHeight <= 480)
|
||||
break;
|
||||
// If resolution is not the native of the game this patch kind of fix the Sun when the LensGlare effect is
|
||||
// shown.
|
||||
if ((gWidth > 800) && (gHeight > 480))
|
||||
{
|
||||
|
||||
|
||||
patchMemory(0x080e8e72, "9090909090"); // removes a call to a light function
|
||||
patchMemory(0x080e8e83, "9090909090"); // removes a call to a light function
|
||||
if (!getConfig()->outrunLensGlareEnabled)
|
||||
{
|
||||
detourFunction(0x080e8b34, stubReturn); // Completely disables the lens glare effect
|
||||
}
|
||||
}
|
||||
|
||||
setVariable(0x080b913a, 0x44200000);
|
||||
setVariable(0x081dae28, 0x44200000);
|
||||
setVariable(0x081dae30, 0x44200000);
|
||||
@@ -2310,19 +2503,14 @@ int initResolutionPatches()
|
||||
break;
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
{
|
||||
if (gWidth <= 800 && gHeight <= 480)
|
||||
break;
|
||||
// If resolution is not the native of the game this patch kind of fix the Sun when the LensGlare effect is
|
||||
// shown.
|
||||
if ((gWidth > 800) && (gHeight > 480))
|
||||
{
|
||||
|
||||
patchMemory(0x080e8e06, "9090909090"); // removes a call to a light function
|
||||
patchMemory(0x080e8e17, "9090909090"); // removes a call to a light function
|
||||
if (!getConfig()->outrunLensGlareEnabled)
|
||||
{
|
||||
detourFunction(0x080e8ac8, stubReturn); // Completely disables the lens glare effect
|
||||
}
|
||||
}
|
||||
|
||||
setVariable(0x080b913a, 0x44200000);
|
||||
setVariable(0x081dada8, 0x44200000);
|
||||
setVariable(0x081dadb0, 0x44200000);
|
||||
@@ -2348,8 +2536,7 @@ int initResolutionPatches()
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (gWidth <= 800 && gHeight <= 480)
|
||||
break;
|
||||
|
||||
setVariable(0x0804a490, gWidth);
|
||||
setVariable(0x0804a4ad, gHeight);
|
||||
}
|
||||
@@ -2656,6 +2843,21 @@ int initResolutionPatches()
|
||||
{
|
||||
break;
|
||||
}
|
||||
setVariable(0x08785b80, gWidth); // main
|
||||
setVariable(0x08785b84, gHeight);
|
||||
|
||||
patchMemory(0x082a3222, "02");
|
||||
setVariable(0x08785ad8, 1360); // sprite res 1280x768
|
||||
setVariable(0x08785adc, 768);
|
||||
setVariable(0x087859b8, 1360); // sprite res 640x480
|
||||
setVariable(0x087859bc, 768);
|
||||
|
||||
patchMemory(0x081775d2, "b801000000"); // target
|
||||
patchMemory(0x0804e5d2, "909090909090");
|
||||
|
||||
setVariable(0x087aa080, gWidth); // render res
|
||||
patchMemory(0x0804e60c, "909090909090");
|
||||
patchMemory(0x0828cc2f, "909090909090");
|
||||
}
|
||||
break;
|
||||
case TOO_SPICY:
|
||||
@@ -2670,6 +2872,16 @@ int initResolutionPatches()
|
||||
{
|
||||
break;
|
||||
}
|
||||
setVariable(0x08202b22, gWidth); // render res
|
||||
patchMemory(0x08202b19, "74");
|
||||
setVariable(0x08664410, gWidth); // 1280x768
|
||||
setVariable(0x08664414, gHeight);
|
||||
detourFunction(0x0804d0d0, glVertex3f2SP);
|
||||
detourFunction(0x0804dda0, myGlBindTexture);
|
||||
replaceCallAtAddress(0x080d96ff, tooSpicySC);
|
||||
replaceCallAtAddress(0x080da026, tooSpicyPR);
|
||||
detourFunction(0x0804ce10, tooSpicyVsprintf);
|
||||
patchMemory(0x081f96b9, "02"); // 5
|
||||
}
|
||||
break;
|
||||
case TOO_SPICY_TEST:
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#ifndef __i386__
|
||||
#define __i386__
|
||||
|
||||
#include "shader_work/vf5.h"
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#undef __x86_64__
|
||||
@@ -23,6 +22,7 @@
|
||||
#include "../libxdiff/xdiff/xdiff.h"
|
||||
#include "config.h"
|
||||
#include "patch.h"
|
||||
#include "log.h"
|
||||
|
||||
#include "shader_work/2spicy.h"
|
||||
#include "shader_work/abc.h"
|
||||
@@ -93,8 +93,8 @@ char *replaceSubstring(const char *buffer, int start, int end, const char *searc
|
||||
maxOccurrences++;
|
||||
tmp += searchLen;
|
||||
}
|
||||
int maxNewLen = (bufferLen + (maxOccurrences * (replaceLen - searchLen))) +
|
||||
15; // 15 instead of 1 because it crashes with SRTV for no reason??
|
||||
int maxNewLen =
|
||||
(bufferLen + (maxOccurrences * (replaceLen - searchLen))) + 15; // 15 instead of 1 because it crashes with SRTV for no reason??
|
||||
|
||||
char *newBuffer = malloc(maxNewLen);
|
||||
memset(newBuffer, '\0', maxNewLen);
|
||||
@@ -1542,41 +1542,101 @@ int parseCgcArgs(const char *input, const char ***compilerArgs, const char **out
|
||||
return 0;
|
||||
}
|
||||
|
||||
void loadLibCg()
|
||||
char *findLibCg()
|
||||
{
|
||||
int isFlatpak = 0;
|
||||
void *handle = dlopen("./libCg.so", RTLD_NOW);
|
||||
if (!handle)
|
||||
const char *foundPath = NULL;
|
||||
FILE *libCgF = NULL;
|
||||
|
||||
char appImageLib[MAX_PATH_LENGTH];
|
||||
snprintf(appImageLib, MAX_PATH_LENGTH, "%s/usr/lib32/libCg2.so", getenv("APP_IMG_ROOT"));
|
||||
char *pathsToCheck[] = {NULL, "/app/lib32/libCg2.so", appImageLib, "./libCg.so", NULL};
|
||||
|
||||
if (strcmp(getConfig()->libCgPath, "") != 0)
|
||||
{
|
||||
handle = dlopen("/app/lib32/libCg2.so", RTLD_NOW);
|
||||
if (!handle)
|
||||
pathsToCheck[0] = getConfig()->libCgPath;
|
||||
}
|
||||
|
||||
const char *currentDir = getenv("LINDBERGH_LOADER_CURRENT_DIR");
|
||||
if (currentDir != NULL)
|
||||
{
|
||||
size_t pathLen = strlen(currentDir) + strlen("/libCg.so") + 1;
|
||||
pathsToCheck[3] = malloc(pathLen);
|
||||
if (pathsToCheck[4] != NULL)
|
||||
{
|
||||
fprintf(stderr, "Error: Unable to load library libCg.so %s\n", dlerror());
|
||||
fprintf(stderr, "Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
|
||||
exit(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
isFlatpak = 1;
|
||||
snprintf(pathsToCheck[4], pathLen, "%s/%s", currentDir, "libCg.so");
|
||||
}
|
||||
}
|
||||
|
||||
char libCgVersion[9];
|
||||
FILE *libF;
|
||||
if (isFlatpak)
|
||||
libF = fopen("/app/lib32/libCg2.so", "r");
|
||||
else
|
||||
libF = fopen("./libCg.so", "r");
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
if (pathsToCheck[i] == NULL)
|
||||
continue;
|
||||
|
||||
fseek(libF, 0x226d84, SEEK_SET);
|
||||
fread(libCgVersion, 9, 1, libF);
|
||||
fclose(libF);
|
||||
if (access(pathsToCheck[i], F_OK) == 0)
|
||||
{
|
||||
foundPath = pathsToCheck[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (foundPath != pathsToCheck[4] && pathsToCheck[4] != NULL)
|
||||
{
|
||||
free(pathsToCheck[4]);
|
||||
}
|
||||
|
||||
if (foundPath == NULL)
|
||||
{
|
||||
log_error("Error: Unable to find library libCg.so\n");
|
||||
log_error("Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
char libCgVersion[9] = {0};
|
||||
libCgF = fopen(foundPath, "rb");
|
||||
if (libCgF == NULL)
|
||||
{
|
||||
log_error("Failed to open: %s\n", foundPath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
fseek(libCgF, 0x226d84L, SEEK_SET);
|
||||
if (fread(libCgVersion, 1, sizeof(libCgVersion) - 1, libCgF) != sizeof(libCgVersion) - 1)
|
||||
{
|
||||
log_error("Failed to read version from: %s\n", foundPath);
|
||||
fclose(libCgF);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
fclose(libCgF);
|
||||
|
||||
if (strcmp(libCgVersion, "2.0.0.12") != 0)
|
||||
{
|
||||
printf("ERROR: Wrong libCg.so, version 2.0.0.12 is needed.\n");
|
||||
exit(1);
|
||||
log_error("ERROR: Wrong libCg.so version '%s', version 2.0.0.12 is needed.\n", libCgVersion);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
char *resultPath = strdup(foundPath);
|
||||
if (resultPath == NULL)
|
||||
{
|
||||
log_error("Error allocating memory for result path");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
return resultPath;
|
||||
}
|
||||
|
||||
void loadLibCg()
|
||||
{
|
||||
void *handle;
|
||||
char *libCgFilePath = findLibCg();
|
||||
|
||||
handle = dlopen(libCgFilePath, RTLD_NOW);
|
||||
if (!handle)
|
||||
{
|
||||
log_error("Error: Unable to find library libCg.so\n");
|
||||
log_error("Error: libCg.so version 2.0 is needed to compile the shaders in the game's folder.\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
free(libCgFilePath);
|
||||
dlerror();
|
||||
|
||||
char *error;
|
||||
|
||||
+307
-357
@@ -1,36 +1,31 @@
|
||||
#ifndef TWOSPICY_H
|
||||
#define TWOSPICY_H
|
||||
#include "common.h"
|
||||
|
||||
// File: average.frag
|
||||
const char toospicyFileName_0[] = "average.frag";
|
||||
const size_t toospicyPatchSize_0 = 271;
|
||||
const unsigned char toospicyPatchBuffer_0[] = {
|
||||
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b,
|
||||
0x76, 0x65, 0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09,
|
||||
0x0d, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43,
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02, 0x69, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x14, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x63, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x09, 0x76, 0x65, 0x63, 0x02, 0xac,
|
||||
0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x3f, 0x01, 0x00, 0x00, 0x2d, 0x00, 0x00,
|
||||
0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02, 0x6c, 0x01, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x4f, 0x09, 0x09, 0x63,
|
||||
0x72, 0x64, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x20, 0x2b,
|
||||
0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x78, 0x29, 0x20, 0x2f, 0x20, 0x31, 0x32, 0x38, 0x2e, 0x30,
|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x09, 0x09, 0x63, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x43,
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x79, 0x20, 0x2b, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x64, 0x79, 0x29,
|
||||
0x02, 0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69,
|
||||
0x7a, 0x65, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67,
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x63, 0x29, 0x02, 0xeb, 0x01, 0x00,
|
||||
0x00, 0x2d, 0x00, 0x00, 0x00};
|
||||
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b, 0x76, 0x65,
|
||||
0x63, 0x34, 0x20, 0x56, 0x45, 0x52, 0x54, 0x45, 0x58, 0x5f, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x3b, 0x09, 0x0d, 0x0a, 0x76, 0x61,
|
||||
0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x02,
|
||||
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|
||||
|
||||
// File: average.vert
|
||||
const char toospicyFileName_1[] = "average.vert";
|
||||
const size_t toospicyPatchSize_1 = 82;
|
||||
const unsigned char toospicyPatchBuffer_1[] = {
|
||||
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|
||||
|
||||
// File: DoF.frag
|
||||
const char toospicyFileName_2[] = "DoF.frag";
|
||||
@@ -46,146 +41,131 @@ const unsigned char toospicyPatchBuffer_2[] = {
|
||||
const char toospicyFileName_3[] = "GaussH.frag";
|
||||
const size_t toospicyPatchSize_3 = 241;
|
||||
const unsigned char toospicyPatchBuffer_3[] = {
|
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|
||||
|
||||
// File: GaussH.vert
|
||||
const char toospicyFileName_4[] = "GaussH.vert";
|
||||
const size_t toospicyPatchSize_4 = 53;
|
||||
const unsigned char toospicyPatchBuffer_4[] = {
|
||||
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|
||||
const unsigned char toospicyPatchBuffer_4[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
|
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|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
|
||||
// File: GaussH_Depth.frag
|
||||
const char toospicyFileName_5[] = "GaussH_Depth.frag";
|
||||
const size_t toospicyPatchSize_5 = 495;
|
||||
const unsigned char toospicyPatchBuffer_5[] = {
|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: GaussH_Depth.vert
|
||||
const char toospicyFileName_6[] = "GaussH_Depth.vert";
|
||||
const size_t toospicyPatchSize_6 = 53;
|
||||
const unsigned char toospicyPatchBuffer_6[] = {
|
||||
0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x01,
|
||||
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|
||||
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|
||||
const unsigned char toospicyPatchBuffer_6[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
|
||||
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|
||||
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|
||||
0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
|
||||
|
||||
// File: GaussV.frag
|
||||
const char toospicyFileName_7[] = "GaussV.frag";
|
||||
const size_t toospicyPatchSize_7 = 281;
|
||||
const unsigned char toospicyPatchBuffer_7[] = {
|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
// File: GaussV.vert
|
||||
const char toospicyFileName_8[] = "GaussV.vert";
|
||||
const size_t toospicyPatchSize_8 = 40;
|
||||
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x65, 0x01, 0x00, 0x00, 0x01, 0x0c, 0x2e,
|
||||
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|
||||
0x29, 0x02, 0x68, 0x01, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00};
|
||||
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x65,
|
||||
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|
||||
0x28, 0x69, 0x29, 0x02, 0x68, 0x01, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00};
|
||||
|
||||
// File: GetBrightArea.frag
|
||||
const char toospicyFileName_9[] = "GetBrightArea.frag";
|
||||
const size_t toospicyPatchSize_9 = 63;
|
||||
const unsigned char toospicyPatchBuffer_9[] = {
|
||||
0x32, 0x1e, 0x86, 0xd8, 0x17, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00,
|
||||
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|
||||
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|
||||
0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x01, 0x02, 0x0d, 0x0a};
|
||||
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|
||||
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|
||||
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|
||||
|
||||
// File: GlareCompose.frag
|
||||
const char toospicyFileName_10[] = "GlareCompose.frag";
|
||||
const size_t toospicyPatchSize_10 = 482;
|
||||
const unsigned char toospicyPatchBuffer_10[] = {
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
0x69, 0x66, 0x20, 0x30, 0x02, 0xca, 0x01, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x01, 0x1b, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46,
|
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|
||||
|
||||
// File: gradate.frag
|
||||
const char toospicyFileName_11[] = "gradate.frag";
|
||||
const size_t toospicyPatchSize_11 = 101;
|
||||
const unsigned char toospicyPatchBuffer_11[] = {
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x76, 0x65, 0x63, 0x34, 0x0d, 0x0a, 0x0d, 0x0a, 0x02, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0x00, 0x00};
|
||||
|
||||
// File: intensitytest.frag
|
||||
const char toospicyFileName_12[] = "intensitytest.frag";
|
||||
@@ -199,286 +179,256 @@ const unsigned char toospicyPatchBuffer_12[] = {0x2c, 0xe4, 0xe3, 0x09, 0x56, 0x
|
||||
const char toospicyFileName_13[] = "Laplacian.frag";
|
||||
const size_t toospicyPatchSize_13 = 152;
|
||||
const unsigned char toospicyPatchBuffer_13[] = {
|
||||
0x27, 0xee, 0x97, 0x8c, 0x91, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31,
|
||||
0x2e, 0x30, 0x02, 0x56, 0x03, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x02, 0x2f, 0x03, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x0e, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c, 0x31, 0x2e, 0x30, 0x2c,
|
||||
0x31, 0x2e, 0x30, 0x02, 0x56, 0x03, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x06, 0x3b, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
|
||||
|
||||
// File: Monochrome.frag
|
||||
const char toospicyFileName_14[] = "Monochrome.frag";
|
||||
const size_t toospicyPatchSize_14 = 330;
|
||||
const unsigned char toospicyPatchBuffer_14[] = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
0x00, 0x00, 0x01, 0x03, 0x7d, 0x0d, 0x0a};
|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
// File: Monochrome.vert
|
||||
const char toospicyFileName_15[] = "Monochrome.vert";
|
||||
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|
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|
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// File: nnstdshader.vert
|
||||
const char toospicyFileName_16[] = "nnstdshader.vert";
|
||||
const size_t toospicyPatchSize_16 = 652;
|
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const unsigned char toospicyPatchBuffer_16[] = {
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|
||||
|
||||
// File: Posterization.frag
|
||||
const char toospicyFileName_17[] = "Posterization.frag";
|
||||
const size_t toospicyPatchSize_17 = 59;
|
||||
const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
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|
||||
const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01,
|
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|
||||
|
||||
// File: Sepia.frag
|
||||
const char toospicyFileName_18[] = "Sepia.frag";
|
||||
const size_t toospicyPatchSize_18 = 320;
|
||||
const unsigned char toospicyPatchBuffer_18[] = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
// File: Sepia.vert
|
||||
const char toospicyFileName_19[] = "Sepia.vert";
|
||||
const size_t toospicyPatchSize_19 = 68;
|
||||
const unsigned char toospicyPatchBuffer_19[] = {
|
||||
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|
||||
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|
||||
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|
||||
const unsigned char toospicyPatchBuffer_19[] = {0xd1, 0x30, 0x7b, 0xf2, 0x9a, 0x00, 0x00, 0x00, 0x01, 0x31, 0x76, 0x61, 0x72, 0x79,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
// File: Solarization.frag
|
||||
const char toospicyFileName_20[] = "Solarization.frag";
|
||||
const size_t toospicyPatchSize_20 = 98;
|
||||
const unsigned char toospicyPatchBuffer_20[] = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x01, 0x02, 0x2e, 0x30, 0x02, 0xfd, 0x02, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00};
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
// File: Test0.frag
|
||||
const char toospicyFileName_21[] = "Test0.frag";
|
||||
const size_t toospicyPatchSize_21 = 907;
|
||||
const unsigned char toospicyPatchBuffer_21[] = {
|
||||
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// File: Test1.frag
|
||||
const char toospicyFileName_22[] = "Test1.frag";
|
||||
const size_t toospicyPatchSize_22 = 544;
|
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const unsigned char toospicyPatchBuffer_22[] = {
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// File: YUVCompose.frag
|
||||
const char toospicyFileName_23[] = "YUVCompose.frag";
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const size_t toospicyPatchSize_23 = 507;
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const unsigned char toospicyPatchBuffer_23[] = {
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||||
0x0a};
|
||||
|
||||
ShaderFilesToPatch tooSpicyShaderPatches[] = {
|
||||
{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
|
||||
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
|
||||
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
|
||||
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
|
||||
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
|
||||
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
|
||||
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
|
||||
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
|
||||
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
|
||||
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
|
||||
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
|
||||
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
|
||||
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
|
||||
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
|
||||
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
|
||||
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
|
||||
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
|
||||
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
|
||||
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
|
||||
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
|
||||
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
|
||||
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
|
||||
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
|
||||
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
|
||||
ShaderFilesToPatch tooSpicyShaderPatches[] = {{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
|
||||
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
|
||||
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
|
||||
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
|
||||
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
|
||||
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
|
||||
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
|
||||
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
|
||||
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
|
||||
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
|
||||
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
|
||||
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
|
||||
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
|
||||
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
|
||||
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
|
||||
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
|
||||
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
|
||||
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
|
||||
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
|
||||
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
|
||||
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
|
||||
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
|
||||
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
|
||||
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
|
||||
|
||||
int tooSpicyShaderPatchesCount = sizeof(tooSpicyShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef ABC_H
|
||||
#define ABC_H
|
||||
#include "common.h"
|
||||
|
||||
// Fragment ABC
|
||||
@@ -63,5 +61,3 @@ SearchReplace abcVsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
|
||||
{"skinning_end:", " "}};
|
||||
|
||||
int abcVsMesaCount = sizeof(abcVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef GSEVO_H
|
||||
#define GSEVO_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ElfShaderOffsets gsevoElfShaderOffsets[] = {
|
||||
@@ -1194,5 +1191,3 @@ ShaderFilesToPatch gsevoNvidiaShaderPatches[] = {
|
||||
};
|
||||
|
||||
int gsevoShaderPatchesCount = 4;
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef HARLEY_H
|
||||
#define HARLEY_H
|
||||
#include "common.h"
|
||||
|
||||
// File: 16box.frag
|
||||
@@ -1191,5 +1189,3 @@ ShaderFilesToPatch harleyShaderPatches[] = {
|
||||
};
|
||||
|
||||
int harleyShaderPatchesCount = sizeof(harleyShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,4 @@
|
||||
#ifndef HOD4_H
|
||||
#define HOD4_H
|
||||
|
||||
#pragma once
|
||||
#include "common.h"
|
||||
|
||||
// File: DoF.dat1
|
||||
@@ -324,5 +322,3 @@ ShaderFilesToPatch hod4ShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hod4ShaderPatchesCount = sizeof(hod4ShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HOD4SP_H
|
||||
#define HOD4SP_H
|
||||
|
||||
#include "common.h"
|
||||
#include "hod4.h"
|
||||
|
||||
@@ -163,5 +160,3 @@ ShaderFilesToPatch hod4spShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hod4spShaderPatchesCount = sizeof(hod4spShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HODEX_H
|
||||
#define HODEX_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: average.frag
|
||||
@@ -286,5 +283,3 @@ ShaderFilesToPatch hodexShaderPatches[] = {
|
||||
};
|
||||
|
||||
int hodexShaderPatchesCount = sizeof(hodexShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef HUMMER_H
|
||||
#define HUMMER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
int hummerExtremeShaderFileIndex;
|
||||
@@ -43,5 +40,4 @@ SearchReplace hummerShaderReplaceFlicker[] = {
|
||||
{"#pragma optionNV(fastmath on)", "#pragma optionNV(fastmath off)"},
|
||||
{"#pragma optionNV(fastprecision on)", "#pragma optionNV(fastprecision off)"}};
|
||||
|
||||
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
|
||||
#endif
|
||||
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef ID_H
|
||||
#define ID_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod idShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
|
||||
@@ -63,5 +60,3 @@ SearchReplace id5ShaderReplaceSetForSmoke[] = {
|
||||
"0.5h);\nh4OutputColor.a = 0.2h;\n#else\nh4OutputColor.a = h4Color_ColorMap.a;\n#endif"}};
|
||||
|
||||
int id5ShaderReplaceSetForSmokeCount = sizeof(id5ShaderReplaceSetForSmoke) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef LGJ_H
|
||||
#define LGJ_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod lgjShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
|
||||
@@ -26,5 +23,3 @@ SearchReplace lgjCompiledShadersPatch[] = {
|
||||
{"TEX R0.x, R0, texture[0], SHADOW2D;", "TEX R0.x, R0, texture[0], 2D;"}};
|
||||
|
||||
int lgjCompiledShadersPatchCount = sizeof(lgjCompiledShadersPatch) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef MJ4_H
|
||||
#define MJ$_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// Fragment
|
||||
@@ -315,5 +312,3 @@ SearchReplace mj4VsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
|
||||
{"SEQC", "#SEQC "}};
|
||||
|
||||
int mj4VsMesaCount = sizeof(mj4VsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef OR2_H
|
||||
#define OR2_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
SearchReplace orFsMesa[] = {
|
||||
@@ -123,5 +120,3 @@ SearchReplace orVsAti[] = {{"!!VP2.0\nBB1:\n",
|
||||
{"v10", "vertex.attrib[10]"}};
|
||||
|
||||
int orVsAtiCount = sizeof(orVsAti) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef PRIMEVAL_H
|
||||
#define PRIMEVAL_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: nnstdshader.frag
|
||||
@@ -90,5 +87,3 @@ ShaderFilesToPatch phShaderPatches[] = {
|
||||
};
|
||||
|
||||
int phShaderPatchesCount = sizeof(phShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef RAMBO_H
|
||||
#define RAMBO_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// File: 16box.frag
|
||||
@@ -1661,5 +1658,3 @@ ShaderFilesToPatch ramboNvidiaShaderPatches[] = {
|
||||
};
|
||||
|
||||
int ramboNvidiaShaderPatchesCount = sizeof(ramboNvidiaShaderPatches) / sizeof(ShaderFilesToPatch);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,3 @@
|
||||
#ifndef RTUNED_H
|
||||
#define RTUNED_H
|
||||
#include "common.h"
|
||||
|
||||
// Fragment
|
||||
@@ -155,5 +153,3 @@ SearchReplace rtunedVsMesa[] = {
|
||||
{"DP3_SAT diff.w, normal_w, tmp;", "DP3 diff.w, normal_w, tmp;MAX diff.w, diff.w, 0.0;MIN diff.w, diff.w, 1.0;"}};
|
||||
|
||||
int rtunedVsMesaCount = sizeof(rtunedVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "2spicy.h"
|
||||
#include "abc.h"
|
||||
#include "gsevo.h"
|
||||
#include "harley.h"
|
||||
#include "hod4.h"
|
||||
#include "hod4sp.h"
|
||||
#include "hodex.h"
|
||||
#include "hummer.h"
|
||||
#include "id.h"
|
||||
#include "lgj.h"
|
||||
#include "mj4.h"
|
||||
#include "or2.h"
|
||||
#include "primeval.h"
|
||||
#include "rambo.h"
|
||||
#include "rtuned.h"
|
||||
#include "srtv.h"
|
||||
#include "vf5.h"
|
||||
#include "vt3.h"
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef SRTV_H
|
||||
#define SRTV_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ElfShaderOffsets srtvElfShaderOffsets[] = {
|
||||
@@ -168,5 +165,3 @@ dec_retio_list_1[4] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].z;\r\n\t\t\t
|
||||
dec_retio_list_1[5] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].w;\r\n"}};
|
||||
|
||||
int srtvVsMesaCount = sizeof(srtvVsMesa) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,4 @@
|
||||
#ifndef VF5_H
|
||||
#define VF5_H
|
||||
#include "common.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
// Fragment
|
||||
SearchReplace vf5FsMesa[] = {
|
||||
@@ -400,5 +397,3 @@ Vf5StagesList vf5StageList[] = {{"are", "Arena", true},
|
||||
{"yuk", "Snow Mountain", false}};
|
||||
|
||||
int vf5StageListCount = sizeof(vf5StageList) / sizeof(Vf5StagesList);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
#ifndef VT3_H
|
||||
#define VT3_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
ShaderFilesToMod vt3ShaderFilesToMod[] = {{"/shader/baka.fx", 0, ""}, {"/shader/main_p.fx", 0, ""},
|
||||
@@ -21,5 +18,3 @@ SearchReplace vt3ShaderReplaceSet2[] = {{"POSITION0", "ATTR0"}, {"COLOR", "ATT
|
||||
{"BLENDWEIGHT", "ATTR1"}, {"BLENDINDICES", "ATTR7"}};
|
||||
|
||||
int vt3ShaderReplaceCount2 = sizeof(vt3ShaderReplaceSet2) / sizeof(SearchReplace);
|
||||
|
||||
#endif
|
||||
@@ -1,9 +1,6 @@
|
||||
#ifndef TOUCHSCREEN_H
|
||||
#define TOUCHSCREEN_H
|
||||
#pragma once
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
void phCoordinates(int x, int y, int w, int h, int button);
|
||||
ssize_t phRead(int fd, void *buf, size_t count);
|
||||
|
||||
#endif
|
||||
@@ -1,8 +1,3 @@
|
||||
#ifndef VERSION_H
|
||||
#define VERSION_H
|
||||
|
||||
// Common file to hold the version information
|
||||
#define MAJOR_VERSION 2
|
||||
#define MINOR_VERSION 0
|
||||
|
||||
#endif // VERSION_H
|
||||
@@ -1,4 +0,0 @@
|
||||
#ifndef X11_H
|
||||
#define X11_H
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user