kichikuou
ad73ed9271
Refactor key release handling in NACT commands
2025-11-27 08:49:51 +09:00
kichikuou
51ab709da7
Advance messages by scrolling mouse wheel down
...
Now the 'A' command accepts mouse wheel down events in addition to
keyboard and mouse buttons.
2025-11-04 10:17:30 +09:00
kichikuou
febee3f5a3
Refactor savefile path handling
2025-06-06 16:13:02 +09:00
kichikuou
7f527da74f
nact: Change tvar from char array to std::string
2025-06-06 14:51:38 +09:00
kichikuou
9733caf10f
debugger: Update screen before entering REPL
2025-03-05 16:01:56 +09:00
kichikuou
446d34132a
AGS: Defer texture update until update_screen()
2025-02-22 15:24:27 +09:00
kichikuou
c205806d7b
Fix header include paths
2025-02-08 12:55:14 +09:00
kichikuou
43d1af3a44
AGS: Refactor text layout logic
2025-01-19 10:41:14 +09:00
kichikuou
fad34f7bb9
Refactor text / menu window code
2025-01-18 15:37:13 +09:00
kichikuou
32a510d543
Add AGS::load() and AGS::save()
2025-01-18 14:41:14 +09:00
kichikuou
ca2ca7276f
AGS: Use SDL_Surface to save / restore screen
2025-01-17 10:58:50 +09:00
kichikuou
d98b2884ed
Refactoring: Move declaration of NACT_Sys* classes to cpp files
2025-01-05 08:14:02 +09:00
kichikuou
ceadba8f4d
Load GDISK.DAT and GG00.DAT if game_id is rance2_hint
...
AG00.DAT on the hint disk must be renamed to GG00.DAT to avoid conflicts
with AG00.DAT of the main game. This is the setup used in the Ryu1's
porting kit (http://www.ryu1.jp/alice/r2port.html ).
2025-01-03 13:17:22 +09:00
kichikuou
ffe11c695e
Reorganize initialization error reporting
...
- Invalid game id -> sys_error() in GameId::GameId()
- Unknown crc32 -> SDL_ShowSimpleMessageBox() in GameId::GameId()
- Cannot open ADISK.DAT -> sys_error() in NACT::NACT()
2025-01-03 12:36:27 +09:00
kichikuou
a274aaee57
GameId: Remove '_ENG' variants from Game enum
...
Use GameId::language field if necessary.
2025-01-03 08:52:30 +09:00
kichikuou
7f7ff91439
GameId: Replace CRC32 with enum
...
This makes it possible to define games that do not have a CRC32.
2025-01-03 08:52:27 +09:00
kichikuou
1a53c50c75
Rework NACT command tracing
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- Now tracing is not a build-time config but a runtime option (`-trace`)
- One command per line, so that traces are not mixed with other outputs
- Send traces to DAP client
- Fix garbled characters in non-SJIS environments
2025-01-02 16:53:01 +09:00
kichikuou
64b3e2a284
dabugger: Add support for custom DAP messages for palette changes
...
This implements "xsystem35.palette" custom request and
"xsystem35.paletteChanged" custom event, introduced in
kichikuou/xsystem35-sdl2@4b15f45 .
2024-12-28 14:09:57 +09:00
kichikuou
909140f3bc
Add support for Debug Adapter Protocol
2024-12-28 14:09:56 +09:00
kichikuou
8883bd5d68
Add command line debugger
2024-12-28 14:09:53 +09:00
kichikuou
2498669da3
NACT: Refactor data structure for menu
2024-12-24 13:46:47 +09:00
kichikuou
b08b9f80f2
Add some helper functions to GameId
2024-12-24 12:22:10 +09:00
kichikuou
bb1573ec6d
NACT: Factor out load/save functions
2024-12-24 12:19:13 +09:00
kichikuou
57fad54420
NACT: Make some command functions non-virtual
2024-12-24 12:19:10 +09:00
kichikuou
b1c917b89a
Refactor NACT::message() to take first command byte
2024-12-20 14:16:55 +09:00
kichikuou
24c6041915
Encoding: Refactor mblen() to accept first byte instead of pointer
2024-12-20 13:59:30 +09:00
kichikuou
f356d268df
Scenario: Refactor address handling
2024-12-18 13:50:46 +09:00
kichikuou
07a049e05e
NACT: Initialize members in class declaration
2024-12-11 14:03:58 +09:00
kichikuou
4930154d45
Expose g_nact
2024-12-11 14:03:55 +09:00
kichikuou
9173742ffb
Introduce GameId class
2024-12-11 10:43:28 +09:00
kichikuou
4ec1a12daa
Add Scenario::unknown_command() for error reporting
2024-12-10 09:12:55 +09:00
kichikuou
ffa3a364ce
NACT: Make cmd_{label,page}_{jump,call} methods non-virtual
2024-12-10 08:42:36 +09:00
kichikuou
d10ae21ff4
Move call stacks from NACT to Scenario
2024-12-10 08:35:23 +09:00
kichikuou
e79f24d8b9
Replace NACT::fatal() with global sys_error()
2024-12-10 07:54:56 +09:00
kichikuou
5483d1932f
Introduce Scenario class
2024-12-09 14:44:37 +09:00
kichikuou
8303f7c770
Refactor FILEIO
2024-12-08 15:06:00 +09:00
kichikuou
48d780add6
Introduce Dri class
...
It caches the link table.
2024-12-08 13:39:23 +09:00
kichikuou
4174e0c1bb
Refactor DRI
2024-08-17 12:59:36 +09:00
kichikuou
723e5cef05
Fix crash when font not found
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Now NACT::fatal() immediately exits the process.
2024-04-06 08:31:37 +09:00
kichikuou
16b9abe64f
Emscripten: Introduce xsystem35.shell.onExit()
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It notifies the shell of the exit event and allows it to change the exit
code.
2023-10-02 20:45:47 +09:00
kichikuou
759a5eab5d
Emscripten: Restart game instead of exiting
...
The same behavior as xsystem35.
2023-09-27 16:48:16 +09:00
kichikuou
30ca8b714b
Reorganize flags for exit and restart
...
Pure refactoring, no user-visible changes.
2023-09-27 16:41:05 +09:00
Adrian Graber
76a255619d
Log fatal errors through SDL_LogError too
2022-10-29 08:25:07 +09:00
kichikuou
bbb51f4912
Always enable GameController, and remove unused USE_JOY code
2022-10-27 20:03:47 +09:00
Adrian Graber
034ab8dd03
Implement GameController through SDL2
2022-10-27 20:02:02 +09:00
kichikuou
2f2e5f9aa7
Skip 400ms delay after opening menu if mouse movement is disabled
...
This removes the 400ms delay in NACT::wait_after_open_menu() if
automatic mouse movement is disabled, because there's less risk of
miss-clicking.
2022-08-07 18:12:18 +09:00
kichikuou
578a8bf095
Emscripten: Expose sys_restart() function
2022-06-26 14:56:23 +09:00
kichikuou
cc75dd7c94
Convert linebreaks from CRLF to LF
2022-04-03 11:34:48 +09:00
kichikuou
da91f10779
Allow overriding hard-coded strings by system3.ini
...
Some strings ("戻る" and "次のページ" in menu, character names in DPS)
are not included in game files but are hard-coded in the executable.
Now those strings can be overridden by adding [string] section to
system3.ini. For example, system3.ini for English translation of DPS
may look like this:
[config]
game = dps
title = D.P.S - Dream Program System
[string]
back = Back
next_page = Next Page
dps_custom = Custom
dps_linus = Linus
dps_katsumi = Katsumi
dps_yumiko = Yumiko
dps_itsumi = Itsumi
dps_hitomi = Hitomi
dps_mariko = Mariko
2021-09-11 13:20:48 +09:00
kichikuou
cbf2a9c86f
Report parse error of AG00.DAT
2021-09-09 21:06:15 +09:00