Fix header include paths

This commit is contained in:
kichikuou
2025-02-08 12:55:14 +09:00
parent 2827c79bda
commit c205806d7b
15 changed files with 17 additions and 17 deletions
+1 -1
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@@ -11,7 +11,7 @@
#include "mako.h"
#include "mako_midi.h"
#include "fm/mako_ymfm.h"
#include "../config.h"
#include "config.h"
#include "dri.h"
namespace {
+1 -1
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@@ -3,7 +3,7 @@
#include "config.h"
#include "fileio.h"
#include "texthook.h"
#include "sys/nact.h"
#include "nact.h"
#include "debugger/debugger.h"
#ifdef _WIN32
#include <direct.h>
+2 -2
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@@ -8,8 +8,8 @@
#include <string.h>
#include "nact.h"
#include "game_id.h"
#include "../config.h"
#include "../fileio.h"
#include "config.h"
#include "fileio.h"
extern SDL_Window* g_window;
extern SDL_Renderer* g_renderer;
+1 -1
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@@ -11,7 +11,7 @@
#include <vector>
#include <memory>
#include <stdio.h>
#include "../common.h"
#include "common.h"
#include "game_id.h"
#include "dri.h"
#include <SDL_ttf.h>
+1 -1
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@@ -5,7 +5,7 @@
*/
#include "ags.h"
#include "../fileio.h"
#include "fileio.h"
void AGS::load_bmp(const char* file_name)
{
+1 -1
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@@ -8,7 +8,7 @@
#include <memory>
#include <string.h>
#include "game_id.h"
#include "../fileio.h"
#include "fileio.h"
void Dri::open(const char* file_name)
{
+1 -1
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@@ -1,6 +1,6 @@
#include <string.h>
#include "game_id.h"
#include "../fileio.h"
#include "fileio.h"
#include "config.h"
// ADISK.DATの先頭256bytes
+1 -1
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@@ -12,7 +12,7 @@
#include <stdio.h>
#include <limits.h>
#include <math.h>
#include "../common.h"
#include "common.h"
#include "game_id.h"
#include "dri.h"
+1 -1
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@@ -4,7 +4,7 @@
#include <memory>
#include <queue>
#include <SDL.h>
#include "../common.h"
#include "common.h"
struct GameId;
class Dri;
+2 -2
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@@ -15,8 +15,8 @@
#include "msgskip.h"
#include "texthook.h"
#include "dri.h"
#include "../config.h"
#include "../fileio.h"
#include "config.h"
#include "fileio.h"
#include "game_id.h"
#include "debugger/debugger.h"
+1 -1
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@@ -11,7 +11,7 @@
#include <string>
#include <vector>
#include <stdio.h>
#include "../common.h"
#include "common.h"
#include "config.h"
#include "dri.h"
#include "game_id.h"
+1 -1
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@@ -17,7 +17,7 @@
#include "mako.h"
#include "msgskip.h"
#include "game_id.h"
#include "../fileio.h"
#include "fileio.h"
#include "encoding.h"
#include "texthook.h"
+1 -1
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@@ -11,7 +11,7 @@
#include "mako.h"
#include "msgskip.h"
#include "game_id.h"
#include "../fileio.h"
#include "fileio.h"
#include "encoding.h"
#include "texthook.h"
+1 -1
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@@ -11,7 +11,7 @@
#include "mako.h"
#include "msgskip.h"
#include "game_id.h"
#include "../fileio.h"
#include "fileio.h"
#include "encoding.h"
#include "texthook.h"
+1 -1
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@@ -15,7 +15,7 @@
#include "mako.h"
#include "mako_midi.h"
#include "fm/mako_ymfm.h"
#include "../config.h"
#include "config.h"
#include "dri.h"
#include "game_id.h"