diff --git a/src/generic/mako.cpp b/src/generic/mako.cpp index 00e2904..591368e 100644 --- a/src/generic/mako.cpp +++ b/src/generic/mako.cpp @@ -11,7 +11,7 @@ #include "mako.h" #include "mako_midi.h" #include "fm/mako_ymfm.h" -#include "../config.h" +#include "config.h" #include "dri.h" namespace { diff --git a/src/sdlmain.cpp b/src/sdlmain.cpp index 9dca131..0da0240 100644 --- a/src/sdlmain.cpp +++ b/src/sdlmain.cpp @@ -3,7 +3,7 @@ #include "config.h" #include "fileio.h" #include "texthook.h" -#include "sys/nact.h" +#include "nact.h" #include "debugger/debugger.h" #ifdef _WIN32 #include diff --git a/src/sys/ags.cpp b/src/sys/ags.cpp index 753a7bd..483a2e3 100644 --- a/src/sys/ags.cpp +++ b/src/sys/ags.cpp @@ -8,8 +8,8 @@ #include #include "nact.h" #include "game_id.h" -#include "../config.h" -#include "../fileio.h" +#include "config.h" +#include "fileio.h" extern SDL_Window* g_window; extern SDL_Renderer* g_renderer; diff --git a/src/sys/ags.h b/src/sys/ags.h index cb62472..5fa1905 100644 --- a/src/sys/ags.h +++ b/src/sys/ags.h @@ -11,7 +11,7 @@ #include #include #include -#include "../common.h" +#include "common.h" #include "game_id.h" #include "dri.h" #include diff --git a/src/sys/ags_bmp.cpp b/src/sys/ags_bmp.cpp index bd717bf..1900313 100644 --- a/src/sys/ags_bmp.cpp +++ b/src/sys/ags_bmp.cpp @@ -5,7 +5,7 @@ */ #include "ags.h" -#include "../fileio.h" +#include "fileio.h" void AGS::load_bmp(const char* file_name) { diff --git a/src/sys/dri.cpp b/src/sys/dri.cpp index 0fd2c67..e62cb0a 100644 --- a/src/sys/dri.cpp +++ b/src/sys/dri.cpp @@ -8,7 +8,7 @@ #include #include #include "game_id.h" -#include "../fileio.h" +#include "fileio.h" void Dri::open(const char* file_name) { diff --git a/src/sys/game_id.cpp b/src/sys/game_id.cpp index 557c3ef..1cf3602 100644 --- a/src/sys/game_id.cpp +++ b/src/sys/game_id.cpp @@ -1,6 +1,6 @@ #include #include "game_id.h" -#include "../fileio.h" +#include "fileio.h" #include "config.h" // ADISK.DATの先頭256bytes diff --git a/src/sys/mako.h b/src/sys/mako.h index 89f2223..d889843 100644 --- a/src/sys/mako.h +++ b/src/sys/mako.h @@ -12,7 +12,7 @@ #include #include #include -#include "../common.h" +#include "common.h" #include "game_id.h" #include "dri.h" diff --git a/src/sys/mako_midi.h b/src/sys/mako_midi.h index f64ef19..ab68adc 100644 --- a/src/sys/mako_midi.h +++ b/src/sys/mako_midi.h @@ -4,7 +4,7 @@ #include #include #include -#include "../common.h" +#include "common.h" struct GameId; class Dri; diff --git a/src/sys/nact.cpp b/src/sys/nact.cpp index 65eac7f..51bddc5 100644 --- a/src/sys/nact.cpp +++ b/src/sys/nact.cpp @@ -15,8 +15,8 @@ #include "msgskip.h" #include "texthook.h" #include "dri.h" -#include "../config.h" -#include "../fileio.h" +#include "config.h" +#include "fileio.h" #include "game_id.h" #include "debugger/debugger.h" diff --git a/src/sys/nact.h b/src/sys/nact.h index ff92bec..f460964 100644 --- a/src/sys/nact.h +++ b/src/sys/nact.h @@ -11,7 +11,7 @@ #include #include #include -#include "../common.h" +#include "common.h" #include "config.h" #include "dri.h" #include "game_id.h" diff --git a/src/sys/nact_sys1.cpp b/src/sys/nact_sys1.cpp index 723e9c1..00c774a 100644 --- a/src/sys/nact_sys1.cpp +++ b/src/sys/nact_sys1.cpp @@ -17,7 +17,7 @@ #include "mako.h" #include "msgskip.h" #include "game_id.h" -#include "../fileio.h" +#include "fileio.h" #include "encoding.h" #include "texthook.h" diff --git a/src/sys/nact_sys2.cpp b/src/sys/nact_sys2.cpp index 75430de..f0f25db 100644 --- a/src/sys/nact_sys2.cpp +++ b/src/sys/nact_sys2.cpp @@ -11,7 +11,7 @@ #include "mako.h" #include "msgskip.h" #include "game_id.h" -#include "../fileio.h" +#include "fileio.h" #include "encoding.h" #include "texthook.h" diff --git a/src/sys/nact_sys3.cpp b/src/sys/nact_sys3.cpp index c5d8b60..b96f03b 100644 --- a/src/sys/nact_sys3.cpp +++ b/src/sys/nact_sys3.cpp @@ -11,7 +11,7 @@ #include "mako.h" #include "msgskip.h" #include "game_id.h" -#include "../fileio.h" +#include "fileio.h" #include "encoding.h" #include "texthook.h" diff --git a/src/win/mako.cpp b/src/win/mako.cpp index 6d4633f..4c5a1ab 100644 --- a/src/win/mako.cpp +++ b/src/win/mako.cpp @@ -15,7 +15,7 @@ #include "mako.h" #include "mako_midi.h" #include "fm/mako_ymfm.h" -#include "../config.h" +#include "config.h" #include "dri.h" #include "game_id.h"