nastys
c7af59c442
[DivaWig] Hook tertiary function
2019-11-16 22:47:48 +01:00
nastys
a6b9977abd
[DivaWig] Hook secondary function
2019-11-16 22:27:19 +01:00
nastys
f52e702843
Optionalize pause on focus lost
2019-11-16 05:33:44 +01:00
nastys
feedab19c5
Update components.ini
2019-11-16 02:57:11 +01:00
nastys
444bbc91ae
[DivaWig] Make cout optional
2019-11-16 02:55:48 +01:00
nastys
66b3319549
Merge all four display mode settings
2019-11-16 02:46:53 +01:00
nastys
8e1ea0be36
[DivaMovie] Option to disable PRINT
2019-11-16 02:25:47 +01:00
nastys
473956bd8f
[DivaWig] Experimental unloading/loading (disabled by default)
2019-11-16 02:17:07 +01:00
nastys
07ce04c798
[DivaWig] More module parts
2019-11-15 21:45:24 +01:00
nastys
a3364045c0
[DivaWig] Make the beep optional & cleanup leftover spaghetti
2019-11-15 21:25:34 +01:00
nastys
1e12cc9c68
[DivaWig] Change input method
2019-11-15 19:43:03 +01:00
nastys
137ac19f62
Merge branch 'master' of https://notabug.org/nastys/PD-Loader
2019-11-15 05:46:10 +01:00
nastys
25392da0aa
Add DivaWig (experimental)
2019-11-15 05:45:51 +01:00
Jay39w
4494fe1760
Appveyor fix
...
please please just work :(
2019-11-14 01:39:44 +00:00
nastys
1be07f2588
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-14 01:03:16 +00:00
Jay39w
834724948b
bugfixes?
...
?
2019-11-14 00:57:56 +00:00
Jay39w
380f86f4d7
anna oop sksksksk
2019-11-14 00:56:59 +00:00
nastys
e759bb8b2a
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-13 02:20:29 +00:00
Jay39w
0ce21d4b73
Delete 'source-code/source/plugins/TLAC/PlayerDataManager.cpp'
2019-11-13 02:14:36 +00:00
Jay39w
7606611fb6
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-13 02:14:27 +00:00
Jay39w
e412df221a
sfx stuff that didnt work, 3rd oops of the night!
2019-11-13 02:06:49 +00:00
Jay39w
71199b3ec4
Updated btn_se_equip
2019-11-13 02:05:55 +00:00
nastys
87ce03677e
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-13 01:24:51 +00:00
Jay39w
0744fa200d
im a clown
...
i forgot to add \pv_equip :(
2019-11-13 01:23:51 +00:00
nastys
e58111aaf6
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-13 01:15:18 +00:00
Jay39w
0644088937
Update appveyor.yml
...
oops
2019-11-13 01:12:08 +00:00
nastys
6c1a900925
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-13 00:07:24 +00:00
Jay39w
49a6f91cdc
new song specific ini files
...
please note the player must edit these before they have any effect in-game
2019-11-12 23:58:27 +00:00
Jay39w
dd659d25d8
new base playerdata.ini
2019-11-12 23:56:56 +00:00
Jay39w
f1d0f63b6f
Allow song specific choices such as modules, skins and sfx.
...
Set in playerdata.ini, modules.ini, skins.ini and sfx.ini respectively.
2019-11-12 23:53:26 +00:00
Jay39w
aafe8577b2
Add song-specific booleans to Launcher.dva for easier access
2019-11-12 23:52:03 +00:00
Jay39w
caba4d6d9b
Allow for song specific module choices and saving/loading of song specific module choices.
...
This feature should require use_card, this is automatically enabled by default (this may be changed in the next commit) and has one notable bug, which is a significant FPS drop when selecting (or sometimes loading) modules on songs with 3 vocals. (This does NOT impact gameplay past song select to my knowledge)
Huge thanks to somewhatlurker again for coding help and advice as well as just being a sweetie <3
2019-11-12 01:20:02 +00:00
nastys
8209b8f6be
Merge branch 'master' of Jay39w/PD-Loader into master
2019-11-05 21:56:47 +00:00
Jay39w
0c1d371044
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-05 21:53:36 +00:00
Jay39w
aa4a7042e5
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-05 21:48:03 +00:00
nastys
936c11be43
Fix OpenGL patches by default
2019-11-03 02:48:36 +01:00
lybxlpsv
d67fe9ee42
Update ShaderPatch.ini (2)
2019-11-02 09:37:24 +07:00
lybxlpsv
6e65a7ccfd
Update ShaderPatch.ini
2019-11-02 08:47:14 +07:00
somewhatlurker
e5c360e0ed
ShaderPatch: trim config key names as well as values
2019-11-01 20:59:22 +11:00
somewhatlurker
052de69a21
ShaderPatch: separate data and user config
2019-11-01 20:57:30 +11:00
nastys
bbef3564cc
OpenGL patches
2019-10-28 18:41:50 +01:00
nastys
2224195ba3
Make MENU_CIRCLE behave like the other MENU keybindings
2019-10-26 16:06:02 +02:00
nastys
f226b355a4
XINPUT_L/R/UP/DOWN
2019-10-26 16:02:22 +02:00
nastys
e35f70fea0
Keybinding fixes
2019-10-26 15:39:11 +02:00
nastys
31199663c8
Better keybindings
2019-10-26 15:09:56 +02:00
nastys
7d40755553
Merge branch 'master' of somewhatlurker/PD-Loader into master
2019-10-25 23:30:53 +00:00
somewhatlurker
26d6ef0250
add code for skipping through menus (input bit 0x6e set based on any control panel buttons being used)
2019-10-26 10:16:53 +11:00
somewhatlurker
1c32a16018
add pause component to launcher and components.ini
2019-10-26 00:26:16 +11:00
somewhatlurker
a7e5034649
pause: add up/down to key legend
2019-10-26 00:22:20 +11:00
somewhatlurker
b15e840e7c
pause: touch panel support
2019-10-26 00:16:40 +11:00
somewhatlurker
0b8207131a
bad copypaste in project conf
2019-10-25 23:10:26 +11:00
somewhatlurker
ebc5baa132
tlac: move drawing to utilities as its own class (rather than littering the components namespace), simplify menu coordinates management of pause
2019-10-25 23:04:28 +11:00
somewhatlurker
02967e7e03
pause: make the cursor and items look nicer
...
(ignore the crackhead math)
2019-10-25 06:47:34 +11:00
somewhatlurker
4da730261f
pause: improve layout and add some lines as decoration
...
partial code for a decent looking box is included but commented out because the asset isn't loaded in-game
2019-10-24 23:06:03 +11:00
somewhatlurker
000065ed14
tlac: add some extra drawing stuff, change drawing signatures to allow inline points/rects
2019-10-24 18:58:30 +11:00
somewhatlurker
bb683c2252
tlac drawing: proper support for different aet files
2019-10-24 17:35:47 +11:00
somewhatlurker
501135cc20
tlac drawing: add drawText functions for strings with formatting/sprite escapes
2019-10-23 22:21:25 +11:00
somewhatlurker
9e800103f9
pause: add heading text to submenus
2019-10-23 22:20:11 +11:00
somewhatlurker
73c3af7bc0
pause: support all aspect ratios
2019-10-23 12:28:29 +11:00
somewhatlurker
b5b0af0e15
pause: pause on focus lost (+ some minor cleanup)
2019-10-23 11:17:58 +11:00
somewhatlurker
0f5745cde1
pause: use cross to leave sub-menu instead of triangle
2019-10-23 11:11:16 +11:00
somewhatlurker
bb20f55e1c
tlac: rename some text drawing stuff to be more correct
2019-10-23 11:06:56 +11:00
somewhatlurker
d5b184414a
pause: bring back the fancy icons (with a fix for createAetLayer's signature in drawing)
2019-10-23 08:26:27 +11:00
somewhatlurker
6bbc1fce5f
pause: disable aets in key legend -- I've been getting some crashes that seem to be caused by them and I'm not sure why yet
...
might be something as simple as putting const in a few too many places
2019-10-23 07:47:26 +11:00
somewhatlurker
01a089d1f4
pause: add slider input filtering
2019-10-23 07:32:19 +11:00
somewhatlurker
3ae348e966
pause: more cleanup
2019-10-23 06:02:34 +11:00
somewhatlurker
98a6fec7ac
pause: menu code cleanup
2019-10-23 05:36:27 +11:00
somewhatlurker
d7ca0637f5
pause: better input filtering
...
buttons now need to be pressed again after leaving pause to trigger (instead of instantly hitting when unpaused)
2019-10-23 04:52:39 +11:00
somewhatlurker
942de967ce
pause: fix button icons remaining when UI is hidden
2019-10-22 05:42:52 +11:00
somewhatlurker
6acaed6f3a
pause disable broken restart button
2019-10-22 05:39:37 +11:00
somewhatlurker
68c03689c0
pause: don't click the restart button. I warned you.
2019-10-22 03:50:17 +11:00
somewhatlurker
84352bbbfa
tlac: rename DrawSprites stuff to Draw2D, use a better hook for it
2019-10-22 00:56:45 +11:00
somewhatlurker
a90ae09e11
tlac drawing: lots of const on pointers
2019-10-21 21:53:26 +11:00
somewhatlurker
c7d1982dbe
pause: floats in createAetLayer calls?
2019-10-21 21:48:46 +11:00
somewhatlurker
6899c278f4
pause: use nullptr instead of 0 in createAetLayer args
2019-10-21 21:39:57 +11:00
somewhatlurker
7c308c1f24
tlac: (drawing:) use Point struct in more places and add more/better aet funcs, (pause:) use button aets in key legend
2019-10-21 21:10:39 +11:00
somewhatlurker
b017382580
tlac: aet drawing funcs
2019-10-21 18:50:57 +11:00
somewhatlurker
59c8d164ad
tlac: add three parameter drawRectangle (implemented the same as sega uses)
2019-10-21 17:24:35 +11:00
somewhatlurker
b4ee82a643
pause: okay, I think this should fix appveyor builds
2019-10-21 14:26:14 +11:00
somewhatlurker
af7140b9e5
pause: ?
2019-10-21 14:10:40 +11:00
somewhatlurker
783f768650
use proper syntax for accessing vector data
2019-10-21 13:55:25 +11:00
somewhatlurker
39d2f18c3f
pause: cleanup, remove an unused hook
2019-10-21 13:46:34 +11:00
somewhatlurker
f7076adcb8
pause: add missing string include
2019-10-21 01:39:21 +11:00
somewhatlurker
487c63a632
shaderpatch: fix crashing(?)
2019-10-21 01:33:59 +11:00
somewhatlurker
8edbf92649
pause: add SE volume submenu, improve some state management
2019-10-21 01:20:44 +11:00
somewhatlurker
cc183348e4
pause: don't listen for menu input when menu is hidden, improve keys legend, add pulsing effect to selected item's text, remove isUnpauseKeyTapped
2019-10-20 19:58:09 +11:00
somewhatlurker
d8ac3bbd67
pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
...
(code's still a mess tho)
2019-10-20 17:35:51 +11:00
somewhatlurker
3c7768c147
add pause menu (with one option)
...
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker
d768fa40f3
placeholder pause UI
2019-10-19 18:10:51 +11:00
somewhatlurker
030850a6dd
significant work on Pause component (not ready yet, but feel free to test)
2019-10-19 15:29:07 +11:00
somewhatlurker
41f8aa6d3c
Merge branch 'master' of somewhatlurker/PD-Loader into master
2019-10-18 08:06:22 +00:00
somewhatlurker
3ee6484bb0
score saver: fix insurance update check
2019-10-18 19:05:20 +11:00
somewhatlurker
f99769e6e9
score_saver: don't block game loading when scores aren't loaded -- just delay score loading
2019-10-16 10:58:27 +11:00
somewhatlurker
400c17573c
score saver: detect SUB_GAME_SEL as in pv menu for update
2019-10-16 10:27:47 +11:00
somewhatlurker
384a34e78c
sync DivaSound (ASIO config UI)
2019-10-16 10:13:01 +11:00
somewhatlurker
d95fc70b2d
remove 32 bit configurations, re-enable exception handling but with FH4 disabled
...
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
lybxlpsv
8304a6d43d
[TLAC] Add dllexport to change current window handle
2019-10-16 00:01:11 +07:00
nastys
8edf8c9175
No more VCRUNTIME140_1.dll
2019-10-15 17:42:56 +02:00
nastys
f81b7bd67a
Add readme
2019-10-15 17:12:28 +02:00
nastys
0cef838a8f
Reduce DivaMovie debugging info
2019-10-15 15:40:23 +02:00