Updated Spice SDK (markdown)

bicarus
2026-05-06 23:49:43 -07:00
parent 6ad9d5d532
commit 7c32dac485
+12
@@ -81,3 +81,15 @@ See comments in the [header file](https://github.com/spice2x/spice2x.github.io/b
* https://github.com/spice2x/spice2x.github.io/blob/main/src/spice2x/sdk/sample/v0/flat_c/v0_flat_c.c
* https://github.com/spice2x/spice2x.github.io/blob/main/src/spice2x/sdk/sample/v0/flat_c/v0_flatc.def
## Contributing, suggestions
Please file an issue or a pull request.
Some ideas for the future:
* scanning and modifying memory (Spice API already has this)
* installing DLL hooks (expose detour library?)
* having direct hooks into I/O emulation modules (not sure if needed - feels like existing I/O routines should be sufficient)
* getting full tape LEDs (Spice API has this for some games)
* having a callback into DX9 `Present` call??
* drawing an ImGui window???