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@@ -922,11 +922,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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strcat(controllerInput->inputName, "_");
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strcat(controllerInput->inputName, codename(EV_KEY, code));
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normaliseName(controllerInput->inputName);
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if (snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path, code) >= 1024)
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{
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// hum ok, truncated value
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}
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strcpy(controllerInput->inputTechNegName, "-"); // unassignable value (not "" while some conf are empty)
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}
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}
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}
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@@ -948,14 +943,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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strcat(controllerInput->inputName, "_");
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strcat(controllerInput->inputName, codename(EV_ABS, code));
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normaliseName(controllerInput->inputName);
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if (snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path, code) >= 1024)
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{
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// hum ok, truncated value
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}
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if (snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i", controllers->controller[i].path, code) >= 1024)
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{
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// hum ok, truncated value
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}
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ControllerInput *minControllerInput =
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&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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@@ -964,15 +951,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
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strcpy(minControllerInput->inputName, controllerInput->inputName);
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strcat(minControllerInput->inputName, "_MIN");
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if (snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN", controllers->controller[i].path, code) >= 1024)
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{
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// hum ok, truncated value
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}
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if (snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN", controllers->controller[i].path, code) >=
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1024)
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{
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// hum ok, truncated value
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}
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ControllerInput *maxControllerInput =
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&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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@@ -981,27 +959,6 @@ static ControllerStatus listControllers(Controllers *controllers)
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maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
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strcpy(maxControllerInput->inputName, controllerInput->inputName);
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strcat(maxControllerInput->inputName, "_MAX");
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if (snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX", controllers->controller[i].path, code) >= 1024)
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{
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// hum ok, truncated value
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}
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if (snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX", controllers->controller[i].path, code) >=
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1024)
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{
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// hum ok, truncated value
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}
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ControllerInput *shakeControllerInput = &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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shakeControllerInput->evType = EV_ABS;
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shakeControllerInput->evCode = code;
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shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
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strcpy(shakeControllerInput->inputName, controllerInput->inputName);
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strcat(shakeControllerInput->inputName, "_SHAKE");
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if (snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE", controllers->controller[i].path, code) >=
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1024)
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{
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// hum ok, truncated value
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}
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struct input_absinfo absoluteFeatures;
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ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
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@@ -1109,67 +1066,31 @@ void *controllerThread(void *_args)
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((double)event.value - (double)args->controller->absMin[event.code]) /
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((double)args->controller->absMax[event.code] - (double)args->controller->absMin[event.code]);
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if(args->controller->absTriggers[event.code].isNeg == 1) {
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scaled = 1.0 - scaled;
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}
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if (args->controller->absTriggers[event.code].enabled)
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{
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int channel = args->controller->absTriggers[event.code].channel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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// Deadzone handling
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if (scaled < analogue_deadzones[channel].start_max)
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// Deadzone handling
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if (scaled < analogue_deadzones[channel].start_max)
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scaled = 0.0;
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if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
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if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
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scaled = 0.5;
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if (scaled > analogue_deadzones[channel].end_min)
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if (scaled > analogue_deadzones[channel].end_min)
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scaled = 1.0;
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setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
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} else {
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setSwitch(args->controller->absTriggers[event.code].player,
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args->controller->absTriggers[event.code].channel, scaled < 0.8 ? 0 : 1);
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}
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setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
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}
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if(event.value <= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
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if (args->controller->absTriggers[event.code].minEnabled)
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{
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int channel = args->controller->absTriggers[event.code].minChannel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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setAnalogue(channel, scaled < 0.2 ? 0.0 : pow(2, jvsBits) * 1.0);
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} else {
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setSwitch(args->controller->absTriggers[event.code].minPlayer,
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args->controller->absTriggers[event.code].minChannel, scaled < 0.2 ? 1 : 0);
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}
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}
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if (args->controller->absTriggers[event.code].minEnabled)
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{
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setSwitch(args->controller->absTriggers[event.code].minPlayer,
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args->controller->absTriggers[event.code].minChannel, scaled < 0.2);
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}
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if(event.value >= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
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if (args->controller->absTriggers[event.code].maxEnabled)
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{
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int channel = args->controller->absTriggers[event.code].maxChannel;
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if (args->controller->absTriggers[event.code].isAnalogue) {
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setAnalogue(channel, scaled > 0.8 ? pow(2, jvsBits) : 0.0);
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} else {
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setSwitch(args->controller->absTriggers[event.code].maxPlayer,
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args->controller->absTriggers[event.code].maxChannel, scaled > 0.8 ? 1 : 0);
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}
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}
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if (args->controller->absTriggers[event.code].maxEnabled)
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{
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setSwitch(args->controller->absTriggers[event.code].maxPlayer,
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args->controller->absTriggers[event.code].maxChannel, scaled > 0.8);
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}
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if (args->controller->absTriggers[event.code].shakeEnabled)
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{
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int channel = args->controller->absTriggers[event.code].shakeChannel;
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if( (scaled > args->controller->absTriggers[event.code].shakePreviousScaled && scaled - args->controller->absTriggers[event.code].shakePreviousScaled > 0.1) ||
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(scaled < args->controller->absTriggers[event.code].shakePreviousScaled && -scaled + args->controller->absTriggers[event.code].shakePreviousScaled > 0.1)) {
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setAnalogue(channel, 0);
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} else {
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setAnalogue(channel, pow(2, jvsBits) / 2);
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}
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args->controller->absTriggers[event.code].shakePreviousScaled = scaled;
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}
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}
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break;
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@@ -1322,9 +1243,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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controllers->controller[i].absTriggers[j].enabled = 0;
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controllers->controller[i].absTriggers[j].minEnabled = 0;
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controllers->controller[i].absTriggers[j].maxEnabled = 0;
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controllers->controller[i].absTriggers[j].shakeEnabled = 0;
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controllers->controller[i].absTriggers[j].isNeg = 0;
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controllers->controller[i].absTriggers[j].isAnalogue = 1;
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}
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for (int j = 0; j < KEY_MAX; j++)
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@@ -1337,20 +1255,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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for (int j = 0; j < controllers->controller[i].inputCount; j++)
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{
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char *mapping = getMapping(controllers->controller[i].inputs[j].inputName);
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int negabs = 0;
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if (mapping == NULL) {
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// give a 2nd chance with a techninal mapping
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mapping = getMapping(controllers->controller[i].inputs[j].inputTechName);
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if (mapping == NULL) {
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// give a 3rd change with negativ technical mapping
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mapping = getMapping(controllers->controller[i].inputs[j].inputTechNegName);
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negabs = 1;
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if (mapping == NULL) {
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continue;
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}
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}
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}
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if (mapping == NULL)
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continue;
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ArcadeInput input = {0};
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ControllerStatus status = getArcadeInputByName(mapping, &input);
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@@ -1375,9 +1281,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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@@ -1390,9 +1293,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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@@ -1405,21 +1305,6 @@ ControllerStatus startControllerThreads(Controllers *controllers)
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
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input.player;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
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if (strstr(input.name, "ANALOGUE") == NULL)
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
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}
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break;
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case ANALOGUE_SHAKE:
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{
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
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input.channel;
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strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
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input.name);
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controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
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input.player;
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}
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break;
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