Commit Graph
19 Commits
Author SHA1 Message Date
dkeruza-neo 73d2131c73 Added Discord bot. And a small fix. 2025-10-01 17:27:51 -04:00
dkeruza-neo 813ea1c49d A few bugs fixed and 2 additions. 2025-09-30 16:19:37 -04:00
dkeruza-neo ae6e4c6e56 Super release 2025-09-15 16:12:07 -04:00
dkeruza-neo f5c8c8c0f0 A couple additions and fixes. 2025-05-31 21:45:19 -03:00
dkeruza-neo 5558718f29 Various fixes, clean and window managing. 2025-04-26 01:10:23 -03:00
dkeruza-neo e359cbb0bd Added AppImage, fixed 2Spicy Resolution, again. 2025-04-12 00:28:50 -04:00
dkeruza-neo 0a29307870 2Spicy error in the scaling code. 2025-04-06 16:12:48 -04:00
dkeruza-neo d202f31717 fixed changelog 2025-04-06 16:12:48 -04:00
dkeruza-neo ea19a688cc Recompiled shaders redirectio, and lib path. 2025-04-06 04:30:09 -04:00
dkeruza-neo 5be9aef4e0 changelog and guide 2025-04-05 18:16:04 -04:00
dkeruza-neo ad085a1610 Stand alone lindbergh ELF. 2025-04-05 17:43:45 -04:00
dkeruza-neo 98c6b740fd Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
Test mode in HOD4 SP now stretches.
2025-04-05 17:34:07 -04:00
dkeruza-neo 2e2a2b4052 lindbergh can run games in a different folder than current. 2025-04-01 18:39:49 -04:00
dkeruza-neo 11b657e961 Update changelog 2025-03-30 21:26:00 -04:00
dkeruza-neo 527bdc418f Fixed LGJ, VT3 and ID4/ID5 JVS passthrough. 2025-03-25 15:36:26 -04:00
dkeruza-neo 9bbc0f983e Check the changelog. 2025-03-09 00:44:55 -05:00
dkeruza-neo fe2c749bb0 Fixes. Added ELF clean checker. 2025-02-02 17:51:24 +01:00
dkeruza-neo 93927ef8c9 Fixes and ID5 SBRY support. 2025-01-27 15:09:52 +01:00
dkeruza-neo f67f30cbcd Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches. 2025-01-26 03:58:41 +01:00