dkeruza-neo
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73d2131c73
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Added Discord bot. And a small fix.
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2025-10-01 17:27:51 -04:00 |
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dkeruza-neo
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813ea1c49d
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A few bugs fixed and 2 additions.
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2025-09-30 16:19:37 -04:00 |
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dkeruza-neo
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ae6e4c6e56
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Super release
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2025-09-15 16:12:07 -04:00 |
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dkeruza-neo
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f5c8c8c0f0
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A couple additions and fixes.
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2025-05-31 21:45:19 -03:00 |
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dkeruza-neo
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5558718f29
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Various fixes, clean and window managing.
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2025-04-26 01:10:23 -03:00 |
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dkeruza-neo
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e359cbb0bd
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Added AppImage, fixed 2Spicy Resolution, again.
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2025-04-12 00:28:50 -04:00 |
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dkeruza-neo
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0a29307870
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2Spicy error in the scaling code.
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2025-04-06 16:12:48 -04:00 |
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dkeruza-neo
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d202f31717
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fixed changelog
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2025-04-06 16:12:48 -04:00 |
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dkeruza-neo
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ea19a688cc
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Recompiled shaders redirectio, and lib path.
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2025-04-06 04:30:09 -04:00 |
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dkeruza-neo
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5be9aef4e0
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changelog and guide
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2025-04-05 18:16:04 -04:00 |
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dkeruza-neo
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ad085a1610
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Stand alone lindbergh ELF.
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2025-04-05 17:43:45 -04:00 |
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dkeruza-neo
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98c6b740fd
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Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
Test mode in HOD4 SP now stretches.
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2025-04-05 17:34:07 -04:00 |
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dkeruza-neo
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2e2a2b4052
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lindbergh can run games in a different folder than current.
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2025-04-01 18:39:49 -04:00 |
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dkeruza-neo
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11b657e961
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Update changelog
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2025-03-30 21:26:00 -04:00 |
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dkeruza-neo
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527bdc418f
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Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
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2025-03-25 15:36:26 -04:00 |
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dkeruza-neo
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9bbc0f983e
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Check the changelog.
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2025-03-09 00:44:55 -05:00 |
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dkeruza-neo
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fe2c749bb0
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Fixes. Added ELF clean checker.
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2025-02-02 17:51:24 +01:00 |
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dkeruza-neo
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93927ef8c9
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Fixes and ID5 SBRY support.
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2025-01-27 15:09:52 +01:00 |
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dkeruza-neo
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f67f30cbcd
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Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches.
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2025-01-26 03:58:41 +01:00 |
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