Files
korenkonder_AFTMods/src/DivaGL/shadow.cpp
T

20 lines
428 B
C++

/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#include "shadow.hpp"
Shadow** shadow_ptr = (Shadow**)0x000000014CC587B8;
void(FASTCALL* sub_1405E8A20)(Shadow* shad, int32_t index, vec3* pos)
= (void(FASTCALL*)(Shadow* shad, int32_t index, vec3 * pos))0x00000001405E8A20;
float_t Shadow::get_shadow_range() {
return shadow_range * shadow_range_factor;
}
Shadow* shadow_ptr_get() {
return *shadow_ptr;
}