kichikuou
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dc17b78365
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Move miscellaneous low-level functions to system.[ch]
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2025-06-11 09:23:44 +09:00 |
|
kichikuou
|
adf362ea57
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Rename sdl_effect_* to effect_*
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2025-06-11 09:23:44 +09:00 |
|
kichikuou
|
9a01d28075
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Move gfx_* functions from sdl_core.h to gfx.h
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2025-06-11 09:22:36 +09:00 |
|
kichikuou
|
945dbd7722
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Rename graphics functions from sdl_* to gfx_*
And rename sdl_{video,draw,image}.c to gfx_{video,draw,image}.c.
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2025-06-10 15:00:27 +09:00 |
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kichikuou
|
cf5e899632
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Remove unused includes from NIGHTDLL/ and SACT/
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2025-02-19 12:38:47 +09:00 |
|
kichikuou
|
f282c02376
|
Replace sf0 with main_surface
|
2025-02-19 12:15:10 +09:00 |
|
kichikuou
|
7f645d6bd1
|
Refactor function return types in modules/
|
2025-02-03 09:24:45 +09:00 |
|
kichikuou
|
d14b42c146
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Replace boolean/TRUE/FALSE with bool/true/false
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2025-02-02 10:02:08 +09:00 |
|
kichikuou
|
86068b0ab9
|
Prefer single precision float
|
2024-09-01 08:25:34 +09:00 |
|
kichikuou
|
d1712ab7b4
|
Remove newline character from debug print macro calls
Now "\n" is appended by the macros.
|
2022-09-02 20:37:26 +09:00 |
|
kichikuou
|
d1d943d2a5
|
Remove old code path for SACT.DrawEffect
Now it always uses sdl_effect.
|
2022-01-30 11:32:33 +09:00 |
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kichikuou
|
6c59122c59
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sdl_effect: Implement EFFECT_POLYGON_ROTATE_*
It needs perspective-correct interpolation, so we cannot simply use
SDL_RenderGeometry.
|
2022-01-30 11:32:21 +09:00 |
|
kichikuou
|
b6a69deab7
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sdl_effect: Implement EFFECT_ZOOM_BLEND_BLUR
|
2022-01-23 22:20:18 +09:00 |
|
kichikuou
|
eea1f9c93a
|
sdl_effect: Implement EFFECT_ZIGZAG_CROSSFADE
This effect is hard to implement correctly without writing a custom
shader. We approximate this by combining vertical and horizontal wave
effects.
|
2022-01-23 16:46:36 +09:00 |
|
kichikuou
|
10b414fb4e
|
sdl_effect: Implement mosaic and crossfade-mosaic
|
2022-01-23 14:08:23 +09:00 |
|
kichikuou
|
d35a24f142
|
sdl_effect: Implement linear blur effects
Now Gpx and NIGHTDLL are fully migrated to sdl_effect.
|
2022-01-17 17:41:13 +09:00 |
|
kichikuou
|
d945dfe77d
|
sdl_effect: Implement EFFECT_CROSSFADE_{DOWN,UP,LR,RL}
|
2022-01-17 11:23:22 +09:00 |
|
kichikuou
|
a224d89233
|
Rename sdl_fader to sdl_effect
|
2022-01-17 09:47:39 +09:00 |
|
kichikuou
|
bc97e4c826
|
sdl_fader: Implement blind effects
|
2022-01-16 22:05:53 +09:00 |
|
kichikuou
|
c4d74d659a
|
sdl_fader: Add fade in/out and white in/out effects
This replaces the existing three separate implementations (CE command,
Gpx, and NIGHTDLL) of these effects with the new one implemented in
sdl_fader.
|
2022-01-16 15:48:58 +09:00 |
|
kichikuou
|
4daaa5ede5
|
Use sdl_fader in Gpx.EffectCopy
|
2022-01-16 11:04:25 +09:00 |
|
kichikuou
|
9ea1a81cc1
|
Allow more than 256 steps in sdl_fader
Now sdl_fader_step() takes a real number between 0 and 1.
|
2022-01-15 16:53:32 +09:00 |
|
kichikuou
|
5fefd74d4a
|
Rewrite SACT's rotation effects using sdl_fader
This is much faster since it uses (possibly hardware accelarated) SDL
rendering functions.
|
2022-01-04 17:20:16 +09:00 |
|
kichikuou
|
d03568c3ff
|
Refactor effect enums
Since not all SACT effects can be mapped to CE effects, a third enum
type is needed.
|
2022-01-04 12:32:10 +09:00 |
|
kichikuou
|
e1e1e5cacc
|
Use sdl_fader in SACT
|
2021-12-12 22:21:20 +09:00 |
|
kichikuou
|
ff9710426f
|
Remove internal time counters
|
2021-11-14 22:12:11 +09:00 |
|
kichikuou
|
9f9805128f
|
Improve message skip
When message skip is enabled while executing sys_keywait(), skip starts
immediately.
|
2020-12-13 12:29:09 +09:00 |
|
kichikuou
|
ec270f2378
|
Remove X11/SDL abstraction macros
|
2020-10-01 22:10:12 +09:00 |
|
kichikuou
|
8d72775daa
|
Modules: Make debug messages less verbose
|
2020-05-04 23:02:05 +09:00 |
|
kichikuou
|
8c31e7a2ec
|
Rename imput.[ch] to input.[ch]
|
2019-12-24 17:40:02 +09:00 |
|
kichikuou
|
e6af440a23
|
Fix missing includes
|
2017-02-19 12:35:53 +09:00 |
|
kichikuou
|
245bc1212c
|
Remove glib dependency
|
2017-02-18 18:16:32 +09:00 |
|
kichikuou
|
f1b0b399fa
|
Convert EUC to utf-8
|
2017-02-11 19:03:05 +09:00 |
|
kichikuou
|
e607c9c2ee
|
Import xsystem35-1.7.3-pre5
|
2014-04-26 18:40:24 +09:00 |
|