Use sdl_fader in Gpx.EffectCopy

This commit is contained in:
kichikuou
2022-01-16 11:04:25 +09:00
parent 9ea1a81cc1
commit 4daaa5ede5
8 changed files with 73 additions and 94 deletions
+1 -2
View File
@@ -1150,10 +1150,9 @@ static void EffectCopy() {
default:
DEBUG_COMMAND_YET("Gpx.EffectCopy %d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%p:\n", no, dx, dy, ss1, sx1, sy1, ss2, sx2, sy2, sw, sh, time, var);
}
dib = sf_get(0);
dst = sf_get(ss1);
src = sf_get(ss2);
gpx_effect(no, dib, dx, dy, dst, sx1, sy1, src, sx2, sy2, sw, sh, time, var);
gpx_effect(no, dx, dy, dst, sx1, sy1, src, sx2, sy2, sw, sh, time, var);
}
+20 -33
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@@ -42,7 +42,6 @@ static ecopyparam_t ecp;
#define ECA7_D 16
#define ECA12_D 256
static void ec1_cb(int step);
static void ec2_cb(int step);
static void ec3_cb(int step);
static void ec4_cb(int step);
@@ -53,26 +52,31 @@ static void ec11_prepare(void);
static void ec12_cb(int step);
static void ec13_cb(int step);
#if 0
void gle_set_check_clik() {
}
void gle_set_itimer() {
}
#endif
void gpx_effect(int no,
surface_t *write, int wx, int wy,
int wx, int wy,
surface_t *dst, int dx, int dy,
surface_t *src, int sx, int sy,
int width, int height,
int time,
int *endtype) {
ags_faderinfo_t i;
surface_t *write = nact->ags.dib;
if (!gr_clip(dst, &dx, &dy, &width, &height, write, &wx, &wy)) return;
if (!gr_clip(src, &sx, &sy, &width, &height, write, &wx, &wy)) return;
*endtype = 0;
enum sdl_effect sdl_effect = from_sact_effect(no);
if (sdl_effect != EFFECT_INVALID) {
SDL_Rect rect = { wx, wy, width, height };
struct sdl_fader *fader = sdl_fader_init(&rect, dst, dx, dy, src, sx, sy, sdl_effect);
ags_fade2(time ? time : 2700, FALSE, (ags_fade2_callback)sdl_fader_step, fader);
sdl_fader_finish(fader);
gr_copy(write, wx, wy, src, sx, sy, width, height);
ags_updateArea(wx, wy, width, height);
return;
}
ecp.write = write;
ecp.wx = wx;
ecp.wy = wy;
@@ -85,15 +89,10 @@ void gpx_effect(int no,
ecp.w = width;
ecp.h = height;
ecp.time = time;
ags_faderinfo_t i;
switch(no) {
case 1:
i.step_max = 64;
i.effect_time = time == 0 ? 2700 : time;
i.cancel = FALSE;
i.callback = ec1_cb;
ags_fader(&i);
break;
case 2:
i.step_max = 64;
i.effect_time = time == 0 ? 2700 : time;
@@ -151,9 +150,6 @@ void gpx_effect(int no,
gr_copy(write, wx, wy, src, sx, sy, width, height);
ags_updateArea(wx, wy, width, height);
}
*endtype = 0;
}
void sf_blend_white_level(surface_t *dst, int dx, int dy, surface_t *src, int sx, int sy, int sw, int sh, int lv) {
@@ -200,15 +196,6 @@ void sf_blend_white_level(surface_t *dst, int dx, int dy, surface_t *src, int sx
}
static void ec1_cb(int step) {
if (step == 64) {
gr_copy(ecp.write, ecp.wx, ecp.wy, ecp.src, ecp.sx, ecp.sy, ecp.w, ecp.h);
} else {
gre_Blend(ecp.write, ecp.wx, ecp.wy, ecp.dst, ecp.dx, ecp.dy, ecp.src, ecp.sx, ecp.sy, ecp.w, ecp.h, step * 4);
}
ags_updateArea(ecp.wx, ecp.wy, ecp.w, ecp.h);
}
static void ec2_cb(int step) {
if (step == 0) {
gr_copy_bright(ecp.write, ecp.wx, ecp.wy, ecp.dst, ecp.dx, ecp.dy, ecp.w, ecp.h, 255);
+1 -1
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@@ -4,7 +4,7 @@
#include "surface.h"
extern void gpx_effect(int no,
surface_t *write, int wx, int wy,
int wx, int wy,
surface_t *dst, int dx, int dy,
surface_t *src, int sx, int sy,
int width, int height,
+6 -22
View File
@@ -40,7 +40,6 @@
#include "sdl_core.h"
static void ec1_cb(surface_t *, surface_t *);
static void ec6_cb(surface_t *, surface_t *);
static void ec7_cb(surface_t *, surface_t *);
static void ec8_cb(surface_t *, surface_t *);
@@ -71,7 +70,7 @@ static ecopyparam_t ecp;
typedef void entrypoint (surface_t *, surface_t *);
static entrypoint *cb[39] = {
ec1_cb,
sdlfader_cb,
ec_dummy_cb, // 欠番
ec_dummy_cb, // 欠番
ec_dummy_cb, // 欠番
@@ -116,23 +115,6 @@ static void ec_dummy_cb(surface_t *sfsrc, surface_t *sfdst) {
WARNING("NOT IMPLEMENTED\n");
}
// クロスフェード
static void ec1_cb(surface_t *sfsrc, surface_t *sfdst) {
int curstep;
curstep = 255 * (ecp.curtime - ecp.sttime) / (ecp.edtime - ecp.sttime);
if (ecp.oldstep == curstep) {
usleep(0);
return;
}
gre_Blend(sf0, 0, 0, sfsrc, 0, 0, sfdst, 0, 0, sfsrc->width, sfsrc->height, curstep);
SACT_DEBUG("step = %d\n", curstep);
ags_updateFull();
ecp.oldstep = curstep;
}
// すだれ落ち
static void ec7_cb(surface_t *sfsrc, surface_t *sfdst) {
#define EC7DELTA 16
@@ -358,10 +340,12 @@ int sp_eupdate(int type, int time, int cancel) {
sfdst = sf_dup(sf0);
enum sdl_effect sdl_effect = from_sact_effect(type);
if (sdl_effect != EFFECT_INVALID)
ecp.fader = sdl_fader_init(0, 0, sfsrc->width, sfsrc->height, 0, 0, sdl_effect);
else
if (sdl_effect != EFFECT_INVALID) {
SDL_Rect rect = { 0, 0, sfsrc->width, sfsrc->height };
ecp.fader = sdl_fader_init(&rect, NULL, 0, 0, sdl_getDIB(), 0, 0, sdl_effect);
} else {
sf_copyall(sf0, sfsrc); // 全部の効果タイプにこの処理は要らないんだけど
}
// 5つを越えたら別の方法を考えよう
if (type == 10) {
+4 -1
View File
@@ -1430,9 +1430,12 @@ void ags_eCopyArea(int sx, int sy, int w, int h, int dx, int dy, int sw, int opt
case NACT_EFFECT_WINDMILL_180:
case NACT_EFFECT_WINDMILL_360:
{
struct sdl_fader *fader = sdl_fader_init(ecp.sx, ecp.sy, ecp.w, ecp.h, ecp.dx, ecp.dy, from_nact_effect(sw));
SDL_Rect rect = { ecp.dx, ecp.dy, ecp.w, ecp.h };
struct sdl_fader *fader = sdl_fader_init(&rect, sdl_getDIB(), ecp.dx, ecp.dy, sdl_getDIB(), ecp.sx, ecp.sy, from_nact_effect(sw));
ags_fade2(opt ? opt : 1000, cancel, (ags_fade2_callback)sdl_fader_step, fader);
sdl_fader_finish(fader);
// Actual copy.
sdl_copyArea(ecp.sx, ecp.sy, ecp.w, ecp.h, ecp.dx, ecp.dy);
}
return;
+2 -1
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@@ -32,8 +32,9 @@ enum nact_effect {
NACT_EFFECT_WINDMILL_360 = 52,
};
// Effect types of SCAT.DrawEffect.
// Effect types of SCAT.DrawEffect and Gpx.EffectCopy.
enum sact_effect {
SACT_EFFECT_CROSSFADE = 1,
SACT_EFFECT_PENTAGRAM_IN_OUT = 14,
SACT_EFFECT_PENTAGRAM_OUT_IN = 15,
SACT_EFFECT_HEXAGRAM_IN_OUT = 16,
+1 -1
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@@ -87,7 +87,7 @@ extern SDL_Surface *com2surface(agsurface_t *s);
/* fader */
struct sdl_fader;
struct sdl_fader *sdl_fader_init(int sx, int sy, int w, int h, int dx, int dy, enum sdl_effect type);
struct sdl_fader *sdl_fader_init(SDL_Rect *rect, agsurface_t *old, int ox, int oy, agsurface_t *new, int nx, int ny, enum sdl_effect effect);
void sdl_fader_step(struct sdl_fader *fader, double progress);
void sdl_fader_finish(struct sdl_fader *fader);
extern void sdl_fadeIn(int step);
+38 -33
View File
@@ -45,6 +45,7 @@ enum sdl_effect from_nact_effect(enum nact_effect effect) {
enum sdl_effect from_sact_effect(enum sact_effect effect) {
switch (effect) {
case SACT_EFFECT_CROSSFADE: return EFFECT_CROSSFADE;
case SACT_EFFECT_PENTAGRAM_IN_OUT: return EFFECT_PENTAGRAM_IN_OUT;
case SACT_EFFECT_PENTAGRAM_OUT_IN: return EFFECT_PENTAGRAM_OUT_IN;
case SACT_EFFECT_HEXAGRAM_IN_OUT: return EFFECT_HEXAGRAM_IN_OUT;
@@ -65,27 +66,13 @@ struct sdl_fader {
SDL_Texture *tx_old, *tx_new;
};
static void fader_init(struct sdl_fader *fader, int sx, int sy, int w, int h, int dx, int dy, enum sdl_effect effect) {
static void fader_init(struct sdl_fader *fader, SDL_Rect *rect, SDL_Surface *old, SDL_Surface *new, enum sdl_effect effect) {
fader->effect = effect;
fader->dst_rect.x = dx;
fader->dst_rect.y = dy;
fader->dst_rect.w = w;
fader->dst_rect.h = h;
SDL_Surface *sf_old = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_RGB888);
SDL_Surface *sf_new = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_RGB888);
SDL_Rect src_rect = { sx, sy, w, h };
SDL_BlitSurface(sdl_display, &fader->dst_rect, sf_old, NULL);
SDL_BlitSurface(sdl_dib, &src_rect, sf_new, NULL);
fader->tx_old = SDL_CreateTextureFromSurface(sdl_renderer, sf_old);
fader->tx_new = SDL_CreateTextureFromSurface(sdl_renderer, sf_new);
SDL_FreeSurface(sf_old);
SDL_FreeSurface(sf_new);
sdl_copyArea(sx, sy, w, h, dx, dy);
fader->dst_rect = *rect;
fader->tx_old = SDL_CreateTextureFromSurface(sdl_renderer, old);
fader->tx_new = SDL_CreateTextureFromSurface(sdl_renderer, new);
SDL_FreeSurface(old);
SDL_FreeSurface(new);
}
static void fader_finish(struct sdl_fader *fader) {
@@ -101,11 +88,11 @@ static void fader_finish(struct sdl_fader *fader) {
static void crossfade_step(struct sdl_fader *fader, double progress);
static void crossfade_free(struct sdl_fader *fader);
static struct sdl_fader *crossfade_new(int sx, int sy, int w, int h, int dx, int dy) {
static struct sdl_fader *crossfade_new(SDL_Rect *rect, SDL_Surface *old, SDL_Surface *new) {
struct sdl_fader *fader = calloc(1, sizeof(struct sdl_fader));
if (!fader)
NOMEMERR();
fader_init(fader, sx, sy, w, h, dx, dy, EFFECT_CROSSFADE);
fader_init(fader, rect, old, new, EFFECT_CROSSFADE);
fader->step = crossfade_step;
fader->finish = crossfade_free;
return fader;
@@ -135,14 +122,14 @@ struct polygon_mask_fader {
static void polygon_mask_step(struct sdl_fader *fader, double progress);
static void polygon_mask_free(struct sdl_fader *fader);
static struct sdl_fader *polygon_mask_new(int sx, int sy, int w, int h, int dx, int dy, enum sdl_effect effect) {
static struct sdl_fader *polygon_mask_new(SDL_Rect *rect, SDL_Surface *old, SDL_Surface *new, enum sdl_effect effect) {
#if HAS_SDL_RenderGeometry
if (SDL_RenderTargetSupported(sdl_renderer)) {
struct polygon_mask_fader *pmf = calloc(1, sizeof(struct polygon_mask_fader));
if (!pmf)
NOMEMERR();
fader_init(&pmf->f, sx, sy, w, h, dx, dy, effect);
pmf->tx_tmp = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, w, h);
fader_init(&pmf->f, rect, old, new, effect);
pmf->tx_tmp = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, rect->w, rect->h);
pmf->f.step = polygon_mask_step;
pmf->f.finish = polygon_mask_free;
return &pmf->f;
@@ -150,7 +137,7 @@ static struct sdl_fader *polygon_mask_new(int sx, int sy, int w, int h, int dx,
#endif // HAS_SDL_RenderGeometry
WARNING("Effect %d is not supported in this system. Falling back to crossfade.\n", effect);
return crossfade_new(sx, sy, w, h, dx, dy);
return crossfade_new(rect, old, new);
}
#if HAS_SDL_RenderGeometry
@@ -391,11 +378,11 @@ static void polygon_mask_free(struct sdl_fader *fader) {
static void rotate_step(struct sdl_fader *fader, double progress);
static void rotate_free(struct sdl_fader *fader);
static struct sdl_fader *rotate_new(int sx, int sy, int w, int h, int dx, int dy, enum sdl_effect effect) {
static struct sdl_fader *rotate_new(SDL_Rect *rect, SDL_Surface *old, SDL_Surface *new, enum sdl_effect effect) {
struct sdl_fader *fader = calloc(1, sizeof(struct sdl_fader));
if (!fader)
NOMEMERR();
fader_init(fader, sx, sy, w, h, dx, dy, effect);
fader_init(fader, rect, old, new, effect);
fader->step = rotate_step;
fader->finish = rotate_free;
return fader;
@@ -445,10 +432,28 @@ static void rotate_free(struct sdl_fader *fader) {
}
struct sdl_fader *sdl_fader_init(int sx, int sy, int w, int h, int dx, int dy, enum sdl_effect effect) {
static SDL_Surface *create_surface(agsurface_t *as, int x, int y, int w, int h) {
SDL_Surface *sf = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_RGB888);
SDL_Rect rect = { x, y, w, h };
if (!as) {
SDL_BlitSurface(sdl_display, &rect, sf, NULL);
} else if (as == sdl_dibinfo) {
SDL_BlitSurface(sdl_dib, &rect, sf, NULL);
} else {
SDL_Surface *s = com2surface(as);
SDL_BlitSurface(s, &rect, sf, NULL);
SDL_FreeSurface(s);
}
return sf;
}
struct sdl_fader *sdl_fader_init(SDL_Rect *rect, agsurface_t *old, int ox, int oy, agsurface_t *new, int nx, int ny, enum sdl_effect effect) {
SDL_Surface *sf_old = create_surface(old, ox, oy, rect->w, rect->h);
SDL_Surface *sf_new = create_surface(new, nx, ny, rect->w, rect->h);
switch (effect) {
case EFFECT_CROSSFADE:
return crossfade_new(sx, sy, w, h, dx, dy);
return crossfade_new(rect, sf_old, sf_new);
case EFFECT_PENTAGRAM_IN_OUT:
case EFFECT_PENTAGRAM_OUT_IN:
case EFFECT_HEXAGRAM_IN_OUT:
@@ -456,15 +461,15 @@ struct sdl_fader *sdl_fader_init(int sx, int sy, int w, int h, int dx, int dy, e
case EFFECT_WINDMILL:
case EFFECT_WINDMILL_180:
case EFFECT_WINDMILL_360:
return polygon_mask_new(sx, sy, w, h, dx, dy, effect);
return polygon_mask_new(rect, sf_old, sf_new, effect);
case EFFECT_ROTATE_OUT:
case EFFECT_ROTATE_IN:
case EFFECT_ROTATE_OUT_CW:
case EFFECT_ROTATE_IN_CW:
return rotate_new(sx, sy, w, h, dx, dy, effect);
return rotate_new(rect, sf_old, sf_new, effect);
default:
WARNING("Unknown effect %d\n", effect);
return crossfade_new(sx, sy, w, h, dx, dy);
return crossfade_new(rect, sf_old, sf_new);
}
}