Remove unused includes from NIGHTDLL/ and SACT/

This commit is contained in:
kichikuou
2025-02-19 12:38:47 +09:00
parent 51954c6bd4
commit cf5e899632
21 changed files with 0 additions and 29 deletions
-1
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@@ -4,7 +4,6 @@
#include "config.h"
#include "portab.h"
#include "graphics.h"
#include "surface.h"
#include "ags.h"
#include "sprite.h"
-1
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@@ -5,7 +5,6 @@
#include "system.h"
#include "cg.h"
#include "ags.h"
#include "ngraph.h"
#include "night.h"
#include "sprite.h"
#include "nt_scenario.h"
-1
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@@ -12,7 +12,6 @@
#include "ags.h"
#include "nact.h"
#include "input.h"
#include "ngraph.h"
#include "drawtext.h"
#include "night.h"
#include "nt_msg.h"
-1
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@@ -32,7 +32,6 @@
#include "nact.h"
#include "system.h"
#include "ags.h"
#include "surface.h"
#include "cg.h"
#include "sactcg.h"
-2
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@@ -6,8 +6,6 @@
#include "portab.h"
#include "sprite.h"
#include "sactcg.h"
#include "surface.h"
#include "ngraph.h"
#include "nt_msg.h"
sprite_t *nt_sp_new(int no, int cg1, int cg2, int cg3, int type) {
-3
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@@ -30,9 +30,6 @@
#include "system.h"
#include "ags.h"
#include "graphics.h"
#include "surface.h"
#include "graph.h"
#include "ngraph.h"
#include "sprite.h"
/*
-1
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@@ -25,7 +25,6 @@
#include "portab.h"
#include "system.h"
#include "ngraph.h"
#include "ags.h"
#include "input.h"
#include "sprite.h"
-1
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@@ -32,7 +32,6 @@
#include "list.h"
#include "ags.h"
#include "graphics.h"
#include "ngraph.h"
#include "sprite.h"
// スプライト再描画間の間に変更のあったスプライトの領域の和
-1
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@@ -47,7 +47,6 @@
#include "sactsound.h"
#include "sactcrypto.h"
#include "sactchart.h"
#include "ngraph.h"
#include "sactamask.h"
/*
-1
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@@ -34,7 +34,6 @@
#include "input.h"
#include "sact.h"
#include "pms.h"
#include "ngraph.h"
#include "sprite.h"
#include "sdl_core.h"
#include "mmap.h"
-1
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@@ -35,7 +35,6 @@
#include "ags.h"
#include "sact.h"
#include "sactcg.h"
#include "surface.h"
#include "cg.h"
#include "sdl_core.h"
-1
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@@ -36,7 +36,6 @@
#include "nact.h"
#include "sact.h"
#include "sprite.h"
#include "ngraph.h"
#include "drawtext.h"
#include "utfsjis.h"
-2
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@@ -33,8 +33,6 @@
#include "ags.h"
#include "input.h"
#include "sact.h"
#include "surface.h"
#include "ngraph.h"
#include "sprite.h"
#include "sdl_core.h"
#include "randMT.h"
-1
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@@ -31,7 +31,6 @@
#include "portab.h"
#include "system.h"
#include "list.h"
#include "ngraph.h"
#include "ags.h"
#include "nact.h"
#include "sact.h"
-2
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@@ -33,8 +33,6 @@
#include "ags.h"
#include "graphics.h"
#include "sact.h"
#include "graph.h"
#include "ngraph.h"
#include "sprite.h"
// alphamapにしたがって、alpha値が0より大きいところを指定のdepthとする
-1
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@@ -25,7 +25,6 @@
#include "portab.h"
#include "system.h"
#include "ngraph.h"
#include "ags.h"
#include "input.h"
#include "sact.h"
-2
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@@ -33,8 +33,6 @@
#include "ags.h"
#include "nact.h"
#include "input.h"
#include "ngraph.h"
#include "surface.h"
#include "sact.h"
#include "sprite.h"
#include "sactsound.h"
-1
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@@ -35,7 +35,6 @@
#include "input.h"
#include "sact.h"
#include "sprite.h"
#include "ngraph.h"
#include "drawtext.h"
#include "sactlog.h"
-2
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@@ -30,8 +30,6 @@
#include "list.h"
#include "input.h"
#include "sact.h"
#include "surface.h"
#include "ngraph.h"
#include "sprite.h"
#include "sdl_core.h"
#include "randMT.h"
-1
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@@ -34,7 +34,6 @@
#include "input.h"
#include "sact.h"
#include "sprite.h"
#include "ngraph.h"
#include "drawtext.h"
// 選択された要素(1~) キャンセルの場合は0、初期状態は -1
-2
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@@ -32,8 +32,6 @@
#include "ags.h"
#include "graphics.h"
#include "sact.h"
#include "surface.h"
#include "ngraph.h"
#include "sprite.h"
// スプライト再描画間の間に変更のあったスプライトの領域の和