nastys
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936c11be43
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Fix OpenGL patches by default
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2019-11-03 02:48:36 +01:00 |
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lybxlpsv
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d67fe9ee42
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Update ShaderPatch.ini (2)
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2019-11-02 09:37:24 +07:00 |
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lybxlpsv
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6e65a7ccfd
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Update ShaderPatch.ini
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2019-11-02 08:47:14 +07:00 |
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somewhatlurker
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e5c360e0ed
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ShaderPatch: trim config key names as well as values
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2019-11-01 20:59:22 +11:00 |
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somewhatlurker
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052de69a21
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ShaderPatch: separate data and user config
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2019-11-01 20:57:30 +11:00 |
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nastys
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bbef3564cc
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OpenGL patches
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2019-10-28 18:41:50 +01:00 |
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nastys
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2224195ba3
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Make MENU_CIRCLE behave like the other MENU keybindings
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2019-10-26 16:06:02 +02:00 |
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nastys
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f226b355a4
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XINPUT_L/R/UP/DOWN
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2019-10-26 16:02:22 +02:00 |
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nastys
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e35f70fea0
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Keybinding fixes
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2019-10-26 15:39:11 +02:00 |
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nastys
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31199663c8
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Better keybindings
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2019-10-26 15:09:56 +02:00 |
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nastys
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7d40755553
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Merge branch 'master' of somewhatlurker/PD-Loader into master
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2019-10-25 23:30:53 +00:00 |
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somewhatlurker
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26d6ef0250
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add code for skipping through menus (input bit 0x6e set based on any control panel buttons being used)
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2019-10-26 10:16:53 +11:00 |
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somewhatlurker
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1c32a16018
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add pause component to launcher and components.ini
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2019-10-26 00:26:16 +11:00 |
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somewhatlurker
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a7e5034649
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pause: add up/down to key legend
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2019-10-26 00:22:20 +11:00 |
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somewhatlurker
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b15e840e7c
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pause: touch panel support
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2019-10-26 00:16:40 +11:00 |
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somewhatlurker
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0b8207131a
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bad copypaste in project conf
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2019-10-25 23:10:26 +11:00 |
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somewhatlurker
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ebc5baa132
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tlac: move drawing to utilities as its own class (rather than littering the components namespace), simplify menu coordinates management of pause
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2019-10-25 23:04:28 +11:00 |
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somewhatlurker
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02967e7e03
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pause: make the cursor and items look nicer
(ignore the crackhead math)
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2019-10-25 06:47:34 +11:00 |
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somewhatlurker
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4da730261f
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pause: improve layout and add some lines as decoration
partial code for a decent looking box is included but commented out because the asset isn't loaded in-game
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2019-10-24 23:06:03 +11:00 |
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somewhatlurker
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000065ed14
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tlac: add some extra drawing stuff, change drawing signatures to allow inline points/rects
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2019-10-24 18:58:30 +11:00 |
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somewhatlurker
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bb683c2252
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tlac drawing: proper support for different aet files
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2019-10-24 17:35:47 +11:00 |
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somewhatlurker
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501135cc20
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tlac drawing: add drawText functions for strings with formatting/sprite escapes
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2019-10-23 22:21:25 +11:00 |
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somewhatlurker
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9e800103f9
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pause: add heading text to submenus
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2019-10-23 22:20:11 +11:00 |
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somewhatlurker
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73c3af7bc0
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pause: support all aspect ratios
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2019-10-23 12:28:29 +11:00 |
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somewhatlurker
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b5b0af0e15
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pause: pause on focus lost (+ some minor cleanup)
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2019-10-23 11:17:58 +11:00 |
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somewhatlurker
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0f5745cde1
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pause: use cross to leave sub-menu instead of triangle
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2019-10-23 11:11:16 +11:00 |
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somewhatlurker
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bb20f55e1c
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tlac: rename some text drawing stuff to be more correct
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2019-10-23 11:06:56 +11:00 |
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somewhatlurker
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d5b184414a
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pause: bring back the fancy icons (with a fix for createAetLayer's signature in drawing)
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2019-10-23 08:26:27 +11:00 |
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somewhatlurker
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6bbc1fce5f
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pause: disable aets in key legend -- I've been getting some crashes that seem to be caused by them and I'm not sure why yet
might be something as simple as putting const in a few too many places
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2019-10-23 07:47:26 +11:00 |
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somewhatlurker
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01a089d1f4
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pause: add slider input filtering
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2019-10-23 07:32:19 +11:00 |
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somewhatlurker
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3ae348e966
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pause: more cleanup
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2019-10-23 06:02:34 +11:00 |
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somewhatlurker
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98a6fec7ac
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pause: menu code cleanup
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2019-10-23 05:36:27 +11:00 |
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somewhatlurker
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d7ca0637f5
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pause: better input filtering
buttons now need to be pressed again after leaving pause to trigger (instead of instantly hitting when unpaused)
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2019-10-23 04:52:39 +11:00 |
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somewhatlurker
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942de967ce
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pause: fix button icons remaining when UI is hidden
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2019-10-22 05:42:52 +11:00 |
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somewhatlurker
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6acaed6f3a
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pause disable broken restart button
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2019-10-22 05:39:37 +11:00 |
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somewhatlurker
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68c03689c0
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pause: don't click the restart button. I warned you.
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2019-10-22 03:50:17 +11:00 |
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somewhatlurker
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84352bbbfa
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tlac: rename DrawSprites stuff to Draw2D, use a better hook for it
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2019-10-22 00:56:45 +11:00 |
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somewhatlurker
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a90ae09e11
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tlac drawing: lots of const on pointers
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2019-10-21 21:53:26 +11:00 |
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somewhatlurker
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c7d1982dbe
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pause: floats in createAetLayer calls?
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2019-10-21 21:48:46 +11:00 |
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somewhatlurker
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6899c278f4
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pause: use nullptr instead of 0 in createAetLayer args
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2019-10-21 21:39:57 +11:00 |
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somewhatlurker
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7c308c1f24
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tlac: (drawing:) use Point struct in more places and add more/better aet funcs, (pause:) use button aets in key legend
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2019-10-21 21:10:39 +11:00 |
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somewhatlurker
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b017382580
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tlac: aet drawing funcs
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2019-10-21 18:50:57 +11:00 |
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somewhatlurker
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59c8d164ad
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tlac: add three parameter drawRectangle (implemented the same as sega uses)
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2019-10-21 17:24:35 +11:00 |
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somewhatlurker
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b4ee82a643
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pause: okay, I think this should fix appveyor builds
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2019-10-21 14:26:14 +11:00 |
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somewhatlurker
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af7140b9e5
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pause: ?
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2019-10-21 14:10:40 +11:00 |
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somewhatlurker
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783f768650
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use proper syntax for accessing vector data
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2019-10-21 13:55:25 +11:00 |
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somewhatlurker
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39d2f18c3f
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pause: cleanup, remove an unused hook
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2019-10-21 13:46:34 +11:00 |
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somewhatlurker
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f7076adcb8
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pause: add missing string include
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2019-10-21 01:39:21 +11:00 |
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somewhatlurker
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487c63a632
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shaderpatch: fix crashing(?)
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2019-10-21 01:33:59 +11:00 |
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somewhatlurker
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8edbf92649
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pause: add SE volume submenu, improve some state management
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2019-10-21 01:20:44 +11:00 |
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