Files
zkldi_Tachi/old-docs/docs/game-support/games/chunithm-Single.md
T
zk e363bd2532 docs: migrate from mkdocs to mdbook (#1558)
* docs: migrate from mkdocs to mdbook

- Rename old mkdocs docs/ to old-docs/ for reference
- Set up new docs/ with mdbook (book.toml + src/ tree)
- Mirror full nav structure from mkdocs.yml into SUMMARY.md
- Add Justfile-docs with docs-serve, docs-build, docs-check, docs-install recipes
- Import Justfile-docs from root Justfile
- Rewrite .github/workflows/docs.yml: build step uses taiki-e/install-action
  to install mdbook, split into separate build + deploy jobs, PR builds
  run the check step too

* ci(docs): pin actions to SHAs, install mdbook via release binary

* ci(docs): install mdbook from apt instead of curling a release binary

* dev: replace mkdocs python stack with mdbook in dev image

* ci(docs): apt only works on Debian; restore release binary install for Ubuntu CI

* docs: fix duplicate file entries in SUMMARY.md

* docs: remove docs-install recipe

* docs: remove site-url from book.toml to fix asset loading

* dev: install mdbook from upstream release binary, not Debian apt

The Debian package (0.4.x+ds) strips bundled font assets, leaving the
built site without fonts/fonts.css. Use the upstream tarball (same as CI)
so the theme is complete. Handles x86_64 and aarch64.

* docs: vendor mdbook tarballs in dev/mdbook/, install from there

Dockerfile.dev uses COPY + tar to install the right arch at build time.
CI extracts the x86_64 tarball directly from the checkout.
No network access required for either — and no stripped-fonts Debian package.

* fix: unwritten
2026-05-22 20:43:07 +01:00

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Markdown

# CHUNITHM Support
This game has the internal GPTString of `chunithm:Single`.
!!! note
For information on what each section means, please see [Common Config](../common-config/index.md).
## Metrics
For more information on what metrics are and how they work, see [TODO]!
### Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| `score` | Integer | The score value. This is between 0 and 1.01 million. |
| `noteLamp` | "NONE", "FULL COMBO", "ALL JUSTICE", "ALL JUSTICE CRITICAL" | The type of combo this was. |
| `clearLamp` | "FAILED", "CLEAR", "HARD", "BRAVE", "ABSOLUTE", "CATASTROPHY" | The type of clear this was. |
### Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| `grade` | "D", "C", "B", "BB", "BBB", "A", "AA", "AAA", "S", "S+", "SS", "SS+", "SSS", "SSS+" | The grade this score was. |
### Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| `fast` | Integer | The amount of mistakes in this score that were a result of hitting early. |
| `slow` | Integer | The amount of mistakes in this score that were a result of hitting late. |
| `maxCombo` | Integer | The largest combo in this score. |
| `scoreGraph` | Array<Decimal> | The history of the projected score, queried in one-second intervals. |
| `lifeGraph` | Array<Decimal> | Challenge gauge history, queried in one-second intervals. |
## Judgements
The following judgements are defined:
- `jcrit`
- `justice`
- `attack`
- `miss`
## Rating Algorithms
### Score Rating Algorithms
| Name | Description |
| :: | :: |
| `rating` | The rating value of this score. This is identical to the system used in game. |
### Session Rating Algorithms
| Name | Description |
| :: | :: |
| `naiveRating` | The average of your best 10 ratings this session. |
### Profile Rating Algorithms
| Name | Description |
| :: | :: |
| `naiveRating` | The average of your best 50 ratings. |
## Difficulties
- `BASIC`
- `ADVANCED`
- `EXPERT`
- `MASTER`
- `ULTIMA`
## Classes
| Name | Type | Values |
| :: | :: | :: |
| `colour` | DERIVED | BLUE, GREEN, ORANGE, RED, PURPLE, COPPER, SILVER, GOLD, PLATINUM, RAINBOW, RAINBOW_II, RAINBOW_III, RAINBOW_IV, RAINBOW_EX_I, RAINBOW_EX_II, RAINBOW_EX_III
| `dan` | PROVIDED | DAN_I, DAN_II, DAN_III, DAN_IV, DAN_V, DAN_INFINITE
| `emblem` | PROVIDED | DAN_I, DAN_II, DAN_III, DAN_IV, DAN_V, DAN_INFINITE
## Versions
| ID | Pretty Name |
| :: | :: |
| `paradiselost` | PARADISE LOST |
| `new` | NEW |
| `newplus` | NEW PLUS |
| `sun` | SUN |
| `sun-intl` | SUN International |
| `sun-omni` | SUN Omnimix |
| `sunplus` | SUN PLUS |
| `sunplus-intl` | SUN PLUS International |
| `sunplus-omni` | SUN PLUS Omnimix |
| `luminous` | LUMINOUS |
| `luminous-intl` | LUMINOUS International |
| `luminous-omni` | LUMINOUS Omnimix |
| `luminousplus` | LUMINOUS PLUS |
| `luminousplus-intl` | LUMINOUS PLUS International |
| `luminousplus-omni` | LUMINOUS PLUS Omnimix |
| `verse` | VERSE |
| `verse-intl` | VERSE International |
| `verse-omni` | VERSE Omnimix |
| `xverse` | X-VERSE |
| `xverse-intl` | X-VERSE International |
| `xverse-omni` | X-VERSE Omnimix |
| `xversex` | X-VERSE-X |
| `xversex-intl` | X-VERSE-X International |
| `xversex-omni` | X-VERSE-X Omnimix |
## Supported Match Types
- `inGameID`
- `songTitle`
- `tachiSongID`