Updating documentation

This commit is contained in:
Thomas O Fredericks
2018-07-18 12:34:50 -04:00
parent f19d27689f
commit a1c83e9d7d
2 changed files with 54 additions and 23 deletions
+10 -21
View File
@@ -1,48 +1,37 @@
// Detect the falling edge
// This example toggles the debug LED (pin 13) on or off
// when a button on pin 2 is pressed.
// Include the Bounce2 library found here :
// https://github.com/thomasfredericks/Bounce2
#include <Bounce2.h>
#define BUTTON_PIN 2
#define LED_PIN 13
int ledState = LOW;
// Instantiate a Bounce object :
Bounce debouncer = Bounce();
Bounce debouncer = Bounce(); // Instantiate a Bounce object
void setup() {
// Setup the button with an internal pull-up :
pinMode(BUTTON_PIN,INPUT_PULLUP);
// After setting up the button, setup the Bounce instance :
debouncer.attach(BUTTON_PIN);
debouncer.attach(BUTTON_PIN,INPUT_PULLUP); // Attach the debouncer to a pin with INPUT_PULLUP mode
debouncer.interval(500);
// Setup the LED :
pinMode(LED_PIN,OUTPUT);
pinMode(LED_PIN,OUTPUT); // Setup the LED
digitalWrite(LED_PIN,ledState);
}
void loop() {
// Update the Bounce instance :
debouncer.update();
debouncer.update(); // Update the Bounce instance
// Call code if Bounce fell (transition from HIGH to LOW) :
if ( debouncer.fell() ) {
// Toggle LED state :
ledState = !ledState;
digitalWrite(LED_PIN,ledState);
if ( debouncer.fell() ) { // Call code if button transitions from HIGH to LOW
ledState = !ledState; // Toggle LED state
digitalWrite(LED_PIN,ledState); // Apply new LED state
}
}