From a1c83e9d7d70cb00fa27789881eb3565b6ca4e2a Mon Sep 17 00:00:00 2001 From: Thomas O Fredericks Date: Wed, 18 Jul 2018 12:34:50 -0400 Subject: [PATCH] Updating documentation --- README.md | 46 ++++++++++++++++++++++++++++++++++++-- examples/change/change.ino | 31 +++++++++---------------- 2 files changed, 54 insertions(+), 23 deletions(-) diff --git a/README.md b/README.md index eae1d7f..60ce2f5 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,8 @@ Debouncing library for Arduino and Wiring by Thomas Ouellet Fredericks with cont More about debouncing: http://en.wikipedia.org/wiki/Debounce#Contact_bounce +See the bottom of this page for a basic usage example and the "examples" folder for more. + ## GITHUB PAGE https://github.com/thomasfredericks/Bounce2 @@ -23,7 +25,7 @@ Install through your software's Library Manager or download the latest version [ The original version of Bounce (Bounce 1) is included in the download but not supported anymore. -# DEBOUNCE ALGORITHMS +# DEBOUNCE ALGORITHMS (FOR ADVANCED USERS) ## STABLE INTERVAL @@ -52,4 +54,44 @@ By defining "#define BOUNCE_WITH_PROMPT_DETECTION" in "Bounce.h" (or in your cod ``` #define BOUNCE_WITH_PROMPT_DETECTION -``` \ No newline at end of file +``` + +# BASIC EXAMPLE + +```cpp +// This example toggles the debug LED (pin 13) on or off +// when a button on pin 2 is pressed. + +// Include the Bounce2 library found here : +// https://github.com/thomasfredericks/Bounce2 +#include + +#define BUTTON_PIN 2 +#define LED_PIN 13 + +int ledState = LOW; + + +Bounce debouncer = Bounce(); // Instantiate a Bounce object + +void setup() { + + debouncer.attach(BUTTON_PIN,INPUT_PULLUP); // Attach the debouncer to a pin with INPUT_PULLUP mode + debouncer.interval(500); + + + pinMode(LED_PIN,OUTPUT); // Setup the LED + digitalWrite(LED_PIN,ledState); + +} + +void loop() { + + debouncer.update(); // Update the Bounce instance + + if ( debouncer.fell() ) { // Call code if button transitions from HIGH to LOW + ledState = !ledState; // Toggle LED state + digitalWrite(LED_PIN,ledState); // Apply new LED state + } +} +``` diff --git a/examples/change/change.ino b/examples/change/change.ino index 0ece35b..99e0ae6 100644 --- a/examples/change/change.ino +++ b/examples/change/change.ino @@ -1,48 +1,37 @@ -// Detect the falling edge +// This example toggles the debug LED (pin 13) on or off +// when a button on pin 2 is pressed. // Include the Bounce2 library found here : // https://github.com/thomasfredericks/Bounce2 #include - #define BUTTON_PIN 2 #define LED_PIN 13 int ledState = LOW; -// Instantiate a Bounce object : -Bounce debouncer = Bounce(); +Bounce debouncer = Bounce(); // Instantiate a Bounce object void setup() { - // Setup the button with an internal pull-up : - pinMode(BUTTON_PIN,INPUT_PULLUP); - - // After setting up the button, setup the Bounce instance : - debouncer.attach(BUTTON_PIN); + debouncer.attach(BUTTON_PIN,INPUT_PULLUP); // Attach the debouncer to a pin with INPUT_PULLUP mode debouncer.interval(500); - // Setup the LED : - pinMode(LED_PIN,OUTPUT); + + pinMode(LED_PIN,OUTPUT); // Setup the LED digitalWrite(LED_PIN,ledState); - } void loop() { - // Update the Bounce instance : - debouncer.update(); + debouncer.update(); // Update the Bounce instance - // Call code if Bounce fell (transition from HIGH to LOW) : - if ( debouncer.fell() ) { - - // Toggle LED state : - ledState = !ledState; - digitalWrite(LED_PIN,ledState); - + if ( debouncer.fell() ) { // Call code if button transitions from HIGH to LOW + ledState = !ledState; // Toggle LED state + digitalWrite(LED_PIN,ledState); // Apply new LED state } }