Updated Configuring touch screens as subscreen (markdown)

bicarus
2026-01-10 17:43:29 -08:00
parent 6b070cce75
commit e1b50d7b43
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@@ -97,3 +97,10 @@ Most displays that support the standard HID API for touch input - recognized by
You may need to tweak your GPU settings to stretch images (e.g., scaling options in NVIDIA Control Panel). You may also need to experiment with [CRU](https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU) - again, YMMV if it will help.
## Workaround for submonitors that can't do 60Hz
As mentioned above, the game will end up with a white screen if the subscreen does not properly support 60Hz.
If you bought a touchscreen monitor and it can't do 60Hz properly (instead can only do 70Hz, for example), you can try the new `-graphics-force-refresh-sub` option, and enter the desired refresh rate of your monitor. This will force the game to launch the subscreen display adpater in that refresh rate instead of 60Hz.
This has not been well tested so YMMV in terms of display or timing issues.