mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-10 16:18:29 +03:00
Updated MIDI Input (markdown)
@@ -84,3 +84,6 @@ There are three algorithms:
|
||||
* legacy - same as original spicetools logic
|
||||
|
||||
By default, spice will use `v2` for most games (guitarfreaks included). For drummania and FutureTomTom, `v2_drum` will be used. If you want to override this, change the `MIDI Note Input Algorithm (-midialgo)` in `Advanced` tab.
|
||||
|
||||
v2 and v2_drum algorithms will hold every MIDI note for 20ms. This is intended to be just long enough for the slowest-polling game (looking at you, drummania which polls at 60Hz) to pick up every input without dropping. **You should not need to do this**, but it is possible to change this duration with `MIDI Note Min. Sustain (-midisustain)` option. For reference, 1/16th note at 200bpm is 75ms.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user