Updated MIDI Input (markdown)

sp2xdev
2025-01-15 22:11:24 -08:00
parent 5d4ff37f09
commit ddeb134dbf
+3
@@ -84,3 +84,6 @@ There are three algorithms:
* legacy - same as original spicetools logic
By default, spice will use `v2` for most games (guitarfreaks included). For drummania and FutureTomTom, `v2_drum` will be used. If you want to override this, change the `MIDI Note Input Algorithm (-midialgo)` in `Advanced` tab.
v2 and v2_drum algorithms will hold every MIDI note for 20ms. This is intended to be just long enough for the slowest-polling game (looking at you, drummania which polls at 60Hz) to pick up every input without dropping. **You should not need to do this**, but it is possible to change this duration with `MIDI Note Min. Sustain (-midisustain)` option. For reference, 1/16th note at 200bpm is 75ms.