Updated Video Stream (markdown)

bicarus
2026-08-22 10:45:50 -07:00
parent 160d10dbf7
commit cbf52be7f0
+1
@@ -30,6 +30,7 @@ The server ends the connection if the game changes resolution. Treat a closed co
| Plays in a normal player | yes | yes |
| Works in a browser | yes, in an `<img>` tag | with some work |
| Client work | none | drives a decoder itself |
| Latency | near instant | at least 50ms |
`stream.h264` is the default choice for an app. H.264 costs roughly twenty times less bandwidth than MJPEG and phones decode it in hardware, which matters a great deal for battery life. It is a bare elementary stream, so the app feeds the bytes to MediaCodec or VideoToolbox itself and nothing sits between the socket and the decoder.