Updated Audio modes demystified (markdown)

bicarus
2026-06-20 21:23:35 -07:00
parent 326ddb7864
commit be7ec3c995
+1 -1
@@ -200,7 +200,7 @@ It's the same idea as shared WASAPI patches, except that this will result in mor
* scratch buffer is used to prevent buffer overrun/underrun issues (reduced crackling noise)
* instructs the OS to automatically perform sample rate / channel conversion (no need to change sample rate before booting up the game)
This option can also be combined with low latency option.
This option can also be combined with low latency option. Make sure you *don't* have shared wasapi patches also enabled at the same time.
### Exclusive WASAPI -> ASIO conversion (-asioconvert)