Updated Audio modes demystified (markdown)

sp2xdev
2024-12-08 01:27:55 -08:00
parent 529c813b60
commit b078987f57
+2 -2
@@ -47,13 +47,13 @@ So far, only IIDX and SDVX support ASIO. The games look for a specific sound car
### IIDX 27-30
* By default, Spice will tell the game to use exclusive WASAPI.
* Patches exist to change from exclusive mode WASAPI to shared mode WASAPI.
* To use native ASIO, set `IIDX Sound Output Device (-iidxsounddevice) and `IIDX ASIO Driver (-iidxasio)`.
* To use native ASIO, set `IIDX Sound Output Device (-iidxsounddevice)` and `IIDX ASIO Driver (-iidxasio)`.
### IIDX 31+
* All DLL types use ASIO, but spice will automatically apply a patch to use exclusive WASAPI.
* This patch is signature based and therefore not perfect - future DLLs may fail to get patched.
* Patches exist to change from exclusive mode WASAPI to shared mode WASAPI.
* To use native ASIO, set `IIDX Sound Output Device (-iidxsounddevice) and `IIDX ASIO Driver (-iidxasio)`.
* To use native ASIO, set `IIDX Sound Output Device (-iidxsounddevice)` and `IIDX ASIO Driver (-iidxasio)`.
## SDVX