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Updated Asus Xonar AE (markdown)
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@@ -147,7 +147,7 @@ Try completely closing Sonic Studio from the tray icon and launch the game again
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For native ASIO supported games (newer IIDX and SDVX, GITADORA) this shouldn't happen - make sure you carefully follow the steps above, as they have been thoroughly tested by the community. Check the logs - if you see WASAPI initialization messages, then you did something wrong (possibly dirty DLL that is patched to use WASAPI and not ASIO).
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For other games that use WASAPI Exclusive, like Gitadora, pop'n, etc - this happens because these games are negotiating the minimum buffer size supported by the device (usually 3ms) and end up with buffer underrun. To fix this, try setting `WASAPI Exclusive Buffer Size (-exclusivebuffer)` to a reasonable number like `16`. If you still hear buzzing, increase it until you don't.
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For other games that use WASAPI Exclusive, like Gitadora (pre-GWD), pop'n HC, etc - this happens because these games are negotiating the minimum buffer size supported by the device (usually 3ms) and end up with buffer underrun. To fix this, try setting `WASAPI Exclusive Buffer Size (-exclusivebuffer)` to a reasonable number like `16`. If you still hear buzzing, increase it until you don't.
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## Running IIDX/SDVX results in no sound, slowing to a crawl, and audio completely dies after (ASIO crash)
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