mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-04 20:58:02 +03:00
Updated Configuring touch screens as subscreen (markdown)
@@ -109,6 +109,4 @@ As mentioned above, the game will end up with a white screen if the subscreen do
|
||||
|
||||
If you bought a touchscreen monitor and it can't do 60Hz properly (instead can only do 70Hz, for example), you can try the new `-graphics-force-refresh-sub` option, and enter the desired refresh rate of your monitor. This will force the game to launch the subscreen display adpater in that refresh rate instead of 60Hz.
|
||||
|
||||
If your touchscreen can't support the correct resolution, then you can try `-forceressub` option and enter your submonitor resolution there. Make sure you turn on GPU-side resolution scaling and set it to "stretch" if the image is squished. Touch targets should still align correctly.
|
||||
|
||||
This has not been well tested so YMMV in terms of display or timing issues, but from initial testing this does not seem to affect gameplay.
|
||||
If your touchscreen can't support the correct resolution, then you can try `-forceressub` option and enter your submonitor resolution there. Make sure you turn on GPU-side resolution scaling and set it to "stretch" if the image is squished. Touch targets should still align correctly.
|
||||
Reference in New Issue
Block a user