Updated Known issues (markdown)

bicarus
2026-06-12 03:26:50 -07:00
parent 4f1ae66789
commit 1eccbf6b05
+1 -1
@@ -381,7 +381,7 @@ Spicetools was never designed to provide support for games based on the Unity en
* Image resize and window resize options don't work.
* Companion streaming doesn't work.
* Input:
* Most Unity games register for raw input for mouse, preventing spice's I/O stack from using raw mouse data. Most of them use taking mouse input for touch.
* Most Unity games register for raw input for mouse, preventing spice's I/O stack from using raw mouse data. Most of them take over the mouse input for touch.
* This is a Windows limitation (only one window handle can register for rawinput for a category of devices)
* As a result, in some Unity games, you cannot use the mouse wheel in the overlay, or bind mouse in Buttons / Analogs.
* They seem to have a set of default debug key binds that always work; e.g., WASD for directional input. You'll need to map keys through spice that do not conflict with these, or use a controller.