Commit Graph
196 Commits
Author SHA1 Message Date
korenkonder 9a9d4cdd13 Fixed incorrect texture size 2023-08-27 02:36:48 +03:00
korenkonder 44c69bbca1 Fixed some formatting 2023-08-27 02:36:33 +03:00
korenkonder 8b4c589b11 Changed obj_set's obj logic a bit 2023-08-26 17:42:47 +03:00
korenkonder 15fd7c896a Forgot spacing 2023-08-25 19:14:44 +03:00
korenkonder 91011da710 Added one more config flag 2023-08-25 19:14:25 +03:00
korenkonder 893fb354c8 Added texture store function to get texture from GPU 2023-08-25 10:32:15 +03:00
korenkonder 40ba097fe8 What? 2023-08-24 14:35:24 +03:00
korenkonder d43820cce4 It isn't relevant but still 2023-08-24 12:43:14 +03:00
korenkonder 5942fc6275 Change how video resolution is got 2023-08-24 10:10:27 +03:00
korenkonder cb85a2c401 Fix modern ObjSet writing 2023-08-23 18:54:26 +03:00
korenkonder 799d8cf4ca Remove ffmpeg. Add faster NVENC option 2023-08-23 18:53:56 +03:00
korenkonder a258385eb9 And again 2023-08-23 16:36:10 +03:00
korenkonder 6607029894 Forgot few things 2023-08-23 16:35:39 +03:00
korenkonder 11d904bb16 Add NVENC encoder in addition to existing ffmpeg implementation 2023-08-23 02:02:01 +03:00
korenkonder a408d1ee1b A bit better F16 conversion 2023-08-23 02:00:50 +03:00
korenkonder a1d5aba972 Same thing 2023-08-06 16:23:35 +03:00
korenkonder 24899092d2 Small edit 2023-08-06 15:59:11 +03:00
korenkonder ba9d50b4b6 Optimize vector load and store a bit 2023-08-06 02:28:02 +03:00
korenkonder 45672d8ff5 Discard unused materials while separating Object HRCs 2023-08-05 12:52:45 +03:00
korenkonder 8a56ec6b60 Idk how to explain this 2023-07-29 10:45:05 +03:00
korenkonder 27e420894a Optimize pv_field reading a bit 2023-07-29 10:29:01 +03:00
korenkonder 2133e127b6 Fixing Rob side of PARTS_DISP command 2023-07-29 10:28:35 +03:00
korenkonder 852f5a1dfc Fix PARTS_DISP command 2023-07-29 10:28:01 +03:00
korenkonder ac516bac08 Suppress false warning, Fix EDIT_EYE table 2023-07-18 13:08:11 +03:00
korenkonder 8c265d88bd Fix OPD playback 2023-07-18 12:19:24 +03:00
korenkonder 2718219cbc Edit PV GAME time logic 2023-07-18 11:52:57 +03:00
korenkonder a72422da0a Fix reading of uncompressed entries in FArC 2023-07-17 10:28:47 +03:00
korenkonder 357dba8f2c DwConsole 2023-07-17 08:22:42 +03:00
korenkonder 1980bec27a Edit pass_clear logic 2023-07-16 13:06:18 +03:00
korenkonder 4c26b2e244 Fix orientation of objects with FaceCameraPosition 2023-07-16 13:04:24 +03:00
korenkonder f6c68feb4e Fix MOVE_CAMERA not updating 2023-07-16 12:00:08 +03:00
korenkonder 3980cb3844 Fixed mat4_blend, quat_from_mat3, quat::slerp, added quat::lerp 2023-07-16 11:59:48 +03:00
korenkonder 5e3af33ac6 Rename module_index to cos_id 2023-07-16 10:13:58 +03:00
korenkonder 2a7d4cd213 Renaming things in Equip Test 2023-07-16 09:37:37 +03:00
korenkonder 2147191e89 Motion Test, Item Equip (partially) 2023-07-15 10:34:34 +03:00
korenkonder 84a6b0263c Small fix 2023-07-11 11:31:33 +03:00
korenkonder cc1daf7230 Remove dup 2023-07-09 01:21:31 +03:00
korenkonder cae6560eb5 Better output of x_pv_game_split_auth_3d_material_list 2023-07-08 23:45:36 +03:00
korenkonder f6fd807a52 Magic for Zamza 2023-07-08 07:43:57 +03:00
korenkonder 43c8e7c79b Small refactor 2023-07-08 04:05:24 +03:00
korenkonder 8c82683cfd Fix code for BAKE_PNG and BAKE_VIDEO res 2023-07-08 01:17:38 +03:00
korenkonder 1cec796af3 Add translation for Auth 3D Test dw gui 2023-07-08 00:52:49 +03:00
korenkonder e227521adc Fix autoblink in EDIT_EYELID_ANIM 2023-07-08 00:18:02 +03:00
korenkonder 08786c7c15 Fix rendering of transparent objects in Umiyuri 2023-07-08 00:13:33 +03:00
korenkonder 60333d340b A bit broken Auth 3D Test in dw 2023-07-07 08:34:37 +03:00
korenkonder 29712f5440 Add Mouse Scroll input to dw 2023-07-07 08:34:14 +03:00
korenkonder 5fd3dd3481 Fix crash on startup 2023-07-06 19:27:58 +03:00
korenkonder 78a8fa9a45 Remove unused parts 2023-07-06 19:17:47 +03:00
korenkonder 7fc23106e7 Add Data Test Selector 2023-07-05 20:40:31 +03:00
korenkonder e172b6efe8 Fix small error in JSON reading 2023-07-04 05:38:56 +03:00