Fixed some formatting

This commit is contained in:
korenkonder
2023-08-27 02:36:33 +03:00
parent 8b4c589b11
commit 44c69bbca1
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -2779,7 +2779,7 @@ void snow_particle_draw() {
snow_scene.g_range_offset.y = snow->offset_gpu.y;
snow_scene.g_range_offset.z = snow->offset_gpu.z - snow->range_gpu.z * 0.5f;
snow_particle_scene_ubo.WriteMapMemory(snow_scene);
snow_particle_batch_shader_data snow_batch = {};
snow_batch.g_color = snow->color;
snow_batch.start_vertex_location.x = 0;
+1 -1
View File
@@ -2521,7 +2521,7 @@ namespace dw {
step_fast = v6;
}
}
void ScrollBar::SetRound(bool value) {
round = value;
}
+2 -2
View File
@@ -73,13 +73,13 @@ struct pv_game_time {
value += time.calc_time_int();
return value;
}
inline void pause() {
if (add)
value += time.calc_time_int();
add = false;
}
inline void reset() {
value = 0;
time.get_timestamp();