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Fix MOVE_CAMERA not updating
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@@ -248,6 +248,8 @@ static bool pv_game_camera_get_move_camera(cam_struct* cam, float_t delta_time)
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if (!cam)
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return false;
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pv_game_camera_data.curr_time += delta_time;
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mat4 dir_mat;
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mat4 up_mat;
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vec3 interest;
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