Commit Graph
56 Commits
Author SHA1 Message Date
korenkonder 188ac959d2 Fixed shadows and Litproj 2024-01-12 07:31:27 +03:00
korenkonder 91511e2b12 Renamed translucent_no_shadow to translucent_sort_by_radius 2024-01-09 14:42:37 +03:00
korenkonder b1a3046f65 Replaced iterator declaration with auto where possible 2024-01-08 01:13:25 +03:00
korenkonder 20b87a510c Added other EtcObj types 2023-12-28 02:32:17 +03:00
korenkonder 3fed0963d6 ... 2023-12-27 05:47:18 +03:00
korenkonder 9da9c7459e Clear screen in Data Test 2023-12-26 18:46:36 +03:00
korenkonder b9387460e1 Fixed incorrect sprite rendering 2023-12-26 16:23:43 +03:00
korenkonder 497375d480 Why am I doing this? 2023-12-25 12:46:14 +03:00
korenkonder 1e6e7f5fa1 A bit better code for sss_filter 2023-12-25 03:47:26 +03:00
korenkonder 9c6645639e Added samplers in render 2023-12-25 01:40:40 +03:00
korenkonder 7b75e18d99 Renamed some fields in Shadow 2023-12-24 16:43:05 +03:00
korenkonder cab0823345 Named some shader fields 2023-12-23 15:22:55 +03:00
korenkonder 91ddd33343 Lowered precision of camera stuff 2023-12-23 15:11:07 +03:00
korenkonder 3b34814d67 ... 2023-12-23 15:01:37 +03:00
korenkonder 4ad02ed1c4 Always bind shadow textures 2023-12-19 16:17:48 +03:00
korenkonder 2685b4d318 Fixed some stupid errors 2023-12-19 04:23:39 +03:00
korenkonder 1c1b72bfec Changed std::vector<mdl::ObjData*> to std::list<mdl::ObjData*> 2023-12-19 04:22:08 +03:00
korenkonder 60949aca64 Splash effect 2023-12-17 23:43:32 +03:00
korenkonder d0f711924b Removed unnecessary clears 2023-12-09 09:02:29 +03:00
korenkonder e5c6200019 Added Alpha and Mat Center 2023-12-06 22:25:52 +03:00
korenkonder c4c895d750 Renamed one func 2023-12-05 16:20:24 +03:00
korenkonder 70c8d7a9f6 Finished it... 2023-12-05 16:11:27 +03:00
korenkonder 53a4fe5a19 More AFTsation 2023-11-29 13:42:59 +03:00
korenkonder c5ac09235d Split post process transparency to it's own files 2023-11-28 22:36:56 +03:00
korenkonder 3518e9ce80 Replaced glTexParameter with samplers when possible 2023-11-28 22:36:23 +03:00
korenkonder 721e41d2ec Some RenderTexture refactoring 2023-11-28 20:27:21 +03:00
korenkonder 2aad08beab post_process: merge aa into main struct 2023-11-28 16:40:34 +03:00
korenkonder 664bc34352 Adapt new findings 2023-11-27 22:24:28 +03:00
korenkonder cafe88d927 Removed visibility of rob stuff in other files 2023-11-27 22:23:20 +03:00
korenkonder 827a559a2c Small refactoring of mat 2023-10-08 19:38:33 +03:00
korenkonder 070345b6d7 Added Task Effect Stars 2023-10-01 21:28:00 +03:00
korenkonder bc4730c2a4 Renamed WriteMapMemory to WriteMemory 2023-10-01 21:24:44 +03:00
korenkonder 6a392235e4 Replaced fbo::blit in draw_pass_shadow_end_make_shadowmap 2023-10-01 12:57:40 +03:00
korenkonder 012ae2bdd2 Added new findings (again) 2023-09-25 20:56:26 +03:00
korenkonder f247218dc3 Renamed render_texture to RenderTexture 2023-09-16 16:02:04 +03:00
korenkonder 298ebedef2 Refactor of Shadow struct 2023-09-13 12:53:53 +03:00
korenkonder 1980bec27a Edit pass_clear logic 2023-07-16 13:06:18 +03:00
korenkonder 2147191e89 Motion Test, Item Equip (partially) 2023-07-15 10:34:34 +03:00
korenkonder f46e9f3667 Minor fixes 2023-06-29 04:11:40 +03:00
korenkonder b3949ba065 Removed dwgui/ImGui render. Replaced with broken dwgui render 2023-06-25 03:55:16 +03:00
korenkonder e651e99cc7 Ripple 2023-05-09 12:28:28 +03:00
korenkonder ba1efcf6f1 Forgot one file 2023-05-09 12:28:10 +03:00
korenkonder 7c86b96412 Resolve texture warnings 2023-04-25 22:37:13 +03:00
korenkonder e14fcd4f36 Some additional fixes 2023-03-14 12:39:08 +03:00
korenkonder ff251da99a Fix some formatting 2023-03-14 12:18:57 +03:00
korenkonder ed6caf4683 Various stuff 2023-03-13 00:46:39 +03:00
korenkonder 281b654c1f Fix NPR 2023-03-06 17:41:34 +03:00
korenkonder 7e80deacb5 Eye rotation fix 2023-03-06 00:23:38 +03:00
korenkonder b4c8969f96 Fix various stuff. Some dw stuff 2023-03-05 21:56:20 +03:00
korenkonder cd53da270a Auth 2D stuff 2023-03-04 03:46:44 +03:00