Fix some formatting

This commit is contained in:
korenkonder
2023-03-14 12:18:57 +03:00
parent ed6caf4683
commit ff251da99a
4 changed files with 30 additions and 26 deletions
+1
View File
@@ -50,6 +50,7 @@ void pv_db_pv_performer::set_pv_costume(int32_t pv_costume, int32_t difficulty)
else if (difficulty >= 0 && difficulty < PV_DIFFICULTY_MAX)
this->pv_costume[difficulty] = pv_costume;
}
pv_db_pv_attribute::pv_db_pv_attribute() : type() {
reset();
}
+1 -1
View File
@@ -822,7 +822,7 @@ namespace rndr {
quad_shader_data quad_data = {};
quad_data.g_texcoord_modifier = { 0.5f, 0.5f, 0.5f, 0.5f };
rctx->quad_ubo.WriteMapMemory(quad_data);
contour_params_shader_data contour_params_data = {};
contour_params_data.g_near_far = rctx->g_near_far;
rctx->contour_params_ubo.WriteMapMemory(contour_params_data);
+27 -24
View File
@@ -226,7 +226,7 @@ struct pv_game_music {
void set_args(int32_t type, std::string& file_path, float_t start, bool a5);
int32_t set_channel_pair_volume(int32_t channel_pair, int32_t value);
int32_t set_channel_pair_volume_map(int32_t channel_pair, int32_t value);
int32_t set_fade_out(float_t fadeout_time, uint8_t stop);
int32_t set_fade_out(float_t time, uint8_t stop);
int32_t set_master_volume(int32_t value);
int32_t set_ogg_args(std::string& file_path, float_t start, bool wait_load);
int32_t set_ogg_pause_state(uint8_t pause_state);
@@ -634,7 +634,7 @@ void pv_game_music::ctrl(float_t delta_time) {
else
fade_in_end();
}
if (fade_out.enable && !pause) {
fade_out.remain -= delta_time;
if (fade_out.remain > 0.0f) {
@@ -800,18 +800,20 @@ int32_t pv_game_music::ogg_load(std::string& file_path, float_t start) {
start = max_def(start, 0.0f);
OggFileHandlerFileState file_state = ogg->playback->GetFileState();
OggFileHandlerPauseState pause_state = ogg->playback->GetPauseState();
OggPlayback* playback = ogg->playback;
OggFileHandlerFileState file_state = playback->GetFileState();
OggFileHandlerPauseState pause_state = playback->GetPauseState();
if (!check_args(4, file_path, start)
|| file_state != OGG_FILE_HANDLER_FILE_STATE_PLAYING
|| pause_state != OGG_FILE_HANDLER_PAUSE_STATE_PAUSE) {
ogg->playback->Stop();
ogg->playback->SetLoadTimeSeek(start);
ogg->playback->SetPath(file_path);;
playback->Stop();
playback->SetLoadTimeSeek(start);
playback->SetPath(file_path);;
}
ogg->playback->SetPauseState(OGG_FILE_HANDLER_PAUSE_STATE_PLAY);
playback->SetPauseState(OGG_FILE_HANDLER_PAUSE_STATE_PLAY);
ogg->file_path.assign(file_path);
loaded = true;
return 0;
@@ -918,17 +920,17 @@ int32_t pv_game_music::set_channel_pair_volume_map(int32_t channel_pair, int32_t
return 0;
}
int32_t pv_game_music::set_fade_out(float_t fadeout_time, uint8_t stop) {
int32_t pv_game_music::set_fade_out(float_t time, uint8_t stop) {
reset();
if (fadeout_time == 0.0f) {
if (time == 0.0f) {
this->stop();
return 0;
}
fade_out.start = get_volume(0);
fade_out.value = 0;
fade_out.time = fadeout_time;
fade_out.remain = fadeout_time;
fade_out.time = time;
fade_out.remain = time;
fade_out.action = stop ? PV_GAME_MUSIC_ACTION_STOP : PV_GAME_MUSIC_ACTION_PAUSE;
fade_out.enable = true;
return 0;
@@ -948,25 +950,26 @@ int32_t pv_game_music::set_ogg_args(std::string& file_path, float_t start, bool
start = max_def(start, 0.0f);
OggFileHandlerFileState file_state = ogg->playback->GetFileState();
OggFileHandlerPauseState pause_state = ogg->playback->GetPauseState();
OggPlayback* playback = ogg->playback;
OggFileHandlerFileState file_state = playback->GetFileState();
OggFileHandlerPauseState pause_state = playback->GetPauseState();
if (!check_args(4, file_path, start)
|| file_state != OGG_FILE_HANDLER_FILE_STATE_PLAYING
|| pause_state != OGG_FILE_HANDLER_PAUSE_STATE_PAUSE) {
ogg->playback->Stop();
ogg->playback->SetLoadTimeSeek(start);
ogg->playback->SetPath(file_path);
ogg->playback->SetPauseState(OGG_FILE_HANDLER_PAUSE_STATE_PAUSE);
playback->Stop();
playback->SetLoadTimeSeek(start);
playback->SetPath(file_path);
playback->SetPauseState(OGG_FILE_HANDLER_PAUSE_STATE_PAUSE);
ogg->file_path.assign(file_path);
if (wait_load) {
OggFileHandlerFileState file_state = ogg->playback->GetFileState();
do {
if ((unsigned int)(file_state - 5) <= 1)
break;
file_state = ogg->playback->GetFileState();
} while (file_state != OGG_FILE_HANDLER_FILE_STATE_PLAYING);
OggFileHandlerFileState file_state = playback->GetFileState();
while (!(file_state == OGG_FILE_HANDLER_FILE_STATE_PLAYING
|| file_state == OGG_FILE_HANDLER_FILE_STATE_STOPPED
|| file_state == OGG_FILE_HANDLER_FILE_STATE_MAX))
file_state = playback->GetFileState();
}
}
return 0;
+1 -1
View File
@@ -529,7 +529,7 @@ struct pv_game_init_data {
pv_game_item_mask items_mask[6];
pv_game_init_data();
void reset();
};