Fixed crash on Glitter unload

This commit is contained in:
korenkonder
2024-01-28 21:51:26 +03:00
parent 6c05ebbfdb
commit c5eb869af4
+5
View File
@@ -99,6 +99,9 @@ namespace Glitter {
// Particle
WRITE_MEMORY(0x000000014039A396, uint32_t, sizeof(Particle));
WRITE_MEMORY_STRING(0x000000014039BBAF, "\xE9\x7D\x01\x00\x00", 0x05);
WRITE_MEMORY_STRING(0x00000001403AEA75, "\xEB\x3F", 0x02);
memcpy(buf, _000000014039BC78_patch_data, 0x11);
*(uint64_t*)&buf[0x05] = (uint64_t)Particle::CreateBuffer;
WRITE_MEMORY_STRING(0x000000014039BC78, buf, 0x11);
@@ -110,6 +113,8 @@ namespace Glitter {
// RenderGroup
WRITE_MEMORY(0x00000001403A9740, uint32_t, sizeof(RenderGroup));
WRITE_MEMORY_STRING(0x00000001403A5C59, "\xEB\x4C", 0x02);
memcpy(buf, _00000001403A5CA7_patch_data, 0x14);
*(uint64_t*)&buf[0x05] = (uint64_t)RenderGroup::CreateBuffer;
WRITE_MEMORY_STRING(0x00000001403A5CA7, buf, 0x14);