Replaced GL_DYNAMIC_DRAW with GL_STREAM_DRAW

This commit is contained in:
korenkonder
2025-05-20 21:25:50 +03:00
parent a0bbf117f2
commit 89f9e541c7
4 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -23,7 +23,7 @@ namespace GL {
glBufferStorage(GL_ARRAY_BUFFER, (GLsizeiptr)size,
0, GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT);
else
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)size, 0, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)size, 0, GL_STREAM_DRAW);
}
}
@@ -44,7 +44,7 @@ namespace GL {
dynamic ? GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT : 0);
else
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)size, data,
dynamic ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
dynamic ? GL_STREAM_DRAW : GL_STATIC_DRAW);
}
}
+2 -2
View File
@@ -23,7 +23,7 @@ namespace GL {
glBufferStorage(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)size,
0, GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT);
else
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)size, 0, GL_DYNAMIC_DRAW);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)size, 0, GL_STREAM_DRAW);
}
}
@@ -44,7 +44,7 @@ namespace GL {
dynamic ? GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT : 0);
else
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)size, data,
dynamic ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
dynamic ? GL_STREAM_DRAW : GL_STATIC_DRAW);
}
}
+2 -2
View File
@@ -23,7 +23,7 @@ namespace GL {
glBufferStorage(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)size,
0, GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT);
else
glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)size, 0, GL_DYNAMIC_DRAW);
glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)size, 0, GL_STREAM_DRAW);
}
}
@@ -44,7 +44,7 @@ namespace GL {
dynamic ? GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT : 0);
else
glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)size, data,
dynamic ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
dynamic ? GL_STREAM_DRAW : GL_STATIC_DRAW);
}
}
+2 -2
View File
@@ -23,7 +23,7 @@ namespace GL {
glBufferStorage(GL_UNIFORM_BUFFER, (GLsizeiptr)size,
0, GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT);
else
glBufferData(GL_UNIFORM_BUFFER, (GLsizeiptr)size, 0, GL_DYNAMIC_DRAW);
glBufferData(GL_UNIFORM_BUFFER, (GLsizeiptr)size, 0, GL_STREAM_DRAW);
}
}
@@ -44,7 +44,7 @@ namespace GL {
dynamic ? GL_DYNAMIC_STORAGE_BIT | GL_MAP_WRITE_BIT : 0);
else
glBufferData(GL_UNIFORM_BUFFER, (GLsizeiptr)size, data,
dynamic ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
dynamic ? GL_STREAM_DRAW : GL_STATIC_DRAW);
}
}