Fixed object transparency in Reflect

This commit is contained in:
korenkonder
2024-12-12 03:07:09 +03:00
parent c4aa4293df
commit 88cdc3f8d6
+1
View File
@@ -2053,6 +2053,7 @@ namespace mdl {
break;
case OBJ_TYPE_REFLECT_OPAQUE:
alpha_test = 1;
alpha_threshold = 0.5f;
if (!reflect_texture_mask)
func = draw_sub_mesh_reflect_reflect_map;
break;