Changed _this to This
This commit is contained in:
+42
-42
@@ -48,11 +48,11 @@ struct aet_layer {
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struct AetSet;
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struct AetSet_vtbl {
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AetSet* (__fastcall* Dispose)(AetSet* _this, uint8_t flags);
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void(__fastcall* ReadFile)(AetSet* _this, const char* file_path);
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bool(__fastcall* LoadFile)(AetSet* _this);
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void(__fastcall* Unload)(AetSet* _this);
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bool(__fastcall* Load)(AetSet* _this);
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AetSet* (__fastcall* Dispose)(AetSet* This, uint8_t flags);
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void(__fastcall* ReadFile)(AetSet* This, const char* file_path);
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bool(__fastcall* LoadFile)(AetSet* This);
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void(__fastcall* Unload)(AetSet* This);
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bool(__fastcall* Load)(AetSet* This);
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};
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struct AetSet {
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@@ -69,39 +69,39 @@ struct AetSet {
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struct AetObj;
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struct AetObj_vtbl {
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AetObj*(FASTCALL * Dispose)(AetObj* _this, uint8_t flags);
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void(FASTCALL* Init)(AetObj* _this, AetArgs* init_data, aet_scene* scene, aet_comp* comp,
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AetObj*(FASTCALL * Dispose)(AetObj* This, uint8_t flags);
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void(FASTCALL* Init)(AetObj* This, AetArgs* init_data, aet_scene* scene, aet_comp* comp,
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aet_layer* layer, aet_marker* start_marker, aet_marker* end_marker, resolution_mode mode);
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void(FASTCALL* Ctrl)(AetObj* _this);
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void(FASTCALL* Disp)(AetObj* _this);
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bool(FASTCALL* StepFrame)(AetObj* _this);
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void(FASTCALL* SetPlay)(AetObj* _this, bool value);
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void(FASTCALL* SetVisible)(AetObj* _this, bool value);
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void(FASTCALL* SetPosition)(AetObj* _this, vec3* value);
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void(FASTCALL* SetScale)(AetObj* _this, vec3* value);
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void(FASTCALL* SetRotation)(AetObj* _this, vec3* value);
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void(FASTCALL* SetAlpha)(AetObj* _this, float_t value);
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void(FASTCALL* SetSpriteReplace)(AetObj* _this, prj::map<uint32_t, uint32_t>& value);
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void(FASTCALL* SetSpriteTexture)(AetObj* _this, prj::map<uint32_t, texture*>& value);
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void(FASTCALL* SetSpriteDiscard)(AetObj* _this, prj::map<uint32_t, uint32_t>& value);
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void(FASTCALL* SetColor)(AetObj* _this, vec4* value);
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void(FASTCALL* SetEndTime)(AetObj* _this, float_t value);
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void(FASTCALL* SetFrame)(AetObj* _this, float_t value);
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void(FASTCALL* SetPrio)(AetObj* _this, spr::SprPrio value);
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aet_info(FASTCALL* GetInfo)(AetObj* _this);
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bool(FASTCALL* GetPlay)(AetObj* _this);
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bool(FASTCALL* GetVisible)(AetObj* _this);
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float_t(FASTCALL* GetFrame)(AetObj* _this);
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bool(FASTCALL* GetEnd)(AetObj* _this);
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void(FASTCALL* CtrlComp)(AetObj* _this, aet_comp* comp, float_t frame);
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void(FASTCALL* DispComp)(AetObj* _this, mat4* mat, aet_comp* comp, float_t frame, float_t opacity);
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void(FASTCALL* CtrlLayer)(AetObj* _this, aet_layer* layer, float_t frame);
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void(FASTCALL* DispLayer)(AetObj* _this, mat4* mat, aet_layer* layer, float_t frame, float_t opacity);
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void(FASTCALL* DispVideo)(AetObj* _this, mat4* mat, aet_layer* layer, float_t frame, float_t opacity);
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void(FASTCALL* DispSprite)(AetObj* _this, mat4* mat, aet_layer* layer, float_t opacity);
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void(FASTCALL* DispSpriteSource)(AetObj* _this, mat4* mat,
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void(FASTCALL* Ctrl)(AetObj* This);
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void(FASTCALL* Disp)(AetObj* This);
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bool(FASTCALL* StepFrame)(AetObj* This);
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void(FASTCALL* SetPlay)(AetObj* This, bool value);
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void(FASTCALL* SetVisible)(AetObj* This, bool value);
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void(FASTCALL* SetPosition)(AetObj* This, const vec3& value);
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void(FASTCALL* SetScale)(AetObj* This, const vec3& value);
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void(FASTCALL* SetRotation)(AetObj* This, const vec3& value);
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void(FASTCALL* SetAlpha)(AetObj* This, float_t value);
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void(FASTCALL* SetSpriteReplace)(AetObj* This, prj::map<uint32_t, uint32_t>& value);
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void(FASTCALL* SetSpriteTexture)(AetObj* This, prj::map<uint32_t, texture*>& value);
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void(FASTCALL* SetSpriteDiscard)(AetObj* This, prj::map<uint32_t, uint32_t>& value);
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void(FASTCALL* SetColor)(AetObj* This, const vec4& value);
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void(FASTCALL* SetEndTime)(AetObj* This, float_t value);
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void(FASTCALL* SetFrame)(AetObj* This, float_t value);
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void(FASTCALL* SetPrio)(AetObj* This, spr::SprPrio value);
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aet_info(FASTCALL* GetInfo)(AetObj* This);
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bool(FASTCALL* GetPlay)(AetObj* This);
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bool(FASTCALL* GetVisible)(AetObj* This);
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float_t(FASTCALL* GetFrame)(AetObj* This);
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bool(FASTCALL* GetEnd)(AetObj* This);
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void(FASTCALL* CtrlComp)(AetObj* This, aet_comp* comp, float_t frame);
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void(FASTCALL* DispComp)(AetObj* This, mat4* mat, aet_comp* comp, float_t frame, float_t opacity);
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void(FASTCALL* CtrlLayer)(AetObj* This, aet_layer* layer, float_t frame);
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void(FASTCALL* DispLayer)(AetObj* This, mat4* mat, aet_layer* layer, float_t frame, float_t opacity);
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void(FASTCALL* DispVideo)(AetObj* This, mat4* mat, aet_layer* layer, float_t frame, float_t opacity);
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void(FASTCALL* DispSprite)(AetObj* This, mat4* mat, aet_layer* layer, float_t opacity);
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void(FASTCALL* DispSpriteSource)(AetObj* This, mat4* mat,
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aet_layer* layer, uint32_t source_index, float_t opacity);
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void(FASTCALL* CalcMat)(AetObj* _this, mat4* mat, aet_layer* layer, float_t frame);
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void(FASTCALL* CalcMat)(AetObj* This, mat4* mat, aet_layer* layer, float_t frame);
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};
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struct AetObj {
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@@ -150,8 +150,8 @@ public:
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prj::list<prj::map<uint32_t, AetObj>::iterator> free_objects;
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uint32_t load_counter;
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AetObj* get_obj(uint32_t id);
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void set_obj_frame_rate_control(uint32_t id, FrameRateControl* value);
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AetObj* GetObj(uint32_t id);
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void SetObjFrameRateControl(uint32_t id, FrameRateControl* value);
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};
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void (FASTCALL* aet_manager_unload_set)(int32_t set_id)
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@@ -289,22 +289,22 @@ int32_t aet_database_get_aet_set_id_by_name(const prj::string& name) {
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}
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void aet_manager_set_obj_frame_rate_control(uint32_t id, FrameRateControl* value) {
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aet_manager.set_obj_frame_rate_control(id, value);
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aet_manager.SetObjFrameRateControl(id, value);
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}
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void AetObj::SetFrameRateControl(FrameRateControl* value) {
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frame_rate_control = value;
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}
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AetObj* AetMgr::get_obj(uint32_t id) {
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AetObj* AetMgr::GetObj(uint32_t id) {
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auto elem = objects.find(id);
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if (elem != objects.end())
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return &elem->second;
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return 0;
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}
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void AetMgr::set_obj_frame_rate_control(uint32_t id, FrameRateControl* value) {
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AetObj* obj = get_obj(id);
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void AetMgr::SetObjFrameRateControl(uint32_t id, FrameRateControl* value) {
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AetObj* obj = GetObj(id);
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if (obj)
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obj->SetFrameRateControl(value);
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}
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@@ -607,11 +607,11 @@ static bool auth_3d_material_list_parse(auth_3d_material_list* ml, struc_8* a2,
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static void auth_3d_set_material_list(auth_3d* auth);
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auth_3d_id::auth_3d_id(int32_t uid) : id() {
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((auth_3d_id * (FASTCALL*)(auth_3d_id * _this, int32_t uid))0x00000001401CDC80)(this, uid);
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((auth_3d_id * (FASTCALL*)(auth_3d_id * This, int32_t uid))0x00000001401CDC80)(this, uid);
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}
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auth_3d_id::auth_3d_id(const char* name) : id() {
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((auth_3d_id * (FASTCALL*)(auth_3d_id * _this, int32_t uid))0x00000001401CDC80)(
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((auth_3d_id * (FASTCALL*)(auth_3d_id * This, int32_t uid))0x00000001401CDC80)(
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this, auth_3d_data_get_uid_by_name(name));
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}
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@@ -773,7 +773,7 @@ int32_t auth_3d_id::get_uid() {
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}
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void auth_3d_id::read_file() {
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((void (FASTCALL*)(auth_3d_id * _this))0x00000001401E0F80)(this);
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((void (FASTCALL*)(auth_3d_id * This))0x00000001401E0F80)(this);
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}
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void auth_3d_id::set_alpha_obj_flags(float_t alpha, mdl::ObjFlags obj_flags) {
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@@ -922,7 +922,7 @@ void auth_3d_id::set_visibility(bool value) {
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}
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void auth_3d_id::unload() {
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((void (FASTCALL*)(auth_3d_id * _this))0x00000001401D0190)(this);
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((void (FASTCALL*)(auth_3d_id * This))0x00000001401D0190)(this);
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}
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int32_t auth_3d_data_get_auth_3d_id(uint32_t uid, object_info obj_info,
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@@ -21,8 +21,8 @@ void CanonicalProperties::Clear() {
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}
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prj::string_range* CanonicalProperties::GetValue(const prj::string_range& key) {
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prj::string_range* (FASTCALL * CanonicalProperties__GetValueStringRange)(CanonicalProperties * _this, const prj::string_range * key)
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= (prj::string_range * (FASTCALL*)(CanonicalProperties * _this, const prj::string_range * key))0x00000001400AE4F0;
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prj::string_range* (FASTCALL * CanonicalProperties__GetValueStringRange)(CanonicalProperties * This, const prj::string_range * key)
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= (prj::string_range * (FASTCALL*)(CanonicalProperties * This, const prj::string_range * key))0x00000001400AE4F0;
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return CanonicalProperties__GetValueStringRange(this, &key);
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}
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@@ -63,28 +63,28 @@ prj::string CanonicalProperties::GetValueString(const prj::string_range& key) {
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void CanonicalProperties::Parse(const char* str, size_t size) {
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void(FASTCALL * CanonicalProperties__ParseCharPtrLength)(
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CanonicalProperties * _this, const char* str, size_t size)
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= (void(FASTCALL*)(CanonicalProperties * _this, const char* str, size_t size))0x00000001400B52C0;
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CanonicalProperties * This, const char* str, size_t size)
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= (void(FASTCALL*)(CanonicalProperties * This, const char* str, size_t size))0x00000001400B52C0;
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CanonicalProperties__ParseCharPtrLength(this, str, size);
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}
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void CanonicalProperties::Parse(const prj::string_range& data) {
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void(FASTCALL * CanonicalProperties__ParseStringRange)(
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CanonicalProperties * _this, const prj::string_range * data)
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= (void(FASTCALL*)(CanonicalProperties * _this, const prj::string_range * data))0x000000014008E710;
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CanonicalProperties * This, const prj::string_range * data)
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= (void(FASTCALL*)(CanonicalProperties * This, const prj::string_range * data))0x000000014008E710;
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CanonicalProperties__ParseStringRange(this, &data);
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}
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void CanonicalProperties::ParseEscapeSeq(const char* str, size_t size) {
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void(FASTCALL * CanonicalProperties__ParseCharPtrLengthEscapeSeq)(
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CanonicalProperties * _this, const char* str, size_t size)
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= (void(FASTCALL*)(CanonicalProperties * _this, const char* str, size_t size))0x00000001400B5020;
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CanonicalProperties * This, const char* str, size_t size)
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= (void(FASTCALL*)(CanonicalProperties * This, const char* str, size_t size))0x00000001400B5020;
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CanonicalProperties__ParseCharPtrLengthEscapeSeq(this, str, size);
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}
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void CanonicalProperties::ParseEscapeSeq(const prj::string_range& data) {
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void(FASTCALL * CanonicalProperties__ParseStringRangeEscapeSeq)(
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CanonicalProperties * _this, const prj::string_range * data)
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= (void(FASTCALL*)(CanonicalProperties * _this, const prj::string_range * data))0x000000014008E5A0;
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CanonicalProperties * This, const prj::string_range * data)
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= (void(FASTCALL*)(CanonicalProperties * This, const prj::string_range * data))0x000000014008E5A0;
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CanonicalProperties__ParseStringRangeEscapeSeq(this, &data);
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}
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@@ -70,22 +70,22 @@ ColorChangeDw*& color_change_dw = *(ColorChangeDw**)0x000000014118FF00;
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prj::vector<prj::vector<void*>>* color_change_dw_textures; // Added
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HOOK(void, FASTCALL, ColorChangeDw__ReloadData, 0x00000001402C20B0, ColorChangeDw* _this) {
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_this->ReloadData();
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HOOK(void, FASTCALL, ColorChangeDw__ReloadData, 0x00000001402C20B0, ColorChangeDw* This) {
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This->ReloadData();
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}
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HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* _this) {
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_this->UpdateData();
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HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* This) {
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This->UpdateData();
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void (FASTCALL * ColorChangeDw__UpdateTextureInfo)(ColorChangeDw * _this)
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= (void (FASTCALL*)(ColorChangeDw * _this))0x00000001402C2C60;
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ColorChangeDw__UpdateTextureInfo(_this);
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void (FASTCALL * ColorChangeDw__UpdateTextureInfo)(ColorChangeDw * This)
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= (void (FASTCALL*)(ColorChangeDw * This))0x00000001402C2C60;
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ColorChangeDw__UpdateTextureInfo(This);
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_this->GetSetColorTone();
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This->GetSetColorTone();
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::texture* org_tex = _this->GetOrgTex();
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::texture* chg_tex = _this->GetChgTex();
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::color_tone* col_tone = _this->GetColorTone();
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::texture* org_tex = This->GetOrgTex();
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::texture* chg_tex = This->GetChgTex();
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::color_tone* col_tone = This->GetColorTone();
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//if (org_tex && chg_tex && col_tone)
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// texture_apply_color_tone(org_tex, chg_tex, col_tone);
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@@ -96,7 +96,7 @@ HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* _th
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&& chg_tex->width == org_tex->width
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&& chg_tex->height == org_tex->height
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&& chg_tex->max_mipmap_level == org_tex->max_mipmap_level) {
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prj::vector<void*>& vec_data = color_change_dw_textures->data()[_this->color_change_index];
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prj::vector<void*>& vec_data = color_change_dw_textures->data()[This->color_change_index];
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for (int32_t i = 0; i <= org_tex->max_mipmap_level; i++) {
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int32_t size = org_tex->get_size_mip_level(i);
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@@ -139,11 +139,11 @@ HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* _th
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gl_state_bind_texture_2d(0);
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}
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if (_this->show) {
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if (This->show) {
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if (org_tex) {
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spr::SprArgs args;
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args.texture = org_tex;
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if (_this->auto_resize)
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if (This->auto_resize)
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args.SetSpriteSize({ 256.0f, 256.0f });
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spr::put_sprite(&args);
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}
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@@ -152,7 +152,7 @@ HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* _th
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spr::SprArgs args;
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args.texture = chg_tex;
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args.trans.x = (float_t)chg_tex->width;
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if (_this->auto_resize) {
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if (This->auto_resize) {
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args.SetSpriteSize({ 256.0f, 256.0f });
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args.trans.x = 266.0f;
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}
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@@ -160,11 +160,11 @@ HOOK(void, FASTCALL, ColorChangeDw__Draw, 0x00000001402C2170, ColorChangeDw* _th
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}
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}
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_this->dw::Shell::Draw();
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This->dw::Shell::Draw();
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}
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HOOK(void, FASTCALL, ColorChangeDw__ResetData, 0x00000001402C4130, ColorChangeDw* _this) {
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_this->ResetData();
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HOOK(void, FASTCALL, ColorChangeDw__ResetData, 0x00000001402C4130, ColorChangeDw* This) {
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This->ResetData();
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}
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void color_change_dw_patch() {
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@@ -20,15 +20,15 @@ font_char::font_char() : glyph_offset(), glyph_width(), field_18() {
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font_info::font_info() : font_ptr(), type() {
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font_handler_index = -1;
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static font_info* (FASTCALL * font_info__font_info)(font_info * _this)
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= (font_info * (FASTCALL*)(font_info * _this))0x00000001401965C0;
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static font_info* (FASTCALL * font_info__font_info)(font_info * This)
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= (font_info * (FASTCALL*)(font_info * This))0x00000001401965C0;
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font_info__font_info(this);
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}
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font_info::font_info(int32_t font_handler_index) : font_ptr(), type() {
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this->font_handler_index = -1;
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static font_info* (FASTCALL * font_info__font_info)(font_info * _this, int32_t font_handler_index)
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= (font_info * (FASTCALL*)(font_info * _this, int32_t font_handler_index))0x0000000140196510;
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static font_info* (FASTCALL * font_info__font_info)(font_info * This, int32_t font_handler_index)
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= (font_info * (FASTCALL*)(font_info * This, int32_t font_handler_index))0x0000000140196510;
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font_info__font_info(this, font_handler_index);
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}
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@@ -254,8 +254,8 @@ vec2 PrintWork::GetStringSize(const wchar_t* str_begin, const wchar_t* str_end)
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}
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vec2 PrintWork::GetTextSize(const wchar_t* str, size_t length) {
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vec2* (FASTCALL * PrintWork__GetTextSize)(PrintWork * _this, vec2 * size, const prj::wstring_range& str)
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= (vec2 * (FASTCALL*)(PrintWork * _this, vec2 * size, const prj::wstring_range & str))0x000000014019A0A0;
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vec2* (FASTCALL * PrintWork__GetTextSize)(PrintWork * This, vec2 * size, const prj::wstring_range& str)
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= (vec2 * (FASTCALL*)(PrintWork * This, vec2 * size, const prj::wstring_range & str))0x000000014019A0A0;
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vec2 size;
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return *PrintWork__GetTextSize(this, &size, prj::wstring_range(str, length));
|
||||
@@ -300,9 +300,9 @@ void PrintWork::PrintText(app::text_flags flags, const char* str, size_t length)
|
||||
}
|
||||
|
||||
void PrintWork::PrintText(app::text_flags flags, const wchar_t* str_begin, const wchar_t* str_end) {
|
||||
void (FASTCALL * PrintWork__PrintText)(PrintWork * _this,
|
||||
void (FASTCALL * PrintWork__PrintText)(PrintWork * This,
|
||||
app::text_flags flags, const prj::wstring_range& str)
|
||||
= (void (FASTCALL*)(PrintWork * _this,
|
||||
= (void (FASTCALL*)(PrintWork * This,
|
||||
app::text_flags flags, const prj::wstring_range & str))0x0000000140198380;
|
||||
PrintWork__PrintText(this, flags, prj::wstring_range(str_begin, str_end));
|
||||
}
|
||||
|
||||
@@ -299,8 +299,8 @@ bone_node* rob_chara_item_equip_object::get_bone_node(const char* name) {
|
||||
}
|
||||
|
||||
void rob_chara_item_equip_object::skp_load(void* can_prop) {
|
||||
void (FASTCALL * rob_chara_item_equip_object__skp_load)(rob_chara_item_equip_object * _this, void* can_prop)
|
||||
= (void (FASTCALL*)(rob_chara_item_equip_object * _this, void* can_prop))0x00000001405F43E0;
|
||||
void (FASTCALL * rob_chara_item_equip_object__skp_load)(rob_chara_item_equip_object * This, void* can_prop)
|
||||
= (void (FASTCALL*)(rob_chara_item_equip_object * This, void* can_prop))0x00000001405F43E0;
|
||||
rob_chara_item_equip_object__skp_load(this, can_prop);
|
||||
}
|
||||
|
||||
|
||||
+24
-24
@@ -883,18 +883,18 @@ struct rob_chara_item_equip_object;
|
||||
class ExNodeBlock;
|
||||
|
||||
struct ExNodeBlock_vtbl {
|
||||
ExNodeBlock* (FASTCALL* Dispose)(ExNodeBlock* _this, uint8_t);
|
||||
void(FASTCALL* Field_8)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_10)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_18)(ExNodeBlock* _this, int32_t stage, bool disable_external_force);
|
||||
void(FASTCALL* Field_20)(ExNodeBlock* _this);
|
||||
void(FASTCALL* SetOsagePlayData)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Disp)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Reset)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_40)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_48)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_50)(ExNodeBlock* _this);
|
||||
void(FASTCALL* Field_58)(ExNodeBlock* _this);
|
||||
ExNodeBlock* (FASTCALL* Dispose)(ExNodeBlock* This, uint8_t);
|
||||
void(FASTCALL* Field_8)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_10)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_18)(ExNodeBlock* This, int32_t stage, bool disable_external_force);
|
||||
void(FASTCALL* Field_20)(ExNodeBlock* This);
|
||||
void(FASTCALL* SetOsagePlayData)(ExNodeBlock* This);
|
||||
void(FASTCALL* Disp)(ExNodeBlock* This);
|
||||
void(FASTCALL* Reset)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_40)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_48)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_50)(ExNodeBlock* This);
|
||||
void(FASTCALL* Field_58)(ExNodeBlock* This);
|
||||
};
|
||||
|
||||
static_assert(sizeof(ExNodeBlock_vtbl) == 0x60, "\"ExNodeBlock_vtbl\" struct should have a size of 0x60");
|
||||
@@ -1173,18 +1173,18 @@ static_assert(sizeof(struc_341) == 0x18, "\"struc_341\" struct should have a siz
|
||||
class CLOTH;
|
||||
|
||||
struct CLOTH_vtbl {
|
||||
CLOTH* (FASTCALL* Dispose)(CLOTH* _this, uint8_t);
|
||||
void(FASTCALL* Field_8)(CLOTH* _this);
|
||||
void(FASTCALL* Field_10)(CLOTH* _this);
|
||||
void(FASTCALL* Field_18)(CLOTH* _this, int32_t stage, bool disable_external_force);
|
||||
void(FASTCALL* Field_20)(CLOTH* _this);
|
||||
void(FASTCALL* SetOsagePlayData)(CLOTH* _this);
|
||||
void(FASTCALL* Disp)(CLOTH* _this);
|
||||
void(FASTCALL* Reset)(CLOTH* _this);
|
||||
void(FASTCALL* Field_40)(CLOTH* _this);
|
||||
void(FASTCALL* Field_48)(CLOTH* _this);
|
||||
void(FASTCALL* Field_50)(CLOTH* _this);
|
||||
void(FASTCALL* Field_58)(CLOTH* _this);
|
||||
CLOTH* (FASTCALL* Dispose)(CLOTH* This, uint8_t);
|
||||
void(FASTCALL* Field_8)(CLOTH* This);
|
||||
void(FASTCALL* Field_10)(CLOTH* This);
|
||||
void(FASTCALL* Field_18)(CLOTH* This, int32_t stage, bool disable_external_force);
|
||||
void(FASTCALL* Field_20)(CLOTH* This);
|
||||
void(FASTCALL* SetOsagePlayData)(CLOTH* This);
|
||||
void(FASTCALL* Disp)(CLOTH* This);
|
||||
void(FASTCALL* Reset)(CLOTH* This);
|
||||
void(FASTCALL* Field_40)(CLOTH* This);
|
||||
void(FASTCALL* Field_48)(CLOTH* This);
|
||||
void(FASTCALL* Field_50)(CLOTH* This);
|
||||
void(FASTCALL* Field_58)(CLOTH* This);
|
||||
};
|
||||
|
||||
static_assert(sizeof(CLOTH_vtbl) == 0x60, "\"CLOTH_vtbl\" struct should have a size of 0x60");
|
||||
|
||||
Reference in New Issue
Block a user