Renamed object to obj in some places

This commit is contained in:
korenkonder
2024-07-15 10:44:07 +03:00
parent 7ffda2c939
commit 7605514a96
6 changed files with 26 additions and 26 deletions
+2 -2
View File
@@ -458,7 +458,7 @@ namespace Glitter {
ext_anim->mesh_index = objset_info_storage_get_obj_mesh_index(ext_anim->object, ext_anim->mesh_name);
if (ext_anim->mesh_index != -1) {
obj_mesh* mesh = object_info_get_mesh_by_index(ext_anim->object, ext_anim->mesh_index);
obj_mesh* mesh = objset_info_storage_get_obj_mesh_by_index(ext_anim->object, ext_anim->mesh_index);
if (mesh) {
vec3* trans = &mesh->bounding_sphere.center;
SetExtAnim(&mat, obj_mat, trans, true);
@@ -478,7 +478,7 @@ namespace Glitter {
}
if (ext_anim->mesh_index != -1) {
obj_mesh* mesh = object_info_get_mesh_by_index(ext_anim->object, ext_anim->mesh_index);
obj_mesh* mesh = objset_info_storage_get_obj_mesh_by_index(ext_anim->object, ext_anim->mesh_index);
if (mesh) {
vec3* trans = &mesh->bounding_sphere.center;
SetExtAnim(0, 0, trans, true);
+1 -1
View File
@@ -1370,7 +1370,7 @@ namespace Glitter {
ParticleX* particle = rend_group->particle->data.particle;
obj* obj = objset_info_storage_get_object(rend_group->object);
obj* obj = objset_info_storage_get_obj(rend_group->object);
if (!obj)
return;
+2 -2
View File
@@ -467,7 +467,7 @@ bool RobOsageTest::ctrl() {
for (int32_t i = 0; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((::item_id)i);
::obj* obj = objset_info_storage_get_object(itm_eq_obj->obj_info);
::obj* obj = objset_info_storage_get_obj(itm_eq_obj->obj_info);
if (!obj || !itm_eq_obj->osage_blocks.size() && !itm_eq_obj->cloth_blocks.size())
continue;
@@ -647,7 +647,7 @@ bool RobOsageTest::ctrl() {
for (int32_t i = 0; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((::item_id)i);
::obj* obj = objset_info_storage_get_object(itm_eq_obj->obj_info);
::obj* obj = objset_info_storage_get_obj(itm_eq_obj->obj_info);
if (!obj || !itm_eq_obj->osage_blocks.size() && !itm_eq_obj->cloth_blocks.size())
continue;
+2 -2
View File
@@ -2770,7 +2770,7 @@ namespace mdl {
if (obj_info.id == (uint16_t)-1 && obj_info.set_id == (uint16_t)-1)
return false;
::obj* object = objset_info_storage_get_object(obj_info);
::obj* object = objset_info_storage_get_obj(obj_info);
if (!object)
return false;
@@ -2781,7 +2781,7 @@ namespace mdl {
::obj* obj_morph = 0;
obj_mesh_vertex_buffer* obj_morph_vertex_buffer = 0;
if (morph.object.set_id != (uint16_t)-1) {
obj_morph = objset_info_storage_get_object(morph.object);
obj_morph = objset_info_storage_get_obj(morph.object);
obj_morph_vertex_buffer = objset_info_storage_get_obj_mesh_vertex_buffer(morph.object, 0);
}
+16 -16
View File
@@ -51,15 +51,15 @@ static_assert(sizeof(ObjsetInfo) == 0xD8, "\"ObjsetInfo\" struct should have a s
void (FASTCALL* objset_info_storage_unload_set)(int32_t set)
= (void (FASTCALL*)(int32_t set))0x00000001404599B0;
obj_mesh* (FASTCALL* object_info_get_mesh_by_index)(object_info object, int32_t mesh_index)
= (obj_mesh * (FASTCALL*)(object_info object, int32_t mesh_index))0x0000000140459D40;
int32_t(FASTCALL* objset_info_storage_get_obj_mesh_index)(object_info object, const char* mesh_name)
= (int32_t(FASTCALL*)(object_info object, const char* mesh_name))0x0000000140459DE0;
obj_mesh* (FASTCALL* objset_info_storage_get_obj_mesh_by_index)(object_info obj_info, int32_t mesh_index)
= (obj_mesh * (FASTCALL*)(object_info obj_info, int32_t mesh_index))0x0000000140459D40;
int32_t(FASTCALL* objset_info_storage_get_obj_mesh_index)(object_info obj_info, const char* mesh_name)
= (int32_t(FASTCALL*)(object_info obj_info, const char* mesh_name))0x0000000140459DE0;
const char* (FASTCALL* object_database_get_object_name)(object_info obj_info)
= (const char* (FASTCALL*)(object_info obj_info))0x0000000140459F20;
uint32_t(FASTCALL* object_database_get_object_info)(const char* name)
= (uint32_t(FASTCALL*)(const char* name))0x0000000140459F80;
obj* (FASTCALL* objset_info_storage_get_object)(object_info obj_info)
obj* (FASTCALL* objset_info_storage_get_obj)(object_info obj_info)
= (obj * (FASTCALL*)(object_info obj_info))0x000000014045A140;
obj_mesh_index_buffer* (FASTCALL* objset_info_storage_get_obj_mesh_index_buffer)(object_info obj_info, int32_t a2)
= (obj_mesh_index_buffer * (FASTCALL*)(object_info obj_info, int32_t a2))0x000000014045A250;
@@ -992,7 +992,7 @@ HOOK(void, FASTCALL, ObjsetInfo__vertex_buffer_free, 0x0000000140459C70, ObjsetI
HOOK(obj_mesh_index_buffer*, FASTCALL, objset_info_storage_get_obj_mesh_index_buffer, 0x000000014045A250, object_info obj_info, int32_t a2) {
bool(FASTCALL * objset_info_storage_check_set)(int32_t set)
= (bool(FASTCALL*)(int32_t set))0x00000001404577D0;
int32_t(FASTCALL * objset_info_storage_get_object_index)(int32_t set, uint32_t object_id)
int32_t(FASTCALL * objset_info_storage_get_obj_index)(int32_t set, uint32_t object_id)
= (int32_t(FASTCALL*)(int32_t set, uint32_t object_id))0x000000014045A7A0;
ObjsetInfo* (FASTCALL * objset_info_storage_get_objset_info)(int32_t set)
= (ObjsetInfo * (FASTCALL*)(int32_t set))0x000000014045AC00;
@@ -1004,12 +1004,12 @@ HOOK(obj_mesh_index_buffer*, FASTCALL, objset_info_storage_get_obj_mesh_index_bu
if (!info || !info->objvb)
return 0;
int32_t object_index = objset_info_storage_get_object_index(obj_info.set_id, obj_info.id);
if (object_index >= 0) {
int32_t obj_index = objset_info_storage_get_obj_index(obj_info.set_id, obj_info.id);
if (obj_index >= 0) {
if (!a2)
return info->objib[object_index].mesh_data;
return info->objib[obj_index].mesh_data;
else if (info->field_C8)
return info->field_C8[object_index].mesh_data;
return info->field_C8[obj_index].mesh_data;
}
return 0;
}
@@ -1017,8 +1017,8 @@ HOOK(obj_mesh_index_buffer*, FASTCALL, objset_info_storage_get_obj_mesh_index_bu
HOOK(obj_mesh_vertex_buffer*, FASTCALL, objset_info_storage_get_obj_mesh_vertex_buffer, 0x000000014045A480, object_info obj_info, int32_t a2) {
bool(FASTCALL * objset_info_storage_check_set)(int32_t set)
= (bool(FASTCALL*)(int32_t set))0x00000001404577D0;
int32_t(FASTCALL * objset_info_storage_get_object_index)(int32_t set, uint32_t object_id)
= (int32_t(FASTCALL*)(int32_t set, uint32_t object_id))0x000000014045A7A0;
int32_t(FASTCALL * objset_info_storage_get_obj_index)(int32_t set, uint32_t obj_id)
= (int32_t(FASTCALL*)(int32_t set, uint32_t obj_id))0x000000014045A7A0;
ObjsetInfo* (FASTCALL * objset_info_storage_get_objset_info)(int32_t set)
= (ObjsetInfo * (FASTCALL*)(int32_t set))0x000000014045AC00;
@@ -1029,12 +1029,12 @@ HOOK(obj_mesh_vertex_buffer*, FASTCALL, objset_info_storage_get_obj_mesh_vertex_
if (!info || !info->objvb)
return 0;
int32_t object_index = objset_info_storage_get_object_index(obj_info.set_id, obj_info.id);
if (object_index >= 0) {
int32_t obj_index = objset_info_storage_get_obj_index(obj_info.set_id, obj_info.id);
if (obj_index >= 0) {
if (!a2)
return info->objvb[object_index].mesh_data;
return info->objvb[obj_index].mesh_data;
else if (info->field_C0)
return info->field_C0[object_index].mesh_data;
return info->field_C0[obj_index].mesh_data;
}
return 0;
}
+3 -3
View File
@@ -583,11 +583,11 @@ static_assert(sizeof(obj_vertex_buffer) == 0x10, "\"obj_vertex_buffer\" struct s
#endif
extern void (FASTCALL* objset_info_storage_unload_set)(int32_t set);
extern obj_mesh* (FASTCALL* object_info_get_mesh_by_index)(object_info object, int32_t mesh_index);
extern int32_t(FASTCALL* objset_info_storage_get_obj_mesh_index)(object_info object, const char* mesh_name);
extern obj_mesh* (FASTCALL* objset_info_storage_get_obj_mesh_by_index)(object_info obj_info, int32_t mesh_index);
extern int32_t(FASTCALL* objset_info_storage_get_obj_mesh_index)(object_info obj_info, const char* mesh_name);
extern const char* (FASTCALL* object_database_get_object_name)(object_info obj_info);
extern uint32_t(FASTCALL* object_database_get_object_info)(const char* name);
extern obj* (FASTCALL* objset_info_storage_get_object)(object_info obj_info);
extern obj* (FASTCALL* objset_info_storage_get_obj)(object_info obj_info);
extern obj_mesh_index_buffer* (FASTCALL* objset_info_storage_get_obj_mesh_index_buffer)(object_info obj_info, int32_t a2);
extern obj_skin* (FASTCALL* objset_info_storage_get_obj_skin)(object_info obj_info);
extern obj_mesh_vertex_buffer* (FASTCALL* objset_info_storage_get_obj_mesh_vertex_buffer)(object_info obj_info, int32_t a2);