No need to normalize already normalized vector

This commit is contained in:
korenkonder
2023-12-24 15:03:08 +03:00
parent e94db08c85
commit 569737a071
+1 -1
View File
@@ -1978,7 +1978,7 @@ inline void mat4_look_at(const vec3* eye, const vec3* target, const vec3* up, ma
if (vec3::length(x_axis) == 0.0f)
x_axis = { 1.0f, 0.0f, 0.0f };
y_axis = vec3::normalize(vec3::cross(z_axis, x_axis));
y_axis = vec3::cross(z_axis, x_axis);
xyz.x = vec3::dot(x_axis, *eye);
xyz.y = vec3::dot(y_axis, *eye);