Blit image after post_process
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@@ -193,6 +193,10 @@ namespace rndr {
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for (int32_t i = 0; i < 8; i++)
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gl_state_bind_sampler(i, 0);
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fbo_blit(rctx->screen_buffer.fbos[0], 0,
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0, 0, rctx->screen_width, rctx->screen_height,
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0, 0, rctx->screen_width, rctx->screen_height, GL_COLOR_BUFFER_BIT, GL_LINEAR);
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gl_state_bind_framebuffer(0);
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}
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