kichikuou
|
a726d577ef
|
modules: Move SACT/sactcg.c to lib/ and use it from NIGHTDLL
|
2026-03-17 11:09:47 +09:00 |
|
kichikuou
|
b5bf439b8e
|
Remove graphics.h
|
2025-06-11 09:23:42 +09:00 |
|
kichikuou
|
cf5e899632
|
Remove unused includes from NIGHTDLL/ and SACT/
|
2025-02-19 12:38:47 +09:00 |
|
kichikuou
|
6b646b3857
|
SACT: Change text canvas from surface_t to SDL_Surface
|
2025-02-18 22:01:18 +09:00 |
|
kichikuou
|
dec1649882
|
SACT: Make sprites have SDL_Surface instead of surface_t
|
2025-02-18 21:58:06 +09:00 |
|
kichikuou
|
d14b42c146
|
Replace boolean/TRUE/FALSE with bool/true/false
|
2025-02-02 10:02:08 +09:00 |
|
kichikuou
|
ca1e47c093
|
Fix reference counting of SACT CGs
This fixes a bug where enemies disappear in Rance 5D battles.
|
2021-11-07 21:23:45 +09:00 |
|
kichikuou
|
dbc15ca3b4
|
Re-enable NIGHTDLL module
To avoid symbol conflicts, this adds "nt_" prefix to sprite, sactcg, and
sactstring functions.
|
2020-06-04 22:50:46 +09:00 |
|
kichikuou
|
e6af440a23
|
Fix missing includes
|
2017-02-19 12:35:53 +09:00 |
|
kichikuou
|
245bc1212c
|
Remove glib dependency
|
2017-02-18 18:16:32 +09:00 |
|
kichikuou
|
e607c9c2ee
|
Import xsystem35-1.7.3-pre5
|
2014-04-26 18:40:24 +09:00 |
|