815 Commits
Author SHA1 Message Date
kichikuou 64edcfda29 Support loading system3.5 v1 save files 2023-03-18 09:51:58 +09:00
kichikuou 912af592ae Clean up savedata.c 2023-03-18 09:51:57 +09:00
kichikuou 6d70439dff Change how save file names are determined when no .gr file is specified
If `?sleep.asd` already exist, use them. Otherwise use `*s?.asd` as in
System3x.exe.
2023-03-18 09:51:51 +09:00
kichikuou aec06f775a Support the save format of original System3.x (except System3.5 v1)
Now xsystem35 can load ASD files created by System3.5 (v2+) - System3.9.
The format for saving can be configured with the -saveformat option.
2023-02-23 19:03:23 +09:00
kichikuou 446ffe9466 UG command: Fix order of popping variables 2023-02-22 17:35:45 +09:00
kichikuou 02cad74568 Allow resizing system page by DC command 2023-02-20 17:39:21 +09:00
kichikuou 33e1ff3b4a Increase system variable page size to 65537
To match System3.x.
2023-02-20 17:05:54 +09:00
kichikuou 11f8f00072 Match default message/selection window locations to System3.x 2023-02-20 16:32:32 +09:00
kichikuou b59d683fef Change the stack layout
Now we use the same stack structure as System3.9. In order to maintain
the compatibility of save files, it is converted to/from the old layout
when saving/loading.
2023-02-20 14:24:37 +09:00
kichikuou b9f4c7c03a Compatibility fix for Bx commands
These commands accept 0-127 as valid window numbers, which were 1-128
before this change.

To maintain savedata compatibility, window positions are saved in the
order 1,...,127,0.
2023-02-18 21:45:39 +09:00
kichikuou 2d2c6aa373 Remove strvar_len
The length limit of string variables was removed a long time ago, but it
was recorded in save files.

Now the first argument of MZ0 is completely ignored (as in System3.9).
The maxlen field in the save file is set to a constant so that older
versions of xsystem35 can load it.
2023-02-18 14:55:02 +09:00
kichikuou 850af6d140 Refactor implementation of LE and QE commands 2023-02-18 14:47:28 +09:00
kichikuou da4cf017bf Clean up savedata.h 2023-02-18 14:47:25 +09:00
kichikuou e88dfcdaa1 Move load_cg_with_file to cg.c 2023-02-18 09:27:21 +09:00
kichikuou 70a940b216 Version 2.8.0 v2.8.0 2023-02-12 09:33:29 +09:00
kichikuou db2bb03fdd Add -help description for -game option 2023-02-12 09:12:09 +09:00
kichikuou 5ef949ae14 Refactor ags_setWindowTitle() 2023-02-11 21:40:14 +09:00
kichikuou 043028cf7d Update game_compatibility.md 2023-02-11 16:18:09 +09:00
kichikuou eace5d1dbd Refactor game-specific hacks, add -game option
It's now possible to enable certain game-specific hacks by using the
`-game` command line option or the `game` property in the .xsys35rc
file.
2023-02-11 15:27:38 +09:00
kichikuou 878bea69d6 Add a test for stack commands 2023-02-10 21:30:02 +09:00
kichikuou ae8becc4a3 Fix menuReturnGoto when stack top is not a return address 2023-02-10 21:24:13 +09:00
kichikuou 1d863cfb2e Implement UR command 2023-02-10 20:56:53 +09:00
kichikuou 7bb2bee693 Label return should pop TPx 2023-02-10 20:56:53 +09:00
kichikuou 47e7f5542e Remove sl_retFar2
In System39.exe `%0` drops stack frames for label calls (Rance4 v2
relies on this behavior), so it's the same as `UD 1`.
2023-02-10 20:56:53 +09:00
kichikuou 8087d11b2b Fix UC command
* UC0 should restore values pushed by US/TPx
* UC1 should stop when the stack top is a page call
* UC1/2 should restore status pushes by TPx
* UC1/2 should not consume the count for non-call stack frames
* Add support for UC3 command
2023-02-10 20:56:53 +09:00
kichikuou 4f1521ac90 TOx commands are no-op if the stack top is of an unexpected type 2023-02-10 20:56:53 +09:00
kichikuou 99632397da Enable the hack in Rance4v2 recompiled with System3.9
The System3.9 compiler compiles `MT` command to `0x2F28`, so the hack
must be enabled in commands2F28().

Fixes https://github.com/kichikuou/xsystem35-sdl2/issues/36.
2023-02-10 20:50:12 +09:00
kichikuou 59283815d8 Properly implement Y 1900 command
It is the same as patchEC, but can be used in SCO files less than
version 390.
2023-02-08 10:43:06 +09:00
kichikuou a32c901eb8 Tweak the Rance4v2 hack
This fixes https://github.com/kichikuou/xsystem35-sdl2/issues/35.
2023-02-08 10:15:06 +09:00
kichikuou 03b84b8ba7 Make UR command safer
It's still unimplemented, but clears the output variables for safety.
2023-02-07 22:12:35 +09:00
kichikuou 720da4e42c Fix UC1 command 2023-02-07 22:05:00 +09:00
kichikuou c4dc799c94 Change the condition for applying Rance4v2 hack
Now it's determined by the MT command argument.
2023-02-07 21:31:03 +09:00
kichikuou ce271ae5eb Fix CG positioning issue in Rance 4.x (TOTO port)
G command should reset the effect of J0/J1, even if pixel extraction is
disabled by PC command.
2023-02-05 18:37:50 +09:00
kichikuou 526e5f8709 Fix VSP palette issue
This fixes a palette problem when drawing a VSP image on a non-8-bit
surface after executing `ZC 0` command.

cg->vsp_bank can be overridden by the `ZC 0` command.
2023-02-05 18:08:41 +09:00
kichikuou c967e63be9 Version 2.7.0 v2.7.0 2023-01-28 16:22:24 +09:00
kichikuou d4a32aee17 Update game_compatibility.md 2023-01-28 16:13:25 +09:00
kichikuou 1191723612 Update emscripten to 3.1.27 2023-01-28 14:30:45 +09:00
kichikuou addf2e3728 Add BGM support for Rance4 v2
In Rance4 v2, `SS n` command plays the audio file n+999 stored in
WB.ald. Support this by reusing the CD->BGM bridge.
2023-01-28 14:24:26 +09:00
kichikuou 4785c8c77c Add cdrom.bgm.c and use it when DRIFILE_BGM exists
This enables BGM playback in the download edition of Daiakuji, where S*
commands are plumbed to the music system (*BA.ald).
2023-01-28 13:06:38 +09:00
kichikuou b1ac106057 Refactor bgm abstructions 2023-01-28 12:51:38 +09:00
kichikuou acdc40ec60 Refactor cdrom abstructions 2023-01-28 12:51:34 +09:00
kichikuou d9f635a6d0 Implement SV command 2023-01-28 09:53:44 +09:00
kichikuou e8357c4e6f Add a hack to improve map navigation of Rance4 v2 2023-01-28 09:53:41 +09:00
kichikuou 8e44a87069 Support Y1003 command
Used in Rance4 ver2.05. Similar to Y3, but waits for key release.
2023-01-26 21:44:29 +09:00
kichikuou d1befbd355 Add stub for SV command
Used in Rance4 ver2.05.
2023-01-26 18:35:55 +09:00
kichikuou ec0bae5490 Inline LittleEndian functions
Using memcpy(). Compilers are smart enough to eliminate memcpy()
completely.
2023-01-21 17:22:24 +09:00
kichikuou f5b3b1a936 Support ShSound module on WASM 2023-01-21 16:40:26 +09:00
kichikuou 1b546e3bab Update README.md 2023-01-15 13:52:00 +09:00
kichikuou d454899048 Add game compatibility table 2023-01-15 13:39:07 +09:00
kichikuou 7aa704b3f4 midi_sdlmixer: Check playing status in midi_get_playing_info()
This fixes an infinite loop in Buroburo waiting for MIDI playback to
finish.
2023-01-15 13:07:51 +09:00