kichikuou
e791af2a1e
Refactor window creation logic
2024-12-11 10:43:32 +09:00
kichikuou
9173742ffb
Introduce GameId class
2024-12-11 10:43:28 +09:00
kichikuou
930fdfab4e
Fix MSVS build
2024-12-10 22:08:19 +09:00
kichikuou
e4cf322420
Add GitHub issue template
2024-12-10 22:00:12 +09:00
kichikuou
e77a6b8bb5
Rename skip_string to skip_syseng_string for consistency
2024-12-10 09:15:26 +09:00
kichikuou
4ec1a12daa
Add Scenario::unknown_command() for error reporting
2024-12-10 09:12:55 +09:00
kichikuou
ffa3a364ce
NACT: Make cmd_{label,page}_{jump,call} methods non-virtual
2024-12-10 08:42:36 +09:00
kichikuou
d10ae21ff4
Move call stacks from NACT to Scenario
2024-12-10 08:35:23 +09:00
kichikuou
e79f24d8b9
Replace NACT::fatal() with global sys_error()
2024-12-10 07:54:56 +09:00
kichikuou
5483d1932f
Introduce Scenario class
2024-12-09 14:44:37 +09:00
kichikuou
8303f7c770
Refactor FILEIO
2024-12-08 15:06:00 +09:00
kichikuou
48d780add6
Introduce Dri class
...
It caches the link table.
2024-12-08 13:39:23 +09:00
kichikuou
f26ce11fd9
README: Update note for toushin_hint
2024-12-08 13:35:17 +09:00
kichikuou
a7c44e2953
Version 1.2.0
v1.2.0
2024-12-06 15:28:43 +09:00
kichikuou
8b4b33d538
Emscripten: Use texthook suppression list
2024-12-06 13:15:00 +09:00
kichikuou
0b04f5f334
Add texthook_suppress option
...
For suppressing text hook on specified scenario pages.
2024-12-06 10:24:36 +09:00
kichikuou
1e7a59f9cd
Add texthook option
...
`-texthook print` prints text to console, and `-texthook copy`
automatically copies text to clipboard (for use with text hooker tools).
On Windows, copy mode can be toggled from the menu bar.
2024-12-04 16:33:50 +09:00
kichikuou
8da92f6856
README: Add notes column to game ID table for additional information
2024-12-03 11:32:46 +09:00
kichikuou
578e0b72bc
System2: Fix parsing of V command
...
The command is still unimplemented though.
2024-12-03 11:17:48 +09:00
kichikuou
8eaaec8e16
Add scenario address to cali parse error messages
2024-12-03 11:08:51 +09:00
kichikuou
f28612bd44
Add more Android project directories / files to .gitignore
2024-11-26 08:39:15 +09:00
kichikuou
e330a0dba6
Add warning message about game ID detection
2024-11-26 08:26:57 +09:00
kichikuou
9cc9f117ce
Version 1.1.0
v1.1.0
2024-08-17 16:46:15 +09:00
kichikuou
91159ffdeb
Add CHANGELOG.md
2024-08-17 16:46:15 +09:00
kichikuou
e526cac55f
Android/Windows: Update SDL libraries
...
- SDL2 2.30.6
- SDL2_ttf 2.22.0
- SDL2_mixer 2.8.0
2024-08-17 16:46:15 +09:00
kichikuou
7eb6641517
MSVC build: do not install RtMidi files
2024-08-17 15:35:10 +09:00
kichikuou
4174e0c1bb
Refactor DRI
2024-08-17 12:59:36 +09:00
kichikuou
58859deec1
Refactor mako_midi.cpp
2024-08-17 10:15:05 +09:00
kichikuou
480548191f
Add -mididevice option
2024-08-17 08:50:22 +09:00
kichikuou
be4aec4b02
Rename src/linux to src/generic
...
And now android uses src/generic/mako.cpp.
2024-08-16 10:38:56 +09:00
kichikuou
41e69d7610
Real-time MIDI playback using RtMidi
...
Before this, MIDI playback was done by generating an SMF data stream,
which was then played using platform-specific methods (MCI on Windows,
MediaPlayer on Android, SDL_Mixer on other platforms). However, this
approach had an issue where the Y18 command (which reads loop counts and
markers) did not work correctly.
With this change, the MAKOMidi class now uses the RtMidi library to
control MIDI devices in real-time. This approach was used in the
original "System3 for win32", but has now been made cross-platform.
The dependency on RtMidi is optional. If RtMidi is not available at
build time or a MIDI device is unavailable at runtime, FM synthesis will
be used.
2024-08-16 10:11:41 +09:00
kichikuou
3a763412c9
Remove MIDI support on Android
...
This is in preparation for supporting real-time MIDI playback on other
platforms.
2024-08-15 16:51:32 +09:00
kichikuou
f700a717d7
Do not pass negative values to isspace()
...
MSVCRT debug versions assert that.
2024-08-15 16:50:52 +09:00
kichikuou
c1273bd3e3
README: Fix link to the wiki
2024-08-10 14:37:07 +09:00
kichikuou
4b56057159
emscripten: Use EM_ASYNC_JS
2024-07-31 08:59:15 +09:00
kichikuou
c071975bb9
emscripten: Use MODULARIZE=1
2024-07-30 12:30:43 +09:00
kichikuou
d489c0b8c1
CI: Build with latest emscripten
2024-06-11 07:43:05 +09:00
kichikuou
c25227426e
Version 1.0.2
v1.0.2
2024-04-12 16:57:24 +09:00
kichikuou
a15f911ca5
Fix to_bool() in config.cpp
...
Fixes #28 .
2024-04-12 16:54:38 +09:00
kichikuou
0b008e32b3
Version 1.0.1
v1.0.1
2024-04-07 21:51:09 +09:00
kichikuou
cde49a4e5a
Android/Windows: Upgrade SDL to 2.30.2
2024-04-07 21:46:36 +09:00
kichikuou
723e5cef05
Fix crash when font not found
...
Now NACT::fatal() immediately exits the process.
2024-04-06 08:31:37 +09:00
kichikuou
2ae16c8c61
Fix crash in system3.ini parser
...
Fixes #27 .
2024-04-06 08:16:04 +09:00
kichikuou
a6538e32d7
emscripten: Simplify link options
2024-03-12 17:00:50 +09:00
kichikuou
60d4c7de2c
CI: Enable COMPILE_WARNING_AS_ERROR on Windows and Emscripten
2024-02-16 13:43:50 +09:00
kichikuou
618631c642
CI: Update GitHub actions
2024-02-16 13:26:49 +09:00
kichikuou
15b7236230
emscripten: Don't let SDL change document.title
2024-02-16 13:07:09 +09:00
kichikuou
cffdfdcd94
Require CMake 3.14 or later
...
To use FetchContent_MakeAvailable.
2024-01-13 15:40:51 +09:00
kichikuou
31de10ae3b
MSVC build: Use CMake scripts included in SDL2(_ttf) development package
2024-01-13 14:31:20 +09:00
kichikuou
6996482362
Move CMakeLists.txt to project root
2024-01-11 13:28:18 +09:00