kichikuou
098c19bf1a
Enable Y10 command (ignore palette for specified CG) in System2
2025-11-03 11:30:39 +09:00
kichikuou
58d0782781
Fix off-by-one bug in box initialization for sdps and prog_fd
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This was a regerssion introduced by commit ff00165 .
2025-11-03 08:34:26 +09:00
kichikuou
7f527da74f
nact: Change tvar from char array to std::string
2025-06-06 14:51:38 +09:00
kichikuou
d5de8b18b8
Enable Y 240 (draw_hankaku) in System2
2025-04-24 21:00:38 +09:00
kichikuou
c205806d7b
Fix header include paths
2025-02-08 12:55:14 +09:00
kichikuou
43d1af3a44
AGS: Refactor text layout logic
2025-01-19 10:41:14 +09:00
kichikuou
ff00165f47
AGS: Refactor Box struct
2025-01-18 15:37:15 +09:00
kichikuou
fad34f7bb9
Refactor text / menu window code
2025-01-18 15:37:13 +09:00
kichikuou
ca2ca7276f
AGS: Use SDL_Surface to save / restore screen
2025-01-17 10:58:50 +09:00
kichikuou
fad7a843f0
Add NACT_Rance4 and NACT_Toushin2
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These games are still unsupported, but at least they should not crash
due to command parsing errors.
2025-01-11 13:27:18 +09:00
kichikuou
d676a68b95
Add TRACE_UNIMPLEMENTED macro
2025-01-11 10:59:23 +09:00
kichikuou
cb937e97ca
NACT_Sys[12]: Refactor wait macros
2025-01-11 10:25:06 +09:00
kichikuou
d98b2884ed
Refactoring: Move declaration of NACT_Sys* classes to cpp files
2025-01-05 08:14:02 +09:00
kichikuou
7f7ff91439
GameId: Replace CRC32 with enum
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This makes it possible to define games that do not have a CRC32.
2025-01-03 08:52:27 +09:00
kichikuou
1a53c50c75
Rework NACT command tracing
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- Now tracing is not a build-time config but a runtime option (`-trace`)
- One command per line, so that traces are not mixed with other outputs
- Send traces to DAP client
- Fix garbled characters in non-SJIS environments
2025-01-02 16:53:01 +09:00
kichikuou
6800258113
NACT: Add warnings for unimplemented Y commands
2025-01-02 10:54:21 +09:00
kichikuou
2498669da3
NACT: Refactor data structure for menu
2024-12-24 13:46:47 +09:00
kichikuou
bb1573ec6d
NACT: Factor out load/save functions
2024-12-24 12:19:13 +09:00
kichikuou
57fad54420
NACT: Make some command functions non-virtual
2024-12-24 12:19:10 +09:00
kichikuou
a7d4e32273
Set RND after save / load
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`L [1-26]` should set RND to 0 after load, and `Q [1-26]` should set RND
to 1 after save. This behavior is used by the following games:
ayumi_fd, prog_fd, funnybee_cd, funnybee_fd, onlyyou, prog_cd, ayumi_cd,
yakata3_cd, otome, hashirionna2
Especially in hashirionna2, not setting RND breaks the control flow.
2024-12-21 16:14:35 +09:00
kichikuou
24c6041915
Encoding: Refactor mblen() to accept first byte instead of pointer
2024-12-20 13:59:30 +09:00
kichikuou
b000fecf92
Remove unused NACT_Sys[12]::cali2()
2024-12-18 13:51:26 +09:00
kichikuou
f356d268df
Scenario: Refactor address handling
2024-12-18 13:50:46 +09:00
kichikuou
9173742ffb
Introduce GameId class
2024-12-11 10:43:28 +09:00
kichikuou
e77a6b8bb5
Rename skip_string to skip_syseng_string for consistency
2024-12-10 09:15:26 +09:00
kichikuou
4ec1a12daa
Add Scenario::unknown_command() for error reporting
2024-12-10 09:12:55 +09:00
kichikuou
ffa3a364ce
NACT: Make cmd_{label,page}_{jump,call} methods non-virtual
2024-12-10 08:42:36 +09:00
kichikuou
d10ae21ff4
Move call stacks from NACT to Scenario
2024-12-10 08:35:23 +09:00
kichikuou
e79f24d8b9
Replace NACT::fatal() with global sys_error()
2024-12-10 07:54:56 +09:00
kichikuou
5483d1932f
Introduce Scenario class
2024-12-09 14:44:37 +09:00
kichikuou
8303f7c770
Refactor FILEIO
2024-12-08 15:06:00 +09:00
kichikuou
578e0b72bc
System2: Fix parsing of V command
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The command is still unimplemented though.
2024-12-03 11:17:48 +09:00
kichikuou
8eaaec8e16
Add scenario address to cali parse error messages
2024-12-03 11:08:51 +09:00
kichikuou
4174e0c1bb
Refactor DRI
2024-08-17 12:59:36 +09:00
kichikuou
723e5cef05
Fix crash when font not found
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Now NACT::fatal() immediately exits the process.
2024-04-06 08:31:37 +09:00
kichikuou
ad23d428cc
Y 255,0 should return the value of RND to the system
2023-09-27 16:50:25 +09:00
kichikuou
30ca8b714b
Reorganize flags for exit and restart
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Pure refactoring, no user-visible changes.
2023-09-27 16:41:05 +09:00
kichikuou
c3556c5213
Replace sprintf_s with snprintf
2023-04-15 09:16:14 +09:00
kichikuou
cc75dd7c94
Convert linebreaks from CRLF to LF
2022-04-03 11:34:48 +09:00
kichikuou
dc471399e5
Rewrite fade in / fade out implementation
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Before this change, fade in and fade out was implemented using a
16-steps dithering pattern.
Now fading uses alpha-blending. It behaves like the PC98 version, where
fading was done by palette animation.
This reduces `sizeof(AGS)` by 1.2MB.
2021-11-20 17:09:17 +09:00
kichikuou
da91f10779
Allow overriding hard-coded strings by system3.ini
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Some strings ("戻る" and "次のページ" in menu, character names in DPS)
are not included in game files but are hard-coded in the executable.
Now those strings can be overridden by adding [string] section to
system3.ini. For example, system3.ini for English translation of DPS
may look like this:
[config]
game = dps
title = D.P.S - Dream Program System
[string]
back = Back
next_page = Next Page
dps_custom = Custom
dps_linus = Linus
dps_katsumi = Katsumi
dps_yumiko = Yumiko
dps_itsumi = Itsumi
dps_hitomi = Hitomi
dps_mariko = Mariko
2021-09-11 13:20:48 +09:00
kichikuou
ccd99dab07
Apply character encoding conversion to hard-coded strings
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This fixes an issue where menu items like "戻る" were garbled in Unicode
mode.
2021-09-05 15:10:22 +09:00
kichikuou
92487ada06
Introduce Encoding class
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It represents a multi-byte character encoding. Currently, SjisEncoding
is the only implementation of it.
2021-09-04 13:41:37 +09:00
kichikuou
d0e40c1c6d
Fix a bug in M command + quoted string
2021-08-30 19:28:10 +09:00
kichikuou
201924f88c
Fix escaping in quoted strings
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Do not treat 0x5c as an escaping character if it is part of a multibyte
character.
Fixes #15 .
2021-08-29 16:52:03 +09:00
kichikuou
0f4984bef5
Introduce Config struct
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For now, it's just a container for command line arguments.
2021-06-06 16:18:17 +09:00
kichikuou
34175d5a85
Add English translations for string constants
2021-03-18 09:38:13 +09:00
kichikuou
9a8ebbdcb0
Support SysEng's quoted message commands
2021-03-18 09:38:10 +09:00
kichikuou
d3d820d727
emscripten: Support message skip
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Also add flags that control message skip behavior.
2020-12-29 12:09:34 +09:00
kichikuou
46827f35ef
Use common menu selection function in all systems
2020-12-24 22:55:33 +09:00