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Version 1.8.0
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# Changelog
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## 1.8.0 - 2026-08-29
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- Gakuen King (PC-9801 / FM-TOWNS edition) is now playable.
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- Playlist audio files are now decoded by the built-in decoders, so SDL2_mixer
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is no longer required. MP3, OGG and WAV files are supported.
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- Added `-fullscreen` option.
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- Updated the game detection for the latest Rance 4.x English translations. (#38)
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- LEFT/UP/DOWN arrow keys no longer skip messages.
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- Fixed a bug where the built-in MIDI auxiliary data was not found in many games.
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## 1.7.2 - 2026-02-10
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- Fall back to FM/MIDI sound if no playlist is specified.
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- Fixed color palette issue in Gakuen Senki.
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+1
-1
@@ -240,7 +240,7 @@ if(NINTENDO_SWITCH)
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nx_generate_nacp(system3.nacp
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NAME "system3"
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AUTHOR "kichikuou"
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VERSION "1.7.2"
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VERSION "1.8.0"
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)
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nx_create_nro(system3
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@@ -17,7 +17,7 @@ android {
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minSdkVersion 21
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targetSdkVersion 34
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versionCode 17
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versionName "1.7.2" + gitRevision()
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versionName "1.8.0" + gitRevision()
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
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+1
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#ifndef _COMMON_H_
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#define _COMMON_H_
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#define SYSTEM3_VERSION "1.7.2"
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#define SYSTEM3_VERSION "1.8.0"
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#include <stdint.h>
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