diff --git a/CHANGELOG.md b/CHANGELOG.md index 46c72d4..9ef1d0e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,14 @@ # Changelog +## 1.8.0 - 2026-08-29 +- Gakuen King (PC-9801 / FM-TOWNS edition) is now playable. +- Playlist audio files are now decoded by the built-in decoders, so SDL2_mixer + is no longer required. MP3, OGG and WAV files are supported. +- Added `-fullscreen` option. +- Updated the game detection for the latest Rance 4.x English translations. (#38) +- LEFT/UP/DOWN arrow keys no longer skip messages. +- Fixed a bug where the built-in MIDI auxiliary data was not found in many games. + ## 1.7.2 - 2026-02-10 - Fall back to FM/MIDI sound if no playlist is specified. - Fixed color palette issue in Gakuen Senki. diff --git a/CMakeLists.txt b/CMakeLists.txt index 944eacb..103e815 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -240,7 +240,7 @@ if(NINTENDO_SWITCH) nx_generate_nacp(system3.nacp NAME "system3" AUTHOR "kichikuou" - VERSION "1.7.2" + VERSION "1.8.0" ) nx_create_nro(system3 diff --git a/android/app/build.gradle b/android/app/build.gradle index 54bb8be..8e849dd 100644 --- a/android/app/build.gradle +++ b/android/app/build.gradle @@ -17,7 +17,7 @@ android { minSdkVersion 21 targetSdkVersion 34 versionCode 17 - versionName "1.7.2" + gitRevision() + versionName "1.8.0" + gitRevision() externalNativeBuild { cmake { arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static" diff --git a/src/common.h b/src/common.h index 946049a..ab1f351 100644 --- a/src/common.h +++ b/src/common.h @@ -7,7 +7,7 @@ #ifndef _COMMON_H_ #define _COMMON_H_ -#define SYSTEM3_VERSION "1.7.2" +#define SYSTEM3_VERSION "1.8.0" #include