minor fix to subbg file check

This commit is contained in:
vvo
2022-09-29 19:43:42 +08:00
parent 150f003c5e
commit dde2cd442b
+8 -6
View File
@@ -82,12 +82,14 @@ export const copyResourcesFromGame = async (data: {}) => {
console.log("Copying new subbg files from gamedata")
let subBGFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "\\data\\graphics\\submonitor_bg")
for await (const subbg of subBGFiles) {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "\\data\\graphics\\submonitor_bg\\" + subbg.name)
if(!IO.Exists('webui\\asset\\submonitor_bg\\' + subbg.name.substring(0, (subbg.name.length - 4)) + ".png") && !IO.Exists('webui\\asset\\submonitor_bg\\' + subbg.name.substring(0, (subbg.name.length - 4)) + ".jpg")) {
IO.WriteFile('webui\\asset\\submonitor_bg\\' + subbg.name, fileToWrite)
newSubBGData.push(subbg.name)
} else {
console.log(subbg.name + " exists")
if (subbg.name.substring(subbg.name.length-4, subbg.name.length).match(/(\.png|\.jpg)/g)) {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "\\data\\graphics\\submonitor_bg\\" + subbg.name)
if(!IO.Exists('webui\\asset\\submonitor_bg\\' + subbg.name.substring(0, (subbg.name.length - 4)) + ".png") && !IO.Exists('webui\\asset\\submonitor_bg\\' + subbg.name.substring(0, (subbg.name.length - 4)) + ".jpg")) {
IO.WriteFile('webui\\asset\\submonitor_bg\\' + subbg.name, fileToWrite)
newSubBGData.push(subbg.name)
} else {
console.log(subbg.name + " exists")
}
}
}