add BGM file copy + bat script for auto-extract and convert
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@@ -1,6 +1,9 @@
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Message from repo fork:
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- Please always remember to update datecode before using [WebUI Resource Update](http://localhost:8083/plugin/sdvx@asphyxia/WebUI%20resource%20update) feature (or this plugin in general).
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- I highly recommend using the stable version of the plugin.
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- This version is only properly usable in proper arcade data, meaning no mods.
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- This is very work-in-progress. Please **BACK UP YOUR DATA** to prevent unwanted data loss (just in case)
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- Please always remember to update datecode before using [WebUI Resource Update](/plugin/sdvx@asphyxia/WebUI%20resource%20update) feature (or this plugin in general).
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- I won't update the text below lol
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----------------------------
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# SOUND VOLTEX
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@@ -0,0 +1,10 @@
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@echo off
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for /f %%a in ('dir "webui\asset\audio\*.s3p" /s /b') do (
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echo "%%~fa"
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s3p_extract %%~fa
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ffmpeg -i "%%~fa.out\0.wma" -vn -ar 44100 -ac 2 -b:a 192k "%%~fa.out\..\0.mp3"
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ffmpeg -i "%%~fa.out\1.wma" -vn -ar 44100 -ac 2 -b:a 192k "%%~fa.out\..\1.mp3"
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rmdir /s /q "%%~fa.out"
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del %%~fa
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)
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@echo on
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+35
-1
@@ -37,6 +37,7 @@ export const copyResourcesFromGame = async (data: {}) => {
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let newNemsysData = []
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let newAPCardData = []
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let newSubBGData = []
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let newBGMData = []
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// Copying new nemsys files from gamedata
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console.log("Copying new nemsys files from gamedata")
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@@ -70,6 +71,13 @@ export const copyResourcesFromGame = async (data: {}) => {
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}
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}
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// Appeal card data registration to data.json not properly implemented yet, I don't quite understand how their IDs work
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// newAPCardData.forEach(fileName => {
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// if(parseInt(fileName.substring(6, 10))) {
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// resourceJsonData.apCard.push({"value": parseInt(fileName.substring(6, 10)), "name": fileName + " (please rename)"})
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// }
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// })
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// Copying new subbg files from gamedata
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console.log("Copying new subbg files from gamedata")
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let subBGFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "\\data\\graphics\\submonitor_bg")
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@@ -89,11 +97,37 @@ export const copyResourcesFromGame = async (data: {}) => {
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}
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})
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// Copying new bgm files from gamedata
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console.log("Copying new bgm files from gamedata")
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let bgmFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "\\data\\sound\\custom")
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for await (const bgm of bgmFiles) {
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if (bgm.name.substring(bgm.name.length-4, bgm.name.length) == '.s3p') {
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let folderName = bgm.name.match(/(custom|special)_([0-9]*)/g)[0]
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if(folderName != '') {
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let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "\\data\\sound\\custom\\" + bgm.name)
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if(!IO.Exists('webui\\asset\\audio\\' + folderName)) {
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IO.WriteFile('webui\\asset\\audio\\' + folderName + '\\' + bgm.name, fileToWrite)
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newBGMData.push(bgm.name)
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} else {
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console.log(bgm.name + " exists")
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}
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}
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}
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}
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newBGMData.forEach(fileName => {
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let bgmId = fileName.match(/(?<=(custom|special)_)([0-9]*)/g)[0]
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if(parseInt(bgmId)) {
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resourceJsonData.bgm.push({"value": parseInt(bgmId), "name": fileName + " (please rename)"})
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}
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})
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await IO.WriteFile('webui\\asset\\json\\data.json', JSON.stringify(resourceJsonData))
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await IO.WriteFile('webui\\asset\\logs\\copyResourcesFromGame.json', JSON.stringify({
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nemsys: newNemsysData,
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apCard: newAPCardData,
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subbg: newSubBGData
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subbg: newSubBGData,
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bgm: newBGMData
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}))
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}
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@@ -29,21 +29,37 @@ $(document).ready(async function() {
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await emit("copyResourcesFromGame").then(
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function(response){
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$.getJSON( "static/asset/logs/copyResourcesFromGame.json", function( data ) {
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document.getElementById("logtextarea").textContent += 'New nemsys: \n'
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$.each(data['nemsys'], function(key, val) {
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document.getElementById("logtextarea").textContent += val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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document.getElementById("logtextarea").textContent += 'New appeal cards: \n'
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$.each(data['apCard'], function(key, val) {
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document.getElementById("logtextarea").textContent += val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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document.getElementById("logtextarea").textContent += 'New submonitor backgrounds: \n'
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$.each(data['subbg'], function(key, val) {
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document.getElementById("logtextarea").textContent += val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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if(data['nemsys']) {
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document.getElementById("logtextarea").textContent += 'New nemsys: \n'
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$.each(data['nemsys'], function(key, val) {
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document.getElementById("logtextarea").textContent += "- " + val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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}
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if(data['apCard']) {
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document.getElementById("logtextarea").textContent += 'New appeal cards: \n'
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$.each(data['apCard'], function(key, val) {
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document.getElementById("logtextarea").textContent += "- " + val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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}
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if(data['subbg']) {
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document.getElementById("logtextarea").textContent += 'New submonitor backgrounds: \n'
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$.each(data['subbg'], function(key, val) {
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document.getElementById("logtextarea").textContent += "- " + val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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}
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if(data['bgm']) {
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document.getElementById("logtextarea").textContent += 'New bgm: \n'
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$.each(data['bgm'], function(key, val) {
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document.getElementById("logtextarea").textContent += "- " + val + '\n'
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})
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document.getElementById("logtextarea").textContent += '\n\n'
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}
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})
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},
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function(error){
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