Compare commits
19
Commits
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bc925fd514 | ||
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b511bf64c3 | ||
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db159fde81 | ||
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eb17a30a06 |
+63
-63
@@ -1,63 +1,63 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
|
||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
|
||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* binary
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
|
||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
|
||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
||||
|
||||
+4
-1
@@ -1,3 +1,6 @@
|
||||
._*
|
||||
.DS_Store
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
@@ -341,4 +344,4 @@ healthchecksdb
|
||||
|
||||
# Exclude data folder
|
||||
!data/*
|
||||
!data/debug/*
|
||||
!data/debug/*
|
||||
|
||||
+2
-2
@@ -15000,8 +15000,8 @@ source code}{}}}\rtlch\dbch\af8\hich\af5 \ltrch\fs22\lang16\ulnone\ulc0\b0\loch\
|
||||
\par \pard\plain \s0\dbch\af6\langfe1081\dbch\af7\afs24\alang1081\ql\nowidctlpar\hyphpar0\ltrpar\cf0\loch\f3\fs24\lang1040\kerning1\sl276\slmult1\ql\sb0\sa200{\rtlch\dbch\af8\hich\af5 \ltrch\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
For information on getting and installing the latest release,}
|
||||
\par \pard\plain \s0\dbch\af6\langfe1081\dbch\af7\afs24\alang1081\ql\nowidctlpar\hyphpar0\ltrpar\cf0\loch\f3\fs24\lang1040\kerning1\sl276\slmult1\ql\sb0\sa200{\rtlch\dbch\af8\hich\af5 \ltrch\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
please read the wiki at }{{\field{\*\fldinst HYPERLINK "https://notabug.org/PDModdingCommunity/PD-Loader/wiki" }{\fldrslt {\rtlch\dbch\af8\hich\af5 \ltrch\langfe255\cf9\lang255\ul\ulc0\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
https://notabug.org/PDModdingCommunity/PD-Loader/wiki}}}}
|
||||
please read the wiki at }{{\field{\*\fldinst HYPERLINK "https://github.com/PDModdingCommunity/PD-Loader/wiki" }{\fldrslt {\rtlch\dbch\af8\hich\af5 \ltrch\langfe255\cf9\lang255\ul\ulc0\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
https://github.com/PDModdingCommunity/PD-Loader/wiki}}}}
|
||||
\par \pard\plain \s0\dbch\af6\langfe1081\dbch\af7\afs24\alang1081\ql\nowidctlpar\hyphpar0\ltrpar\cf0\loch\f3\fs24\lang1040\kerning1\sl276\slmult1\ql\sb0\sa200{\rtlch\dbch\af8\hich\af5 \ltrch\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
If you've already read it, pay more attention and you'll find the right link.}
|
||||
\par \pard\plain \s0\dbch\af6\langfe1081\dbch\af7\afs24\alang1081\ql\nowidctlpar\hyphpar0\ltrpar\cf0\loch\f3\fs24\lang1040\kerning1\sl276\slmult1\ql\sb0\sa200\rtlch\dbch\af8\hich\af5 \ltrch\fs22\lang16\ulnone\ulc0\b0\loch\f5\loch
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@ If you just wanted to play the game, you downloaded the wrong thing.
|
||||
Do not click the download button next to the git URL, that's for the source code.
|
||||
|
||||
For information on getting and installing the latest release,
|
||||
please read the wiki at https://notabug.org/nastys/PD-Loader/wiki
|
||||
please read the wiki at https://github.com/nastys/PD-Loader/wiki
|
||||
If you've already read it, pay more attention and you'll find the right link.
|
||||
|
||||
You should also read the wiki if you have any issues, before asking questions.
|
||||
@@ -0,0 +1,2 @@
|
||||
[InternetShortcut]
|
||||
URL=https://dotnet.microsoft.com/download/dotnet-framework/net48
|
||||
@@ -0,0 +1,2 @@
|
||||
[InternetShortcut]
|
||||
URL=https://www.quicksfv.org/qsfv236x64.exe
|
||||
@@ -0,0 +1,2 @@
|
||||
[InternetShortcut]
|
||||
URL=https://aka.ms/vs/16/release/vc_redist.x64.exe
|
||||
@@ -2,5 +2,5 @@
|
||||
Prop3=19,11
|
||||
[InternetShortcut]
|
||||
IDList=
|
||||
URL=https://notabug.org/PDModdingCommunity/PD-Loader/wiki
|
||||
URL=https://github.com/PDModdingCommunity/PD-Loader/wiki
|
||||
HotKey=0
|
||||
|
||||
Binary file not shown.
@@ -1,154 +1,158 @@
|
||||
#########################################
|
||||
# /!\ WARNING: DO NOT EDIT WITH NOTEPAD!#
|
||||
#########################################
|
||||
|
||||
[Global]
|
||||
# Load plugins including below options
|
||||
Enable=1
|
||||
|
||||
[GPU]
|
||||
# Force GPU model -- -1=auto, 0=Kepler, 1=Maxwell, 2=Turing, 3=Ampere
|
||||
Model=-1
|
||||
|
||||
[Launcher]
|
||||
# Forces the launcher to be skipped, you can use the --launch parameter instead of this.
|
||||
Skip=0
|
||||
# Disables unsupported GPU warning dialogs.
|
||||
No_GPU_Dialog=0
|
||||
# Sets the dark colour scheme in the launcher.
|
||||
Dark_Launcher=0
|
||||
# Enables acrylic blur in the launcher on Windows 10 20H2 or later.
|
||||
Acrylic_Blur=0
|
||||
#Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing
|
||||
OpenGL_Patch_A=0
|
||||
#Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing
|
||||
OpenGL_Patch_B=0
|
||||
# Command line arguments
|
||||
Command_Line=
|
||||
# Launches divahook.bat intead of diva.exe.
|
||||
Use_divahook_bat=0
|
||||
|
||||
[Patches]
|
||||
#Disable movies (enable this if the game hangs when loading certain PVs)
|
||||
No_Movies=0
|
||||
#Enable custom MP4 adv movies (experimental)
|
||||
MP4_Movies=1
|
||||
#Enable or disable mouse cursor
|
||||
Cursor=1
|
||||
#Use 2 channels instead of 4 (when not using DivaSound)
|
||||
Stereo=1
|
||||
#Skip one or more menus -- 0=disabled, 1=guest, 2=guest+normal
|
||||
Quick_Start=1
|
||||
#Disable the scrolling sound effect
|
||||
No_Scrolling_SFX=0
|
||||
#Enhanced Stage Manager (sets a custom number of stages; "stage_manager" should be disabled in "components.ini")
|
||||
#Number of stages (0 = disabled)
|
||||
Enhanced_Stage_Manager=0
|
||||
#Use encore stages or not
|
||||
Enhanced_Stage_Manager_Encore=1
|
||||
#Change the mouth animations -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Mouth=0
|
||||
#Change the expressions -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Expressions=0
|
||||
#Change the look animations -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Look=0
|
||||
#Disable hand scaling
|
||||
No_Hand_Scaling=0
|
||||
#Default hand size -- -1=default, 12200=PDA
|
||||
Default_Hand_Size=-1
|
||||
#Sing missed notes
|
||||
Sing_Missed=0
|
||||
#Hide the volume and SE control buttons
|
||||
Hide_Volume=0
|
||||
#Remove the photo controls during PV playback
|
||||
No_PV_UI=0
|
||||
#Hide the watermark that's usually shown in PV viewing mode
|
||||
Hide_PV_Watermark=0
|
||||
#Set the card reader and network status icons -- 0=default, 1=hidden, 2=error, 3=OK, 4=partial OK
|
||||
Status_Icons=0
|
||||
#Disable showing lyrics
|
||||
No_Lyrics=0
|
||||
#Disable the error banner
|
||||
No_Error=1
|
||||
#Hide "CREDIT(S)"/"FREE PLAY"
|
||||
Hide_Freeplay=0
|
||||
#Show "FREE PLAY" instead of "CREDIT(S)" and don't require credits
|
||||
Freeplay=1
|
||||
#Show "PD Loader" instead of "FREE PLAY"
|
||||
PDLoaderText=1
|
||||
#Freeze the timer
|
||||
No_Timer=1
|
||||
#Disable the timer sprite
|
||||
No_Timer_Sprite=1
|
||||
#Unlock PSEUDO modules (incomplete, will default to Miku)
|
||||
Unlock_Pseudo=0
|
||||
#Enable the card menu (incomplete, it doesn't bypass the card prompt)
|
||||
Card=0
|
||||
#Allow using a real arcade slider attached to COM11 (or PS4 official FT controller)
|
||||
Hardware_Slider=0
|
||||
#Enable custom patches
|
||||
Custom_Patches=1
|
||||
#Prevent data deletion
|
||||
Prevent_Data_Deletion=0
|
||||
|
||||
[Graphics]
|
||||
# Lag Compensation
|
||||
Lag_Compensation = 0
|
||||
# Set to -1 to unlock the frame rate.
|
||||
FPS.Limit=60
|
||||
# Reduces FPS Limiter CPU usage
|
||||
# (may have less consistent performance)
|
||||
FPS.Limit.LightMode=1
|
||||
# Enable debug warnings for lightweight limiter
|
||||
FPS.Limit.Verbose=0
|
||||
# Temporal Anti-Aliasing
|
||||
TAA=1
|
||||
# Morphological Anti-Aliasing
|
||||
MLAA=1
|
||||
# MAG Filter -- 0=default (bilinear), 1=nearest-neighbour, 2=sharpen, 3=cone (smooth)
|
||||
MAG=0
|
||||
# Depth of Field
|
||||
DOF=1
|
||||
# Reflections
|
||||
Reflections=1
|
||||
# Shadows
|
||||
Shadows=1
|
||||
# Transparent Meshes
|
||||
Punchthrough=1
|
||||
# Glare
|
||||
Glare=1
|
||||
# Shader
|
||||
Shader=1
|
||||
# Toon shader (press F9 to toggle) -- 0=default, 1=force on, 2=force off
|
||||
NPR1=0
|
||||
# Disable all 3D passes. WARNING: The extended data will be deleted unless Prevent Data Deletion is enabled.
|
||||
2D=0
|
||||
# FrameRateManager motion rate (fps)
|
||||
FRM.Motion.Rate=400
|
||||
|
||||
[Resolution]
|
||||
# 0 = Windowed, 1 = Fast, 2 = Exclusive, 3 = Safe
|
||||
# For same as screen res: -1x-1
|
||||
Display=1
|
||||
Width=-1
|
||||
Height=-1
|
||||
# Fullscreen only options
|
||||
BitDepth=32
|
||||
RefreshRate=60
|
||||
|
||||
# Set a custom internal render resolution
|
||||
# Same as window: -1x-1
|
||||
# HD : 1280x720
|
||||
# FHD : 1920x1080
|
||||
# WQHD : 2560x1440
|
||||
# 4K UHD: 3840x2160
|
||||
# 5K UHD: 5120x2880
|
||||
# 8K UHD: 7680x4320
|
||||
r.Enable=0
|
||||
r.Width=1920
|
||||
r.Height=1080
|
||||
|
||||
[plugins]
|
||||
DivaWig.dva=0
|
||||
DSCRemote.dva=0
|
||||
custom_freeplay_text_example.p=0
|
||||
#########################################
|
||||
# /!\ WARNING: DO NOT EDIT WITH NOTEPAD!#
|
||||
#########################################
|
||||
|
||||
[Global]
|
||||
# Load plugins including below options
|
||||
Enable=1
|
||||
|
||||
[GPU]
|
||||
# Force GPU model -- -1=auto, 0=Kepler, 1=Maxwell/Pascal, 2=Turing, 3=Ampere
|
||||
Model=-1
|
||||
|
||||
[Launcher]
|
||||
# Forces the launcher to be skipped, you can use the --launch parameter instead of this.
|
||||
Skip=0
|
||||
# Disables unsupported GPU warning dialogs.
|
||||
No_GPU_Dialog=0
|
||||
# Sets the dark colour scheme in the launcher.
|
||||
Dark_Launcher=0
|
||||
# Enables acrylic blur in the launcher on Windows 10 20H2 or later.
|
||||
Acrylic_Blur=0
|
||||
#Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing
|
||||
OpenGL_Patch_A=0
|
||||
#Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing
|
||||
OpenGL_Patch_B=0
|
||||
# Command line arguments
|
||||
Command_Line=
|
||||
# Launches divahook.bat/start.bat intead of diva.exe.
|
||||
Use_divahook_bat=0
|
||||
|
||||
[Patches]
|
||||
#Disable movies (enable this if the game hangs when loading certain PVs)
|
||||
No_Movies=0
|
||||
#Enable custom MP4 adv movies (experimental)
|
||||
MP4_Movies=1
|
||||
#Enable or disable mouse cursor
|
||||
Cursor=1
|
||||
#Use 2 channels instead of 4 (when not using DivaSound)
|
||||
Stereo=1
|
||||
#Skip one or more menus -- 0=disabled, 1=guest, 2=guest+normal
|
||||
Quick_Start=0
|
||||
#Disable the scrolling sound effect
|
||||
No_Scrolling_SFX=0
|
||||
#Enhanced Stage Manager (sets a custom number of stages; "stage_manager" should be disabled in "components.ini")
|
||||
#Number of stages (0 = disabled)
|
||||
Enhanced_Stage_Manager=0
|
||||
#Use encore stages or not
|
||||
Enhanced_Stage_Manager_Encore=1
|
||||
#Enable PV Customization below
|
||||
Enable_PV_Customization=0
|
||||
#Change the mouth animations -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Mouth=0
|
||||
#Change the expressions -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Expressions=0
|
||||
#Change the look animations -- 0=default, 1=force PDA, 2=force FT
|
||||
Force_Look=0
|
||||
#Disable hand scaling
|
||||
No_Hand_Scaling=0
|
||||
#Default hand size -- 0-10000=default, 12200=PDA, 1000000=maximum
|
||||
Default_Hand_Size_uint=0
|
||||
#Sing missed notes
|
||||
Sing_Missed=0
|
||||
#Hide the volume and SE control buttons
|
||||
Hide_Volume=0
|
||||
#Remove the photo controls during PV playback
|
||||
No_PV_UI=0
|
||||
#Hide the watermark that's usually shown in PV viewing mode
|
||||
Hide_PV_Watermark=0
|
||||
#Set the card reader and network status icons -- 0=default, 1=hidden, 2=error, 3=OK, 4=partial OK
|
||||
Status_Icons=0
|
||||
#Disable showing lyrics
|
||||
No_Lyrics=0
|
||||
#Disable the error banner
|
||||
No_Error=1
|
||||
#Hide "CREDIT(S)"/"FREE PLAY"
|
||||
Hide_Freeplay=0
|
||||
#Show "FREE PLAY" instead of "CREDIT(S)" and don't require credits
|
||||
Freeplay=1
|
||||
#Show "PD Loader" instead of "FREE PLAY"
|
||||
PDLoaderText=1
|
||||
#Freeze the timer
|
||||
No_Timer=1
|
||||
#Disable the timer sprite
|
||||
No_Timer_Sprite=1
|
||||
#Unlock PSEUDO modules (incomplete, will default to Miku)
|
||||
Unlock_Pseudo=0
|
||||
#Enable the card menu (incomplete, it doesn't bypass the card prompt)
|
||||
Card=0
|
||||
#Allow using a real arcade slider attached to COM11 (or PS4 official FT controller)
|
||||
Hardware_Slider=0
|
||||
#Enable custom patches
|
||||
Custom_Patches=1
|
||||
#Prevent data deletion
|
||||
Prevent_Data_Deletion=0
|
||||
|
||||
[Graphics]
|
||||
# Lag Compensation
|
||||
Lag_Compensation = 0
|
||||
# Set to -1 to unlock the frame rate.
|
||||
FPS.Limit=60
|
||||
# Reduces FPS Limiter CPU usage
|
||||
# (may have less consistent performance)
|
||||
FPS.Limit.LightMode=1
|
||||
# Enable debug warnings for lightweight limiter
|
||||
FPS.Limit.Verbose=0
|
||||
# Temporal Anti-Aliasing
|
||||
TAA=1
|
||||
# Morphological Anti-Aliasing
|
||||
MLAA=1
|
||||
# MAG Filter -- 0=default (bilinear), 1=nearest-neighbour, 2=sharpen, 3=cone (smooth)
|
||||
MAG=0
|
||||
# Depth of Field
|
||||
DOF=1
|
||||
# Reflections
|
||||
Reflections=1
|
||||
# Gamma -- 0 or 100=default, 125=console-like
|
||||
Gamma=100
|
||||
# Shadows
|
||||
Shadows=1
|
||||
# Transparent Meshes
|
||||
Punchthrough=1
|
||||
# Glare
|
||||
Glare=1
|
||||
# Shader
|
||||
Shader=1
|
||||
# Toon shader (press F9 to toggle) -- 0=default, 1=force on, 2=force off
|
||||
NPR1=0
|
||||
# Disable all 3D passes. WARNING: The extended data will be deleted unless Prevent Data Deletion is enabled.
|
||||
2D=0
|
||||
# FrameRateManager motion rate (fps)
|
||||
FRM.Motion.Rate=400
|
||||
|
||||
[Resolution]
|
||||
# 0 = Windowed, 1 = Fast, 2 = Exclusive, 3 = Safe
|
||||
# For same as screen res: -1x-1
|
||||
Display=1
|
||||
Width=-1
|
||||
Height=-1
|
||||
# Fullscreen only options
|
||||
BitDepth=32
|
||||
RefreshRate=60
|
||||
|
||||
# Set a custom internal render resolution
|
||||
# Same as window: -1x-1
|
||||
# HD : 1280x720
|
||||
# FHD : 1920x1080
|
||||
# WQHD : 2560x1440
|
||||
# 4K UHD: 3840x2160
|
||||
# 5K UHD: 5120x2880
|
||||
# 8K UHD: 7680x4320
|
||||
r.Enable=0
|
||||
r.Width=1920
|
||||
r.Height=1080
|
||||
|
||||
[plugins]
|
||||
DivaWig.dva=0
|
||||
DSCRemote.dva=0
|
||||
custom_freeplay_text_example.p=0
|
||||
|
||||
@@ -24,7 +24,9 @@ VID = 046D
|
||||
PID = C216
|
||||
|
||||
# Rumble (Xinput)
|
||||
rumble =true
|
||||
rumble = true
|
||||
xinput_rumble_intensity_left = 8000
|
||||
xinput_rumble_intensity_right = 4000
|
||||
|
||||
# Pause when focus is lost
|
||||
autopause =true
|
||||
@@ -59,6 +61,7 @@ MENU_L = Left, Up, Ds4_L1, XINPUT_LS, Ds4_DPad_Left, Ds4_DPad_Up, XINPUT_LEFT, X
|
||||
MENU_R = Right, Down, Ds4_R1, XINPUT_RS, Ds4_DPad_Right, Ds4_DPad_Down, XINPUT_RIGHT, XINPUT_DOWN, E, O, Ds4_L_Stick_Right, XINPUT_LRIGHT, Ds4_L_Stick_Down, XINPUT_LDOWN, Ds4_R_Stick_Right, XINPUT_RRIGHT, Ds4_R_Stick_Down, XINPUT_RDOWN
|
||||
MENU_CIRCLE = Spacebar
|
||||
|
||||
TOON = F9
|
||||
COIN = F10
|
||||
|
||||
# Touch Slider:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+2131
-2121
File diff suppressed because it is too large
Load Diff
@@ -36,7 +36,7 @@ namespace GPUModel
|
||||
{
|
||||
// detected model can be overridden -- 0: Kepler, 1: Maxwell, 2: Turing, 3: Ampere
|
||||
int nGPUModel = GetPrivateProfileIntW(L"gpu", L"model", -1, CONFIG_FILE);
|
||||
if (nGPUModel >= 0 && nGPUModel <= 2)
|
||||
if (nGPUModel >= 0 && nGPUModel <= 3)
|
||||
{
|
||||
std::string arch;
|
||||
switch (nGPUModel)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,98 +1,98 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{1994C586-F73B-4EF2-BA3E-2A0FC3034B1A}</ProjectGuid>
|
||||
<RootNamespace>DivaMovie</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>..\..\..\dependencies\detours\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalLibraryDirectories>..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>detours.lib;evr.lib;mfplat.lib;mfuuid.lib;strmiids.lib;syelog.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>..\..\..\dependencies\detours\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>detours.lib;evr.lib;mfplat.lib;mfuuid.lib;syelog.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="PluginConfigApi.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{1994C586-F73B-4EF2-BA3E-2A0FC3034B1A}</ProjectGuid>
|
||||
<RootNamespace>DivaMovie</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>..\..\..\dependencies\simpleini;..\..\..\dependencies\detours\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalLibraryDirectories>..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>detours.lib;evr.lib;mfplat.lib;mfuuid.lib;strmiids.lib;syelog.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>..\..\..\dependencies\simpleini;..\..\..\dependencies\detours\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>detours.lib;evr.lib;mfplat.lib;mfuuid.lib;syelog.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="PluginConfigApi.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,213 +1,232 @@
|
||||
#include "framework.h"
|
||||
#include "PluginConfigApi.h"
|
||||
|
||||
#include <evr.h>
|
||||
|
||||
#include <d3d9.h>
|
||||
#include <dvdmedia.h>
|
||||
#include <dxva2api.h>
|
||||
|
||||
#include <mfapi.h>
|
||||
#include <mferror.h>
|
||||
#include <mftransform.h>
|
||||
|
||||
bool forceSoftwareDecoding = false, debug = false;
|
||||
|
||||
IDirect3DDeviceManager9* deviceManager;
|
||||
|
||||
IMFTransform* mfTransform;
|
||||
int width;
|
||||
int height;
|
||||
unsigned long samplesize;
|
||||
unsigned long subtype;
|
||||
|
||||
IMFSample* dstSample;
|
||||
IDirect3DSurface9* dstSurface;
|
||||
IMFSample* srcSample;
|
||||
IMFMediaBuffer* srcBuffer;
|
||||
|
||||
HRESULT initialize(IMFTransform* transform)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
|
||||
IMFMediaType* type = NULL;
|
||||
IMFMediaBuffer* buffer = NULL;
|
||||
HANDLE hDevice = NULL;
|
||||
IDirectXVideoAccelerationService* service = NULL;
|
||||
|
||||
AM_MEDIA_TYPE* format = NULL;
|
||||
VIDEOINFOHEADER2* header = NULL;
|
||||
|
||||
// Release what we already had beforehand
|
||||
SAFE_RELEASE(mfTransform);
|
||||
SAFE_RELEASE(dstSample);
|
||||
SAFE_RELEASE(dstSurface);
|
||||
SAFE_RELEASE(srcSample);
|
||||
SAFE_RELEASE(srcBuffer);
|
||||
|
||||
ASSERT(transform->GetOutputCurrentType(0, &type));
|
||||
ASSERT(type->GetRepresentation(AM_MEDIA_TYPE_REPRESENTATION, (void**)&format));
|
||||
|
||||
header = (VIDEOINFOHEADER2*)format->pbFormat;
|
||||
|
||||
width = header->bmiHeader.biWidth;
|
||||
height = header->bmiHeader.biHeight;
|
||||
samplesize = format->lSampleSize;
|
||||
subtype = format->subtype.Data1;
|
||||
|
||||
// System memory sample
|
||||
ASSERT(MFCreateSample(&srcSample));
|
||||
ASSERT(MFCreateMemoryBuffer(format->lSampleSize, &buffer));
|
||||
ASSERT(srcSample->AddBuffer(buffer));
|
||||
ASSERT(buffer->QueryInterface(&srcBuffer));
|
||||
|
||||
// Video memory sample
|
||||
ASSERT(deviceManager->OpenDeviceHandle(&hDevice));
|
||||
ASSERT(deviceManager->GetVideoService(hDevice, __uuidof(IDirectXVideoAccelerationService), (void**)& service));
|
||||
ASSERT(service->CreateSurface(width, height, 0, (D3DFORMAT)subtype, D3DPOOL_DEFAULT, 0, DXVA2_VideoSoftwareRenderTarget, &dstSurface, NULL));
|
||||
ASSERT(MFCreateVideoSampleFromSurface(dstSurface, &dstSample));
|
||||
ASSERT(deviceManager->CloseDeviceHandle(hDevice));
|
||||
|
||||
mfTransform = transform;
|
||||
mfTransform->AddRef();
|
||||
|
||||
end:
|
||||
if (format)
|
||||
type->FreeRepresentation(AM_MEDIA_TYPE_REPRESENTATION, format);
|
||||
|
||||
SAFE_RELEASE(service);
|
||||
SAFE_RELEASE(buffer);
|
||||
SAFE_RELEASE(type);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
VTABLE_HOOK(HRESULT, IMFTransform, ProcessOutput, DWORD dwFlags, DWORD cOutputBufferCount,
|
||||
MFT_OUTPUT_DATA_BUFFER* pOutputSamples, DWORD* pdwStatus)
|
||||
{
|
||||
if (pOutputSamples->pSample != NULL || deviceManager == NULL || cOutputBufferCount != 1)
|
||||
return originalProcessOutput(This, dwFlags, cOutputBufferCount, pOutputSamples, pdwStatus);
|
||||
|
||||
HRESULT result = S_OK;
|
||||
|
||||
if (mfTransform != This)
|
||||
ASSERT(initialize(This));
|
||||
|
||||
pOutputSamples->pSample = srcSample;
|
||||
pOutputSamples->pSample->AddRef();
|
||||
|
||||
ASSERT(originalProcessOutput(This, dwFlags, cOutputBufferCount, pOutputSamples, pdwStatus));
|
||||
|
||||
D3DLOCKED_RECT rect;
|
||||
BYTE* buf;
|
||||
ASSERT(srcBuffer->Lock(&buf, NULL, NULL));
|
||||
ASSERT(dstSurface->LockRect(&rect, NULL, NULL));
|
||||
ASSERT(MFCopyImage((BYTE*)rect.pBits, rect.Pitch, buf, samplesize, samplesize, 1));
|
||||
ASSERT(dstSurface->UnlockRect());
|
||||
ASSERT(srcBuffer->Unlock());
|
||||
|
||||
LONGLONG duration;
|
||||
ASSERT(srcSample->GetSampleDuration(&duration));
|
||||
ASSERT(dstSample->SetSampleDuration(duration));
|
||||
|
||||
LONGLONG time;
|
||||
ASSERT(srcSample->GetSampleTime(&time));
|
||||
ASSERT(dstSample->SetSampleTime(time));
|
||||
|
||||
DWORD flags;
|
||||
ASSERT(srcSample->GetSampleFlags(&flags));
|
||||
ASSERT(dstSample->SetSampleFlags(flags));
|
||||
|
||||
pOutputSamples->pSample->Release();
|
||||
pOutputSamples->pSample = dstSample;
|
||||
pOutputSamples->pSample->AddRef();
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
VTABLE_HOOK(HRESULT, IMFTransform, ProcessMessage, MFT_MESSAGE_TYPE eMessage, ULONG_PTR ulParam)
|
||||
{
|
||||
if (forceSoftwareDecoding)
|
||||
{
|
||||
if (eMessage == MFT_MESSAGE_SET_D3D_MANAGER) {
|
||||
PRINT("[DivaMovie] Force Software Decoding enabled\n");
|
||||
INSTALL_VTABLE_HOOK(This, ProcessOutput, 25);
|
||||
return S_OK;
|
||||
}
|
||||
return originalProcessMessage(This, eMessage, ulParam);
|
||||
}
|
||||
else
|
||||
{
|
||||
HRESULT result = originalProcessMessage(This, eMessage, ulParam);
|
||||
if (eMessage == MFT_MESSAGE_SET_D3D_MANAGER && result == MF_E_UNSUPPORTED_D3D_TYPE)
|
||||
{
|
||||
PRINT("[DivaMovie] This system does not support DXVA hardware decoding\n");
|
||||
result = originalProcessMessage(This, eMessage, NULL);
|
||||
if (SUCCEEDED(result))
|
||||
INSTALL_VTABLE_HOOK(This, ProcessOutput, 25);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
HOOK(void*, IMFTransformInitializer, 0x140420B90, void* a1, void* a2, IMFTransform** transform)
|
||||
{
|
||||
void* result = originalIMFTransformInitializer(a1, a2, transform);
|
||||
INSTALL_VTABLE_HOOK(*transform, ProcessMessage, 23);
|
||||
return result;
|
||||
}
|
||||
|
||||
HOOK(HRESULT, DXVA2CreateDirect3DDeviceManager, PROC_ADDRESS("dxva2.dll", "DXVA2CreateDirect3DDeviceManager9"),
|
||||
UINT* pResetToken, IDirect3DDeviceManager9** ppDeviceManager)
|
||||
{
|
||||
HRESULT result = originalDXVA2CreateDirect3DDeviceManager(pResetToken, ppDeviceManager);
|
||||
|
||||
if (FAILED(result))
|
||||
return result;
|
||||
|
||||
if (deviceManager)
|
||||
deviceManager->Release();
|
||||
|
||||
deviceManager = *ppDeviceManager;
|
||||
deviceManager->AddRef();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void loadConfig() {
|
||||
forceSoftwareDecoding = GetPrivateProfileIntW(L"general", L"force_software_decoding", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
debug = GetPrivateProfileIntW(L"general", L"debug", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
loadConfig();
|
||||
INSTALL_HOOK(DXVA2CreateDirect3DDeviceManager);
|
||||
INSTALL_HOOK(IMFTransformInitializer);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
PluginConfig::PluginConfigOption config[] = {
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"force_software_decoding", L"general", CONFIG_FILE, L"Force Software Decoding", L"Use software decoding even on systems that support DXVA hardware decoding.", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug", L"Enable PRINT (possibly at the cost of performance).", false } },
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"DivaMovie";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that does not support DXVA hardware decoding.";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
|
||||
{
|
||||
return PluginConfig::PluginConfigArray{ _countof(config), config };
|
||||
#include "framework.h"
|
||||
#include "PluginConfigApi.h"
|
||||
|
||||
#include <evr.h>
|
||||
|
||||
#include <d3d9.h>
|
||||
#include <dvdmedia.h>
|
||||
#include <dxva2api.h>
|
||||
|
||||
#include <mfapi.h>
|
||||
#include <mferror.h>
|
||||
#include <mftransform.h>
|
||||
#include <SimpleIni.h>
|
||||
|
||||
bool forceSoftwareDecoding = false, forceHybridDecoding = false, debug = false;
|
||||
|
||||
IDirect3DDeviceManager9* deviceManager;
|
||||
|
||||
IMFTransform* mfTransform;
|
||||
int width;
|
||||
int height;
|
||||
unsigned long samplesize;
|
||||
unsigned long subtype;
|
||||
|
||||
IMFSample* dstSample;
|
||||
IDirect3DSurface9* dstSurface;
|
||||
IMFSample* srcSample;
|
||||
IMFMediaBuffer* srcBuffer;
|
||||
|
||||
HRESULT initialize(IMFTransform* transform)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
|
||||
IMFMediaType* type = NULL;
|
||||
IMFMediaBuffer* buffer = NULL;
|
||||
HANDLE hDevice = NULL;
|
||||
IDirectXVideoAccelerationService* service = NULL;
|
||||
|
||||
AM_MEDIA_TYPE* format = NULL;
|
||||
VIDEOINFOHEADER2* header = NULL;
|
||||
|
||||
// Release what we already had beforehand
|
||||
SAFE_RELEASE(mfTransform);
|
||||
SAFE_RELEASE(dstSample);
|
||||
SAFE_RELEASE(dstSurface);
|
||||
SAFE_RELEASE(srcSample);
|
||||
SAFE_RELEASE(srcBuffer);
|
||||
|
||||
ASSERT(transform->GetOutputCurrentType(0, &type));
|
||||
ASSERT(type->GetRepresentation(AM_MEDIA_TYPE_REPRESENTATION, (void**)&format));
|
||||
|
||||
header = (VIDEOINFOHEADER2*)format->pbFormat;
|
||||
|
||||
width = header->bmiHeader.biWidth;
|
||||
height = header->bmiHeader.biHeight;
|
||||
samplesize = format->lSampleSize;
|
||||
subtype = format->subtype.Data1;
|
||||
|
||||
// System memory sample
|
||||
ASSERT(MFCreateSample(&srcSample));
|
||||
ASSERT(MFCreateMemoryBuffer(format->lSampleSize, &buffer));
|
||||
ASSERT(srcSample->AddBuffer(buffer));
|
||||
ASSERT(buffer->QueryInterface(&srcBuffer));
|
||||
|
||||
// Video memory sample
|
||||
ASSERT(deviceManager->OpenDeviceHandle(&hDevice));
|
||||
ASSERT(deviceManager->GetVideoService(hDevice, __uuidof(IDirectXVideoAccelerationService), (void**)& service));
|
||||
ASSERT(service->CreateSurface(width, height, 0, (D3DFORMAT)subtype, D3DPOOL_DEFAULT, 0, DXVA2_VideoSoftwareRenderTarget, &dstSurface, NULL));
|
||||
ASSERT(MFCreateVideoSampleFromSurface(dstSurface, &dstSample));
|
||||
ASSERT(deviceManager->CloseDeviceHandle(hDevice));
|
||||
|
||||
mfTransform = transform;
|
||||
mfTransform->AddRef();
|
||||
|
||||
end:
|
||||
if (format)
|
||||
type->FreeRepresentation(AM_MEDIA_TYPE_REPRESENTATION, format);
|
||||
|
||||
SAFE_RELEASE(service);
|
||||
SAFE_RELEASE(buffer);
|
||||
SAFE_RELEASE(type);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
VTABLE_HOOK(HRESULT, IMFTransform, ProcessOutput, DWORD dwFlags, DWORD cOutputBufferCount,
|
||||
MFT_OUTPUT_DATA_BUFFER* pOutputSamples, DWORD* pdwStatus)
|
||||
{
|
||||
if (pOutputSamples->pSample != NULL || deviceManager == NULL || cOutputBufferCount != 1)
|
||||
return originalProcessOutput(This, dwFlags, cOutputBufferCount, pOutputSamples, pdwStatus);
|
||||
|
||||
HRESULT result = S_OK;
|
||||
|
||||
if (mfTransform != This)
|
||||
ASSERT(initialize(This));
|
||||
|
||||
pOutputSamples->pSample = srcSample;
|
||||
pOutputSamples->pSample->AddRef();
|
||||
|
||||
ASSERT(originalProcessOutput(This, dwFlags, cOutputBufferCount, pOutputSamples, pdwStatus));
|
||||
|
||||
D3DLOCKED_RECT rect;
|
||||
BYTE* buf;
|
||||
ASSERT(srcBuffer->Lock(&buf, NULL, NULL));
|
||||
ASSERT(dstSurface->LockRect(&rect, NULL, NULL));
|
||||
ASSERT(MFCopyImage((BYTE*)rect.pBits, rect.Pitch, buf, samplesize, samplesize, 1));
|
||||
ASSERT(dstSurface->UnlockRect());
|
||||
ASSERT(srcBuffer->Unlock());
|
||||
|
||||
LONGLONG duration;
|
||||
ASSERT(srcSample->GetSampleDuration(&duration));
|
||||
ASSERT(dstSample->SetSampleDuration(duration));
|
||||
|
||||
LONGLONG time;
|
||||
ASSERT(srcSample->GetSampleTime(&time));
|
||||
ASSERT(dstSample->SetSampleTime(time));
|
||||
|
||||
DWORD flags;
|
||||
ASSERT(srcSample->GetSampleFlags(&flags));
|
||||
ASSERT(dstSample->SetSampleFlags(flags));
|
||||
|
||||
pOutputSamples->pSample->Release();
|
||||
pOutputSamples->pSample = dstSample;
|
||||
pOutputSamples->pSample->AddRef();
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
VTABLE_HOOK(HRESULT, IMFTransform, ProcessMessage, MFT_MESSAGE_TYPE eMessage, ULONG_PTR ulParam)
|
||||
{
|
||||
if (forceSoftwareDecoding)
|
||||
{
|
||||
if (eMessage == MFT_MESSAGE_SET_D3D_MANAGER) {
|
||||
PRINT("[DivaMovie] Force Software Decoding enabled\n");
|
||||
INSTALL_VTABLE_HOOK(This, ProcessOutput, 25);
|
||||
return S_OK;
|
||||
}
|
||||
return originalProcessMessage(This, eMessage, ulParam);
|
||||
}
|
||||
else
|
||||
{
|
||||
HRESULT result = originalProcessMessage(This, eMessage, ulParam);
|
||||
if (eMessage == MFT_MESSAGE_SET_D3D_MANAGER && result == MF_E_UNSUPPORTED_D3D_TYPE)
|
||||
{
|
||||
PRINT("[DivaMovie] This system does not support DXVA hardware decoding\n");
|
||||
result = originalProcessMessage(This, eMessage, NULL);
|
||||
if (SUCCEEDED(result))
|
||||
INSTALL_VTABLE_HOOK(This, ProcessOutput, 25);
|
||||
}
|
||||
else if (!forceHybridDecoding && eMessage == MFT_MESSAGE_SET_D3D_MANAGER && result == 0)
|
||||
{
|
||||
static bool warn = false;
|
||||
if (!warn)
|
||||
{
|
||||
MessageBoxW(0, L"Your system supports DXVA hardware decoding.\nDivaMovie will be disabled.\n\nIt is highly recommended to restart the game now.", L"DivaMovie", MB_ICONWARNING);
|
||||
|
||||
CSimpleIniW ini_reader;
|
||||
ini_reader.SetUnicode(false);
|
||||
ini_reader.LoadFile(MASTER_CONFIG_FILE);
|
||||
ini_reader.SetValue(L"plugins", L"DivaMovie.dva", L"0");
|
||||
ini_reader.SaveFile(MASTER_CONFIG_FILE);
|
||||
|
||||
warn = true;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
HOOK(void*, IMFTransformInitializer, 0x140420B90, void* a1, void* a2, IMFTransform** transform)
|
||||
{
|
||||
void* result = originalIMFTransformInitializer(a1, a2, transform);
|
||||
INSTALL_VTABLE_HOOK(*transform, ProcessMessage, 23);
|
||||
return result;
|
||||
}
|
||||
|
||||
HOOK(HRESULT, DXVA2CreateDirect3DDeviceManager, PROC_ADDRESS("dxva2.dll", "DXVA2CreateDirect3DDeviceManager9"),
|
||||
UINT* pResetToken, IDirect3DDeviceManager9** ppDeviceManager)
|
||||
{
|
||||
HRESULT result = originalDXVA2CreateDirect3DDeviceManager(pResetToken, ppDeviceManager);
|
||||
|
||||
if (FAILED(result))
|
||||
return result;
|
||||
|
||||
if (deviceManager)
|
||||
deviceManager->Release();
|
||||
|
||||
deviceManager = *ppDeviceManager;
|
||||
deviceManager->AddRef();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void loadConfig() {
|
||||
forceSoftwareDecoding = GetPrivateProfileIntW(L"general", L"force_software_decoding", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
forceHybridDecoding = GetPrivateProfileIntW(L"general", L"force_hybrid_decoding", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
debug = GetPrivateProfileIntW(L"general", L"debug", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
loadConfig();
|
||||
INSTALL_HOOK(DXVA2CreateDirect3DDeviceManager);
|
||||
INSTALL_HOOK(IMFTransformInitializer);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
PluginConfig::PluginConfigOption config[] = {
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"force_software_decoding", L"general", CONFIG_FILE, L"Force Software Decoding", L"Use software decoding even on systems that support DXVA hardware decoding.", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"force_hybrid_decoding", L"general", CONFIG_FILE, L"Force Hybrid Decoding", L"Do not disable DivaMovie on systems that support DXVA hardware decoding.\nCan cause issues on recent drivers.", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug (slow!)", L"Enable PRINT (possibly at the cost of performance).", false } },
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"DivaMovie";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that do not support DXVA hardware decoding.";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
|
||||
{
|
||||
return PluginConfig::PluginConfigArray{ _countof(config), config };
|
||||
}
|
||||
@@ -1,74 +1,77 @@
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#include <cstdio>
|
||||
#include <windows.h>
|
||||
#include <detours.h>
|
||||
#include <string>
|
||||
|
||||
std::wstring ExePath() {
|
||||
WCHAR buffer[MAX_PATH];
|
||||
GetModuleFileNameW(NULL, buffer, MAX_PATH);
|
||||
return std::wstring(buffer);
|
||||
}
|
||||
|
||||
std::wstring DirPath() {
|
||||
std::wstring exepath = ExePath();
|
||||
std::wstring::size_type pos = exepath.find_last_of(L"\\/");
|
||||
return exepath.substr(0, pos);
|
||||
}
|
||||
|
||||
std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\DivaMovie.ini";
|
||||
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
|
||||
|
||||
#define PRINT(value, ...) if (debug) printf(value, __VA_ARGS__);
|
||||
|
||||
#define PROC_ADDRESS(libraryName, procName) \
|
||||
GetProcAddress(LoadLibrary(TEXT(libraryName)), procName)
|
||||
|
||||
#define SAFE_RELEASE(object) if (object) { object->Release(); object = NULL; }
|
||||
|
||||
#define VTABLE_HOOK(returnType, className, functionName, ...) \
|
||||
typedef returnType functionName(className* This, __VA_ARGS__); \
|
||||
functionName* original##functionName; \
|
||||
returnType implOf##functionName(className* This, __VA_ARGS__)
|
||||
|
||||
#define INSTALL_VTABLE_HOOK(object, functionName, functionIndex) \
|
||||
{ \
|
||||
void** addr = &(*(void***)object)[functionIndex]; \
|
||||
if (*addr != implOf##functionName) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] Installing %s hook...\n", #functionName); \
|
||||
original##functionName = (functionName*)*addr; \
|
||||
DWORD oldProtect; \
|
||||
VirtualProtect(addr, sizeof(void*), PAGE_EXECUTE_READWRITE, &oldProtect); \
|
||||
*addr = implOf##functionName; \
|
||||
VirtualProtect(addr, sizeof(void*), oldProtect, NULL); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define HOOK(returnType, function, location, ...) \
|
||||
typedef returnType function(__VA_ARGS__); \
|
||||
function* original##function = (function*)location; \
|
||||
returnType implOf##function(__VA_ARGS__)
|
||||
|
||||
#define INSTALL_HOOK(functionName) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] Installing %s hook...\n", #functionName); \
|
||||
DetourTransactionBegin(); \
|
||||
DetourUpdateThread(GetCurrentThread()); \
|
||||
DetourAttach((void**)&original##functionName, implOf##functionName); \
|
||||
DetourTransactionCommit(); \
|
||||
}
|
||||
|
||||
#define ASSERT(function) \
|
||||
if (FAILED(result = (function))) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] %s failed (error code: 0x%08x)\n", #function, (unsigned int)result); \
|
||||
goto end; \
|
||||
} /*\
|
||||
else \
|
||||
{ \
|
||||
PRINT("[DivaMovie] %s succeeded\n", #function); \
|
||||
}*/
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#include <cstdio>
|
||||
#include <windows.h>
|
||||
#include <detours.h>
|
||||
#include <string>
|
||||
|
||||
std::wstring ExePath() {
|
||||
WCHAR buffer[MAX_PATH];
|
||||
GetModuleFileNameW(NULL, buffer, MAX_PATH);
|
||||
return std::wstring(buffer);
|
||||
}
|
||||
|
||||
std::wstring DirPath() {
|
||||
std::wstring exepath = ExePath();
|
||||
std::wstring::size_type pos = exepath.find_last_of(L"\\/");
|
||||
return exepath.substr(0, pos);
|
||||
}
|
||||
|
||||
std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\DivaMovie.ini";
|
||||
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
|
||||
|
||||
std::wstring MASTER_CONFIG_FILE_STRING = DirPath() + L"\\plugins\\config.ini";
|
||||
LPCWSTR MASTER_CONFIG_FILE = MASTER_CONFIG_FILE_STRING.c_str();
|
||||
|
||||
#define PRINT(value, ...) if (debug) printf(value, __VA_ARGS__);
|
||||
|
||||
#define PROC_ADDRESS(libraryName, procName) \
|
||||
GetProcAddress(LoadLibrary(TEXT(libraryName)), procName)
|
||||
|
||||
#define SAFE_RELEASE(object) if (object) { object->Release(); object = NULL; }
|
||||
|
||||
#define VTABLE_HOOK(returnType, className, functionName, ...) \
|
||||
typedef returnType functionName(className* This, __VA_ARGS__); \
|
||||
functionName* original##functionName; \
|
||||
returnType implOf##functionName(className* This, __VA_ARGS__)
|
||||
|
||||
#define INSTALL_VTABLE_HOOK(object, functionName, functionIndex) \
|
||||
{ \
|
||||
void** addr = &(*(void***)object)[functionIndex]; \
|
||||
if (*addr != implOf##functionName) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] Installing %s hook...\n", #functionName); \
|
||||
original##functionName = (functionName*)*addr; \
|
||||
DWORD oldProtect; \
|
||||
VirtualProtect(addr, sizeof(void*), PAGE_EXECUTE_READWRITE, &oldProtect); \
|
||||
*addr = implOf##functionName; \
|
||||
VirtualProtect(addr, sizeof(void*), oldProtect, NULL); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define HOOK(returnType, function, location, ...) \
|
||||
typedef returnType function(__VA_ARGS__); \
|
||||
function* original##function = (function*)location; \
|
||||
returnType implOf##function(__VA_ARGS__)
|
||||
|
||||
#define INSTALL_HOOK(functionName) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] Installing %s hook...\n", #functionName); \
|
||||
DetourTransactionBegin(); \
|
||||
DetourUpdateThread(GetCurrentThread()); \
|
||||
DetourAttach((void**)&original##functionName, implOf##functionName); \
|
||||
DetourTransactionCommit(); \
|
||||
}
|
||||
|
||||
#define ASSERT(function) \
|
||||
if (FAILED(result = (function))) \
|
||||
{ \
|
||||
PRINT("[DivaMovie] %s failed (error code: 0x%08x)\n", #function, (unsigned int)result); \
|
||||
goto end; \
|
||||
} /*\
|
||||
else \
|
||||
{ \
|
||||
PRINT("[DivaMovie] %s succeeded\n", #function); \
|
||||
}*/
|
||||
|
||||
@@ -7,33 +7,36 @@
|
||||
#include <tchar.h>
|
||||
#include <thread>
|
||||
|
||||
#define HEAD_ACCESSORY 0
|
||||
#define HAIR 1
|
||||
#define UNKNOWN_1 2
|
||||
#define UNKNOWN_2 3
|
||||
#define FACE_ACCESSORY 4
|
||||
#define UNKNOWN_3 5
|
||||
#define FACE_TEXTURES 6
|
||||
#define UNKNOWN_4 7
|
||||
#define CHEST_ACCESSORY 8
|
||||
#define UNKNOWN_5 9
|
||||
#define BODY 10
|
||||
#define UNKNOWN_6 11
|
||||
#define UNKNOWN_7 12
|
||||
#define UNKNOWN_8 13
|
||||
#define HANDS 14,
|
||||
#define UNKNOWN_9 15
|
||||
#define BACK_ACCESSORY 16
|
||||
#define UNKNOWN_10 17
|
||||
#define UNKNOWN_11 18
|
||||
#define UNKNOWN_12 19
|
||||
#define UNKNOWN_13 20
|
||||
#define UNKNOWN_14 21
|
||||
#define UNKNOWN_15 22
|
||||
#define UNKNOWN_16 23
|
||||
#define HEAD 24
|
||||
#define ALL -1
|
||||
#define NONE -2
|
||||
static const enum module_part
|
||||
{
|
||||
HEAD_ACCESSORY,
|
||||
HAIR,
|
||||
UNKNOWN_1,
|
||||
UNKNOWN_2,
|
||||
FACE_ACCESSORY,
|
||||
UNKNOWN_3,
|
||||
FACE_TEXTURES,
|
||||
UNKNOWN_4,
|
||||
CHEST_ACCESSORY,
|
||||
UNKNOWN_5,
|
||||
BODY,
|
||||
UNKNOWN_6,
|
||||
UNKNOWN_7,
|
||||
UNKNOWN_8,
|
||||
HANDS,
|
||||
UNKNOWN_9,
|
||||
BACK_ACCESSORY,
|
||||
UNKNOWN_10,
|
||||
UNKNOWN_11,
|
||||
UNKNOWN_12,
|
||||
UNKNOWN_13,
|
||||
UNKNOWN_14,
|
||||
UNKNOWN_15,
|
||||
UNKNOWN_16,
|
||||
HEAD,
|
||||
ALL = -1,
|
||||
NONE = -2
|
||||
};
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 9.4 KiB |
+1220
-1044
File diff suppressed because it is too large
Load Diff
+1748
-1644
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,255 +1,268 @@
|
||||
#include "windows.h"
|
||||
#include "vector"
|
||||
#include <tchar.h>
|
||||
#include <GL/freeglut.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
#include "PluginConfigApi.h"
|
||||
#include "PatchApplier.h"
|
||||
#include "PatchApplier600.h"
|
||||
#include "PatchApplier710.h"
|
||||
|
||||
#include <detours.h>
|
||||
#include "framework.h"
|
||||
#pragma comment(lib, "detours.lib")
|
||||
|
||||
unsigned short game_version = 710;
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data);
|
||||
void ApplyPatches();
|
||||
void ApplyCustomPatches(std::wstring CPATCH_FILE_STRING);
|
||||
|
||||
|
||||
|
||||
HMODULE *hModulePtr;
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
hModulePtr = &hModule;
|
||||
if (*(char*)0x140A570F0 == '6') game_version = 600;
|
||||
ApplyPatches();
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void ApplyPatches() {
|
||||
std::string version_string = std::to_string(game_version);
|
||||
version_string.insert(version_string.begin()+1, '.');
|
||||
std::cout << "[Patches] Game version " + version_string << std::endl;
|
||||
|
||||
PatchApplier* pa;
|
||||
|
||||
switch (game_version)
|
||||
{
|
||||
case 600:
|
||||
pa = new PatchApplier600;
|
||||
break;
|
||||
default:
|
||||
pa = new PatchApplier710;
|
||||
}
|
||||
|
||||
pa->ApplyPatches();
|
||||
printf("[Patches] Patches applied\n");
|
||||
|
||||
if (nCustomPatches)
|
||||
{
|
||||
std::cout << "[Patches] Reading custom patches...\n";
|
||||
try {
|
||||
for (std::filesystem::path p : std::filesystem::directory_iterator("../patches"))
|
||||
{
|
||||
std::string extension = std::filesystem::path(p).extension().string();
|
||||
if ((extension == ".p" || extension == ".P" || extension == ".p2" || extension == ".P2") &&
|
||||
GetPrivateProfileIntW(L"plugins", std::filesystem::path(p).filename().c_str(), TRUE, CONFIG_FILE))
|
||||
{
|
||||
std::cout << "[Patches] Reading custom patch file: " << std::filesystem::path(p).filename().string() << std::endl;
|
||||
ApplyCustomPatches(std::filesystem::path(p).wstring());
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (const std::filesystem::filesystem_error &e) {
|
||||
std::cout << "[Patches] File system error " << e.what() << " " << e.path1() << " " << e.path2() << " " << e.code() << std::endl;
|
||||
}
|
||||
|
||||
std::cout << "[Patches] All custom patches applied\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ApplyCustomPatches(std::wstring CPATCH_FILE_STRING)
|
||||
{
|
||||
LPCWSTR CPATCH_FILE = CPATCH_FILE_STRING.c_str();
|
||||
std::ifstream fileStream(CPATCH_FILE_STRING);
|
||||
|
||||
if (!fileStream.is_open())
|
||||
return;
|
||||
|
||||
std::string line;
|
||||
|
||||
// check for BOM
|
||||
std::getline(fileStream, line);
|
||||
if (line.size() >= 3 && line.rfind("\xEF\xBB\xBF", 0) == 0)
|
||||
fileStream.seekg(3);
|
||||
else
|
||||
fileStream.seekg(0);
|
||||
|
||||
while (std::getline(fileStream, line))
|
||||
{
|
||||
if (line[0] == '#')
|
||||
{
|
||||
std::cout << "[Patches]" << line.substr(1, line.size()-1) << std::endl;
|
||||
continue;
|
||||
}
|
||||
if (line == "IGNORE") break;
|
||||
if (line.find(':') == std::string::npos || (line[0] == '/' && line[1] == '/')) continue;
|
||||
|
||||
std::vector<std::string> commentHSplit = SplitString(line, "#");
|
||||
std::vector<std::string> commentDSSplit = SplitString(commentHSplit[0], "//");
|
||||
std::vector<std::string> colonSplit = SplitString(commentDSSplit[0], ":");
|
||||
if (colonSplit.size() != 2) continue;
|
||||
bool echo = true;
|
||||
if (colonSplit[0].at(0) == '@')
|
||||
{
|
||||
echo = false;
|
||||
colonSplit[0].at(0) = ' ';
|
||||
}
|
||||
long long int address;
|
||||
std::istringstream iss(colonSplit[0]);
|
||||
iss >> std::setbase(16) >> address;
|
||||
if (address == 0) std::cout << "[Patches] Custom patch address wrong: " << std::hex << address << std::endl;
|
||||
|
||||
if (colonSplit[1].at(0) == '!')
|
||||
{
|
||||
if (echo) std::cout << "[Patches] Patching: " << std::hex << address << ":!";
|
||||
std::vector<std::string> fullColonSplit = SplitString(line, ":");
|
||||
for (int i = 1; i < fullColonSplit[1].size(); i++)
|
||||
{
|
||||
unsigned char byte_u = fullColonSplit[1].at(i);
|
||||
if(byte_u=='\\' && i<fullColonSplit[1].size())
|
||||
{
|
||||
switch (fullColonSplit[1].at(i + 1))
|
||||
{
|
||||
case '0':
|
||||
byte_u = '\0';
|
||||
i++;
|
||||
break;
|
||||
case 'n':
|
||||
byte_u = '\n';
|
||||
i++;
|
||||
break;
|
||||
case 't':
|
||||
byte_u = '\t';
|
||||
i++;
|
||||
break;
|
||||
case 'r':
|
||||
byte_u = '\r';
|
||||
i++;
|
||||
break;
|
||||
case 'b':
|
||||
byte_u = '\b';
|
||||
i++;
|
||||
break;
|
||||
case 'a':
|
||||
byte_u = '\a';
|
||||
i++;
|
||||
break;
|
||||
case 'f':
|
||||
byte_u = '\f';
|
||||
i++;
|
||||
break;
|
||||
case 'v':
|
||||
byte_u = '\v';
|
||||
i++;
|
||||
break;
|
||||
case '\\':
|
||||
byte_u = '\\';
|
||||
i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (echo) std::cout << byte_u;
|
||||
std::vector<uint8_t> patch = { byte_u };
|
||||
InjectCode((void*)address, patch);
|
||||
address++;
|
||||
}
|
||||
if (echo) std::cout << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::vector<std::string> bytes = SplitString(colonSplit[1], " ");
|
||||
if (bytes.size() < 1) continue;
|
||||
|
||||
std::string comment_string = "";
|
||||
int comment_counter = 0;
|
||||
if (commentHSplit.size() > 1)
|
||||
{
|
||||
bool ignore = 1;
|
||||
for (std::string comment : commentHSplit)
|
||||
{
|
||||
if (ignore)
|
||||
{
|
||||
ignore = 0;
|
||||
continue;
|
||||
}
|
||||
comment_string = comment_string + comment;
|
||||
}
|
||||
}
|
||||
|
||||
if (echo) std::cout << "[Patches] Patching: " << std::hex << address << ":";
|
||||
for (std::string bytestring : bytes)
|
||||
{
|
||||
int byte;
|
||||
std::istringstream issb(bytestring);
|
||||
issb >> std::setbase(16) >> byte;
|
||||
unsigned char byte_u = byte;
|
||||
if (echo)
|
||||
{
|
||||
std::cout << std::hex << byte << " ";
|
||||
if (comment_counter < comment_string.length())
|
||||
{
|
||||
std::cout << "(" << comment_string.at(comment_counter) << ") ";
|
||||
comment_counter++;
|
||||
}
|
||||
}
|
||||
std::vector<uint8_t> patch = { byte_u };
|
||||
InjectCode((void*)address, patch);
|
||||
address++;
|
||||
}
|
||||
if (echo) std::cout << std::endl;
|
||||
else if (comment_string.length() > 0)
|
||||
{
|
||||
std::cout << "[Patches]";;
|
||||
if (comment_string.at(0) != ' ') std::cout << ' ';
|
||||
std::cout << comment_string << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fileStream.close();
|
||||
}
|
||||
|
||||
|
||||
using namespace PluginConfig;
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"Patches";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"Applies patches/tweaks to the game before it starts.\nThis plugin is required.";
|
||||
#include "windows.h"
|
||||
#include "vector"
|
||||
#include <tchar.h>
|
||||
#include <GL/freeglut.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
#include "PluginConfigApi.h"
|
||||
#include "PatchApplier.h"
|
||||
#include "PatchApplier600.h"
|
||||
#include "PatchApplier710.h"
|
||||
|
||||
#include <detours.h>
|
||||
#include "framework.h"
|
||||
#pragma comment(lib, "detours.lib")
|
||||
|
||||
unsigned short game_version = 710;
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data);
|
||||
void ApplyPatches();
|
||||
void ApplyCustomPatches(std::wstring CPATCH_FILE_STRING);
|
||||
|
||||
|
||||
|
||||
HMODULE *hModulePtr;
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
hModulePtr = &hModule;
|
||||
if (*(char*)0x140A570F0 == '6') game_version = 600;
|
||||
ApplyPatches();
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void ApplyPatches() {
|
||||
if (game_version == 710)
|
||||
{
|
||||
const char* exe_ver_string = (const char*)0x140A92CB8;
|
||||
if (strcmp(exe_ver_string, "7.10.00") != 0)
|
||||
{
|
||||
MessageBoxW(nullptr, L"Game version not 7.10. Please verify your files.", L"Patches", MB_ICONERROR);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
std::string version_string = std::to_string(game_version);
|
||||
version_string.insert(version_string.begin()+1, '.');
|
||||
std::cout << "[Patches] Game version " + version_string << std::endl;
|
||||
|
||||
PatchApplier* pa;
|
||||
|
||||
switch (game_version)
|
||||
{
|
||||
case 600:
|
||||
pa = new PatchApplier600;
|
||||
break;
|
||||
default:
|
||||
pa = new PatchApplier710;
|
||||
}
|
||||
|
||||
pa->ApplyPatches();
|
||||
printf("[Patches] Patches applied\n");
|
||||
|
||||
if (nCustomPatches)
|
||||
{
|
||||
std::cout << "[Patches] Reading custom patches...\n";
|
||||
try {
|
||||
for (std::filesystem::path p : std::filesystem::directory_iterator("../patches"))
|
||||
{
|
||||
if (std::filesystem::path(p).filename().string()._Starts_with("._")) continue; // exclude macOS metadata
|
||||
|
||||
std::string extension = std::filesystem::path(p).extension().string();
|
||||
if ((extension == ".p" || extension == ".P" || extension == ".p2" || extension == ".P2") &&
|
||||
GetPrivateProfileIntW(L"plugins", std::filesystem::path(p).filename().c_str(), TRUE, CONFIG_FILE))
|
||||
{
|
||||
std::cout << "[Patches] Reading custom patch file: " << std::filesystem::path(p).filename().string() << std::endl;
|
||||
ApplyCustomPatches(std::filesystem::path(p).wstring());
|
||||
}
|
||||
else std::cout << "[Patches] Skipping disabled patch file: " << std::filesystem::path(p).filename().string() << std::endl;
|
||||
}
|
||||
}
|
||||
catch (const std::filesystem::filesystem_error &e) {
|
||||
std::cout << "[Patches] File system error " << e.what() << " " << e.path1() << " " << e.path2() << " " << e.code() << std::endl;
|
||||
}
|
||||
|
||||
std::cout << "[Patches] All custom patches applied\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ApplyCustomPatches(std::wstring CPATCH_FILE_STRING)
|
||||
{
|
||||
LPCWSTR CPATCH_FILE = CPATCH_FILE_STRING.c_str();
|
||||
std::ifstream fileStream(CPATCH_FILE_STRING);
|
||||
|
||||
if (!fileStream.is_open())
|
||||
return;
|
||||
|
||||
std::string line;
|
||||
|
||||
// check for BOM
|
||||
std::getline(fileStream, line);
|
||||
if (line.size() >= 3 && line.rfind("\xEF\xBB\xBF", 0) == 0)
|
||||
fileStream.seekg(3);
|
||||
else
|
||||
fileStream.seekg(0);
|
||||
|
||||
while (std::getline(fileStream, line))
|
||||
{
|
||||
if (line[0] == '#')
|
||||
{
|
||||
std::cout << "[Patches]" << line.substr(1, line.size()-1) << std::endl;
|
||||
continue;
|
||||
}
|
||||
if (line == "IGNORE") break;
|
||||
if (line.find(':') == std::string::npos || (line[0] == '/' && line[1] == '/')) continue;
|
||||
|
||||
std::vector<std::string> commentHSplit = SplitString(line, "#");
|
||||
std::vector<std::string> commentDSSplit = SplitString(commentHSplit[0], "//");
|
||||
std::vector<std::string> colonSplit = SplitString(commentDSSplit[0], ":");
|
||||
if (colonSplit.size() != 2) continue;
|
||||
bool echo = true;
|
||||
if (colonSplit[0].at(0) == '@')
|
||||
{
|
||||
echo = false;
|
||||
colonSplit[0].at(0) = ' ';
|
||||
}
|
||||
long long int address;
|
||||
std::istringstream iss(colonSplit[0]);
|
||||
iss >> std::setbase(16) >> address;
|
||||
if (address == 0) std::cout << "[Patches] Custom patch address wrong: " << std::hex << address << std::endl;
|
||||
|
||||
if (colonSplit[1].at(0) == '!')
|
||||
{
|
||||
if (echo) std::cout << "[Patches] Patching: " << std::hex << address << ":!";
|
||||
std::vector<std::string> fullColonSplit = SplitString(line, ":");
|
||||
for (int i = 1; i < fullColonSplit[1].size(); i++)
|
||||
{
|
||||
unsigned char byte_u = fullColonSplit[1].at(i);
|
||||
if(byte_u=='\\' && i<fullColonSplit[1].size())
|
||||
{
|
||||
switch (fullColonSplit[1].at(i + 1))
|
||||
{
|
||||
case '0':
|
||||
byte_u = '\0';
|
||||
i++;
|
||||
break;
|
||||
case 'n':
|
||||
byte_u = '\n';
|
||||
i++;
|
||||
break;
|
||||
case 't':
|
||||
byte_u = '\t';
|
||||
i++;
|
||||
break;
|
||||
case 'r':
|
||||
byte_u = '\r';
|
||||
i++;
|
||||
break;
|
||||
case 'b':
|
||||
byte_u = '\b';
|
||||
i++;
|
||||
break;
|
||||
case 'a':
|
||||
byte_u = '\a';
|
||||
i++;
|
||||
break;
|
||||
case 'f':
|
||||
byte_u = '\f';
|
||||
i++;
|
||||
break;
|
||||
case 'v':
|
||||
byte_u = '\v';
|
||||
i++;
|
||||
break;
|
||||
case '\\':
|
||||
byte_u = '\\';
|
||||
i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (echo) std::cout << byte_u;
|
||||
std::vector<uint8_t> patch = { byte_u };
|
||||
InjectCode((void*)address, patch);
|
||||
address++;
|
||||
}
|
||||
if (echo) std::cout << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::vector<std::string> bytes = SplitString(colonSplit[1], " ");
|
||||
if (bytes.size() < 1) continue;
|
||||
|
||||
std::string comment_string = "";
|
||||
int comment_counter = 0;
|
||||
if (commentHSplit.size() > 1)
|
||||
{
|
||||
bool ignore = 1;
|
||||
for (std::string comment : commentHSplit)
|
||||
{
|
||||
if (ignore)
|
||||
{
|
||||
ignore = 0;
|
||||
continue;
|
||||
}
|
||||
comment_string = comment_string + comment;
|
||||
}
|
||||
}
|
||||
|
||||
if (echo) std::cout << "[Patches] Patching: " << std::hex << address << ":";
|
||||
for (std::string bytestring : bytes)
|
||||
{
|
||||
int byte;
|
||||
std::istringstream issb(bytestring);
|
||||
issb >> std::setbase(16) >> byte;
|
||||
unsigned char byte_u = byte;
|
||||
if (echo)
|
||||
{
|
||||
std::cout << std::hex << byte << " ";
|
||||
if (comment_counter < comment_string.length())
|
||||
{
|
||||
std::cout << "(" << comment_string.at(comment_counter) << ") ";
|
||||
comment_counter++;
|
||||
}
|
||||
}
|
||||
std::vector<uint8_t> patch = { byte_u };
|
||||
InjectCode((void*)address, patch);
|
||||
address++;
|
||||
}
|
||||
if (echo) std::cout << std::endl;
|
||||
else if (comment_string.length() > 0)
|
||||
{
|
||||
std::cout << "[Patches]";;
|
||||
if (comment_string.at(0) != ' ') std::cout << ' ';
|
||||
std::cout << comment_string << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fileStream.close();
|
||||
}
|
||||
|
||||
|
||||
using namespace PluginConfig;
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"Patches";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"Applies patches/tweaks to the game before it starts.\nThis plugin is required.";
|
||||
}
|
||||
@@ -1,129 +1,132 @@
|
||||
#pragma once
|
||||
#include "windows.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
std::string TrimString(const std::string& str, const std::string& whitespace)
|
||||
{
|
||||
const size_t strBegin = str.find_first_not_of(whitespace);
|
||||
|
||||
if (strBegin == std::string::npos)
|
||||
return "";
|
||||
|
||||
const size_t strEnd = str.find_last_not_of(whitespace);
|
||||
const size_t strRange = strEnd - strBegin + 1;
|
||||
|
||||
return str.substr(strBegin, strRange);
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitString(const std::string& str, const std::string& delim)
|
||||
{
|
||||
std::vector<std::string> tokens;
|
||||
size_t prev = 0, pos = 0;
|
||||
do
|
||||
{
|
||||
pos = str.find(delim, prev);
|
||||
if (pos == std::string::npos)
|
||||
pos = str.length();
|
||||
|
||||
std::string token = str.substr(prev, pos - prev);
|
||||
|
||||
if (!token.empty())
|
||||
tokens.push_back(token);
|
||||
|
||||
prev = pos + delim.length();
|
||||
} while (pos < str.length() && prev < str.length());
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data)
|
||||
{
|
||||
const size_t byteCount = data.size() * sizeof(uint8_t);
|
||||
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
memcpy(address, data.data(), byteCount);
|
||||
VirtualProtect(address, byteCount, oldProtect, nullptr);
|
||||
}
|
||||
|
||||
// patchMovieExt will modify an extension to mp4 only if the file exists on disk as an mp4
|
||||
void patchMovieExt(std::string moviefile, void* address)
|
||||
{
|
||||
bool isinmdata = 0;
|
||||
try {
|
||||
for (std::filesystem::path p : std::filesystem::directory_iterator("../mdata"))
|
||||
{
|
||||
if (std::filesystem::path(p).filename().string().at(0) != 'M' || std::filesystem::path(p).filename().string().length() > 4) continue;
|
||||
if (std::filesystem::exists(p.string() + "/rom/movie/" + moviefile + ".mp4"))
|
||||
{
|
||||
isinmdata = 1;
|
||||
//std::cout << "[Patches] Movie " << moviefile << ".mp4 found in M" << ss.str() << std::endl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (const std::filesystem::filesystem_error& e) {
|
||||
std::cout << "[Patches] File system error " << e.what() << " " << e.path1() << " " << e.path2() << " " << e.code() << std::endl;
|
||||
}
|
||||
|
||||
if (isinmdata || std::filesystem::exists("../rom/movie/" + moviefile + ".mp4"))
|
||||
{
|
||||
InjectCode(address, { 0x6D, 0x70, 0x34 });
|
||||
std::cout << "[Patches] Movie " << moviefile << " patched to mp4\n";
|
||||
return;
|
||||
}
|
||||
//std::cout << "[Patches] Movie " << moviefile << " NOT patched to mp4\n";
|
||||
return;
|
||||
}
|
||||
|
||||
const LPCWSTR CONFIG_FILE = L".\\config.ini";
|
||||
|
||||
auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
|
||||
auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
|
||||
auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
|
||||
auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
|
||||
auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
|
||||
auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
|
||||
auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
|
||||
auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
|
||||
auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
|
||||
auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
|
||||
auto nMP4Movies = GetPrivateProfileIntW(L"patches", L"mp4_movies", FALSE, CONFIG_FILE);
|
||||
auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
|
||||
auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
|
||||
auto nNoTimerSprite = GetPrivateProfileIntW(L"patches", L"no_timer_sprite", TRUE, CONFIG_FILE);
|
||||
auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
|
||||
auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
|
||||
auto nUnlockPseudo = GetPrivateProfileIntW(L"patches", L"unlock_pseudo", FALSE, CONFIG_FILE);
|
||||
auto nCard = GetPrivateProfileIntW(L"patches", L"card", TRUE, CONFIG_FILE);
|
||||
auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
|
||||
auto nOGLPatchA = GetPrivateProfileIntW(L"patches", L"opengl_patch_a", FALSE, CONFIG_FILE);
|
||||
auto nOGLPatchB = GetPrivateProfileIntW(L"patches", L"opengl_patch_b", FALSE, CONFIG_FILE);
|
||||
auto nTAA = GetPrivateProfileIntW(L"graphics", L"taa", TRUE, CONFIG_FILE);
|
||||
auto nMLAA = GetPrivateProfileIntW(L"graphics", L"mlaa", TRUE, CONFIG_FILE);
|
||||
auto nDoF = GetPrivateProfileIntW(L"graphics", L"dof", TRUE, CONFIG_FILE);
|
||||
auto nMAG = GetPrivateProfileIntW(L"graphics", L"mag", 0, CONFIG_FILE);
|
||||
auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
|
||||
auto nCustomPatches = GetPrivateProfileIntW(L"patches", L"custom_patches", TRUE, CONFIG_FILE);
|
||||
auto nQuickStart = GetPrivateProfileIntW(L"patches", L"quick_start", 1, CONFIG_FILE);
|
||||
auto nNoScrollingSfx = GetPrivateProfileIntW(L"patches", L"no_scrolling_sfx", FALSE, CONFIG_FILE);
|
||||
auto nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE);
|
||||
auto nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size", -1, CONFIG_FILE);
|
||||
auto nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE);
|
||||
auto nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
|
||||
auto nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
|
||||
auto nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
|
||||
auto nNpr1 = GetPrivateProfileIntW(L"graphics", L"npr1", 0, CONFIG_FILE);
|
||||
auto nReflections = GetPrivateProfileIntW(L"graphics", L"reflections", TRUE, CONFIG_FILE);
|
||||
auto nShadows = GetPrivateProfileIntW(L"graphics", L"shadows", TRUE, CONFIG_FILE);
|
||||
auto nPunchthrough = GetPrivateProfileIntW(L"graphics", L"punchthrough", TRUE, CONFIG_FILE);
|
||||
auto nGlare = GetPrivateProfileIntW(L"graphics", L"glare", TRUE, CONFIG_FILE);
|
||||
auto nShader = GetPrivateProfileIntW(L"graphics", L"shader", TRUE, CONFIG_FILE);
|
||||
auto n2D = GetPrivateProfileIntW(L"graphics", L"2D", FALSE, CONFIG_FILE);
|
||||
auto nNoDelete = GetPrivateProfileIntW(L"patches", L"prevent_data_deletion", FALSE, CONFIG_FILE);
|
||||
auto nReflectResWidth = GetPrivateProfileIntW(L"graphics", L"reflect_res_width", 512, CONFIG_FILE);
|
||||
auto nReflectResHeight = GetPrivateProfileIntW(L"graphics", L"reflect_res_height", 256, CONFIG_FILE);
|
||||
auto nRefractResWidth = GetPrivateProfileIntW(L"graphics", L"refract_res_width", 512, CONFIG_FILE);
|
||||
auto nRefractResHeight = GetPrivateProfileIntW(L"graphics", L"refract_res_height", 256, CONFIG_FILE);
|
||||
auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
|
||||
#pragma once
|
||||
#include "windows.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
std::string TrimString(const std::string& str, const std::string& whitespace)
|
||||
{
|
||||
const size_t strBegin = str.find_first_not_of(whitespace);
|
||||
|
||||
if (strBegin == std::string::npos)
|
||||
return "";
|
||||
|
||||
const size_t strEnd = str.find_last_not_of(whitespace);
|
||||
const size_t strRange = strEnd - strBegin + 1;
|
||||
|
||||
return str.substr(strBegin, strRange);
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitString(const std::string& str, const std::string& delim)
|
||||
{
|
||||
std::vector<std::string> tokens;
|
||||
size_t prev = 0, pos = 0;
|
||||
do
|
||||
{
|
||||
pos = str.find(delim, prev);
|
||||
if (pos == std::string::npos)
|
||||
pos = str.length();
|
||||
|
||||
std::string token = str.substr(prev, pos - prev);
|
||||
|
||||
if (!token.empty())
|
||||
tokens.push_back(token);
|
||||
|
||||
prev = pos + delim.length();
|
||||
} while (pos < str.length() && prev < str.length());
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data)
|
||||
{
|
||||
const size_t byteCount = data.size() * sizeof(uint8_t);
|
||||
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
memcpy(address, data.data(), byteCount);
|
||||
VirtualProtect(address, byteCount, oldProtect, nullptr);
|
||||
}
|
||||
|
||||
// patchMovieExt will modify an extension to mp4 only if the file exists on disk as an mp4
|
||||
void patchMovieExt(std::string moviefile, void* address)
|
||||
{
|
||||
bool isinmdata = 0;
|
||||
try {
|
||||
for (std::filesystem::path p : std::filesystem::directory_iterator("../mdata"))
|
||||
{
|
||||
if (std::filesystem::path(p).filename().string().at(0) != 'M' || std::filesystem::path(p).filename().string().length() > 4) continue;
|
||||
if (std::filesystem::exists(p.string() + "/rom/movie/" + moviefile + ".mp4"))
|
||||
{
|
||||
isinmdata = 1;
|
||||
//std::cout << "[Patches] Movie " << moviefile << ".mp4 found in M" << ss.str() << std::endl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (const std::filesystem::filesystem_error& e) {
|
||||
std::cout << "[Patches] File system error " << e.what() << " " << e.path1() << " " << e.path2() << " " << e.code() << std::endl;
|
||||
}
|
||||
|
||||
if (isinmdata || std::filesystem::exists("../rom/movie/" + moviefile + ".mp4"))
|
||||
{
|
||||
InjectCode(address, { 0x6D, 0x70, 0x34 });
|
||||
std::cout << "[Patches] Movie " << moviefile << " patched to mp4\n";
|
||||
return;
|
||||
}
|
||||
//std::cout << "[Patches] Movie " << moviefile << " NOT patched to mp4\n";
|
||||
return;
|
||||
}
|
||||
|
||||
const LPCWSTR CONFIG_FILE = L".\\config.ini";
|
||||
|
||||
auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
|
||||
auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
|
||||
auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
|
||||
auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
|
||||
auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
|
||||
auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
|
||||
auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
|
||||
auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
|
||||
auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
|
||||
auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
|
||||
auto nMP4Movies = GetPrivateProfileIntW(L"patches", L"mp4_movies", FALSE, CONFIG_FILE);
|
||||
auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
|
||||
auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
|
||||
auto nNoTimerSprite = GetPrivateProfileIntW(L"patches", L"no_timer_sprite", TRUE, CONFIG_FILE);
|
||||
auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
|
||||
auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
|
||||
auto nUnlockPseudo = GetPrivateProfileIntW(L"patches", L"unlock_pseudo", FALSE, CONFIG_FILE);
|
||||
auto nCard = GetPrivateProfileIntW(L"patches", L"card", TRUE, CONFIG_FILE);
|
||||
auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
|
||||
auto nOGLPatchA = GetPrivateProfileIntW(L"patches", L"opengl_patch_a", FALSE, CONFIG_FILE);
|
||||
auto nOGLPatchB = GetPrivateProfileIntW(L"patches", L"opengl_patch_b", FALSE, CONFIG_FILE);
|
||||
auto nTAA = GetPrivateProfileIntW(L"graphics", L"taa", TRUE, CONFIG_FILE);
|
||||
auto nMLAA = GetPrivateProfileIntW(L"graphics", L"mlaa", TRUE, CONFIG_FILE);
|
||||
auto nDoF = GetPrivateProfileIntW(L"graphics", L"dof", TRUE, CONFIG_FILE);
|
||||
auto nMAG = GetPrivateProfileIntW(L"graphics", L"mag", 0, CONFIG_FILE);
|
||||
auto nGamma = GetPrivateProfileIntW(L"graphics", L"gamma", 100, CONFIG_FILE);
|
||||
auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
|
||||
auto nCustomPatches = GetPrivateProfileIntW(L"patches", L"custom_patches", TRUE, CONFIG_FILE);
|
||||
auto nQuickStart = GetPrivateProfileIntW(L"patches", L"quick_start", 0, CONFIG_FILE);
|
||||
auto nNoScrollingSfx = GetPrivateProfileIntW(L"patches", L"no_scrolling_sfx", FALSE, CONFIG_FILE);
|
||||
auto nEnablePvCustomization = GetPrivateProfileIntW(L"patches", L"enable_pv_customization", FALSE, CONFIG_FILE);
|
||||
auto nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE);
|
||||
auto nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size_uint", 0, CONFIG_FILE);
|
||||
auto nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE);
|
||||
auto nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
|
||||
auto nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
|
||||
auto nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
|
||||
auto nNpr1 = GetPrivateProfileIntW(L"graphics", L"npr1", 0, CONFIG_FILE);
|
||||
auto nReflections = GetPrivateProfileIntW(L"graphics", L"reflections", TRUE, CONFIG_FILE);
|
||||
auto nShadows = GetPrivateProfileIntW(L"graphics", L"shadows", TRUE, CONFIG_FILE);
|
||||
auto nPunchthrough = GetPrivateProfileIntW(L"graphics", L"punchthrough", TRUE, CONFIG_FILE);
|
||||
auto nGlare = GetPrivateProfileIntW(L"graphics", L"glare", TRUE, CONFIG_FILE);
|
||||
auto nShader = GetPrivateProfileIntW(L"graphics", L"shader", TRUE, CONFIG_FILE);
|
||||
auto n2D = GetPrivateProfileIntW(L"graphics", L"2D", FALSE, CONFIG_FILE);
|
||||
auto nNoDelete = GetPrivateProfileIntW(L"patches", L"prevent_data_deletion", FALSE, CONFIG_FILE);
|
||||
auto nReflectResWidth = GetPrivateProfileIntW(L"graphics", L"reflect_res_width", 512, CONFIG_FILE);
|
||||
auto nReflectResHeight = GetPrivateProfileIntW(L"graphics", L"reflect_res_height", 256, CONFIG_FILE);
|
||||
auto nRefractResWidth = GetPrivateProfileIntW(L"graphics", L"refract_res_width", 512, CONFIG_FILE);
|
||||
auto nRefractResHeight = GetPrivateProfileIntW(L"graphics", L"refract_res_height", 256, CONFIG_FILE);
|
||||
auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
|
||||
auto nUseDivahookBat = GetPrivateProfileIntW(L"launcher", L"use_divahook_bat", FALSE, CONFIG_FILE);
|
||||
@@ -82,6 +82,7 @@ namespace TLAC::Components
|
||||
MenuCircleBinding = new Binding();
|
||||
|
||||
CoinBinding = new Binding();
|
||||
ToonBinding = new Binding();
|
||||
|
||||
FileSystem::ConfigFile configFile(framework::GetModuleDirectory(), KEY_CONFIG_FILE_NAME);
|
||||
configFile.OpenRead();
|
||||
@@ -100,6 +101,7 @@ namespace TLAC::Components
|
||||
Config::BindConfigKeys(configFile.ConfigMap, "MENU_L", *MenuLBinding, { "Left", "Up" });
|
||||
Config::BindConfigKeys(configFile.ConfigMap, "MENU_R", *MenuRBinding, { "Down", "Right" });
|
||||
Config::BindConfigKeys(configFile.ConfigMap, "MENU_CIRCLE", *MenuCircleBinding, { "D", "L", "Spacebar" });
|
||||
Config::BindConfigKeys(configFile.ConfigMap, "TOON", *ToonBinding, { "F9" });
|
||||
Config::BindConfigKeys(configFile.ConfigMap, "COIN", *CoinBinding, { "F10" });
|
||||
|
||||
mouseScrollPvSelection = configFile.GetBooleanValue("mouse_scroll_pv_selection");
|
||||
@@ -168,6 +170,12 @@ namespace TLAC::Components
|
||||
|
||||
// repress held down buttons to not block input
|
||||
//inputState->Down.Buttons ^= inputState->Tapped.Buttons;
|
||||
|
||||
if (CoinBinding->AnyTapped())
|
||||
addCoin();
|
||||
|
||||
if (ToonBinding->AnyTapped())
|
||||
toggleNpr1();
|
||||
}
|
||||
|
||||
HoldState InputEmulator::GetHoldState()
|
||||
@@ -299,9 +307,6 @@ namespace TLAC::Components
|
||||
if (buttonTestFunc(RightBinding))
|
||||
buttons |= JVS_R;
|
||||
|
||||
if (buttonTestFunc(CoinBinding))
|
||||
addCoin();
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
@@ -345,9 +350,6 @@ namespace TLAC::Components
|
||||
if (keyboard->IsIntervalTapped(VK_SPACE))
|
||||
inputKey = 0x20;
|
||||
|
||||
if (keyboard->IsIntervalTapped(VK_F9))
|
||||
toggleNpr1();
|
||||
|
||||
if (keyboard->IsDoubleTapped(VK_ESCAPE))
|
||||
*(bool*)SHOULD_EXIT_BOOL_ADDRESS = true;
|
||||
|
||||
|
||||
@@ -39,6 +39,7 @@ namespace TLAC::Components
|
||||
Input::Binding* MenuCircleBinding;
|
||||
|
||||
Input::Binding* CoinBinding;
|
||||
Input::Binding* ToonBinding;
|
||||
|
||||
InputEmulator();
|
||||
~InputEmulator();
|
||||
|
||||
@@ -23,12 +23,12 @@ namespace TLAC::FileSystem
|
||||
return found;
|
||||
}
|
||||
|
||||
int ConfigFile::GetIntegerValue(const std::string& key)
|
||||
int ConfigFile::GetIntegerValue(const std::string& key, int defaultval)
|
||||
{
|
||||
auto pair = ConfigMap.find(key);
|
||||
bool found = pair != ConfigMap.end();
|
||||
|
||||
return found ? atoi(pair->second.c_str()) : 0;
|
||||
return found ? atoi(pair->second.c_str()) : defaultval;
|
||||
}
|
||||
|
||||
bool ConfigFile::GetBooleanValue(const std::string& key)
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace TLAC::FileSystem
|
||||
std::unordered_map<std::string, std::string> ConfigMap;
|
||||
|
||||
bool TryGetValue(const std::string &key, std::string **value);
|
||||
int GetIntegerValue(const std::string& key);
|
||||
int GetIntegerValue(const std::string& key, int defaultval = 0);
|
||||
bool GetBooleanValue(const std::string& key);
|
||||
float GetFloatValue(const std::string& key);
|
||||
std::string GetStringValue(const std::string& key);
|
||||
|
||||
@@ -16,6 +16,8 @@ namespace TLAC::Input
|
||||
config.OpenRead();
|
||||
xinput_num = config.GetIntegerValue("xinput_preferred");
|
||||
rumble = config.GetBooleanValue("rumble");
|
||||
rumble_left = config.GetIntegerValue("xinput_rumble_intensity_left", 8000);
|
||||
rumble_right = config.GetIntegerValue("xinput_rumble_intensity_right", 4000);
|
||||
}
|
||||
|
||||
Xinput* Xinput::GetInstance()
|
||||
@@ -256,8 +258,8 @@ namespace TLAC::Input
|
||||
{
|
||||
XINPUT_VIBRATION vibration;
|
||||
ZeroMemory(&vibration, sizeof(XINPUT_VIBRATION));
|
||||
vibration.wLeftMotorSpeed = 8000; // use any value between 0-65535 here
|
||||
vibration.wRightMotorSpeed = 4000; // use any value between 0-65535 here
|
||||
vibration.wLeftMotorSpeed = rumble_left; // use any value between 0-65535 here
|
||||
vibration.wRightMotorSpeed = rumble_right; // use any value between 0-65535 here
|
||||
XInputSetState(xc_pref, &vibration);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace TLAC::Input
|
||||
|
||||
void SetTapStates(BYTE keycode, float elapsed);
|
||||
|
||||
int xinput_num;
|
||||
int xinput_num, rumble_left, rumble_right;
|
||||
bool rumble;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user